====== Thaumaturgy ====== **Thaumaturgy** is a school of [[magic]]. The name of the school is sometimes translated to "wonderworking", and its spells and rituals are often defined as "whatever doesn't fit nicely in the other schools". The manual describes its effects as "[manipulating] the arcane world in ways traditionally associated with sorcery", such as by laying hexes, looking upon distant lands, or stoking different forces in the mind or body. This is one of the three smaller schools of traditional arcane magic, alongside [[Evocation]] and [[Construction]], though whether or not you'd include Construction depends on your view of magical [[items]]. As hinted in the manual, it is primarily a school for Sorcerers, rather than for Elementalists. Most Thaumaturgy spells (Thaumaturgies, or "Thauma" if you wish to respect the home language) may also be cast [[underwater]]. Exceptions will be noted. ==== No Research Required ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Sleep Ray?? | {{path>G1}} | {{:abilities:asleep.png?nolink }} Knocks fellas out, making them helpless. \\ It only puts adjacent fellas to [[asleep|sleep]]. \\ Sleep lasts until damage is taken. | 20 [[Fatigue]] \\ 50% Casting Time \\ Range: 1 Square \\ AOE: 1 Square \\ Base [[Magic Resistance|Penetration]]: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:asleep.png?15&nolink}} [[Asleep]] (useless until harmed) | ==== Thau 1 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Desiccation?? | {{path>W2}} | {{:dom6:stats:fat.png?nolink }} Causes feelings of dehydration in targets. \\ They "gain" 2 - 16 [[Fatigue]] each round! \\ Each round, the Desiccated get a [[Magic Resistance]] check;\\ if this beats a 22 (with dueling [[DRN|DRNs]]), the condition ends. | [[Underwater|Impossible Underwater]] \\ 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:dom6:stats:fat.png?15&nolink}} [[Desiccated]] (+2d8 FAT/round) | | ??Farstrike?? | {{path>E2S1}} | {{:abilities:resist_blunt.png?nolink }} Punches someone a long way away, \\ through a little astral hole in space, \\ with [[Strength]] and Earthly might! \\ (This does //Magical// Blunt damage.) | 5 Fatigue \\ 100% Casting Time \\ Range: 50 Squares \\ +5 [[Precision]] \\ AOE: One Target \\ 17 {{:abilities:resist_blunt.png?15&nolink}}[[Protection#Damage-Types|Blunt]] DMG (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ ([[Strength|STR]] added to DMG) | | ??Blink?? | {{path>S1}} | {{:abilities:blink.png?nolink }} Shunt thyself! \\ It takes your [[mounted|mount]] with you, fortunately. \\ This spell is very random. | 10 Fatigue \\ 100% Casting Time \\ Self-Affecting \\ {{:abilities:blink.png?15&nolink}} Random Teleport \\ (Max. 30 Squares away) | | ??Communion Master?? | {{path>S1}} | {{:abilities:communion_master.png?nolink }} **A self-buff.** \\ Starts and helms a [[Communion]]. | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:communion_master.png?15&nolink}} [[Communion|Communion Master]] | | ??Communion Slave?? | {{path>S1}} | {{:abilities:communion_slave.png?nolink }} **A self-buff.** \\ Someone has to cast it. | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:communion_slave.png?15&nolink}} [[Communion|Communion Slave]] | | ??Horror Mark?? | {{path>S2}} | {{:abilities:horror_mark.png?nolink }} Screws someone in the long term. \\ It does nothing that battle, \\ but it may do something later... \\ (Stack it for a stronger effect.) | 20 Fatigue \\ 100% Casting Time \\ Range: 50 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark]] | | ??Dust to Dust?? | {{path>D1}} | {{:abilities:undead.png?nolink }} Unwinds an [[Undead]] fellow. \\ (Not a [[Demon]]; they must be undead.) \\ It's very likely to kill ??Longdead??! | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ AOE: 1 Square \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] only \\ 22 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+2 per {{:dom6:death.png?15&nolink}}) \\ (MR only **halves** DMG) | | ??Decay?? | {{path>D1}} | {{:abilities:decay.png?nolink }} A bolt that instigates [[Decay]]. \\ They'll age 5 years each combat round! \\ Their body may crumble, too, after a bit. \\ There's a 1% chance each round to be offered an out, though; \\ which they can take with an [[Magic Resistance|MR]] check vs. 14. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ +3 Precision \\ AOE: One Target \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:decay.png?15&nolink}} [[Decay|Decaying]] (+5 [[Age|Years]]/round) | | ??Frighten?? | {{path>D1}} | {{:abilities:fear.png?nolink }} Spookiness. \\ This aims to drop [[Morale]] by 5 or so. | 5 Fatigue \\ 100% Casting Time \\ Range: 50 Squares \\ +5 Precision \\ AOE: 1 Square \\ 5 {{:abilities:fear.png?15&nolink}}[[Fear]] "DMG" | | ??Seven Year Fever?? | {{path>N1F1}} | {{:abilities:disease.png?nolink }} Seven-Year Fever will almost surely kill... \\ in ten months or so. \\ "Ten-Month Fever" doesn't sound as cool, I suppose. | 30 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ +3 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:disease.png?15&nolink}}[[Afflictions#torso-afflictions|Diseased]] (-10% [[hit points|HP]]/turn) | | ??Fascination?? | {{path>G1}} | {{:abilities:stunned.png?nolink }} [[Stun|Stuns]] a fella with prettiness. \\ They'll be out for one whole round! | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:stunned.png?15&nolink}} [[Stun|Stunned]] (helpless for 1 round) | | ??Personal Luck?? | {{path>G1}} | **A self-buff.** \\ {{:abilities:luck.png?nolink }} It makes you [[luck|lucky]]! \\ Now you'll survive random bull crud! | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:luck.png?15&nolink}} [[Luck|Lucky]] (negates 75% of kills) | | ??Curse?? | {{path>G1S1}} | {{:abilities:cursed.png?nolink }} Permanent bad luck. \\ (And I do mean permanent!) \\ It works well with Disease and Horror Marks. | 30 Fatigue \\ 100% Casting Time \\ Range: 50 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:cursed.png?15&nolink}} [[Cursed]] (+15% [[Afflictions|Affliction]] chance) | ==== Thau 2 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Bonds of Fire?? | {{path>F1}} | Catches someone with fiery shackles. \\ Only the brave will take them off; the punishment is PAIN! | [[Underwater|Impossible Underwater]] \\ 20 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ +3 Precision \\ AOE: One Target \\ [[Entrapment]] ([[Morale|MOR]] vs. 21 escapes) \\ **__On Escape:__** \\ 3 [[Armor-Negating|AN]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG | | ??Battle Fury?? | {{path>F2}} | {{:dom6:stats:att.png?nolink }} A melee combat performance buff. \\ This was super rare in previous games! | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ +2 Precision \\ AOE: 1 Square \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:animal.png?15&nolink}} [[Animal]] negates \\ {{:dom6:stats:att.png?15&nolink}} Fury (+2 [[Attack Skill|ATT]], +2 [[Morale|MOR]]) | | ??Steal Breath?? | {{path>A1}} | {{:dom6:stats:fat.png?nolink }} Interrupts breathing for a bit. \\ The [[Fatigue]] provided is quite serious! \\ It only affects those needing air, though. | [[Underwater|Impossible Underwater]] \\ 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +5 Precision \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:water_breathing.png?15&nolink}} [[Underwater#Underwater-traits|Water Breathing]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 40 [[Armor-Negating|AN]] {{:dom6:stats:fat.png?15&nolink}}FAT (+5 per {{:misc:magic:air.png?15&nolink}}) | | ??Calm Emotions?? | {{path>W1}} | This calms a fellow down. \\ It's a melee combat "debuff", \\ and it also hampers [[Berserker|Berserkers]]! \\ Might it keep your own Berserker-Mages calm? | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ __**Phlegmatic Imbalance:**__ \\ {{:dom6:stats:str.png?15&nolink}} -1 [[Strength|STR]] \\ {{:dom6:stats:att.png?15&nolink}} -1 ATT \\ {{:abilities:berserker.png?15&nolink}} -1 [[Berserker]] \\ {{:dom6:stats:mor.png?15&nolink}} -4 MOR (for [[Berserker|Berserk]] checks) \\ __**Each Round While Berserk**__ \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 7 negates \\ {{:abilities:gone_berserk.png?15&nolink}} Ends Berserker Rage | | ??Scrying Pool?? | {{path>W1G1}} \\ {{gems>2W}} | Will you look into the mirror of your caster? \\ What will you see? \\ (Whichever province you're [[Scrying]].) | **Ritual** \\ [[Underwater|Impossible Underwater]] \\ Range: 5 Provinces \\ [[Scrying]] \\ Duration: 1 (+1 per {{gems>W}}) | | ??Returning?? | {{path>S2}} \\ {{gems>2S}} | Is your big spell already cast? \\ Do you not want to risk death? \\ This will return you to your capital. \\ Note that there's a... roughly-7% chance of disaster... | 200 Fatigue \\ 150% Casting Time \\ Self-Affecting \\ __**Insecure Returning:**__ \\ ~93%: {{:abilities:teleport.png?15&nolink}} [[Teleport]] (Capital) \\ - {{:abilities:insane.png?15&nolink}} May Return Late & [[Insanity|Insane]] \\ ~7%: {{:abilities:unknown:0100.png?15&nolink}} **Banishes to the [[Void]]** | | ??Mind Burn?? | {{path>S2}} | Overwhelms the mind to the point of damage. \\ It's not a telekinetic mind-punch, but it can hurt. \\ The [[Mindless]] are also brainless and are thus immune. \\ It always hits the head, if the target has one. | 20 Fatigue \\ 100% Casting Time \\ Infinite Range \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ 12 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:misc:magic:astral.png?15&nolink}}) | | ??Beast Fury?? | {{path>N1}} | {{:dom6:stats:att.png?nolink }} Battle Fury for [[Animal|Animals]]. \\ It affects [[mounted|Mounts]], for instance! | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ +2 Precision \\ AOE: 1 Square \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:dom6:stats:att.png?15&nolink}} Fury (+2 [[Attack Skill|ATT]], +2 [[Morale|MOR]]) | | ??Sleep?? | {{path>G2}} | {{:abilities:asleep.png?nolink }} Ranged, targeted sleep. \\ Sleep can only be induced in the living \\ with minds. | 20 [[Fatigue]] \\ 100% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: One Target \\ Base [[Magic Resistance|Penetration]]: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:asleep.png?15&nolink}} [[Asleep]] (useless until harmed) | ==== Thau 3 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Rage?? | {{path>F2}} | Induces blind-and-dumb fury in a fellow. \\ On a coin flip, they'll "waste" their attacks \\ on an ally each round! \\ You must have a mind to be made dumb, however. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:fire.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ [[Rage|Enraged]] (50% Random Melee Chance) | | ??Augury?? | {{path>F2}} \\ {{gems>2F}} | {{:misc:magic:fire.png?nolink }} Divining for Fire [[Magic Site|Magic Sites]]. \\ It requires a soil sample, so you need \\ the province you're searching in. | **Ritual** \\ [[Underwater|Impossible Underwater]] \\ Range: 5 Provinces (Friendly) \\ [[Magic Site|Site-Search]] ({{:misc:magic:fire.png?15&nolink}}) | | ??Carrier Birds?? | {{path>A2}} \\ {{gems>2A}} | {{:abilities:gem_generator.png?32&nolink }} Has up to fifteen birdies carry one [[gems|gem]] each. \\ They cannot carry {{gems>B}}Blood Slaves. \\ Wherever the destination is, \\ the birds will only give their gems \\ to a face of your nation. | **Ritual** \\ [[Underwater|Impossible Underwater]] \\ Range: 4 Provinces \\ {{:misc:gui:sea.png?20&nolink}}[[Underwater|Seas]] immune \\ **Must have a Commander there** \\ Transfers up to 15 Gems | | ??Carrier Eagle?? | {{path>A2}} \\ {{gems>3A}} | Has a big bird lug an [[items|item]]. \\ Heavy items can't be transported. \\ The Amazon drone bird only delivers \\ to your commanders, \\ albeit at random within the destination. | **Ritual** \\ [[Underwater|Impossible Underwater]] \\ Range: 4 Provinces \\ {{:misc:gui:sea.png?20&nolink}}[[Underwater|Seas]] immune \\ **Must have a Commander there** \\ Transfers one [[Items|Item]] | | ??Sailors' Death?? | {{path>W3}} | {{:abilities:water_breathing.png?nolink }} Magical drowning. \\ It sucks if you need air in your lungs. \\ Is this a water-creating magic trick, \\ a water-teleporting stunt, \\ or sudden internal lung-sweating? | [[Underwater|Impossible Underwater]] \\ 20 Fatigue \\ Range: 30 Squares \\ +1 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:water_breathing.png?15&nolink}} [[Underwater#Underwater-traits|Water Breathing]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 14 [[Internal Damage|Internal]] {{:magic.png?15&nolink}}Magic DMG (+3 per {{:misc:magic:water.png?15&nolink}}) | | ??Iron Will?? | {{path>E1}} | {{:dom6:stats:mr.png?nolink }} Toughens some minds to be iron-like. \\ (Figuratively-speaking.) | 20 Fatigue \\ Range: 25 Squares \\ Sure Hit \\ AOE: 1 Square \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:dom6:stats:mr.png?15&nolink}} +4 [[magic resistance|MR]] | | ??Teleport Gems?? | {{path>S3}} \\ {{gems>2S}} | {{:abilities:gem_generator.png?32&nolink }} Who needs carrier pigeons? \\ You don't. You can teleport stuff! \\ You can only transport 10 [[gems]] without issue, though, \\ and the restrictions of ??Carrier Birds?? apply. | **Ritual** \\ Range: 6 Provinces \\ **Must have a Commander there** \\ Transfers up to 10 Gems | | ??Haruspex?? | {{path>N2}} \\ {{gems>2N}} | {{:misc:magic:nature.png?nolink }} Divining for Nature [[Magic Site|Magic Sites]]. \\ You need the searched province, \\ so you can get a fresh liver from it. | **Ritual** \\ Range: 3 Provinces (Friendly) \\ [[Magic Site|Site-Search]] ({{:misc:magic:nature.png?15&nolink}}) | | ??Panic?? | {{path>N2}} | {{:abilities:fear.png?nolink }} Stokes fear of nature. \\ Apparently the nonliving have it, too! \\ It's not very powerful, but it has a wide area-of-effect. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +1 Precision \\ AOE: 5 Squares (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ 1 {{:abilities:fear.png?15&nolink}}[[Fear]] "DMG" | | ??Whispers of the Wild?? | {{path>N2}} \\ {{gems>3N}} | {{:misc:gui:forest.png?nolink }} A detailed play-by-play \\ of happenings in a forest, \\ from the forest itself! | **Ritual** \\ Range: 4 Provinces \\ {{:misc:gui:forest.png?20nolink}} [[Forest]]/Kelp Forest only \\ [[Scrying]] \\ Duration: 1 (+1 per {{gems>N}}) | | ??Luck?? | {{path>G1}} | {{:abilities:luck.png?nolink }} Makes fellas [[luck|lucky]]! \\ Consider using on the flimsy! \\ It saves lives; \\ it doesn't save "[[Undead|unlives]]" or [[Inanimate|farces]]. | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ +2 Precision \\ AOE: 1 Square \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:luck.png?15&nolink}} [[Luck|Lucky]] (negates 75% of kills) | | ??Despair?? | {{path>G2}} | {{:abilities:fear.png?nolink }} It's not all sunshine and rainbows. \\ This will only affect enemies, though! \\ On the other hand, they can resist it. | 10 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +1 Precision \\ AOE: 5 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ No Friendly Fire \\ 4 {{:abilities:fear.png?15&nolink}}[[Fear]] "DMG" | ==== Thau 4 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Furious Warriors?? | {{path>F2}} | {{:dom6:stats:att.png?nolink }} Makes a decent group better. \\ It is a bit tiring, however. | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 3 Squares (+1 per {{:misc:magic:fire.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:animal.png?15&nolink}} [[Animal]] negates \\ {{:dom6:stats:att.png?15&nolink}} Fury (+2 [[Attack Skill|ATT]], +2 [[Morale|MOR]]) | | ??Prison of Fire?? | {{path>F3}} | Now you can use ??Bonds of Fire?? with width. \\ There's a guaranteed turn of entrapment \\ with these shackles! | [[Underwater|Impossible Underwater]] \\ 30 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +2 Precision \\ AOE: 3 Squares (+1 per {{:misc:magic:fire.png?15&nolink}}) \\ [[Entrapment]] ([[Morale|MOR]] vs. 21 escapes) \\ **__On Escape:__** \\ 3 [[Armor-Negating|AN]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG | | ??Auspex?? | {{path>A2}} \\ {{gems>2A}} | {{:misc:magic:air.png?nolink }} Divining for Air [[Magic Site|Magic Sites]]. \\ You need the province you're searching in. \\ Why is that the case? \\ Because the winds and the birds say so. | **Ritual** \\ [[Underwater|Impossible Underwater]] \\ Range: 2 Provinces (Friendly) \\ **Cannot cross seas** \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] immune \\ [[Magic Site|Site-Search]] ({{:misc:magic:air.png?15&nolink}}) | | ??Curse of the Desert?? | {{path>W3}} | {{:dom6:stats:fat.png?nolink }} Makes a large group thirsty. \\ They "gain" 2 - 16 [[Fatigue]] each round! \\ Each round, the Desiccated get a [[Magic Resistance]] check;\\ if this beats a 22 (with dueling [[DRN|DRNs]]), the condition ends. | [[Underwater|Impossible Underwater]] \\ 30 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 5 Squares \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:dom6:stats:fat.png?15&nolink}} [[Desiccated]] (+2d8 FAT/round) | | ??Gnome Lore?? | {{path>E2}} \\ {{gems>3E}} | {{:misc:magic:earth.png?nolink }} Divining for Earth [[Magic Site|Magic Sites]]. \\ You need the searched province; \\ otherwise, the Earth Gnomes won't help you. | **Ritual** \\ Range: 3 Provinces (Friendly) \\ [[Magic Site|Site-Search]] ({{:misc:magic:earth.png?15&nolink}}) | | ??Paralyze?? | {{path>S2}} | {{:abilities:paralyze.png?nolink }} Causes a seizure in a target. \\ They won't do anything for a decent period. \\ Attempting to "stun-lock" with multiple applications \\ doesn't work all that well. | 20 Fatigue \\ 100% Casting Time \\ Infinite Range \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ 60 [[Armor-Negating|AN]] {{:abilities:paralyze.png?15&nolink}}[[Paralysis]] DMG (+9 per {{:misc:magic:astral.png?15&nolink}}) | | ??Telestic Animation?? | {{path>S2}} \\ {{gems>5S}} | {{:independents:telestic_animate.png?nolink }} Creates the minimum viable [[Holy|High Priest]], \\ by inscribing a divine name on a statue. \\ You can't do this to a living thing, \\ because the name must be on a gold plate. | **Ritual** \\ Local \\ **??Telestic Animate??** x1 | | ??Astral Window?? | {{path>S2}} \\ {{gems>3S}} | Classical [[Scrying]]; \\ a floating window in space, showing somewhere else. \\ If it also opens a matching window the caster peeks through, \\ the provincials don't see it. | **Ritual** \\ Range: 6 Provinces \\ [[Scrying]] \\ Duration: 1 (+1 per {{gems>S}}) | | ??Teleport?? | {{path>S3}} \\ {{gems>2S}} | {{:abilities:teleport.png?nolink }} Go ANYWHERE! \\ Anywhere within range, anyway. \\ Anywhere not hidden in the Fog of War. | **Ritual** \\ Range: 6 Provinces \\ {{:abilities:teleport.png?15&nolink}} [[Teleport]] | | ??Terror?? | {{path>D3}} | {{:abilities:fear.png?nolink }} Boo. \\ It isn't ??Despair??, but it //is// unresisted. | 20 Fatigue \\ 100% Casting Time \\ Range: 50 Squares \\ +1 Precision \\ AOE: 5 Squares (+1 per {{:dom6:death.png?15&nolink}}) \\ 3 {{:abilities:fear.png?15&nolink}}[[Fear]] "DMG" | | ??Touch of Madness?? | {{path>N1}} | {{:abilities:gone_berserk.png?nolink }} Sets some fellas up for greatness. \\ Casters will only "Madden" themselves \\ in [[Assassin|Assassination]] battles; the [[Berserker|Berserk]] don't do magic. | 30 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ AOE: 1 Square \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:gone_berserk.png?15&nolink}} [[Berserker|Gone Berserk]] ([[rout|Unflinching]] Charge) | | ??Rage of the Cornered Rat?? | {{path>N2}} | {{:abilities:gone_berserk.png?nolink }} "Maddens" some [[Animal|Animals]]. \\ If they're [[Berserker|Berserkers]], this also \\ boosts their [[Attack Skill|ATT]] and [[Protection|PROT]] at the expense of [[Defence Skill|DEF]]! | 20 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:gone_berserk.png?15&nolink}} [[Berserker|Gone Berserk]] ([[rout|Unflinching]] Charge) | | ??Ferocity?? | {{path>N2}} | {{:dom6:stats:att.png?nolink }} Furious [[Animal|Animals]]. \\ Makes them keener and braver! | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 3 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:dom6:stats:att.png?15&nolink}} Fury (+2 [[Attack Skill|ATT]], +2 [[Morale|MOR]]) | | ??Wildness?? | {{path>N3}} | {{:abilities:stupid.png?nolink }} [[Confusion|Confuses]] some Animals, \\ making them act quite erratic. \\ They'll be "dumb" in half of their rounds. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +3 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:stupid.png?15&nolink}} [[Confusion|Confused]] (50% randomness) | | ??Cure Disease?? | {{path>N4}} \\ {{gems>5N}} | {{:abilities:disease_healer.png?nolink }} Cures a heinous [[Afflictions#torso-afflictions|Disease]] of your choice. \\ A menu opens up for you to choose your patient. | **Ritual** \\ Local (1 Unit) \\ {{:abilities:disease_healer.png?15&nolink}} [[Disease Healer|Cures Disease]] | | ??Mind Blank?? | {{path>G1S1}} | **A self-buff.** \\ Provides cover against mental spells! \\ (Any spell with "{{:abilities:mindless.png?15&nolink}} [[Mindless]] negates".) \\ It even offers protection against [[Magic Duel]], \\ albeit lesser protection. | 20 Fatigue \\ 100% Casting Time \\ __**Mind Blank (75% Chance/spell):**__ \\ **__Dulls "{{:abilities:mindless.png?15&nolink}} [[Mindless]] negates" Spells__** \\ {{:dom6:stats:mr.png?15&nolink}} ??Magic Duel?? must [[Magic Resistance|Penetrate]] \\ [Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}})] \\ {{:dom6:stats:mr.png?15&nolink}} +10 [[Magic Resistance|MR]] against the other spells | | Slumber | {{path>G2}} | {{:abilities:asleep.png?nolink }} This is basically Sleep-3. \\ Be wary of friendly sleeping! | 20 Fatigue \\ Range: 35 Squares \\ 100% Casting Time \\ Sure Hit \\ AOE: 3 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:asleep.png?15&nolink}} [[Asleep]] (useless until harmed) | | ??Visions of Death?? | {{path>G3}} | Pushes [[False Damage]] to its logical extreme: \\ making a death situation, like a sniper shot or an anvil drop. \\ It might work, but some are just too big or tough for it. | 20 Fatigue \\ Range: 35 Squares (+5 per {{:misc:magic:glamour.png?15&nolink}}) \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ 25 [[False Damage|False]] {{:magic.png?15&nolink}}Magic DMG (+5 per {{:misc:magic:glamour.png?15&nolink}}) | | ??Vengeance of the Dead?? | {{path>G3D1}} \\ {{gems>3G}} | {{:independents:soulless_0197_1.png?nolink }} A remote [[Assassin|Assassination]] spell. \\ The culprits? Everyone the target has killed in battle. \\ The target? Whoever has the highest body count. \\ The crime scene? The target's dreams. | **Ritual** \\ Range: 5 Provinces \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ **Target must have Kills** \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ **??Dead One??** x(Target's Kills) \\ (Independent [[Assassin|Assassination]] Squad) | ==== Thau 5 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Gift of the Furies?? | {{path>F3}} \\ {{gems>1F}} | {{:dom6:stats:att.png?nolink }} Makes a HUGE group better! \\ It does require a gem, though. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:fire.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:animal.png?15&nolink}} [[Animal]] negates \\ {{:dom6:stats:att.png?15&nolink}} Fury (+2 [[Attack Skill|ATT]], +2 [[Morale|MOR]]) | | ??Pyre of Catharsis?? | {{path>F3}} \\ {{gems>4F}} | **A self-affecting ritual.** \\ {{:abilities:disease_healer.png?nolink }} Burns a [[Afflictions#torso-afflictions|Disease]] off! \\ You then return the flames \\ to Antrax Catharsis's old house. \\ The damage //might// cause a new Disease; \\ if so, then whoops. | **Ritual** \\ [[Underwater|Impossible Underwater]] \\ Local (Caster) \\ {{:abilities:disease_healer.png?15&nolink}} [[Disease Healer|Cures Disease]] \\ 20 [[Armor-Negating|AN]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG | | ??Raging Hearts?? | {{path>F4}} \\ {{gems>10F}} | A provincial attack spell. \\ (Also known as a war crime.) \\ {{:abilities:cause_unrest.png?nolink }} Is it really a crime, though, \\ if the Population attacks itself? | **Ritual** \\ Range: 5 Provinces \\ __**Raging Rebels**__ \\ "Anonymous" \\ {{:misc:gui:unrest.png?12&nolink}} +60 [[Unrest]] \\ {{:misc:gui:population.png?10&nolink}} 5% [[Population|Popkill]] | | ??Serenity?? | {{path>W3}} | This calms many fellows down! \\ It's a melee combat "debuff", \\ and it also hampers [[Berserker|Berserkers]]! \\ Might it keep your own Berserker-Mages calm? | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ Sure Hit \\ AOE: 3 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ __**Phlegmatic Imbalance:**__ \\ {{:dom6:stats:str.png?15&nolink}} -1 [[Strength|STR]] \\ {{:dom6:stats:att.png?15&nolink}} -1 ATT \\ {{:abilities:berserker.png?15&nolink}} -1 [[Berserker]] \\ {{:dom6:stats:mor.png?15&nolink}} -4 MOR (for [[Berserker|Berserk]] checks) \\ __**Each Round While Berserk**__ \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 7 negates \\ {{:abilities:gone_berserk.png?15&nolink}} Ends Berserker Rage | | ??Earth Sense?? | {{path>E4}} \\ {{gems>6E}} | **A province enchantment.** \\ {{:abilities:patrol_bonus.png?nolink }} Sick of elves? \\ Now the caster will know about them, \\ at least if someone [[Patrol|Patrols]] there. | **Ritual** \\ Local \\ {{:abilities:patrol_bonus.png?15&nolink}} +100 [[Patrol]] Strength \\ (Only against [[Stealthy|Hiding]] units) \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] (Patrol) \\ {{:abilities:floating.png?15&nolink}} Doesn't catch [[Floating]] units \\ **Someone must Patrol** \\ Duration: 1 (+3 per {{gems>E}}) | | ??Teleport Item?? | {{path>S2}} \\ {{gems>3S}} | Sends someone an [[items|item]]! \\ Heavy items can't be teleported; \\ make of this what you will. \\ Only your friends will find it. | **Ritual** \\ Range: 6 Provinces \\ **Must have a Commander there** \\ Transfers one Item | | ??Soul Slay?? | {{path>S3}} | Pulls the soul from the body. \\ It's kinda like a mental "decapitation"; \\ the body still lives, but can't do anything. \\ This prevents extra lives from working! | 20 Fatigue \\ 100% Casting Time \\ Infinite Range \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ **Instakill** \\ {{:abilities:affliction.png?15&nolink}} [[Soul Slay|Soul-Slayed]] (Not Coming Back) \\ **(Doesn't prevent Re-Summoning)** | | ??Control the Dead?? | {{path>D2}} | {{:abilities:undead.png?nolink }} Gives you [[Undead]] pets. \\ It's not 100% accurate, \\ but there's no risk of friendly fire. \\ [[Magic Resistance]] will resist it, however. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ AOE: 1 Square \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] only \\ No Friendly Fire \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Leeching Darkness?? | {{path>D3}} | {{:abilities:stolen_strength.png?nolink }} A [[clouds|cloud]] of darkness that \\ [[Weakness|steals Strength!]] \\ Be careful not to put it \\ in your fellas' path. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +1 Precision \\ AOE: 3 Squares (+1 per {{:dom6:death.png?15&nolink}}) \\ {{:abilities:stolen_strength.png?15&nolink}} [[Clouds#Leeching-Clouds|Leeching Cloud]] | | ??Charm Animal?? | {{path>N2}} | {{:abilities:seduction.png?32&nolink }} Gives you an [[Animal]] companion; \\ I'd say "pet", \\ but Animal commanders exist. \\ Intelligent animals are typically safe... | 20 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 7 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:seduction.png?15&nolink}} [[Charm|Charms]] (Switches Allegiance) | | ??Pack Ferocity?? | {{path>N2}} \\ {{gems>1N}} | {{:dom6:stats:att.png?nolink }} Ferocity for MORE [[Animal|Animals]]. \\ It does cost a gem, though. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:dom6:stats:att.png?15&nolink}} Fury (+2 [[Attack Skill|ATT]], +2 [[Morale|MOR]]) | | ??The Ravenous Swarm?? | {{path>N3}} \\ {{gems>1N}} | **A battlefield enchantment.** \\ Do you //hate// the [[Undead]]? \\ This enables Nature to kill them for you! \\ Hopefully the battle ends //before// \\ the Undead are all... re-dead. | [[Underwater|Impossible Underwater]] \\ 100 Fatigue \\ 200% Casting Time \\ Battlefield Enchantment (Neutral) \\ __**Eats One Target at a Time:**__ \\ {{:abilities:undead.png?15&nolink}} **Prefers** the [[Undead]] \\ 7 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Holy DMG (x2 vs. [[Undead]])/rnd. | | ??Gift of Reason?? | {{path>N4}} \\ {{gems>20N}} | {{:misc:gui:commanderpoints.png?nolink }} Troops really //are// lower-functioning people! \\ Fortunately, this Ritual enlightens them. \\ They must have a mind already. | **Ritual** \\ Local (1 Troop) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:misc:gui:commanderpoints.png?15&nolink}} Promotes to [[Commander|Commandership]] | | ??Confusion?? | {{path>G2}} | {{:abilities:stupid.png?nolink }} [[Confusion|Confuses]] some fellas, \\ making them act quite erratic. \\ They'll be "dumb" in half of their rounds. | 10 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +3 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:stupid.png?15&nolink}} [[Confusion|Confused]] (50% randomness) | | ??Group Luck?? | {{path>G2}} | {{:abilities:luck.png?nolink }} This is what, Luck-3? \\ Only the living benefit. | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 3 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:luck.png?15&nolink}} [[Luck|Lucky]] (negates 75% of kills) | ==== Thau 6 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Choleria?? | {{path>F5}} \\ {{gems>20F}} | **A province enchantment.** \\ {{:misc:scales:productivity.png?nolink }} Strengthens the "yellow bile" (gall) \\ in a province of your choice, \\ resulting in higher [[Scales#productivity-and-sloth|productivity]] \\ and anxiousness. | **Ritual** \\ Range: 5 Provinces (Friendly) \\ +{{scales>P2}} (Adjusts the Base) \\ {{:misc:gui:unrest.png?12&nolink}} + 1-6 [[Unrest]]/turn \\ Duration: 1 (+1 per {{gems>F}}) | | ??Sanguinia?? | {{path>A5}} \\ {{gems>20A}} | **A province enchantment.** \\ {{:abilities:reduces_unrest.png?nolink }} Strengthens the redness of blood \\ in a province of your choice, \\ resulting in cheeeriness and lower unrest. | **Ritual** \\ Range: 5 Provinces (Friendly) \\ {{:misc:gui:unrest.png?12&nolink}} - 1-6 [[Unrest]]/turn \\ Duration: 1 (+1 per {{gems>A}}) | | ??Phlegmatia?? | {{path>W5}} \\ {{gems>20W}} | A provincial attack spell. \\ {{:misc:scales:sloth.png?nolink }} Strengthens the phlegm (mucus) \\ in a province of your choice, \\ resulting in such calmness and passivity \\ that people will quit their jobs. | **Ritual** \\ Range: 5 Provinces (Enemy) \\ +{{scales>S3}} (Scale Dump) \\ - {{scales>Dom1}}-2 (Friendly or Hostile) \\ __**Desertion (All Units):**__ \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 10 negates \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale]] vs. 10 negates \\ **Disappear** (No [[Corpse]]) | | ??Melancholia?? | {{path>E5}} \\ {{gems>20E}} | A provincial attack spell. \\ {{:misc:scales:sloth.png?nolink }} Strengthens the spleen's white black stuff \\ in a province of your choice, \\ resulting in such apathy and melancholy \\ that people may quit their jobs. | **Ritual** \\ Range: 5 Provinces (Enemy) \\ +{{scales>S2}} (Scale Dump) \\ - {{scales>Dom2}}-3 (Friendly or Hostile) \\ __**Desertion (All Units):**__ \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 10 negates \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale]] vs. 10 negates \\ **Disappear** (No [[Corpse]]) | | ??Enslave Mind?? | {{path>S4}} | A psychic high art, \\ yielding you a manservant. \\ (Or a [[female|Womanservant]]!) \\ After all, why kill what you can claim? | 20 Fatigue \\ 100% Casting Time \\ Infinite Range \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Imprint Souls?? | {{path>S4}} \\ {{gems>15S}} | This one is tough to classify. \\ {{:nations:la:marignon:flagellant.png?nolink }} It yields [[sacred]] troops! \\ And they'll be loyal to you! \\ Neat, right? \\ {{:nations:la:rlyeh:mad_priest.png?nolink }} Well, these come from the [[Population]], \\ and let's just say it's inefficient. \\ It's also a war crime, \\ but you're going to become God soon, anyway. | **Ritual** \\ Range: 5 Provinces \\ W = 120 (+4 per {{:misc:magic:astral.png?15&nolink}}) \\ Y = 12 + 6 x ({{:items:spell_focus.png?9&nolink}}[[Magic Resistance|Penetration]] - 11) ({{:misc:magic:astral.png?15&nolink}}) \\ {{:misc:gui:population.png?10&nolink}} **Affects W [[Population|Fellas]]** \\ (Pop Loss rounds to the nearest 10) \\ __**Mass Brainwashing (Land):**__ \\ **1 becomes a ??Mad Priest??** \\ **{{:misc:gui:corpses.png?nolink}} 50% become [[Corpses]]** \\ **(Y)% become ??Flagellant??s** \\ **Rest become ??Madman??s/Madmen** \\ __**Mass Brainwashing ([[Underwater]]):**__ \\ **1 becomes a ??Holy Deep One??** \\ **{{:misc:gui:corpses.png?nolink}} 50% become [[Corpses]]** \\ **(Y)% become ??Fanatic Deep One??s** \\ **Rest become ??Mad One??s** | | ??Gateway?? | {{path>S4}} \\ {{gems>10S}} | {{:abilities:teleport.png?nolink }} Head straight to another [[laboratory|Lab]]. \\ (It has to be yours.) \\ You can bring your subordinates! | **Ritual** \\ Range: 6 Provinces (Friendly Lab) \\ {{:abilities:teleport.png?15&nolink}} [[Teleport]] w/ Troops | | ??Wither Bones?? | {{path>D3}} | {{:abilities:undead.png?nolink }} Unwinds MANY [[Undead]] fellows! \\ This'll wipe out ??Longdead??, at least, \\ unless they're lucky. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ AOE: 6 Squares (+2 per {{:dom6:death.png?15&nolink}}) \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] only \\ 16 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+2 per {{:dom6:death.png?15&nolink}}) \\ (MR only **halves** DMG) | | ??Leprosy?? | {{path>D5}} \\ {{gems>10D}} | A remote attack spell of sorts. \\ {{:abilities:disease.png?nolink }} This makes the enemy army a leper colony. \\ All [[Afflictions#torso-afflictions|Diseases]] in this game are modeled \\ after Leprosy, did you know that? | **Ritual** \\ Range: 4 Provinces (Enemy) \\ __**Leprosy (50% of Units):**__ \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 11 negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:disease.png?15&nolink}} [[Afflictions#torso-afflictions|Diseased]] (-10% [[Hit Points|HP]]/turn) | | ??Foul Air?? | {{path>D5A1}} \\ {{gems>75D}} | **A Global Enchantment.