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dom6:seduction [2024/05/29 16:06]
fenrir [Lure of the Deep]
dom6:seduction [2024/05/29 16:10] (current)
fenrir [Lure of the Deep]
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 ==== Lure of the Deep ==== ==== Lure of the Deep ====
  
-{{:nations:ea:oceania:siren_2.png?nolink }} A **Lure of the Deep** is a different sort of Dream Seduction, done by **??Siren??s**. A loss is entirely safe, a win **makes the target drown themselves**, and a win against someone who can [[Underwater|breathe water]] results in an underwater [[Assassin|Assassination]]. It only works in coastal provinces, and the Morale check is a mere 10 (instead of a 15). Oddly, Beauty doesn't affect the Morale check (and Dream Enchancer doesn't work either).+{{:nations:ea:oceania:siren_2.png?nolink }} A **Lure of the Deep** is a different sort of Dream Seduction, done by **??Siren??s**. A loss is entirely safe, a win **makes the target drown themselves**, and a win against someone who can [[Underwater|breathe water]] results in an underwater [[Assassin|Assassination]]. It only works in coastal provinces, and the Morale check is a mere 10 (instead of a 15). Oddly, Beauty doesn't affect the Morale checkDream Enchancer doesn't workeither.
  
 There's also a **??Lure of the Deep??** Global Enchantment that underwater {{path>G5W2}} mages can use, which affects coastal provinces. Every enemy unit (including non-commanders) has a 20% chance at base to be Lured each turn, plus 20% for every point of the caster's [[Dominion]] present; any enemy Dominion at all shields against the effect. The Magic Resistance check is a mere 7, instead of a 14. There's also a **??Lure of the Deep??** Global Enchantment that underwater {{path>G5W2}} mages can use, which affects coastal provinces. Every enemy unit (including non-commanders) has a 20% chance at base to be Lured each turn, plus 20% for every point of the caster's [[Dominion]] present; any enemy Dominion at all shields against the effect. The Magic Resistance check is a mere 7, instead of a 14.
dom6/seduction.txt · Last modified: 2024/05/29 16:10 by fenrir