{{ :nations:flags:la_man.png?nolink}} ====== LA Man, Towers of Chelms ====== ===== Lore ===== //"Man is one of the first nations conceived in the Dominions universe. The nation is a conglomerate of medieval English and Arthurian concepts spiced with some fantasy elements from Ars Magica and the books of Robert Jordan. The Irish/Northumbrian monastic tradition, Anglo-Saxon society, and Welsh longbowmen are all inspirational sources. Later on, the nation turns towards scholarship paired with dark tidings. The mood in the movie Sleepy Hollow is a nice comparison. \\ In Dominions 4 steps has been taken to accentuate the influence of invading barbarians reminiscent of the Angles and Saxons. It is not difficult to see an early Ulm or a similar nation in the Logrian backstory."// -Illwinter The realm of Man is a feudal kingdom. Their kingdom was established by conquering a race of tall and magically powerful beings known as the Tuatha. When the Tuatha were destroyed, their magic was taken by the Witches of Man. They helped Man to grow in power and influence, but with the great magic came a great Curse and the Witches dwindled in number and magic left the kingdom. To contain the Curse, the Old Magic was banned and a scholarly order of Magisters replaced the Witches of Avalon and their wild ways. The infantry of Man has evolved since the Age of Avalon and the crossbow is common, but knights and longbowmen still make up a large part of the armies. The Wardens of Avalon have escaped the Curse and are the only remnant of the Old Ways. ===== Overview ===== ===== National Features ===== ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | {{path>A3}} \\ {{path>E2}} \\ {{path>S2}}\\ {{path>F1}} \\ {{path>D1}} \\ {{path>G1}} \\ {{path>H2}} | **Heroes** \\ {{path>D1B2}} | Infantry \\ Longbowmen \\ Crossbow Heavy Infantry \\ Knights \\ Wardens of Avalon | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] \\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]] \\ {{:abilities:mason.png?15&nolink}} [[Mason]] \\ {{:abilities:mundane_researcher.png?15&nolink}} [[Unhindered Researcher]] | {{:misc:gui:citadel.png?30&nolink}}Starts with a Grand Citadel \\ {{:misc:gui:fortress.png?25&nolink}} Standard Forts \\ Magisters can build better forts. | **Capitol Gems:** {{gems>1A1E1N1G}} \\ **Drain Limit + 1** {{:nations:ma:man:logrian_wise_man.png?nolink }} The humans of Man are completely all-over-the-place, statistically speaking. The two biggest groups are the average "men" and the **Logrians**; those of the latter group generally have **12 HP** and **11 Strength**, and **1 additional point** of **Attack Skill** and **Morale** over what their station or training would suggest. ===== Units ===== ==== Commanders ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:la:man:royal_forester.png?nolink}} | **??Royal Forester#56??** \\ {{:misc:gui:gold.png?15&nolink}} 55 \\ {{:misc:gui:resources.png?15&nolink}} 8 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (55)\\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (1)\\ {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (5)\\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | | {{:nations:la:man:castellan.png?nolink}} | **??Castellan#54??** \\ {{:misc:gui:gold.png?15&nolink}} 95 \\ {{:misc:gui:resources.png?15&nolink}} 22\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | | Your standard milquetoast Leader. | | {{:nations:la:man:judge.png?nolink}} | **??Judge#1645??** \\ {{:misc:gui:gold.png?15&nolink}} 100 \\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{path>25%F,25%D}} \\ {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (20) \\ {{:abilities:mundane_researcher.png?15&nolink}} [[Unhindered Researcher]] | Commentary here. | | {{:nations:la:man:magister_of_theology.png?nolink}} | **??Magister of Theology#1643??** \\ {{:misc:gui:gold.png?15&nolink}} 85 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{path>H1}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:inquisitor.png?15&nolink}} [[Inquisitor]] | Commentary here. | | {{:nations:la:man:bishop.png?nolink}} | **??Bishop#1647??** \\ {{:misc:gui:gold.png?15&nolink}} 100 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>H2}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] (55/50) | Commentary here. | | {{:nations:la:man:magister.png?nolink}} | **??Magister#1644??** \\ {{:misc:gui:gold.png?15&nolink}} 135 \\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>50%E,50%A,25%S}}{{path>R7}} \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (40) \\ {{:abilities:siege_bonus.png?15&nolink}} [[Siege Bonus]] (15) \\ {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence]] (15) \\ {{:abilities:spy.png?15&nolink}} [[Spy]] \\ {{:abilities:mundane_researcher.png?15&nolink}} [[Unhindered Researcher]] \\ {{:abilities:mason.png?15&nolink}} [[Mason]] | Commentary here. | | {{:nations:la:man:magister_arcane.png?nolink}} | **??Magister Arcane#1646??** \\ {{:misc:gui:gold.png?15&nolink}} 240 \\ {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>A2E1S1,50%FAESG}}{{path>R13}} \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] (63/50) \\ {{:abilities:mundane_researcher.png?15&nolink}} [[Unhindered Researcher]] | Commentary here. | | {{:nations:la:man:lord_warden.png?nolink}} | **??Lord Warden#1666??** \\ {{:misc:gui:gold.png?15&nolink}} 200 \\ {{:misc:gui:resources.png?15&nolink}} 31 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>G1H1R7}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (40) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:combat_caster.png?15&nolink}} [[Combat Caster]] | Commentary here. | ====Troops==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:la:man:spearman.png?nolink}} | **??Spearman#61??** \\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 9 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:la:man:longspear.png?nolink}} | **??Longspear#62??** \\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 13 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:la:man:axeman.png?nolink}} | **??Axeman#1578??** \\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 11 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:la:man:heavy_axeman.png?nolink}} | **??Heavy Axeman#2452??** \\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:la:man:light_archer.png?nolink}} | **??Light Archer#2453??** \\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 4 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:la:man:crossbowman.png?nolink}} | **??Crossbowman#2454??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 9 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:la:man:tower_guard.png?nolink}} | **??Tower Guard#1642??** \\ {{:misc:gui:gold.png?15&nolink}} 12 \\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 14 | {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence]] (1) | Commentary here. | | {{:nations:la:man:forester.png?nolink}} | **??Forester#2127??** \\ {{:misc:gui:gold.png?15&nolink}} 12 \\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 14 \\ Forest Recruit | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (55) \\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (1) \\ {{:abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (1) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | | {{:nations:la:man:longbowman.png?nolink}} | **??Longbowman#2455??** \\ {{:misc:gui:gold.png?15&nolink}} 12 \\ {{:misc:gui:resources.png?15&nolink}} 11 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 14 | | Commentary here. | | {{:nations:la:man:defender.png?nolink}} | **??Defender#1400??** \\ {{:misc:gui:gold.png?15&nolink}} 16 \\ {{:misc:gui:resources.png?15&nolink}} 27 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 23 | {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence]] (2) | Commentary here. | | {{:nations:la:man:tower_knight.png?nolink}} | **??Tower Knight#1641??** \\ {{:misc:gui:gold.png?15&nolink}} 45 \\ {{:misc:gui:resources.png?15&nolink}} 58 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 45 | {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (2) | Commentary here. | | {{:nations:la:man:destrier.png?nolink}} | //??Destrier#3517??// | {{:abilities:animal.png?15&nolink}} [[Animal]] | Commentary here. | | {{:nations:la:man:warden.png?nolink}} | **??Warden#1648??** \\ {{:misc:gui:gold.png?15&nolink}} 26 \\ {{:misc:gui:resources.png?15&nolink}} 31 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 31 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (40) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | ====Heroes==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ma:man:green_knight.png?nolink}} | **??Bernlad - Green Knight??** | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%) \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (4) \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]] | Can discover another ??Vale of Unicorns#894??. It is hidden and will only be discovered if Bernlad is in the province. Provides another site to recruit ??Knight of Avalon#57?? and ??Commander of Avalon#2128??. (Event ID: 1421) \\ May also recruit up to three free ??Knight Commander??s from provinces with recruitable ??Knight??s. | | {{:nations:ma:man:armored_unicorn_2.png?nolink}} | //??Armored Unicorn#4020??// | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (10) \\ {{:abilities:disease_immunity.png?15&nolink}} [[Disease Resistance]] (100%) \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:smart_mount.png?15&nolink}} [[Smart Mount]] (100) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]] | Commentary here. | | {{:nations:la:man:vampire_lord.png?nolink}} | **??Vampire Lord??** \\ Earliest Arrival Turn (5) | {{path>D1B2R11}} \\ {{:abilities:unique.png?15&nolink}} [[Unique]] \\ {{:abilities:vulnerability_fire.png?15&nolink}} [[Fire Vulnerability]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (40) \\ {{:abilities:invulnerability.png?15&nolink}} [[Invulnerability]] (25) \\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (.5 per month) \\ {{:abilities:seduction.png?15&nolink}} [[Seduction]] (Morale vs. 9) \\ {{:abilities:population_killer.png?15&nolink}} [[Population Killer]] (10 per Month) \\ {{:abilities:immortal.png?15&nolink}} [[Immortal]] (1 Month Reform Time) \\ [[Underwater Damage]] (100) \\ {{:abilities:reforming.png?15&nolink}} [[Reforming Flesh]] (10%) \\ {{:abilities:resist_slash.png?15&nolink}} [[Slash Resistant]] \\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistant]] \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:cannot_pass_rivers.png?15&nolink}} [[Cannot Cross River]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] | Commentary here. | ===== National Spells ===== ==== Summons ==== ===Ritual=== ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | **??Summon Black Dogs??** \\ // (Conjuration 2) // \\ {{path>D2}} and {{gems>5D}} | {{:nations:ea:fomoria:black_dog.png?nolink}} \\ ??Black Dog?? x 20 | {{:abilities:darkvision.png?15&nolink}} [[Dark Vision]] (100%) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (60) \\ {{:abilities:dark_power.png?15&nolink}} [[Dark Power]] (2) \\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] | Commentary here. | | **??Summon Cu Sidhe??** \\ //(Conjuration 3)// \\ {{path>G2}} and {{gems>5G}} | {{:nations:ma:eriu:cu_sidhe.png?nolink}} \\ ??Cu Sidhe?? x 10 | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:darkvision.png?15&nolink}} [[Dark Vision]] (50%) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (40) \\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | | **??Summon Barghests??** \\ // (Conjuration 4) // \\ {{path>D2}} and {{gems>7D}} | {{:nations:ea:fomoria:barghest.png?nolink}} \\ ??Barghest?? x 14 | {{:abilities:darkvision.png?15&nolink}} [[Dark Vision]] (100%) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (60) \\ {{:abilities:dark_power.png?15&nolink}} [[Dark Power]] (3) \\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) \\ [[Curse Attacker]] (5) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] | Commentary here. | | **??Herd of Unicorns??** \\ //(Conjuration 4)// \\ {{path>N1G2}} and {{gems>10G}} in Forest | {{:nations:ma:man:unicorn.png?nolink}} \\ ??Unicorn#3899?? x 10 | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (10) \\ {{:abilities:disease_immunity.png?15&nolink}} [[Disease Resistance]] (100%) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (40) \\ {{:abilities:smart_mount.png?15&nolink}} [[Smart Mount]] (100) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]] | Commentary here. | | **??Summon Bean Sidhe??** \\ //(Conjuration 5)// \\ {{path>D1}} and {{gems>25D}} | {{:nations:la:man:bean_sidhe.png?nolink}} \\ ??Bean Sidhe#1776?? | {{path>D1G1,100%WEDG}}{{path>R11}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (60) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (6) \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] (2) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] \\ {{:abilities:glamour.png?15&nolink}} [[Glamour]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]] \\ [[Female]] | Commentary here. | =====Magic Access===== //See [[Magic Access]].