====== Burning ====== When taking [[damage|Fire damage]] a unit may catch fire, which will subject it to additional burning damage until the fire goes out. A unit that is **burning** takes 1d(size) damage each turn until the fire goes out (a die with a number of sides equal to the size of the unit, so for a Size 6 unit it would be 1d6). ==== Burning ==== **Damage:** 1d(size) damage each turn until the fire goes out. ----- **Chance to extinguish:** 25% + ([[elemental resistance|fire resistance]] x2) + ([[cold]] scale x5) +100% if it is [[rain|raining]]. \\ If the province has [[heat]] scales instead, this is treated as negative cold. \\ All fire have a minimum 1% chance of being extinguished. {{tag>Combat-Mechanics}}