====== Blood Magic ====== **Blood Magic** is the [[magic]] school of **[[Blood|Blood Mages]]**, of course. While having all of a path's spells in a single school of [[Research]] can be convenient, research into this school is at the expense of your capabilities in other paths, opportunity-cost-wise. Blood Magic that uses [[Gems|Blood Slaves]] **cannot be used [[underwater]]**. It just cannot. Even if your Blood Slaves were somehow [[amphibious]], the fluid dynamics between their blood and the ocean would prevent a sacrifice from being directed to its intended purpose. The Blood spells that **don't** cost Blood Slaves **do** work underwater. {{:abilities:inanimate.png?nolink}} On another note, most offensive Blood spells don't work on the [[Inanimate]]. ==== No Research Required ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Bleed?? | {{path>B1}} \\ {{gems>1B}} | {{:abilities:profuse_bleeding.png?nolink}} [[Afflictions#unspecified-hit-area|Bleeds]] a fella, if they have blood. \\ [[Magic Resistance]] negates, however. | 100 [[Fatigue]] \\ 150% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:blood.png?15&nolink}}) \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:profuse_bleeding.png?15&nolink}} [[Afflictions|Bleed]] (temp. -5% HP/rnd.) | ==== Blood 1 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Blood Burst?? | {{path>B1}} \\ {{gems>2B}} | Causes blood to burst from a square of fellas. | 100 Fatigue \\ 175% Casting Time \\ Range: 35 Squares \\ +5 [[Precision]] \\ AOE: 1 square \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 11 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Blood Heal?? | {{path>B1}} \\ {{gems>1B}} | **A self buff.** \\ Self-healing, if you need it! | 100 Fatigue \\ 150% Casting Time \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 50 Points of Healing | | ??Sabbath Master?? | {{path>B1}} \\ {{gems>1B}} | {{:abilities:sabbath_master.png?nolink }}**A self buff.** \\ Mounts and/or starts a [[Communion|Sabbath]]. | 100 Fatigue \\ 150% Casting Time \\ {{:abilities:sabbath_master.png?nolink&15}} [[Communion|Sabbath Master]] | | ??Sabbath Slave?? | {{path>B1}} \\ {{gems>1B}} | {{:abilities:sabbath_slave.png?nolink }}**A self buff.** \\ Someone has to be this. | 100 Fatigue \\ 150% Casting Time \\ {{:abilities:sabbath_slave.png?nolink&15}} [[Communion|Sabbath Slave]] | | ??Reinvigoration?? | {{path>B1}} \\ {{gems>1B}} | **A self buff.** \\ This wipes **all** your Fatigue! \\ It's a rare sight off-script, though. | 100 Fatigue \\ 150% Casting Time \\ Wipes 200 Fatigue | | ??Bind Shadow Imp?? | {{path>B1}} \\ {{gems>4B}} | {{:independents:shadow_imp.png?nolink }} The **??Shadow Imp??** is a [[stealthy]] being. \\ +10 Stealth over the average scout! | **Ritual** \\ Local \\ **??Shadow Imp??** Commander x1 | | ??Summon Imps?? | {{path>B1}} \\ {{gems>1B}} | {{:independents:imp.png?nolink }} A combat summon. \\ 5 decent-ish [[flying|Fliers]] in one! | 100 Fatigue \\ 150% Casting Time \\ Range: 1 square \\ **??Imp??** x5 | | ??Bind Fiery Imps?? | {{path>B1F1}} \\ {{gems>5B}} | {{:independents:fiery_imp.png?nolink }} A small unit of flame-chuckers. \\ They have [[Fire Shield|Fire Shields]], too! | **Ritual** \\ Local \\ **??Fiery Imp??** x5 (+0.5 per {{:misc:magic:blood.png?15&nolink}}) | | ??Blood Boil?? | {{path>B1F1}} | Causes blood to burst from a square of fellas. | 50 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 11 [[Internal Damage|Internal]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) | ==== Blood 2 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Bowl of Blood?? | {{path>B1}} \\ {{gems>5B}} | The five realms will reveal [[Magic Sites]] in the province! | **Ritual** \\ Range: 5 provinces (Friendly) \\ Site-Search ({{:misc:magic:blood.png?15&nolink}}) | | ??Banish Demon?? | {{path>B1}} \\ {{gems>1B}} | {{:abilities:demon.png?nolink }} Sends a [[Demon]] to Hell, where they belong! \\ Magic Resistance negates, though. | 100 Fatigue \\ 150% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:demon.png?15&nolink}} [[Demon]] only \\ **Instakill** | | ??Bind Bone Fiends?? | {{path>B1D1}} \\ {{gems>5B}} | {{:independents:bone_fiend.png?nolink }} Longdead Demons aren't that bad. \\ They have 15 HP! \\ They're also not [[Demon|Demons]] anymore. | **Ritual** \\ Local \\ **??Bone Fiend??