// These guides supplement the summaries at the top. ==== General Access ==== === Elements === * {{path>F1}} on one-in-four ??Judge??s * {{path>A3}} on roughly every tenth ??Magister Arcane?? * No water magic * {{path>E2}} on roughly every tenth ??Magister Arcane?? === Sorcery === * {{path>S2}} on roughly every tenth ??Magister Arcane?? * {{path>D1}} on one-in-four ??Judge??s * No nature magic * {{path>G1}} on ??Lord Warden??s (capital only), or on roughly every tenth ??Magister Arcane?? off-capital === Rites === * No blood magic (aside from a hero) * {{path>H2}} on ??Bishop??s ==== Boosted Access ==== LA Man, like many Late Age nations, has a wide variety of magical paths, but low levels. For LA Man though, the magical crosspaths it has generally do not lead to many boosters. === Multi-Path Boosters === Although LA Man has the right paths and crosspaths for a ??Ring of Sorcery??, ??The Staff of Elemental Mastery#82??, and a ??Ring of Wizardry??, the mages' levels are so low it is difficult to get enough boosters for any of them. === Fire === Highest starting: {{path>F1}} ??Magister Arcane#1646?? (1 in 10) or ??Judge#1645?? (1 in 4) ??Skull of Fire?? {{path>F1D1}} ??Judge#1645?? (1 in 16) ??Magister Arcane#1646?? potentially has the right crosspaths for ??Staff of the Sun?? (//Unique//) or the ??Forbidden Light?? (//Unique, Unremovable//), but they require too many boosters to be practical. === Air === Highest starting: {{path>A3}} ??Magister Arcane#1646?? (1 in 10) ??Tome of High Power?? //Unique// {{path>A2S2}} ??Magister Arcane#1646?? (1 in 10) === Water === No national access. Summon Bean Sidhe?? The hero, {{path>D1}} ??Vampire Lord?? ??Bean Sidhe?? has a 1 in 4 chance of {{path>W1}} Summon Spectre The hero, {{path>D1}} ??Vampire Lord?? + {{:misc:magic:death.png?15&nolink}}{{:misc:magic:death.png?15&nolink}} ??Spectre?? has a 7 in 16 chance of at least {{path>W1}} === Earth === Highest starting: {{path>E2}} ??Magister Arcane#1646?? (1 in 10) ??Summon Bluecap?? {{path>E1G1}} ??Magister Arcane#1646?? (1 in 10) + {{:misc:magic:glamour.png?15&nolink}} Although ??Magister#1644?? and ??Magister Arcane#1646?? both potentially have the right crosspaths for the ??Atlantis of Creation?? (//Unique//), it takes a ton of boosters. === Astral === Highest starting: {{path>S2}} ??Magister Arcane#1646?? (1 in 10) ??Coin of Meteoritic Iron?? {{path>E1S2}} ??Magister Arcane#1646?? (1 in 10) + {{:misc:magic:earth.png?15&nolink}} ??Golem Construction?? {{path>E1S2}} ??Magister Arcane#1646?? (1 in 10) + {{:misc:magic:earth.png?15&nolink}}{{:misc:magic:astral.png?15&nolink}} ??Golem?? has {{path>S2}} ??Tome of High Power?? //Unique// {{path>A2S2}} ??Magister Arcane#1646?? (1 in 10) The ??Magister Arcane#1646?? has the right crosspaths for ??The Trapped Dreams of Hruvur??, ??Atlas of Creation??, or ??The Forbidden Light??, (all //Unique//), but the number and type of boosters they require is difficult to get. === Death === Highest starting: {{path>D1}} ??Judge#1645?? (1 in 4) ??The Black Book of Secrets?? //Unique// The hero, {{path>D1B2}} ??Vampire Lord?? + {{:misc:magic:death.png?15&nolink}} === Nature === No national access. ??Summon Gnome?? {{path>E1G1}} ??Magister Arcane#1646?? (1 in 10) + {{:misc:magic:earth.png?15&nolink}}{{:misc:magic:glamour.png?15&nolink}}{{:misc:magic:glamour.png?15&nolink}} ??Gnome#345?? has {{path>N2}}. === Glamour === Highest starting: {{path>G1}} ??Lord Warden#1666?? or ??Magister Arcane#1646?? (1 in 10) ??Mirage Crystal?? {{path>E1G1}} ??Magister Arcane#1646?? (1 in 10) + {{:misc:magic:earth.png?15&nolink}}{{:misc:magic:glamour.png?15&nolink}}{{:misc:magic:glamour.png?15&nolink}} The ??Magister Arcane#1646?? has the right crosspaths for ??The Trapped Dreams of Hruvur??. === Blood === No recruitable access. The hero, ??Vampire Lord?? has {{path>B2}}. ??The Black Book of Secrets?? //Unique// The hero, {{path>D1B2}} ??Vampire Lord?? + {{:misc:magic:death.png?15&nolink}} ===== Strategy ===== ==== Expansion ==== Different expansion options. ==== Early Game ==== Early game options. ==== Mid Game ==== Mid game options. ==== Late Game ==== Late game options. ==== Example Pretender Builds ==== {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} ===== Weaknesses ===== What are the nation's weaknesses? =====See More===== {{template>dom6:nationindex}} {{tag>nation}}