** \\ {{:abilities:disease.png?nolink }} This starts an airborne pandemic! \\ The lungs and nose handle it well, \\ but an exposed bloodstream? No chance. \\ The [[Undead]] //can// get [[afflictions#torso-afflictions|diseased]], \\ but they won't suffer from it. | __Global Enchantment__ \\ [[Underwater|Impossible Underwater]] \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ {{:misc:gui:unrest.png?12&nolink}} + 1-4 [[Unrest]]/turn \\ __**Upon Having Below-Max. [[Hit Points|HP]] in Battle:**__ \\ {{:abilities:demon.png?15&nolink}} [[Demon]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:disease.png?15&nolink}} Diseased (-10% HP/turn) | | ??Growing Fury?? | {{path>N4}} \\ {{gems>1N}} | A battlefield enchantment. \\ {{:abilities:berserker.png?nolink }} Are battles... boring? \\ Too much magic or routing? \\ Use this, and fire some arrows! | 100 Fatigue \\ 200% Casting Time \\ Battlefield Enchantment (Neutral) \\ {{:abilities:berserker.png?15*nolink}} [[Berserker]] (+0) | | ??Mirror Mind?? | {{path>G2S1}} | {{:abilities:mindless.png?nolink }} This is good for your stray [[Astral]] colleagues, \\ and for anyone with low MR. \\ It makes them as [[Mindless]] as possible! | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ __**Mind Blank (75% Chance/spell):**__ \\ **__Dulls "{{:abilities:mindless.png?15&nolink}} [[Mindless]] negates" Spells__** \\ {{:dom6:stats:mr.png?15&nolink}} ??Magic Duel?? must [[Magic Resistance|Penetrate]] \\ [Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}})] \\ {{:dom6:stats:mr.png?15&nolink}} +10 [[Magic Resistance|MR]] against the other spells | | ??Unending Nightmare?? | {{path>G3D1}} | {{:abilities:asleep.png?nolink }} ??Slumber?? with permanent effects! \\ Be //especially// wary of friendly sleeping. | 20 Fatigue \\ Range: 35 Squares \\ 100% Casting Time \\ Sure Hit \\ AOE: 3 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:asleep.png?15&nolink}} [[Asleep]] (useless until harmed) \\ {{:abilities:stupid.png?15&nolink}} [[Confusion|Confused]] (50% randomness) | | ??Beckoning?? | {{path>G4N2}} \\ {{gems>20G}} | A remote attack spell of sorts. \\ This offers fellas vacations to Fairyland! \\ (Unfortunately, they forget their duty.) \\ Do they actually die? \\ That's not... entirely clear. | **Ritual** \\ Range: 4 Provinces (Enemy Forest) \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**Beckons 75 Units**__ (+5 per {{:misc:magic:glamour.png?15&nolink}}) \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 11 negates \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale]] vs. 15 negates \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] negates \\ **Disappear** (No [[Corpse]]) FIXME | | ??Sandman's Blessing?? | {{path>G5}} | {{:abilities:asleep.png?nolink }} Gives the Sandman your blessing \\ to sleepy-bomb the battlefield. \\ This will almost certainly affect you \\ or your friends. | 20 Fatigue \\ Range: 30 Squares \\ 100% Casting Time \\ Sure Hit \\ AOE: 25 Squares \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:asleep.png?15&nolink}} [[Asleep]] (useless until harmed) | | ??Forgotten Palace?? | {{path>G5}} \\ {{gems>15G}} | **A province enchantment.** \\ Gaslights everyone else about a [[fort]]. \\ You can also cast this **before** the fort is done, \\ thus hiding its construction. \\ This lasts until the province is lost. | **Ritual** \\ Range: 3 Provinces (Friendly) \\ {{:misc:gui:fortress.png?15&nolink}} Hides the local Fort \\ Lasts Until Province Changes Hands | ==== Thau 7 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Purgatory?? | {{path>F6}} \\ {{gems>60F}} | **A Global Enchantment.** \\ {{:abilities:resist_fire.png?nolink }} This one's //mostly// defensive; \\ it napalms [[Undead]] in your [[Dominion]]. \\ The holier the province, \\ the more fire! | __Global Enchantment__ \\ [[Underwater|Impossible Underwater]] \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**For Each Enemy Unit:**__ \\ (10 x {{:misc:dominioncandle.png?4&nolink}}Dominion)% chance \\ (Dominion sampled from target's province) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] only \\ 18 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG | | ??Dark Skies?? | {{path>A5}} \\ {{gems>50A}} | **A Global Enchantment.** \\ {{:abilities:dark_power.png?nolink }} Clouds will cover every province \\ within your [[Dominion]], \\ darkening the skies. \\ It also reduces enemy [[Morale]]! | __Global Enchantment__ \\ [[Underwater|Impossible Underwater]] \\ {{:misc:gui:deep_sea.png?20&nolink}} [[Underwater|Deep Seas]] are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ {{:misc:dominioncandle.png?4&nolink}} __**Within Your Dominion:**__ \\ {{:abilities:dark_power.png?15&nolink}} [[Darkness]] (1) \\ __**Doom & Gloom**__ \\ No "Friendly Fire" \\ {{:dom6:stats:mor.png?15&nolink}} -1 [[Morale|MOR]] x {{:misc:dominioncandle.png?4&nolink}}Dominion | | ??Vengeful Water?? | {{path>W7}} \\ {{gems>70W}} | **A Global Enchantment.** \\ {{:independents:water_elemental.png?nolink }} Psy-ops water into attacking your foes. \\ Troops will be fine; \\ Commanders [[assassin|will not be fine.]] \\ It also psy-ops ice, in the [[Scales#Temperature|Cold]]! \\ NOTE: Sizes assume a translation from Dominions 5. | __Global Enchantment__ \\ {{:misc:gui:waste.png?15&nolink}}[[Wasteland|Wastes]] are immune \\ {{:misc:dominioncandle.png?4&nolink}} __**Within Your Dominion:**__ \\ __**For Each Enemy Commander:**__ \\ (5 + 2 x {{:misc:dominioncandle.png?4&nolink}}Dominion)% chance \\ {{:abilities:assassin.png?15&nolink}} __**[[Assassin|Assassination]] Attempt**__ \\ Samples the Target's Province Scales: \\ {{scales>C2}}+: **??Ice Elemental??** ([[Size]] 4 + {{:misc:scales:cold.png?15&nolink}}Cold) \\ Otherwise, Samples the Target's Province Terrain: \\ {{:misc:gui:swamp.png?15&nolink}}[[Swamp]]/Drip Cave: **??Water Elemental??** (Size 8) \\ {{:misc:gui:sea.png?20&nolink}}[[Underwater]]: **??Water Elemental??** (Size 7) \\ Otherwise: **??Water Elemental??** (Size 4) \\ **Fresh Water adds +1 Size** | | ??Divine Name?? | {{path>S5}} \\ {{gems>25S}} | {{:misc:gui:commanderpoints.png?nolink }} Anyone can become a Commander! \\ They just have to be chosen by God. \\ This "chooses" them after the fact. | **Ritual** \\ Local (1 Troop) \\ {{:misc:gui:commanderpoints.png?15&nolink}} Promote to [[Commander|Commandership]] | | ??Vortex of Returning?? | {{path>S4}} \\ {{gems>3S}} | {{:abilities:teleport.png?nolink }} Throws a battle in style. \\ You may lose a few troops, \\ but oh well. | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ __**Insecure Returning:**__ \\ ~93%: {{:abilities:teleport.png?15&nolink}} [[Teleport]] (Capital) \\ - {{:abilities:insane.png?15&nolink}} May Return Late & [[Insanity|Insane]] \\ ~7%: {{:abilities:unknown:0100.png?15&nolink}} **Banishes to the [[Void]]** | | ??Plague?? | {{path>D4}} \\ {{gems>1D}} | Plague functions like a "super-[[Poison Damage|Poison]]". \\ It does a bit more, \\ it lasts until 100 rounds after the battle, \\ and it can spread to adjacent units! \\ Your troops may not like it, of course. | 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ AOE: 1 Square \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ **Plagued** (1-2 [[Internal Damage|Internal]] DMG, 1-4 {{:dom6:stats:fat.png?15&nolink}}[[Fatigue|FAT]]/rnd.) \\ **Gradually spreads across units** | | ??Burden of Time?? | {{path>D7}} \\ {{gems>70D}} | **A Global Enchantment.** \\ {{:misc:scales:death.png?nolink }} Speeds up time. \\ It'll eventually kill everyone, \\ so it's very much disliked by most nations. \\ It clears out a unit backlog, though. | __Global Enchantment__ \\ +{{scales>de2}} (Adjusts the Base) \\ {{:misc:gui:unrest.png?12&nolink}} + 1-4 [[Unrest]]/turn \\ {{:misc:gui:population.png?10&nolink}} 2% [[Population|Popkill]]/turn \\ __**For Each Unit**__ \\ 40% Chance \\ {{:dom6:stats:age.png?15&nolink}} [[Age]]: + 1-4 Years | | ??Fury of the Wild?? | {{path>N4}} \\ {{gems>2N}} | {{:dom6:stats:att.png?nolink }} This is the fourth and final one! \\ (For [[Animal|Animals]], anyway.) | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:dom6:stats:att.png?15&nolink}} Fury (+2 [[Attack Skill|ATT]], +2 [[Morale|MOR]]) | | ??Charm?? | {{path>G3}} | {{:abilities:seduction.png?nolink }} Yields you a companion. \\ Are they being mind-controlled? \\ Probably not... well, \\ not to the extent of ??Enslave Mind??. | 30 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:seduction.png?15&nolink}} [[Charm|Charms]] (Switches Allegiance) | | ??Mass Confusion?? | {{path>G3}} | {{:abilities:stupid.png?nolink }} [[Confusion|Confuses]] many fellas, \\ making them act quite erratic. \\ They'll be "dumb" in half of their rounds. | 10 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +3 Precision \\ AOE: 5 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:stupid.png?15&nolink}} [[Confusion|Confused]] (50% randomness) | | ??Gates of Horn and Ivory?? | {{path>G5}} \\ {{gems>60G}} | **A provincial Global Enchantment.** \\ They say that "horn" dreams will come true, \\ while "ivory" dreams won't. \\ This Ritual allows the harvesting of both! | __Global Enchantment (Local)__ \\ [[Underwater|Impossible Underwater]] \\ **+{{gems>15G}}/turn** \\ {{:abilities:far_caster.png?15&nolink}} [[Far Caster]] (3, Glamour) | ==== Thau 8 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Hydrophobia?? | {{path>F2}} \\ {{gems>1F}} | Induces blind-and-dumb fury in many fellows, \\ via rabies. \\ The rabies disappears later. | 100 Fatigue \\ 125% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 5 Squares \\ Base Penetration: 11 ({{:misc:magic:fire.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ [[Rage|Enraged]] (50% Random Melee Chance) | | ??Ordeal by Fire?? | {{path>F6S6}} \\ {{gems>70F}} | **A Global Enchantment.** \\ {{:abilities:gem_generator.png?nolink }} Makes all [[Gems]] explode when used! \\ It's most severe in rituals, \\ where many gems are used \\ and other magic is present. \\ [[gems|Blood Slaves]] are technically //not// Gems, in this case. | __Global Enchantment__ \\ __**If [[Gems]] (not Blood Slaves) are Spent:**__ \\ G = {{:abilities:gem_generator.png?15&nolink}} Gems Spent / 2 \\ **2 Effects** \\ 1dG [[Armor-Negating|AN]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (x½ {{:misc:gui:sea.png?20&nolink}}[[Underwater]]) \\ __**If [[Gems]] are Used in Battle:**__ \\ {{:abilities:heat_aura.png?15&nolink}} [[Burn]] (temp. 1d[[Size]] DMG/round) | | ??Gale Gate?? | {{path>A5}} \\ {{gems>60A}} | **A provincial Global Enchantment.** \\ Opens a window to an Air Plane. \\ Converting Air Plane air to {{gems>A}}Air Gems \\ isn't //super// efficient, but the wasted air \\ can be redirected in various ways. | __Global Enchantment (Local)__ \\ **+{{gems>20A}}/turn** \\ **+1 ??Air Elemental?? [[Size]]** (Everywhere) \\ **__Random Number of "Effects"/turn:__** \\ **In a Random Province:** \\ [(50 + 10 x {{:misc:magic:air.png?15&nolink}})% chance to be an Enemy one] \\ {{:misc:gui:sea.png?20&nolink}}[[Underwater|Seas]] are immune \\ {{:misc:gui:cave.png?15&nolink}}[[Caves]] are immune \\ __**Hurricane**__ \\ "Anonymous" \\ {{:misc:gui:unrest.png?12&nolink}} +25 [[Unrest]] \\ {{:misc:gui:population.png?10&nolink}} 3% [[Population|Popkill]] | | ??Astral Travel?? | {{path>S5}} \\ {{gems>25S}} | {{:abilities:teleport.png?nolink }} Teleport with your friends! \\ This time, it's like the proper ??Teleport?? spell! | **Ritual** \\ Range: 5 Provinces \\ {{:abilities:teleport.png?15&nolink}} [[Teleport]] (with Troops) | | ??Soul Drain?? | {{path>S5D5}} \\ {{gems>5S}} | Changes astral gravity or something, \\ so that all souls (or minds) are pulled towards you. \\ Hopefully it offsets that 500 Fatigue for you! \\ Draining from the [[Inanimate]] doesn't heal you; \\ whatever powers them isn't //quite// a life force. | 500 Fatigue \\ 300% Casting Time \\ __Battlefield Enchantment__ (Caster) \\ **Just Under 24 Times a Round:** \\ Affects a random 3% of the Battlefield \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ 2 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life Drain|Drain]] DMG | | ??Stygian Paths?? | {{path>D5}} \\ {{gems>10D}} | {{:abilities:stygian_guide.png?nolink }} Slips into Hades for some quick strolling. \\ Troops come with. \\ This is incredibly unsafe; \\ it's unpleasant, \\ and you might get ended. | **Ritual** \\ Range: 10 Provinces \\ {{:abilities:teleport.png?15&nolink}}[[Teleport]] (with Troops) \\ __**Poor Hospitality (All Units):**__ \\ 1 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG \\ **__On DMG: Death__** \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}, no caster) \\ {{:abilities:stygian_guide.png?15&nolink}} [[Stygian Guide]] negates (listed % chance) \\ (for everyone) \\ {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] negates (listed % chance)\\ (per-unit basis, not for Commanders) \\ **Instakill** | | ??Black Death?? | {{path>D5}} \\ {{gems>15D}} | **A provincial attack spell.** \\ {{:abilities:disease.png?nolink }} I think the Mongols did this once! \\ [[Population|Peasants]] most affected. | **Ritual** \\ Range: 5 Provinces \\ __**The Plague**__ \\ "Anonymous" \\ {{:misc:gui:unrest.png?12&nolink}} +10 [[Unrest]] \\ {{:misc:gui:population.png?10&nolink}} 50% [[Population|Popkill]] \\ {{:abilities:disease.png?15&nolink}} [[Afflictions#torso-afflictions|Diseases Units]] (10%) | | ??Undead Mastery?? | {{path>D7}} \\ {{gems>7D}} | {{:abilities:undead.png?nolink }} Gives you many [[Undead]] pets, hopefully. \\ This is one of those "flex" spells, \\ that you cast at a ridiculous overcast \\ to assert absolute dominance. | 700 Fatigue \\ 300% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 7 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Call the Worm that Walks?? | {{path>N5}} \\ {{gems>30N}} | {{:independents:worm_mage.png?nolink }} Summons a stubborn life force: \\ the biomass equivalent of a {{path>N3}} mage. \\ You can't even kill it in battle, \\ without napalming the area right afterwards. \\ It can even go underwater. | **Ritual** \\ Local \\ **??Worm Mage??