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dom6:blood [2024/05/21 17:12] fenrir created |
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- | Blood magic is a series of exchanges, trading in the vital forces of living beings. Thus, when the great mass of life swells in size, there is (in theory) more to trade with the blood-starved forces of the Lower Planes. Unfortunately for **Blood Mages**, the low and shattered forces are not as starved as their titles would suggest; they are very picky, accepting only {{gems> | + | Blood magic is a series of exchanges, trading in the vital forces of living beings. Thus, when the great mass of life swells in size, there is (in theory) more to trade with the blood-starved forces of the Lower Planes. Unfortunately for **Blood Mages**, the low and shattered forces are not as starved as their titles would suggest; they are very picky, accepting only {{gems> |
===== Blood Spells ===== | ===== Blood Spells ===== | ||
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Most spells in the Pantokrator-forbidden school of **[[Blood Magic]]** are rituals; the path is just more suited for [[Laboratory|lab]]-work, | Most spells in the Pantokrator-forbidden school of **[[Blood Magic]]** are rituals; the path is just more suited for [[Laboratory|lab]]-work, | ||
- | The world is not particularly kind to Blood magic, due to multiple bans in olden times, so the prices and the required skill needed to get through the Spheres is quite high by arcane standards. It can be argued that the price is paid solely by those exsanguinated and carved up, but this ignores the logistical nightmare of gathering virgins and attracting [[horror-mark|unwanted]] [[assassin|attention]]. | + | The world is not particularly kind to Blood magic, due to multiple bans in olden times, so the prices and the required skill needed to get through the Spheres is quite high by arcane standards. It can be argued that the price is paid solely by those exsanguinated and carved up, but this ignores the logistical nightmare of [[Blood Hunt|gathering virgins]] and attracting [[horror-mark|unwanted]] [[assassin|attention]]. |
On that note, you can count the number of Blood spells that **don' | On that note, you can count the number of Blood spells that **don' | ||
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==== Crosspaths ==== | ==== Crosspaths ==== | ||
- | A bunch of Blood spells and rituals require another path, targeting the various Lower Planes (or even the spaces between the Spheres), or stirring darker aspects of the paths with dark bargains or corrupting power. The Lower Planes are in conflict with each other, with only the Abyss or deeper realms accessible with just " | + | A bunch of Blood spells and rituals require another path, targeting the various Lower Planes (or even the spaces between the Spheres), or stirring darker aspects of the paths with dark bargains or corrupting power. The Lower Planes are in conflict with each other, with only the Abyss or deeper realms accessible with just " |
* Blood/ | * Blood/ | ||
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* Blood/ | * Blood/ | ||
* Blood/ | * Blood/ | ||
- | * Blood/ | + | * Blood/ |
===== Indirect Magic ===== | ===== Indirect Magic ===== | ||
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===== Path Boosting ===== | ===== Path Boosting ===== | ||
There are eleven different Blood-boosting [[items]], but 5 are artifacts (one-of-a-kind and requiring very high [[Construction]] research), two are incredibly difficult to forge, and two of the remaining four items fill the same item slot. The easiest Blood booster to acquire is the ??Blood Thorn??, at {{path> | There are eleven different Blood-boosting [[items]], but 5 are artifacts (one-of-a-kind and requiring very high [[Construction]] research), two are incredibly difficult to forge, and two of the remaining four items fill the same item slot. The easiest Blood booster to acquire is the ??Blood Thorn??, at {{path> |