{{ :nations:flags:ma_abysia.png?nolink|}} ====== MA Abysia, Blood and Fire ====== ===== Lore ===== Abysia is a hot wasteland, at the center of which lies a great volcano whose lava-lit caverns are inhabited by magma-born humanoids. Their flesh radiates heat and they are not harmed by flames. Abysians are stronger than humans and prefer heavy armor and weaponry. Bows are not used, as they would burn to cinders in the glowing hands of the Abysians. The war machine of Abysia also includes salamanders, lizard-like beings composed of the same hot lava-born flesh as the Abysians. Abysian Warlocks are very powerful Blood mages and skilled crossbreeders. The Anathemant Priests of the Flame Cult practice blood sacrifice to strengthen the power of the Awakening God. Abysians prefer to live in extremely hot places. They do not farm or hunt for a living, so their income and supplies are not affected by the Growth or Death scale of a province. However, population will still die slowly in Abysiacontrolled provinces with Death scales //"Abysia does not have any clear inspirational sources. Malign devil-worshiping empires of the fantasy genre combined with some ancient Middle Eastern concepts, perhaps. Think of great temple ziggurats adorned with ever-burning braziers fed with still-beating hearts in pompous ceremonies, witnessed by a cowed populace of slaves and smoldering Abysian rulers. Imagine magma-lit caverns filled with screams, roars, and fleeting shadows. With blood sacrifices being part of the official state cult it might be considered an evil nation, but it is sprung from elemental forces, and only under infernal influence ‒ and ignorance - does the kingdom turn to evil. It is a tragic nation with a proud heritage, and dilution of their magic - perhaps due to temptation by infernal forces - leads it to embrace blood sacrifice." -Illwinter// Abysia is one of the original fourteen factions from //Dominions: Priests, Prophets, and Pretenders//. The others are [[Arcoscephale-ma|Arcoscephale]], [[Ermor-ma|Ermor]], [[Pythium-ma|Pythium]], [[Man-ma|Man]], [[Ulm-ma|Ulm]], [[Marignon-ma|Marignon]], [[Caelum-ma|Caelum]], [[C-tis-ma|C'tis]], [[Pangaea-ma|Pangaea]], [[Vanheim-ma|Vanheim]], [[Jotunheim-ma|Jotunheim]], [[Atlantis-ma|Atlantis]], and [[R-lyeh-ma|R'lyeh]]. ===== General Overview ===== If you are considering picking this nation to play, what should you know? ===== National Features ===== ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | {{path>B4}} (rare 5) \\ {{path>F3}} (rare 4) \\ {{path>S3}} (rare 4) \\ {{path>E1}} (rare 2) \\ {{path>H3}} | **Hero** \\ {{path>F3B3H3}} | Human Infantry \\ No Missile Weapons \\ Salamanders | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] \\ {{:abilities:fire_power.png?15&nolink}} [[Fire Power]] | {{:misc:gui:fortress.png?30&nolink}} Standard Forts \\ {{:misc:gui:fortress.png?20&nolink}}Forts reduce Heat Scale deaths by two steps. \\ {{:misc:gui:cave.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Cave Forts have extra {{gold}}Gold and {{resources}}Resources. | **Capitol Gems: **{{gems>5F}} \\ **Heat Limit + 2** \\ **Death Limit + 1** \\ **Prefers Heat Scale + 3** \\ **Bless Points + 1** **People of the Flame:** Death and Growth Scales have half the standard effect on {{gold}}income and {{:misc:gui:population.png?15&nolink}}population growth and no effect on {{:misc:gui:supplies.png?15&nolink}}supplies. **Blood Sacrifice:** Priests can sacrifice a blood slave at a temple to help extend the dominion. This ability is not transferred to disciple nations. Disciple nations with this ability can still use it. These nations do not have dying dominion. {{:nations:ea:abysia:anathemant_salamander.png?nolink }} Abysians are **Lavaborn**. These are **Size 3** humanoids (three-to-a-square) with {{:abilities:resist_fire.png?15&nolink}} **25 Fire Resistance**, {{:abilities:Darkvision.png?15&nolink}} **50% [[Darkvision]]**, and a {{:abilities:heat_aura.png?15&nolink}} **[[Heat Aura]]**, and they also do fine in {{:abilities:wasteland_survival.png?15&nolink}} **[[Wasteland Survival|Wastes]]**. The average Abysian Lavaborn has **15 HP**, **13 Strength**, **zero [[Protection|Natural Protection]]**, **7 Precision**, **11 Morale**, and **12 Magic Resistance**. They are energetic but not very mobile, possessing **2 Encumbrance**, **9 Defence Skill**, **12 Map Movement**, and **10 Combat Speed** while naked. \\ Abysians burn bright and short, growing [[Old Age|old]] at **35**. ===== National Units ===== ==== Commanders ==== All MA Abysia commanders have: {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (25 to 30), {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50), {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] (3 to 6), {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ma:abysia:slayer.png?nolink }} | **??Slayer#429??** \\ {{gold}} 95 \\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (60) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (3) \\ {{:abilities:patience.png?15&nolink}} [[Patience]] (1) \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] | Commentary here. | | {{:nations:ma:abysia:beast_trainer.png?nolink }} | **??Beast Trainer#214??** \\ {{gold}} 70 \\ {{:misc:gui:resources.png?15&nolink}} 37 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:animal_awe.png?15&nolink}} [[Animal Awe]] (4) \\ {{:abilities:uninspiring.png?15&nolink}} [[Uninspiring]] (1) \\ {{:abilities:beastmaster.png?15&nolink}} [[Beastmaster]] (3) | Commentary here. | | {{:nations:ma:abysia:warlord.png?nolink }} | **??Warlord#119??** \\ {{gold}} 110 \\ {{:misc:gui:resources.png?15&nolink}} 34 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:taskmaster.png?15&nolink}} [[Taskmaster]] (2) \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??War Master#118??) | Commentary here. | | {{:nations:ma:abysia:anathemant_salamander.png?nolink }} | **??Anathemant Salamander#85??** \\ {{gold}} 260 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>F2H2R9}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | | {{:nations:ma:abysia:anathemant_dragon.png?nolink }} | **??Anathemant Dragon#86??** \\ {{gold}} 415 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>F3E1H3,10%FESB}}{{path>R13}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | | {{:nations:ma:abysia:warlock_apprentice.png?nolink }} | **??Warlock Apprentice#923??** \\ {{gold}} 190 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>S1B2R11}} \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] (2) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] | Commentary here. | | {{:nations:ma:abysia:demonbred.png?nolink }} | **??Demonbred#87??** \\ {{gold}} 375 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>F2B2H2R13}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (1) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Demonbred#121??) | Commentary here. | | {{:nations:ma:abysia:warlock.png?nolink }} | **??Warlock#89??** \\ {{gold}} 400 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{path>S2B3,100%FESB,10%FESB}}{{path>R17}} \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] (6) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] \\ {{:abilities:prophet.png?15&nolink}} [[Prophet Shape]] (??Anathemant#327??) | Commentary here. | ==== Troops ==== {{:nations:ma:abysia:abysian_infantry.png?20&nolink }}: {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (25), {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50), {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] (3 to 6), {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survivor]] ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ma:abysia:humanbred.png?nolink }} | **??Humanbred#372??** \\ {{gold}} 13 \\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 8 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50) \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survivor]] | Commentary here. | | {{:nations:ma:abysia:humanbred.png?nolink }} | **??Humanbred#983??** \\ {{gold}} 13 \\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 8 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50) \\ {{:abilities:slave.png?15&nolink}} [[Slave]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survivor]] | Commentary here. | | {{:nations:ma:abysia:abysian_infantry.png?nolink }} | **??Abysian Infantry#81??** \\ {{gold}} 20 \\ {{:misc:gui:resources.png?15&nolink}} 26 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 8 | {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} | Commentary here. | | {{:nations:ma:abysia:abysian_infantry_2.png?nolink }} | **??Abysian Infantry#82??** \\ {{gold}} 20 \\ {{:misc:gui:resources.png?15&nolink}} 26 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 8 | {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} | Commentary here. | | {{:nations:ma:abysia:abysian_infantry_3.png?nolink }} | **??Abysian Infantry#83??** \\ {{gold}} 20 \\ {{:misc:gui:resources.png?15&nolink}} 27 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 8 | {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} | Commentary here. | | {{:nations:ma:abysia:abysian_infantry_4.png?nolink }} | **??Abysian Infantry#84??** \\ {{gold}} 20 \\ {{:misc:gui:resources.png?15&nolink}} 28 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 8 | {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} | Commentary here. | | {{:nations:ma:abysia:salamander.png?nolink }} | **??Salamander#213??** \\ {{gold}} 50 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} \\ \\ {{:abilities:fire_power.png?15&nolink}} [[Fire Power]] (1) \\ {{:abilities:undisciplined.png?15&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?15&nolink}} [[Animal]] | Commentary here. | | {{:nations:ma:abysia:lava_warrior.png?nolink }} | **??Lava Warrior#90??** \\ {{gold}} 30 \\ {{:misc:gui:resources.png?15&nolink}} 28 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 14 \\ {{:misc:gui:citadel.png?20&nolink}} Capital Only | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} \\ \\ {{:abilities:fire_power.png?15&nolink}} [[Fire Power]] (1) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (1) \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] (3) \\ {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (-2) | Commentary here. | ==== Heroes ==== {{:nations:ma:abysia:abysian_infantry.png?20&nolink }}: {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (25 to 30), {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50), {{:abilities:heat_aura.png?15&nolink}} [[Heat Aura]] (3 to 6), {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survivor]] ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ma:abysia:rage_lord.png?nolink }} | **??Rago - Rage Lord#539??** | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} \\ \\ {{:abilities:fire_power.png?15&nolink}} [[Fire Power]] (1) \\ {{:abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (3) \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] (5) | Commentary here. | | {{:nations:ma:abysia:slayer_2.png?nolink }} | **??Chuzrael - Slayer#867??** | {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} \\ \\ {{:abilities:stealthy.png?10&nolink }} [[Stealthy]] (65) \\ {{:abilities:ambidextrous.png?15&nolink }} [[Ambidextrous]] (3) \\ {{:abilities:patience.png?15&nolink}} [[Patience]] (1) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:assassin.png?15&nolink}} [[Assassin]] | Commentary here. | | {{:nations:ma:abysia:anathemant_warlock.png?nolink }} \\ Earliest Arrival Turn: (5) | **??Ba'al Chozron - Anathemant Warlock#581??** | {{path>F3B3H3R17}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ma:abysia:abysian_infantry.png?15&nolink }} \\ \\ {{:abilities:adept_crossbreeder.png?15&nolink}} [[Crossbreeder]] (8) | Commentary here. | ===== National Spell and Item ===== ==== Summons ==== ==Ritual== ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | **??Summon Spectral Infantry??** \\ // (Conjuration 2) // \\ {{path>F1D1}} and {{gems>5D}} | {{:nations:ea:abysia:smoulderghost.png?nolink}} \\ ??Smoulderghost?? x 7 | {{:abilities:resist_fire.png?20&nolink}} [[Resist Fire]] (25) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25) \\ {{:abilities:heat_aura.png?20&nolink}} [[Heat Aura]] (3) \\ {{:abilities:undead.png?15&nolink}} [[Undead]] \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] \\ {{:abilities:spiritform.png?15&nolink}} [[Spiritform]] | Commentary here. | | **??Pride of Lions??** \\ // (Conjuration 3) // \\ {{path>N2}} and {{gems>9N}} | {{:nations:ea:abysia:great_lion.png?nolink}} \\ ??Great Lion?? x 15+ | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?20&nolink}} [[Animal]] | Commentary here. | | **??Contact Scorpion Man??** \\ // (Conjuration 8) // \\ {{path>F1E1}} and {{gems>12E}} | {{:nations:ea:abysia:scorpion_man.png?nolink}} \\ ??Scorpion Man?? | {{:abilities:Sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (5) \\ {{:abilities:Ambidextrous.png?15&nolink}} [[Ambidextrous]] (2) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\{{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] | Commentary here. | ==== Other Spells ==== === Combat === * **??Liquid Flames of Rhuax??** //(Evocation 5)// \\ {{path>F3E1}} \\ Commentary here.\\ * **??Inner Furnace??** //(Enchantment 5)// \\ {{path>F3}} and {{gems>1F}} \\ Commentary here.\\ === Ritual === * **??Infernal Breeding??** //(Blood 3)// \\ {{path>B2}} and {{gems>25B}} \\ Commentary here. \\ * **??Hellscape??** //(Alteration 6)// \\ {{path>F4}} and {{gems>10F}} \\ Commentary here. \\ =====Magic Access===== //See [[Magic Access]].// These guides supplement the summaries at the top. ==== Recruit Access ==== ===Elements=== * {{path>F3}} on ??Anathemant Dragon??s * No air magic * No water magic * {{path>E1}} on ??Anathemant Dragon??s ===Sorcery=== * {{path>S3}} on one-in-four ??Warlock??s (capital only) * No death magic * No nature magic * No glamour magic ===Rites=== * {{path>B4}} on one-in-four ??Warlock??s (capital only) * {{path>H3}} on ??Anathemant Dragon??s ===Crosspaths=== * {{path>F3E1}}: Magma spells, **??Terracotta Soldier??s**, **??Iron Gryphon??s**, some battle items * {{path>B4S2}}, {{path>S3B3}}: Horror spells, **??Master's Athame??** ([[Life Drain|Draining]] weapon), **??Shield of the Accursed??** ([[Horror Mark|Horror Marks]] attackers) * {{path>B3S2F1}}: Infernal spells (such as **??Bind Fiery Imps??** and **??Infernal Prison??**), **??Solar Eclipse??** (Darkness), **??Astral Fires??** * {{path>B3S2E1}}: **??Illearth??s**, long-ranged attack spells like **??Gifts from Heaven??** (with some boosting), Sky Metal [[Communion]]-weaving ==== Boosting Access ==== {{path>B8}}, which is reachable with a {{path>B4}} ??Warlock#89?? (1 in 4) and non-unique {{:misc:magic:blood.png?15&nolink}}Blood boosters, can ??Bind Demon Lord?? which gives a 3 in 6 chance of {{path>D3}}, 3 in chance of at least {{path>G4}}, 1 in 6 chance of {{path>S4}}, and a chance for high paths in all the others except {{:misc:magic:water.png?15&nolink}}Water. === Fire === With two, relatively easy to make {{:misc:magic:blood.png?15&nolink}}Blood boosters, a ??Demonbred#87?? can ??Bind Arch Devil?? for {{path>F4}}. === Air === **No native access.** No simple summons. === Water === **No native access.** No simple summons. === Earth === Although MA Abysia's primary {{:misc:magic:earth.png?15&nolink}}Earth path is a {{path>E1}} ??Warlock#89?? (1 in 4). With a {{:misc:magic:blood.png?15&nolink}}Blood booster, it can make an unremovable ??Pebble Skin Suit??, getting it to {{path>E2}} for ??Earth Boots?? and ??Blood Stone??s. Eventually, with {{:misc:magic:astral.png?15&nolink}}Astral boosters, it might make a unique ??Atlas of Creation??. === Astral === {{path>S3}} ??Warlock#89?? (1 in 4) is the highest {{:misc:magic:astral.png?15&nolink}}Astral available. It can make a ??Starshine Skullcap??, the unique ??Dimensional Rod??, and the unique ??The Oath Rod of Kurgi??, without any boosters. A {{path>E1}} ??Warlock#89?? and a {{path>F1}} ??Warlock#89?? (both 1 in 4), with relatively easy to make boosters, can also create many {{:misc:magic:astral.png?15&nolink}}Astral boosters === Death === **No native access.** {{path>B5}}, which is easy to reach, can ??Bind Heliophagus?? for a 2 in 4 chance of at least {{path>D3}} === Nature === **No native access.** No simple summons. === Glamour === **No native access.** {{path>E4}} can cast ??Troll King's Court?? for {{path>G1}}. === Blood === {{path>B4}} ??Warlock#89?? (1 in 4) is the highest {{:misc:magic:blood.png?15&nolink}}Blood available. The {{path>S3}} ??Warlock#89?? (1 in 4) can make two unique {{:misc:magic:blood.png?15&nolink}}Blood boosters without any boosters. ===== Strategy ===== How to win as the nation. Feel free to use the following sections, or delete them, or change them. ==== Expansion ==== Different expansion options. ==== Early Game ==== Early game options. ==== Mid Game ==== Mid game options. ==== Late Game ==== Late game options. ==== Example Pretender Builds ==== {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} ===== Weaknesses ===== What are the nation's weaknesses? ===== See More ===== Add links to guides or other overviews for this nation here. {{template>dom6:nationindex}} {{tag>nation}}