** x5 (+0.5 per {{:misc:magic:blood.png?15&nolink}}) | | ??Agony?? | {{path>B2}} \\ {{gems>1B}} | PAIN! | 100 Fatigue \\ 150% Casting Time \\ Range: 40 Squares \\ +2 [[Precision]] \\ AOE: 4 squares (+2 per {{:misc:magic:blood.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 1 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG \\ **__On DMG: Major Fear__** \\ 3 {{:abilities:fear.png?15&nolink}}[[Fear]] "DMG" | | ??Bind Spine Devil?? | {{path>B2}} \\ {{gems>2B}} | {{:independents:spine_devil.png?nolink }} Summons a pokey fellow. \\ Its armor is sorta thick! \\ It also has [[Poison Barbs]]! | **Ritual** \\ Local \\ **??Spine Devil??** x1 | | ??Bind Fiend?? | {{path>B2}} \\ {{gems>3B}} | {{:independents:fiend_of_darkness.png?nolink }} Summons a big winged fellow. \\ It does best in the dark! \\ Too bad Blood doesn't get Darkness. | **Ritual** \\ Local \\ **??Fiend of Darkness??** x1 | | ??Hell Power?? | {{path>B3}} \\ {{gems>3B}} | **A self buff.** \\ +4 to [[Attack Skill|ATT]], [[Defence Skill|DEF]], [[Strength|STR]], [[Precision|PRE]], [[Protection|PROT]], and [[Morale|MOR]]! \\ +2 to [[Magic Resistance|MR]] and [[Magic|all magic paths they have]]! \\ The non-[[Mindless]] get targets on their backs, though... | 300 Fatigue \\ 225% Casting Time \\ Hell Power \\ **__Also: Mark__** \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ 1 {{:abilities:horror_mark.png?15&nolink}}[[Horror Mark]] \\ **Horrors visit each round!** \\ [(20 + 2 x Marks)% chance] | ==== Blood 3 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Leeching Touch?? | {{path>B1}} | A melee attack spell that imitates a vampire. \\ It is a projectile spell, technically. | 20 Fatigue \\ 50% Casting Time \\ Range: 1 Square \\ AOE: One Target \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 15 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life Drain|Drain]] DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Cross Breeding?? | {{path>B1N1}} \\ {{gems>15B}} | {{:abilities:adept_crossbreeder.png?nolink }} A ritual that is fortunately not televised. \\ The results are highly random. | **Ritual** \\ Local \\ **[[Cross Breeding]]** \\ [30 Attempts (+1 per {{:misc:magic:blood.png?15&nolink}})] | | ??Pain Transfer?? | {{path>B2}} | **A self buff.** \\ Damage to the caster is halved; \\ the other half is split between nearby Blood Slaves. | 20 Fatigue \\ 125% Casting Time \\ Pain Transfer | | ??Blood Feast?? | {{path>B2}} \\ {{gems>5B}} | **A self buff.** \\ {{:abilities:recuperation.png?nolink }} Triggers a psychotic binge that provides \\ 10 [[Recuperation]] checks for the caster. \\ It's addictive AND destructive! | **Ritual** \\ Local \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ **Kills 250-750 {{:misc:gui:population.png?10&nolink}}[[Population]]** \\ {{:abilities:healer.png?15&nolink}} [[Healer|Heals Afflictions]] (10) \\ {{:abilities:population_killer.png?15&nolink}} [[Population Killer]] (25% chance) | | ??Bind Devil?? | {{path>B2F2}} \\ {{gems>5B}} | {{:independents:devil.png?nolink }} Summons an Inferno fiend. \\ It has Stun Poison & a Trident! \\ It's also [[Heat Aura|HOT]]! | **Ritual** \\ Local \\ **??Devil??** x1 | | ??Bind Frost Fiend?? | {{path>B2W2}} \\ {{gems>7B}} | {{:independents:frost_fiend.png?nolink }} Summons a Kokytos fiend. \\ It has a frost musket of sorts. \\ It's also [[Chill Aura|COLD]]! | **Ritual** \\ Local \\ **??Frost Fiend??** x1 | | ??Infernal Circle?? | {{path>B5}} \\ {{gems>5B}}+ | **A province enchantment.** \\ It gives +1 range to other Blood rituals in the province! | **Ritual** \\ Local \\ {{:abilities:far_caster.png?15&nolink}} [[Far Caster]] (1, Blood Rituals) \\ Duration: 1 (+1 per {{gems>B}}) | ==== Blood 4 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Bind Serpent Fiends?? | {{path>B1}} \\ {{gems>4B}} | {{:independents:serpent_fiend.png?nolink }} Something for {{path>B1}}'s to do outside battle, \\ if a 40% Blood Hunt rate isn't nice. \\ These big snakes have wings! | **Ritual** \\ Local \\ **??Serpent Fiend??