** Commander x1 | | ??Battle Fortune?? | {{path>G4}} \\ {{gems>2G}} | {{:abilities:luck.png?nolink }} Here we go: Luck-4. \\ It isn't really overkill, \\ especially considering what sort of magic \\ other nations may carpet-bomb you with. \\ It may come out after the nukes, though. | 200 Fatigue \\ 150% Casting Time \\ Range: 15 Squares \\ +5 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:luck.png?15&nolink}} [[Luck|Lucky]] (Negates 75% of kills) | ==== Thau 9 ==== In typical games, you may research only one of these spells at a time. ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Winds of Arcane Drought?? | {{path>A7S6}} \\ {{gems>90A}} | **A provincial Global Enchantment.** \\ {{:misc:scales:drain.png?nolink }} A real [[scales#magic-and-drain|Magic]]-sucker. \\ It primarily steals Elemental magic. \\ Not even **unfound** [[Magic Site|Sites]] are safe! \\ {{gems>A}}Air Gems are especially unsafe! | __Global Enchantment (Local)__ \\ [[Underwater|Impossible Underwater]] \\ **__[[scales#magic-and-drain|Drain]]__** (Adjusts the Base) \\ **Locally:** +{{:misc:scales:drain.png?15&nolink}}5 \\ **Within 6 Provinces:** +{{scales>dr3}} \\ **Elsewhere:** +{{scales>dr1}} \\ **__Locally & Within 6 Provinces:__** \\ __**Gem-Sucking**__ \\ {{:misc:gui:sea.png?20&nolink}}[[Underwater|Seas]] are immune \\ {{:misc:gui:caves.png?15&nolink}}[[Caves]] are immune \\ **Steals [[Magic Site]] Output** \\ {{gems>A}}: **100%** \\ {{gems>F}}{{gems>W}}: **50%** \\ {{gems>E}}: **25%** \\ Others: **0%** \\ **Only Grants {{gems>A}}** \\ (2 non-{{gems>A}}'s -> {{gems>1A}}) | | ??Elemental Dampening?? | {{path>E7S3}} \\ {{gems>60E}} | **A Global Enchantment.** \\ {{:dom6:elements.png?nolink }} More pain for Elemental Mages. \\ They shall have less fun with this in play. \\ Even the Elementals will suffer, showing up small. | __Global Enchantment__ \\ {{:items:crown_of_the_magi.png?15&nolink}} [[Fast Caster]] (-100, Elements) \\ {{:abilities:forge_bonus.png?15&nolink}} [[Forge Bonus]] (-20%, {{gems>FAWE}}) \\ **Elemental Rituals cost 20% more.** \\ **-1 [[Size]] to all Elementals** | | ??Arcane Analysis?? | {{path>S4}} \\ {{gems>25S}} | May save you many {{gems>S}}Astral Pearls! \\ Of course, Global Enchantment busters \\ are in [[Enchantment]]... | **Ritual** \\ Local (One Global Enchantment) \\ **Reveals the minimum ??Dispel?? Cost** \\ **to Dispel the Target** | | ??Astral Disruption?? | {{path>S6}} \\ {{gems>60S}} | {{:misc:scales:magic.png?nolink }} Pulls an Astral Plane up to the world. \\ This attempts a reboot of all magic. \\ It //might// permanently impact the world, somehow, \\ if at least {{gems>175S}} are used... \\ (Guaranteed at {{gems>224S}} or more!) | **Ritual** \\ Local \\ **Dispels Local Rituals Everywhere** \\ (Not Including Local Globals) \\ **Attempts to [[Dispel]]** \\ **ALL Global Enchantments at once** \\ (May be Overcast for this purpose) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Caster (150%) \\ **__Worldwide Effects:__** \\ **If Enough {{gems>S}} are Spent:** \\ __**Major Astral Disruption**__ \\ "Anonymous" \\ +{{scales>ma1}} (Scale Dump) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Units (4%) \\ **Adds a Global Enchantment Slot** \\ **Otherwise:** \\ __**Minor Astral Disruption**__ \\ "Anonymous" \\ +{{scales>ma1}} (Scale Dump) \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] Units (2%) | | ??Master Enslave?? | {{path>S8}} \\ {{gems>8S}} | The logical peak of psychic magic. \\ This is a "flex" spell; \\ something you do with a massive overcast \\ to steal an entire army at once. | 800 Fatigue \\ 325% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 7 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Nexus Gate?? | {{path>S5E3}} \\ {{gems>40S}} | {{:abilities:unknown:0100.png?nolink }} Bridges to the Grey Tower of Nexus, \\ in the spooky and starry [[Void]]. \\ {{:independents:shadow_seer.png?nolink }} Take it to recruit {{path>S3}} mages! \\ Just don't stay too long; \\ Others may build their own bridges. \\ (And besides, it's the Void.) | **Ritual** \\ Local \\ Makes a Province Connection \\ (with Nexus) \\ **This cannot be undone!** | | ??Remnants in the Depths?? | {{path>D6W4}} \\ {{gems>90D}} | **A Global Enchantment.** \\ {{:misc:scales:death.png?nolink }} How much do you hate [[rlyeh-ea|fish]]? \\ This stirs up all the crud that collected \\ in the bottom of the ocean, \\ doing a number on the [[pelagia-ea|fish]]. \\ It takes time, though, so protect your caster! | __Global Enchantment__ \\ [[Underwater|Underwater ONLY]] \\ __**For [[Underwater|Seas]]:**__ \\ +{{scales>de1}}/turn (Adjusts the Base) \\ **__For Seas at {{:misc:scales:death.png?15&nolink}}5:__** \\ {{:misc:gui:population.png?10&nolink}} 4% [[Population|Popkill]]/turn \\ {{:abilities:disease.png?15&nolink}} [[Afflictions#torso-afflictions|Diseases Units]] (5%?) FIXME \\ __**For Coasts:**__ \\ +{{scales>de1}}/turn (Adjusts the Base, **max 2**) | | ??Beast Mastery?? | {{path>N6}} \\ {{gems>4N}} | {{:abilities:animal.png?nolink }} At this point, who still uses [[Animals|Animals]]? \\ Oh right, [[bandar-log-ma|Bandar Log]] & [[andramania-la|Andramania]]. \\ Oh well; do you want a mannish pet? | 400 Fatigue \\ 225% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 7 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:animal.png?15&nolink}} [[Animal|Animals]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Dreamwild Legion?? | {{path>G5}} \\ {{gems>4G}} | {{:abilities:luck.png?nolink }} Luck-5? Really? \\ This MIGHT be overkill; \\ but hey, the Protection alternatives \\ can't cover everything. | 400 Fatigue \\ 225% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:luck.png?15&nolink}} [[Luck|Lucky]] (Negates 75% of kills) | | ??Legion's Demise?? | {{path>G7}} \\ {{gems>4G}} | A battlefield enchantment. \\ This goes wide with an eclectic array \\ of cheap shots. \\ None of it's real, but it //feels// real. | 400 Fatigue \\ 275% Casting Time \\ Battlefield Enchantment (Caster) \\ **Each Round:** \\ Affects the whole Battlefield \\ Base Penetration: 7 ({{:misc:magic:glamour.png?15&nolink}}) \\ No Friendly Fire \\ 5 [[False Damage|False]] {{:magic.png?15&nolink}}Magic DMG | | ??Dreams of the Awakening God?? | {{path>G8}} \\ {{gems>90G}} | **A Global Enchantment.** \\ {{:misc:dominioncandle.png?nolink }} An easy-ish means of [[Dominion]] victory. \\ They can't oppose you, \\ if no one believes in them! \\ Any preaching will slow the conquest down, though, \\ and {{path>H3}} preaching will be insurmountable. | __Global Enchantment__ \\ **In Provinces with {{scales>Dom0}} or lower**: \\ (Neutral or Hostile [[Dominion]]) \\ +{{scales>Dom1}}/turn (85% chance) |