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4a [2021/11/30 10:04] naaira |
4a [2021/11/30 12:53] (current) naaira [Welcome to the Fourth Age] |
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- | ====== Fourth Age ====== | + | ====== Fourth Age (4A) ====== |
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//Ships with black sails manned by marines corrupted by the taint of vampirism traverse the desolate and dangerous oceans and hunt the living for sustenance and sport. | //Ships with black sails manned by marines corrupted by the taint of vampirism traverse the desolate and dangerous oceans and hunt the living for sustenance and sport. | ||
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{{ : | {{ : | ||
===== Welcome to the Fourth Age ===== | ===== Welcome to the Fourth Age ===== | ||
- | <WRAP column | + | <WRAP column |
Pulling inspiration from the very early age of the sail, the renaissance, | Pulling inspiration from the very early age of the sail, the renaissance, | ||
- | Technology has progressed (mostly) to circa 1400-1650 when compared to real-life standards, though due to engine limitations and balance considerations gunpowder weapons will be drawn almost purely from the beginning of that range (Specifically I am looking at the 1522 siege of Rhode for inspiration | + | Technology has progressed (mostly) to circa 1400-1650 when compared to real-life standards, though due to engine limitations and balance considerations gunpowder weapons will be drawn almost purely from the beginning of that range (specifically |
- | . | + | |
The mod-pack is still currently under development by a team of 9~ active modders, and with so many cooks adding things to the pot, balance, for the time being, is unfortunately extremely variable. However, the long term goal of the official Fourth Age compilation is for balance comparable to vanilla Dominions 5 (as imperfect as that might be) and that any of the accepted mod nations could be slapped into an otherwise purely vanilla LA game and not be notably stronger or weaker than the majority of the other factions. | The mod-pack is still currently under development by a team of 9~ active modders, and with so many cooks adding things to the pot, balance, for the time being, is unfortunately extremely variable. However, the long term goal of the official Fourth Age compilation is for balance comparable to vanilla Dominions 5 (as imperfect as that might be) and that any of the accepted mod nations could be slapped into an otherwise purely vanilla LA game and not be notably stronger or weaker than the majority of the other factions. | ||
More specifically, | More specifically, | ||
- | Check out the [[4A-nations|4A Nations Page]] to learn more about the diverse nations lineup currently in the mod | + | Check out the [[4A-nations|Fourth Age Nations Page]] to learn more about the diverse nations lineup currently in the mod |
==== Downloading the Mod ==== | ==== Downloading the Mod ==== |