** x3 | | ??Hellfire?? | {{path>B1F2}} \\ {{gems>1B}} | {{:abilities:resist_fire.png?nolink }} Fire and brimstone, right from the source. \\ You get **two** AOE's per cast! \\ Those hit by both, suffer both! | 100 Fatigue \\ 150% Casting Time \\ Range: 25 Squares (+5 per {{:misc:magic:blood.png?15&nolink}}) \\ AOE: 3 squares \\ **2 Effects** (AOE) \\ 9 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Blood Lust?? | {{path>B2}} \\ {{gems>1B}} | {{:dom6:stats:str.png?nolink }} Gives +4 [[Strength]] to friendly [[Demon|Demons]]. \\ There's hardly a reason not to cast this. | 100 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:demon.png?15&nolink}} [[Demon]] only \\ {{:dom6:stats:str.png?15&nolink}} Extra Strength (+4 STR) | | ??Bind Storm Demon?? | {{path>B2A2}} \\ {{gems>10B}} | {{:independents:storm_demon.png?nolink }} Summons a tempestuous fellow. \\ It's electric! \\ It also has [[Storm Power]]! | **Ritual** \\ Local \\ **??Storm Demon??** x1 | | ??Call Lesser Horror?? | {{path>B2S2}} \\ {{gems>2B}} | {{:independents:lesser_horror.png?nolink }} Lures a random Lesser Horror force. \\ Will they listen to you? \\ Maybe. | 200 Fatigue \\ 175% Casting Time \\ Range: 5 Squares \\ **[[Horrors|Lesser Horror]]** x1 | | ??Blood Fecundity?? | {{path>B2N2}} \\ {{gems>10B}} | {{:misc:scales:growth.png?nolink }} **A province enchantment.** \\ It puts a finger on one set of [[Scales#growth-and-death|Scales]]. | **Ritual** \\ Local \\ +{{scales>G2}} (Adjusts the Base) \\ Duration: 1 (+1 per {{gems>B}}) | | ??Hell Ride?? | {{path>B3}} \\ {{gems>10B}} | {{:abilities:flying.png?nolink }} Self-airlifting via a cloud of Imps. \\ This is essentially Magic-phase [[flying]]. \\ The Imps are only so strong, though... | **Ritual** \\ {{:nations:ma:machaka:elephant.png?20&nolink}} Max [[Size]]: 3 \\ Range: 3 provinces \\ {{:abilities:flying.png?15nolink}} Self-Transport | ==== Blood 5 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Wrath of Pazuzu?? | {{path>B1A3}} \\ {{gems>15B}} | **A provincial attack spell.** \\ (Also known as a war crime.) \\ Supposedly, no one will know you paid for it. \\ Few can pay Pazuzu, though... | **Ritual** \\ Range: 5 provinces \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ __**??Shed??-Caused Storm**__ \\ "Anonymous" \\ {{:misc:gui:unrest.png?12&nolink}} +35 [[Unrest]] \\ {{:misc:gui:population.png?10&nolink}} 4% [[Population|Popkill]] | | ??Awaken Dark Vines?? | {{path>B1N3}} \\ {{gems>12B}} | {{:independents:dark_vines.png?nolink }} Summons shambling mounds of a sort; \\ pillars of HP with three attacks, \\ and two [[Physical Resistance|Physical Resistances]]. \\ They require Magic Leadership. | **Ritual** \\ Local \\ **??Dark Vines??** x2 | | ??Hellbind Heart?? | {{path>B2}} \\ {{gems>1B}} | {{:abilities:corruptor.png?nolink }} The quickest way to a man's heart? \\ Through someone else's. | 100 Fatigue \\ 150 Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:corruptor.png?15&nolink}} [[Charm|Charms]] (Switches Allegiance) | | ??Bind Demon Knight?? | {{path>B2E2}} \\ {{gems>15B}} | {{:independents:demon_knight.png?nolink }} Summons an elite, wingless fellow. \\ The horse comes with! \\ The knight is [[Fear|Spooky]]! | **Ritual** \\ Local \\ **??Demon Knight??** x1 | | ??Summon Illearth?? | {{path>B2E2}} \\ {{gems>2B}} | {{:independents:illearth.png?nolink }} Calls a roided-up Earth Elemental. \\ It [[Regeneration|Regenerates]] HP faster, \\ but it also [[Afflictions|breaks]] easier. \\ It's also softer. | 200 Fatigue \\ 175% Casting Time \\ **??Illearth??