Table of Contents

(WIP) LA R'lyeh dominion effect

Freespawn testing results

Income from Freespawn

Direct gold value equivalent generated per province per turn. Scales with candles.

Image Freespawn Category Prominent Examples Dominion strength6 income / turn Dominion strength10 income / turn
Insane Troops Mad One
Triton Dreamer
19g 55g
Void Beings Elder Thing
Formless Spawn
10g 25g
Commanders Cultist holy 11astral 11rp 77
Prophet
8g 20g

ROI on Infrastructure

Image Building Dominion strength6 ROI Dominion strength10 ROI Comments
Castles 9 years 3 years Troop freespawn decreases if pop<2000 and stops without pop. Castles protect up to 2700 pop.
Temples 13 years 8 years Temples double commander spawn rates.

Void Beings and Troops

Insights

Candles increase both quantity and quality of Void Being spawn. starts spawning only at Dominion strength9. or never spawns.

Spawn Rates per Province: # Units every 10 Turns

: Sacred, Poison Resistance (15), Blind Fighter (1), Void Sanity (20), Magic Being, Amphibious, Spirit Sight

Image Unit Name Special Attributes Dominion strength6 Rate: units / 10 turns Dominion strength10 Rate: units / 10 turns
Madmen and Dreamers Darkvision (50%)
Insane (25%)
Amphibious
47 units 138 units
Lesser Otherness x d6
Spawn Roll (1 to 5)

Regeneration (10%)
Fire Resistance (15)
Cold Resistance (15)
Shock Resistance (15)
Slash Resistant
Blunt Resistant
Pierce Resistant
Trample
Need Not Eat
Mindless
1.9 units 2.8 units
Vile Thing x d4
Spawn Roll (6)
0.2 units 0.9 units
Thing of Many Eyes x d3
Spawn Roll (7)
Sacred
Fire Resistance (15)
Darkvision (100%)
Eyes (10)
Void Sanity (20)
Unsurroundable (5)
Immobile
Magic Being
Amphibious
Need Not Eat
Spirit Sight
- -
Thing From The Void x d3
Spawn Roll (8)

Regeneration (25%)
Cold Resistance (15)
Shock Resistance (15)
Need Not Eat
0.3 units 1 unit
Elder Thing x d5
Spawn Roll (9)

Paralyze on Death (10)
Need Not Eat
0.6 units 1.1 units
Formless Spawn x d4
Spawn Roll (10)

Regeneration (10%)
Fire Resistance (5)
Slash Resistant
Blunt Resistant
Pierce Resistant
Need Not Eat
Mindless
0.3 units 0.7 units
Otherness x d4
Spawn Roll (11)

Regeneration (10%)
Fire Resistance (15)
Cold Resistance (15)
Shock Resistance (15)
Slash Resistant
Blunt Resistant
Pierce Resistant
Trample
Need Not Eat
Mindless
0.15 units 0.5 units
Thing From Beyond x d3
Spawn Roll (12)

Immobile
Ethereal
Need Not Eat
0 0.3 units
Dweller-In-The-Deep x d2
Spawn Roll (13)
Sacred
Cold Resistance (15)
Poison Resistance (15)
Shock Resistance (15)
Blind Fighter (1)
Void Sanity (20)
Poison Barbs (10)
Magic Being
Ethereal
Aquatic
Need Not Eat
Spirit Sight
0 0.2 units
Greater Otherness x d4
Spawn Roll (14)

Regeneration (10%)
Fire Resistance (15)
Cold Resistance (15)
Shock Resistance (15)
Slash Resistant
Blunt Resistant
Pierce Resistant
Trample
Need Not Eat
Mindless
0 0.15 units

Arena map was used for testing. Spawn rates are in line with Loggy's notes but more Lesser Othernesses spawned than expected. Troop numbers were tested at zero sloth. At higher sloth, extra dreamer troops might spawn.

Freespawn Commanders

Temples double commander spawn rates.

Spawn Rates per Province: # Units every 10 Turns

Image Unit Name Special Attributes Dominion strength6 Rate: units / 10 turns Dominion strength10 Rate: units / 10 turns Comments
Commanders holy 11
Sacred
Darkvision (50%)
Insane (25%)
Amphibious
1.6 units 3.1 units Chaff shuttles like Cultist
astral 11 mages holy 11astral 11rp 77
Sacred
Insane (25%)
0.4 units 0.8 units Randoms with 24% chance.
Prophets holy 33water 22astral 11
Slave
Amphibious
Land Shape (Slave Mage)
0.25 units 0.9 units Unlimited prophets. Offer holy 33astral 11 crosspath or boosts to holy 44

Commander spawn numbers are not mutually exclusive. Tested with temples in all provinces.

Commander Transformation

Transforms any insane-25 commander (e.g., cultists, indi mages and summons) into a Herald after 30 turns (3.3% chance/turn).
Removes upkeep. For mages, ensures at least 1 glamor but removes 1 from every other path. 55% chance to add extra astral 22. Can downgrade, e.g. water 22astral 11nature 11 to water 11astral 11glamour 11.

Removes both positive and negative tags, like homesickness. Massive increase in magic leadership.

Freespawn Mage Transformation Rates per Province: # Units every 10 Turns

Image Unit Name Special Attributes Dominion strength6 Rate: units / 10 turns Dominion strength10 Rate: units / 10 turns Comments
Standard Void Herald astral 11glamour 11rp 99
Stealthy (40)
Glamour Manipulator (1)
Insane (25%)
Void Sanity (1)
Magic Being
Ethereal
Amphibious
Need Not Eat
Floating
Spirit Sight
0.13 units 0.3 units Improvement from astral 11. Can use Dreamstone and receives extra rp 22
Void Herald with extra astral 11 astral 22glamour 11rp 1111
Stealthy (40)
Glamour Manipulator (1)
Insane (25%)
Void Sanity (1)
Magic Being
Ethereal
Amphibious
Need Not Eat
Floating
Spirit Sight
0.14 units 0.4 units 55% chance to addastral 11. E.g., astral 22 slave mages transform into astral 33. Receives extra rp 44

Tested with temples in all provinces.

Loggy's Freespawn notes

Key takeaways

Freespawn numbers directly dependent on candle #. Chaff stops spawning without population. The rate decreases <2000 pop. Temples increase commander freespawn rate. Void critter both quality and quantity scales with candles. The quality caps at the roll of 14 (greater otherness) at 10 candles.

Loggy's Freespawn notes

Void critter component:

Cultist commander component:

Madman component:

Dreamer component: