What is the draw to this nation over other nations (mechanically)
What are your ‘anchors’ in troops
What are your workhorse mages
Are your sacreds worth building around.
What are your core research targets
Typically what sort of pretender does the nation want? Why
What are your expansion troops/formations
What magic do you want for early wars
What are your biggest weaknesses.
In broad-brush terms – what is your midgame and lategame plan
What are some ‘national traps’ players are likely to fall into (mistakes)
What are some important national ‘tricks’