** (Size 7) x1 \\ | | ??Send Lesser Horror?? | {{path>B3S3}} \\ {{path>14B}} | {{:independents:lesser_horror.png?nolink }} A provincial "harrassment" spell. \\ Who goes? That's random. \\ They won't stay after finishing. \\ They may remember the caster... | **Ritual** \\ Range: 4 provinces \\ **[[Horrors|Lesser Horror]]** x1 \\ (Independent) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (10%) | | ??Rain of Toads?? | {{path>B3N1}} \\ {{gems>20B}} | {{:misc:scales:misfortune.png?nolink }} **A provincial attack spell.** \\ This one may affect the units there! \\ It also hammers [[scales]], though, so a province \\ can feel it only once a month. \\ This bad event is at least more common... \\ (Despite the toad logistics.) | **Ritual** \\ Range: 4 \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**Toad Omen**__ \\ "Anonymous" \\ +{{scales>mf3}} (Scale Dump) \\ {{:misc:gui:unrest.png?12&nolink}} +30 [[Unrest]] \\ {{:abilities:disease.png?15&nolink}} [[Afflictions#torso-afflictions|Diseases Units]] (4%) | | ??Horde from Hell?? | {{path>B4}} \\ {{gems>44B}} | It's a remote invasion spell! \\ Alternatively, if you summon in your own lands, \\ that's perfectly fine. \\ Did you know that 4 is death? | **Ritual** \\ Range: 4 provinces \\ **??Devil??** Commander x1 \\ **??Imp??** x40 | | ??Bloodletting?? | {{path>B4}} \\ {{gems>4B}} | Steals Blood from everyone! (Except for yourself.) \\ You recover twice as much Fatigue as HP Damage. \\ Hopefully you recoup enough to keep casting. | 400 Fatigue \\ 250% Casting Time \\ 100% Battlefield Spell \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 1 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life-Drain|Drain]] DMG | | ??Bind Succubus?? | {{path>B4G1}} \\ {{gems>66B}} | {{:independents:succubus.png?nolink }} 66 ladies who won't sleep with you, \\ for someone who will? \\ Sounds fair to me! \\ She even has {{path>G2}}. \\ Succubi can birth [[Cambion Progeny]]... | **Ritual** \\ Local \\ **??Succubus??** Commander x1 | | ??Bind Incubus?? | {{path>B4G1}} \\ {{gems>66B}} | {{:independents:incubus.png?nolink }} For when you want to seduce [[female|women]]. \\ (Or for if you are a woman.) \\ Very Succubus-esque otherwise. \\ May "incubate" [[Cambion Progeny]]... | **Ritual** \\ Local \\ **??Incubus??** Commander x1 | ==== Blood 6 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Rejuvenate?? | {{path>B1}} \\ {{gems>10B}} | **A self buff.** \\ {{:abilities:old_age.png?nolink }} Revitalize your skin and flesh, \\ with virgin's blood. \\ I've heard a conspiracy theory like this. | **Ritual** \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:old_age.png?15&nolink}} [[Age]]: -10 Years | | ??Soul Transaction?? | {{path>B1G1}} \\ {{gems>1B}} | {{:abilities:unseen.png?nolink }} Tries to sway a unit, \\ with the promise of no consequences. \\ Supposedly [[Morale]] negates this. | 100 Fatigue \\ 150% Casting Time \\ Range: 20 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 15 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale]] negates \\ {{:abilities:corruptor.png?15&nolink}} [[Charm|Charms]] (Switches Allegiance) \\ __**On Success: Infernal Invisibility**__ \\ {{:abilities:unseen.png?15&nolink}} [[Invisible]] (Attackers get -9 [[attack skill|ATT]]) \\ {{:dom6:stats:mor.png?15&nolink}} [[Rout]] | | ??Harm?? | {{path>B2}} \\ {{gems>1B}} | Grievous bodily harm! \\ Even the [[Undead]] feel it! | 100 Fatigue \\ 150% Casting Time \\ Range: 50 Squares \\ +5 Precision \\ AOE: 4 Squares (+2 per {{:misc:magic:blood.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 2 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ **__Also: Area Chest Wound__** \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#torso-afflictions|Chest Wound]] (-1 STR, +5 [[Encumbrance|ENC]]) | | ??Blood Rite?? | {{path>B2D2}} \\ {{gems>11B}} | {{:independents:vampire.png?nolink }} Gives a regular joe vampirism: \\ Flight, [[Immortal|Immortality]], the works. \\ They can't cross rivers! | **Ritual** \\ Local \\ **??Vampire??