Direct gold value equivalent generated per province per turn. Scales with candles.
| Image | Freespawn Category | Prominent Examples | | |
|---|---|---|---|---|
| Insane Troops | Mad One Triton Dreamer | 19g | 55g |
| Void Beings | Elder Thing Formless Spawn | 10g | 25g |
| Commanders | Cultist | 8g | 20g |
| Image | Building | | | Comments |
|---|---|---|---|---|
| | Castles | 9 years | 3 years | Troop freespawn decreases if pop<2000 and stops without pop. Castles protect up to 2700 pop. |
| | Temples | 13 years | 8 years | Temples double commander spawn rates. |
Candles increase both quantity and quality of Void Being spawn.
starts spawning only at
9.
or
never spawns.
:
Sacred,
Poison Resistance (15),
Blind Fighter (1),
Void Sanity (20),
Magic Being,
Amphibious,
Spirit Sight
| Image | Unit Name | Special Attributes | | |
|---|---|---|---|---|
| Madmen and Dreamers | | 47 units | 138 units |
| Lesser Otherness x d6 Spawn Roll (1 to 5) | | 1.9 units | 2.8 units |
| Vile Thing x d4 Spawn Roll (6) | | 0.2 units | 0.9 units |
| Thing of Many Eyes x d3 Spawn Roll (7) | Eyes (10) | - | - |
| Thing From The Void x d3 Spawn Roll (8) | | 0.3 units | 1 unit |
| Elder Thing x d5 Spawn Roll (9) | | 0.6 units | 1.1 units |
| Formless Spawn x d4 Spawn Roll (10) | | 0.3 units | 0.7 units |
| Otherness x d4 Spawn Roll (11) | | 0.15 units | 0.5 units |
| Thing From Beyond x d3 Spawn Roll (12) | | 0 | 0.3 units |
| Dweller-In-The-Deep x d2 Spawn Roll (13) | | 0 | 0.2 units |
| Greater Otherness x d4 Spawn Roll (14) | | 0 | 0.15 units |
Arena map was used for testing. Spawn rates are in line with Loggy's notes but more Lesser Othernesses spawned than expected. Troop numbers were tested at zero sloth. At higher sloth, extra dreamer troops might spawn.
Temples double commander spawn rates.
| Image | Unit Name | Special Attributes | | | Comments |
|---|---|---|---|---|---|
| Commanders | | 1.6 units | 3.1 units | Chaff shuttles like Cultist |
| | | 0.4 units | 0.8 units | Randoms with 24% chance. |
| Prophets | | 0.25 units | 0.9 units | Unlimited prophets. Offer |
Commander spawn numbers are not mutually exclusive. Tested with temples in all provinces.
Transforms any insane-25 commander (e.g., cultists, indi mages and summons) into a Herald after 30 turns (3.3% chance/turn).
Removes upkeep. For mages, ensures at least 1 glamor but removes 1 from every other path. 55% chance to add extra
2. Can downgrade, e.g.
2
1
1 to
1
1
1.
Removes both positive and negative tags, like homesickness. Massive increase in magic leadership.
| Image | Unit Name | Special Attributes | | | Comments |
|---|---|---|---|---|---|
| Standard Void Herald | | 0.13 units | 0.3 units | Improvement from |
| Void Herald with extra | | 0.14 units | 0.4 units | 55% chance to add |
Tested with temples in all provinces.
Freespawn numbers directly dependent on candle #. Chaff stops spawning without population. The rate decreases <2000 pop. Temples increase commander freespawn rate. Void critter both quality and quantity scales with candles. The quality caps at the roll of 14 (greater otherness) at 10 candles.
Void critter component:
Cultist commander component:
Madman component:
Dreamer component: