====== Defensive effects check order ====== ~~NOTOC~~ Order things are checked for attacks as per Loggy's research ===== 1 ===== **[[Repel]]**If possible the defender attempts to [[repel]] the attacker ===== 2 ===== **[[Petrify|Petrify attackers]]**If the defender can [[petrify]] the attacker makes a [[magic resistance]] roll or gets turned to stone ===== 3 ===== **[[Awe|Awe check]]**If the defender has [[Awe]] the attacker makes a [[morale]] roll to be able to attack the defender ===== 4 ===== **[[Eye Vengeance]]**If the defender has [[Eye Vengeance]] (e.g. wearing the ??Eye Shield?? the attacker makes a [[magic resistance]] roll to prevent eye loss. ===== 5 ===== **[[Curse|Curse Bestower]]**If the defender bestows [[curse|curses]] the attacker gets [[curse|cursed]] ===== 6 ===== **[[Vine Shield]]**If the defender is wearing the ??Vine Shield?? the attacker makes a [[magic resistance]] roll to avoid being [[entangled]]. ===== 7 ===== **[[Slimer]]**If the defender has [[Slimer]] the attacker... ===== 8 ===== **[[Horror Mark attacker]]**If the defender has [[Horror Mark attacker]] the attacker gets [[Horror Mark|Horror marked]]. ===== 9 ===== **[[Fateweaving]]**If the defender has the [[Fateweaving]] bless the attacker gets.... ------- ====== 10 ====== **[[Attack Roll]]**An [[attack roll]] vs. [[defense roll]] is made. Any positive and negative modifiers to attack and defense are applied. ------- ===== 11 ===== **[[Iron Vulnerability]]**If the attacker is using an iron weapon and the defender has [[Iron Vulnerability]], the vulnerability is taken into account now. ------- ====== 12 ====== **[[Damage Roll]]**Attacker rolls [[damage]] and defender rolls [[damage|Protection]]. If defender rolls low, an [[crit|armor defeating hit]] reduction to Protection occurs. -------- ===== 13 ===== **[[Stun|Defender Stunned]]**If the defender takes Shock Damage, a check is made to see whether the defender is [[stun|stunned]]. ===== 14 ===== **[[Shield|Shield Damage]]**If the defender's [[Shield]] was hit a check is made to see whether the shield was damaged. ===== 15 ===== **[[Physical Resistance]]**Damage reduction from [[Physical Resistance]] is calculated now. ===== 16 ===== **[[Protective Force]]**If the defender is affected by [[Protective Force]] those are taken into account. ===== 17 ===== **[[Mirror Image]]**If the defender has any Mirror Images, a check is made to see if the damage is negated. This does not stop the following effects from happening. ===== 18 ===== **[[Ethereal|Ethereal check]]**If the defender is [[ethereal]], the defender has a 75% chance to negate the damage of any non-magical attack. ===== 19 ===== **[[Luck|Luck check]]**If the defender has [[Luck]] and the attack was a killing blow, the defender has a 75% chance to negate the damage. ===== 20 ===== **[[Mistform]]**If the defender has [[Mistform]], up to 25 damage is reduced to 1 damage. ===== 21 ===== **[[Mossbody]]**If the defender has [[Mossbody]], the defender has a 75% chance to reduce damage by 15. ===== 22 ===== **[[Fools luck|Fool's Luck]]**If the defender has [[Fools luck|Fool's Luck]] the damage is either doubled or negated. ===== 23 ===== **[[Damage Reversal]]**If the defender has [[Damage Reversal]], the attacker makes a [[magic resistance]] check or takes damage. ===== 23 ===== **[[Blood Vengeance]]**If the defender has [[Blood Vengeance]], the attacker makes a [[magic resistance]] check or takes damage. ===== 24 ===== **[[Twist Fate]]**If the defender has [[Twist Fate]], the damage is negated. ===== 25 ===== **[[Poisonous Barbs]]**If the defender has [[Poisonous Barbs]], the defender makes a [[damage]] roll to apply poison damage to the attacker. ===== 26 ===== **[[Contact Poison]]**If the defender has [[Contact Poison]], the defender makes a [[damage]] roll to apply poison damage to the attacker. ===== 27 ===== **[[Astral Shield]]**If the defender has [[Astral Shield]], the attacker makes a [[magic resistance]] check or becomes paralyzed. ===== 28 ===== **[[Fire Shield]]**If the defender has [[Fire Shield]], the defender makes a [[damage]] roll to apply fire damage to the attacker. ===== 29 ===== **[[Banefire Shield]]**If the defender has [[Banefire Shield]], the defender makes a [[damage]] roll to apply fire damage to the attacker. ===== 30 ===== **[[Overcharged|Overcharged Shock]]**If the defender has [[Overcharged]], both attacker and defender take shock [[damage]]. ===== 31 ===== **[[Acid Splash]]**If the defender has [[Acid Splash]], the defender makes a [[damage]] roll to apply acid damage to the attacker. ===== 20+ ===== **[[Blood Bond]]**If the defender has [[Blood Bond]] and allies with blood bond nearby, the damage is spread. It is known to be after luck, but exact location is not currently known. {{tag>Combat-Mechanics Combat-Mechanics}}