** x1 | | ??Blood Rain?? | {{path>B3}} \\ {{gems>3B}} | Blood will pour from the sky. \\ It shaves up to 5 [[Morale]] off foes! \\ It's not actually [[weather|rain]], though. | 300 Fatigue \\ 275% Casting Time \\ Battlefield Enchantment (Enemies) \\ Periodic 1 {{:abilities:fear.png?15&nolink}}Fear "DMG" \\ (Max. 5 Morale Loss) | | ??Bind Ice Devil?? | {{path>B3W3}} \\ {{gems>88B}} | {{:ice_devil:nycafor.png?nolink }} This summons one of six unique fellas. \\ All have {{path>W3}}! \\ (Except Gaap, who studied the blade.) \\ Each have their own perks, too. \\ With story events on, only Nycafor is safe... | **Ritual** \\ Local \\ **__One of Six Commanders:__** \\ **??Nycafor - Ice Devil??** (3 attacks) \\ **??Oriax - Ice Devil??** (??Frost Brand??) \\ **??Gaap - Ice Devil??** (??Hell Sword??) \\ **??Bifrons - Ice Devil??** ({{path>S2}}) \\ **??Cimejes - Ice Devil??** (??Frost Fiend??s) \\ **??Bune - Ice Devil??** ({{path>D3}}) | | ??Call Horror?? | {{path>B3S3}} \\ {{gems>3B}} | {{:independents:horror.png?nolink }} Lures a random "Greater" Horror. \\ Will they listen to you? \\ Hopefully. \\ It would be awkward if they didn't. | 200 Fatigue \\ 225% Casting Time \\ Range: 5 Squares \\ **[[Horrors|Greater Horror]]** x1 | | ??Infernal Disease?? | {{path>B5}} \\ {{gems>5B}} | **A remote assassination spell.** \\ {{:independents:disease_demon.png?nolink }} Summons an evil fellow to sneeze on someone. \\ The demon can breathe underwater! \\ Its method of killing is slow, though. | **Ritual** \\ Range: 5 provinces \\ **??Disease Demon??** x1 \\ (Independent [[Assassin]]) | | ??Ritual of Five Gates?? | {{path>B5}} \\ {{gems>33B}} | A nefarious five-in-one summon. \\ Through the pentagram, \\ one summons five different fiends for cheap! \\ They hate each other, but oh well. | **Ritual** \\ Local \\ **??Fiend of Darkness??** x1 \\ **??Devil??** x1 \\ **??Frost Fiend??** x1 \\ **??Storm Demon??** x1 \\ **??Demon Knight??** x1 | ==== Blood 7 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Leech?? | {{path>B1}} \\ {{gems>1B}} | The pinnacle of "low" blood magic. \\ This sucks the life right out of a square! \\ It also takes the "unlife" force of [[Undead]], \\ but not the magic of [[Inanimate|Inanimates]]. | 100 Fatigue \\ 150% Casting Time \\ Range: 30 Squares \\ +25 [[Precision]] \\ AOE: 1 square \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 25 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life Drain|Drain]] DMG (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Father Illearth?? | {{path>B3E4}} \\ {{gems>105B}} | {{:elemental_royalty:pedoseion.png?nolink }} He was once the King of Soil. \\ Then he was fed Blood. \\ Now he has {{path>E4B3}}, \\ and command of ??Illearth??s. | **Ritual** \\ Local \\ **??Pedoseion - Father Illearth??** x1 \\ (Unique Commander) | | ??Send Dream Horror?? | {{path>B3S4}} \\ {{gems>15B}} | {{:independents:defiler_of_dreams.png?nolink }} Sends a nightmare boogeyman. \\ It's very tough to find. \\ It's even tougher to hit in battle, \\ being [[Ethereal]] and [[Invisible]]. \\ It has a 5% chance to [[levy|desert]] each turn, however. | **Ritual** \\ Range: 6 provinces \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (20%) \\ **__Horrific Dreams__** \\ "Anonymous" \\ {{:misc:gui:unrest.png?12&nolink}} +30 [[Unrest]] \\ **??Defiler of Dreams??** Commander x1 \\ (Independent & [[Stealthy]]) | | ??Bind Arch Devil?? | {{path>B4F2}} \\ {{gems>99B}} | {{:arch_devil:buriol.png?nolink }} This summons one of five unique fellas. \\ All have {{path>F4}}! \\ (Except Magoth, he's a polymath.) \\ They each have their own perks, too. \\ With story events on, only Buriol is safe... | **Ritual** \\ Local \\ **__One of Five Commanders:__** \\ **??Buriol - Arch Devil??** (??Devil??s) \\ **??Ethanim - Arch Devil??** (??Fire Brand??) \\ **??Furcas - Arch Devil??** ({{gems>1F}}/turn) \\ **??Magoth - Arch Devil??** ({{path>S3}}) \\ **??Igarak - Arch Devil??** ([[Fear Aura]]) | | ??Dome of Corruption?? | {{path>B4S4}} \\ {{gems>20B}} | **A province enchantment.** \\ {{:misc:scales:magic.png?nolink }} A ruinously-complex deal with Horrors. \\ Some get screwed, but many benefit! \\ The land is sealed from outside magic, \\ and caught casters are punished! \\ The enchantment can persist beyond losing the province; \\ however, if the caster loses their magic, it ends early. \\ (Death triggers the end, too.) | **Ritual** \\ Local \\ +{{scales>M2}} (Adjusts the Base) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Locals (2%) \\ **Horrors "[[Assassin|visit]]" each turn!** \\ [(Marks*10)% chance, max 50%] \\ Duration: 1 (+1 per {{gems>1B}}) \\ **Blocks 75% of Outer Rituals** \\ **__On Block: Feeblemind__** \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#head-afflictions|Feeblemind]] (Severed from Magic) | | ??Purify Blood?? | {{path>B4N1}} \\ {{gems>3B}} | {{:abilities:resist_poison.png?nolink }} Preps one's friends to resist [[Poison damage]]. \\ No, it does not wipe existing Poison. | 300 Fatigue \\ 225% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (10) | | ??Plague of Locusts?? | {{path>B5}} \\ {{gems>88B}} | {{:independents:demonic_locust.png?nolink }} It's a remote invasion spell! \\ Presumably you only get a commander \\ if dropping these guys on an enemy province. \\ They're not just annoying; they're [[Heretic|Heretical]]! | **Ritual** \\ Range: 6 provinces \\ **??Demonic Locust??** x11 | | ??Blood Moon?? | {{path>B7S5}} \\ {{gems>90B}} | **A Global Enchantment.** \\ This stains the Moon red. \\ It empowers Blood Rituals and [[Blood Hunting]], \\ since fellows can do these things at night. \\ It's a very unlucky omen, however. \\ ??Second Sun?? negates this! | __Global Enchantment__ \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ +{{scales>mf2}} (Adjusts the Base) \\ {{:abilities:void_summoning.png?15&nolink}} [[Master Ritualist]] (1, [[Blood]]) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (1) | ==== Blood 8 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Damage Reversal?? | {{path>B1}} \\ {{gems>1B}} | **A self-buff.** \\ {{:abilities:damage_reversal.png?nolink }} Flips pain upon its dealer. \\ Now they'll need [[Magic Resistance]]! \\ (To damage you, anyway.) \\ This damage is [[Internal Damage|unresistable]]! | 100 Fatigue \\ 150% Casting Time \\ {{:abilities:damage_reversal.png?15&nolink}} [[Damage Reversal]] (Returns DMG taken) \\ [Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}})] | | ??Improved Cross Breeding?? | {{path>B2N2}} \\ {{gems>20B}} | {{:abilities:adept_crossbreeder.png?nolink }} An extra-efficient mess. \\ The results are still random. | **Ritual** \\ Local \\ **[[Cross Breeding]]** \\ [40 Attempts (+3 per {{:misc:magic:blood.png?15&nolink}})] | | ??Rush of Strength?? | {{path>B3}} \\ {{gems>1B}} | {{:dom6:stats:str.png?nolink }} Gives +4 [[Strength]] to all friends! \\ It doesn't stack with ??Blood Lust??. | 100 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:dom6:stats:str.png?15&nolink}} Extra Strength (+4 STR) | | ??Life for a Life?? | {{path>B3}} \\ {{gems>1B}} | Trades... err... lives? \\ It's the most fatiguing 1-[[gems|gem]] spell in the game! | 199 [[Fatigue]] \\ 150% Casting Time \\ Infinite Range \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 40 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+5 per {{:misc:magic:blood.png?15&nolink}}) | | ??Infernal Prison?? | {{path>B3F1}} \\ {{gems>2B}} | {{:abilities:fire_power.png?32&nolink }} Chucks a fellow to HELL! \\ (The hot kind of Hell.) \\ You can worry about them later! | 200 [[Fatigue]] \\ 175% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:fire_power.png?15&nolink}} **Banishes to the [[Inferno]]** | | ??Claws of Kokytos?? | {{path>B3W1}} \\ {{gems>2B}} | {{:abilities:cold_power.png?32&nolink }} Chucks a fellow to HELL! \\ (The cold kind of Hell.) \\ You can worry about them later! | 200 [[Fatigue]] \\ 175% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:cold_power.png?15&nolink}} **Banishes to [[Kokytos]]** | | ??Horror Seed?? | {{path>B3S4}} \\ {{gems>25B}} | {{:abilities:tainted_presence.png?32&nolink }} Starts a game of Werewolf. \\ One fellow in the province goes bad! \\ The foe must [[Patrol]] them out; \\ they'll [[Curse]], [[Horror Mark|Mark]], and convert others \\ until caught! | **Ritual** \\ Range: 6 Provinces \\ {{:abilities:tainted_presence.png?15&nolink}} Horror Seed \\ (9 effects per turn) \\ ([[Horror]] battle when caught) | | ??Curse of Blood?? | {{path>B3D4}} \\ {{gems>96B}} | {{:independents:vampire_lord.png?nolink }} Gives a reliable fellow Vampirism. \\ Gets you a Blood Hunter, with Blood! \\ Each has {{path>D3B3}}, and [[Immortal|Immortality]]. \\ They still can't cross rivers! | **Ritual** \\ Local \\ **??Vampire Lord??** Commander x1 | | ??Bind Heliophagus?? | {{path>B5}} \\ {{gems>111B}} | {{:heliophagus:mastema.png?nolink }} This summons one of four unique fellas. \\ All have at least {{path>B3}}! \\ They're also [[Invisible]]. \\ Only Amaimon is safe, though... \\ (At least, with story events.) | **Ritual** \\ Local \\ **__One of Four Commanders:__** \\ **??Mastema - Heliophagus??** ({{path>B4}}, Summoner) \\ **??Amaimon - Heliophagus??** ({{path>F4B3}}, Leader) \\ **??Gorilon - Heliophagus??** ({{path>D4B3}}, Summoner) \\ **??Mabakiel - Heliophagus??** ({{path>D3B3}}, Jerk) | | ??Three Red Seconds?? | {{path>B5}} \\ {{gems>120B}} | {{:misc:gui:citadel.png?nolink }} In three red seconds, \\ devils can make a [[Forts|Citadel]]! \\ **3 Commander Points**, \\ in one place! \\ Requires an open lot. | **Ritual** \\ Range: 4 Provinces \\ {{:misc:gui:fortress.png?15&nolink}} Fort negates \\ {{:misc:gui:citadel.png?15&nolink}} **Citadel of Power** | | ??Blood Vortex?? | {{path>B7}} \\ {{gems>166B}} | **A provincial Global Enchantment.** \\ An End-of-Evangelion-esque "Gem generator". \\ {{:misc:magic:bloodslave.png?nolink }} It draws in population, \\ for the caster to pick through! \\ The closer you are to the storm, \\ the more likely you are to get drawn in. \\ It ends early if the casting site is lost! \\ {{:independents:erinyes:alecto.png?nolink }} This ritual is highly illegal, by the way. \\ If you're going to cast it, \\ have a really tough guy do it... | __Global Enchantment (Local)__ \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ **{{:abilities:population_killer.png?15&nolink}} [[Population Killer|Kills Population]] in 4 provinces/turn** \\ (Casting place, 1 adjacent, & 2 random) \\ **__In the Province it's cast in:__** \\ 10% + 10*[[DRN|D100]] Killed \\ {{gems>B}}[[gems|Slave]] Yield: Pop Loss / 30 \\ **__In each of the other 3 Provinces:__** \\ 5% + 10*[[DRN|D50]] Killed, + 1-10 {{:misc:gui:unrest.png?12&nolink}} Unrest \\ {{scales>O2}}+ resists (halved effect) \\ {{scales>T2}}+ gives in (doubled effect) \\ {{gems>B}}[[gems|Slave]] Yield: Pop Loss / 90 \\ **Ends if no Slaves are generated in a turn** | ==== Blood 9 ==== In typical games, you may only research one of these spells at a time. ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Infernal Fumes?? | {{path>B4E3}} \\ {{gems>40B}} | **A remote attack spell.** \\ {{:misc:gui:sea.png?nolink }} This one does a little trolling upon a sea. \\ Sulfuric trolling, to be exact. \\ New to Dominions 6, this causes a "battle" you get to watch, \\ where the targets get to try to resist it all. | **Ritual** \\ Range: 5 Provinces \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] only \\ **The Attack:** \\ 50% Battlefield Spell \\ **10 Effects** (AOE) (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ {{:abilities:resist_fire.png?15&nolink}}{{:abilities:resist_poison.png?15&nolink}}[[Clouds#sulphur-clouds|Sulphur Clouds]] | | ??Send Horror?? | {{path>B4S4}} \\ {{gems>30B}} | {{:independents:horror.png?nolink }} A better "??Send Lesser Horror??". \\ Who goes? that's still random. \\ They won't stay after finishing. \\ They may remember the caster... | **Ritual** \\ Range: 6 Prrovinces \\ **[[Horrors|Greater Horror]]** x1 \\ (Independent) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (40%) | | ??Infernal Forces?? | {{path>B5F2}} \\ {{gems>50B}} | {{:independents:devil.png?nolink }} Now you can summon Devils economically! \\ {{:independents:imp.png?nolink }} Oh, and also imps. \\ They need the virgins. | **Ritual** \\ Local \\ **??Devil??** x18 (+1 per {{:misc:magic:blood.png?15&nolink}}) \\ **??Imp??** x40 | | ??Infernal Tempest?? | {{path>B5A2}} \\ {{gems>50B}} | {{:independents:storm_demon.png?nolink }} Storm Demons are very useful! \\ Thus, this spell gives you fewer guys \\ than the one above. Oh well. | **Ritual** \\ Local \\ **??Storm Demon??** x12 (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Forces of Ice?? | {{path>B5W2}} \\ {{gems>50B}} | {{:independents:frost_fiend.png?nolink }} Whips up a frosty firing squad. \\ Imagine how long it would take \\ to get them in other ways... | **Ritual** \\ Local \\ **??Frost Fiend??** x15 (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Infernal Crusade?? | {{path>B5E2}} \\ {{gems>50B}} | {{:independents:demon_knight.png?nolink }} Demons pushing a God's cause? \\ How ironic. \\ These knights have [[Fear]] auras, \\ so big quantities work nicely. | **Ritual** \\ Local \\ **??Demon Knight??** x10 (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Forces of Darkness?? | {{path>B6}} \\ {{gems>50B}} | {{:independents:fiend_of_darkness.png?nolink }} Living Fiends for cheap! \\ They're not flashy, but they're numerous. \\ {{path>B6}} isn't much tougher than {{path>B5}}, anyway. | **Ritual** \\ Local \\ **??Fiend of Darkness??** x22 (+1 per {{:misc:magic:blood.png?15&nolink}}) | | ??Astral Corruption?? | {{path>B6S6}} \\ {{gems>166B}} | **A Global Enchantment.** \\ Literally "poisons the well" for out-of-combat Magic. \\ The main eight paths? Totally unsafe. \\ Blood? Totally fine to use. \\ This imitates the game's "[[cataclysm|sudden death]]" conditions; \\ it does not stack with those conditions, however! | __Global Enchantment__ \\ {{:abilities:unsleeping.png?15&nolink}} **Makes Horrors 10x more Common** \\ Makes Stronger Horrors more Common \\ __**If [[Gems]] (not Blood Slaves) are Spent:**__ \\ x = 1 - {{:misc:scales:drain.png?15&nolink}}[[scales#magic-and-drain|Drain]] + ({{:abilities:gem_generator.png?15&nolink}}[[Gems]] Spent) \\ y = 20 * {{:abilities:horror_mark.png?15&nolink}}[[Horror Mark|Horror Marks]] \\ z = (x + y) / 35 \\ (z)% chance of [[Assassin|Assassination]] by **[[Horror]]** | | ??The Looming Hell?? | {{path>B8}} \\ {{gems>150B}} | **A Global Enchantment.** \\ {{:abilities:corruptor.png?nolink }} Each turn, devils will tempt at least 5 fellows \\ within your [[Dominion]]. \\ Those who don't resist are [[charm|charmed]]! \\ Of course, if they're not [[Stealthy|in your lands]], \\ they'll immediately fight their former kin. \\ The devils use intimidation to accomplish all this. | __Global Enchantment__ \\ __**Within Dominion:**__ \\ Targets a random fellow \\ {{:dom6:stats:mor.png?15&nolink}}[[Morale]] negates (vs. 10) \\ -{{:abilities:fear.png?15&nolink}}[[Fear]] makes Morale negate vs. 6 \\ {{:abilities:corruptor.png?15&nolink}} [[Charm|Charms]] \\ **(5 x Dominion)% chance to go again,** \\ **even if it fails!** \\ (Dominion sampled from target's province) \\ **5 Effects/turn** (without go-agains) | | ??Bind Demon Lord?? | {{path>B8}} \\ {{gems>150B}} | {{:independents:demon_lord:pazuzu.png?nolink }} Summons a fella. \\ There are six. \\ Each are neat, \\ though not nice to be around. \\ All have twelve magic levels! \\ Only Pazuzu and Geryon //won't// backstab you. \\ (Backstabbing requires story events.) | **Ritual** \\ Local \\ __**One of Six Commanders:**__ \\ **??Pazuzu - Lord of the Plague Wind??** \\ ({{path>A5D3B4}}, [[Reaper|deadly to be around]]) \\ **??Belphegor - Lord of Hell??** \\ ({{path>F4E4B4}}, {{gems>3B}}/turn, [[Heretic|duplicitous]]) \\ **??Belial - Lord of Corruption??** \\ ({{path>N4G4B4}}, [[Corruptor]], [[Bringer of Misfortune|unlucky]]) \\ **??Buer - Goat Sun??** \\ ({{path>F5D3B4}}, technically a Sun) \\ **??Geryon - Monster of Fraud??** \\ ({{path>D3G5B4}}, [[Heretic|duplicitous]], [[Bringer of Misfortune|unlucky]]) \\ **??Ashmedai - Prince of Lust??** \\ ({{path>S4G4B4}}, {{gems>3B}}/turn, +10 {{:misc:gui:unrest.png?12&nolink}} [[Unrest]]/turn) \\ __**Upon a Successful Summoning:**__ \\ {{:dom6:stats:age.png?15&nolink}} [[Age|Ages]] the caster 10 Years |