====== Alteration ====== **Alteration** is a school of [[magic]]. Its spells alter the real world directly. This is a huge spell school, even slightly bigger than [[Enchantment]]. Aside from mere toughening spells (also known as "buffs"), there are ways to alter people for the worse, ways to alter appearances, and even ways to alter fate itself. One can even move the Moon with these spells. Whatever it is, though, Alterations are typically just as temporary as equivalent Enchantments. Most Alterations can be cast [[Underwater]], and the stat column will specifically note those that **aren't**. For help understanding the tables, click [[spell-table-notation|here]]. ==== No Research Required ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Air Shield?? | {{path>A1}} | **A self-buff.** \\ {{:abilities:air_shield.png?nolink }} This makes an air bubble around you. \\ It'll block any single-target projectile \\ that isn't [[Armor-Negating]]! | Impossible Underwater \\ 10 Fatigue \\ 100% Casting Time \\ {{:abilities:air_shield.png?15&nolink}} [[Air Shield]] (80%) | | ??Twist Fate?? | {{path>S1}} | **A self-buff.** \\ {{:abilities:twist_fate.png?nolink }} Is Dominions deterministic? \\ Only in small bursts, \\ such as after casting this. | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] \\ (negates the next wound) | | ??Hand of Dust?? | {{path>D1}} | Dusts a tiny area. \\ Technically, it's just a 1-range \\ single-target projectile spell, \\ so you're liable to miss with this in duels. | 10 Fatigue \\ 50% Casting Time \\ Range: 1 Square \\ AOE: One Target \\ 6 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:dom6:death.png?15&nolink}}) | | ??Poison Touch?? | {{path>N1}} | {{:abilities:resist_poison.png?nolink }} One minute you're fine; \\ and the next, \\ someone's transmuted the inside of your shirt \\ into contact [[Poison Damage|Poison]]. \\ Life isn't fair. | 5 Fatigue \\ 50% Casting Time \\ Range: 1 Square \\ AOE: One Target \\ 10 [[Armor-Negating|AN]] {{:abilities:resist_poison.png?15&nolink}}[[Poison Damage|Poison]] DMG (+5 per {{:misc:magic:nature.png?15&nolink}}) | ==== Alt 1 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Distill Gold?? | {{path>F1}} \\ {{gems>10F}} | {{:abilities:alchemist.png?nolink }} A month of dilligent \\ rock-evaporating. \\ There's gold in every rock, \\ don't you know? | **Ritual** \\ Local \\ {{:abilities:gold_generator.png?15&nolink}} **+250 [[Gold]]** \\ ([[Alchemist|Alchemical]] Ritual) | | ??Charge Body?? | {{path>A1}} | **A self-buff.** \\ {{:abilities:overcharged.png?nolink }} Suffuse yourself \\ in static. \\ This will prank \\ your next attacker \\ with DEATH! | 5 Fatigue \\ 100% Casting Time \\ {{:abilities:overcharged.png?15&nolink}} [[Overcharged]] \\ __**When Hit in Melee: Discharge**__ \\ 20 [[Armor-Negating|AN]] {{:abilities:resist_shock.png?15&nolink}}Shock DMG (Attacker) \\ 5 [[Armor-Negating|AN]] {{:abilities:resist_shock.png?15&nolink}}Shock DMG (Caster) | | ??Earth Grip?? | {{path>E1}} | An [[Earth]] classic. \\ The Earth will \\ suck someone down, \\ holding them there \\ until they push out. | 10 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ +5 [[Precision]] \\ AOE: One Target \\ {{:abilities:floating.png?15&nolink}} [[Floating]] negates \\ {{:abilities:flying.png?15&nolink}} [[Flying]] negates \\ **[[Ethereal|Nonmagical]] [[Entrapment]]** \\ {{:dom6:stats:str.png?15&nolink}} ([[Strength|STR]] vs. 23 to break out) | | ??Fists of Iron?? | {{path>E1}} | Transforms your hands \\ into magic contraptions. \\ They'll auto-punch your foe \\ multiple times, \\ if magical enough! | 20 Fatigue \\ 50% Casting Time \\ Range: 1 Square \\ **1 Punch** (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ AOE: One Target \\ 15 {{:abilities:resist_blunt.png?15&nolink}}Blunt DMG (+[[Strength|STR]]) | | ??Skeletal Body?? | {{path>D1}} | **A self-buff.** \\ {{:abilities:resist_pierce.png?nolink }} Mummify yourself! \\ Don't worry, \\ it's only temporary. | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) | | ??Hand of Death?? | {{path>D2}} | Makes your hand "deadly". \\ Whatever //that// means, \\ it sure is effective. | 5 Fatigue \\ 50% Casting Time \\ Range: 1 Square \\ AOE: One Target \\ 40 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+5 per {{:dom6:death.png?15&nolink}}) | | ??Cat Eyes?? | {{path>N1}} | **A self-buff.** \\ {{:abilities:darkvision.png?nolink }} Lets you \\ see in \\ the dark \\ a little better. | 5 Fatigue \\ 100% Casting Time \\ {{:abilities:darkvision.png?15&nolink}} Low-light Vision \\ (50% [[Darkvision]]) | | ??Eagle Eyes?? | {{path>N1}} | **A self-buff.** \\ {{:dom6:stats:prec.png?nolink }} Improves your vision, \\ though not your \\ light contrast. | 5 Fatigue \\ 100% Casting Time \\ {{:dom6:stats:prec.png?15&nolink}} Improved Precision \\ (+4 [[Precision|PREC]]) | | ??Personal Barkskin?? | {{path>N1}} | **A self-buff.** \\ {{:items:barkskin_amulet.png?nolink }} Gives yourself rough, \\ bark-like skin. \\ Should your skin already be \\ better than tree bark, \\ the spell will have trouble \\ improving it. | 5 Fatigue \\ 100% Casting Time \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} __**Barkskin**__ \\ (+7 [[Natural Protection|NAT PROT]], up to 10, \\ or +1 if already 10 or higher) \\ {{:abilities:vulnerability_fire.png?15&nolink}} (-5 [[Fire Vulnerability|Fire Resistance]]) | | ??Personal Poison Resistance?? | {{path>N1}} | **A self-buff.** \\ {{:abilities:resist_poison.png?nolink }} Alters your body \\ to resist Poison. \\ It's less effective than \\ the Enchantment... | 5 Fatigue \\ 100% Casting Time \\ {{:abilities:resist_poison.png?15&nolink}} +10 [[Poison Resistance]] | | ??Blurred Body?? | {{path>G1}} | **A self-buff.** \\ Makes your appearance \\ cause migraines. \\ Rather than increase stats, \\ this //lowers// the stats \\ of attackers, \\ while they attack. | 10 Fatigue \\ 100% Casting Time \\ __Blur__ (Distracts Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -2 [[Attack Skill|ATT]] (this attempt) | ==== Alt 2 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Burn?? | {{path>F1}} | Sets someone on fire. \\ (Or, well, alters their state \\ to be "on fire".) \\ [[Weather|Rain]] will douse them. | Impossible Underwater \\ 10 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ AOE: One Target \\ {{:abilities:heat_aura.png?15&nolink}} [[Burn]] (Temporary 1d[[Size]] DMG/rnd.) | | ??Resist Cold?? | {{path>F1}} | **A self-buff.** \\ {{:abilities:resist_cold.png?nolink }} Opposes your body \\ to being cold. \\ Water [[Enchantment|Enchantments]] would \\ do it better, sure, \\ but that's another path! | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:resist_cold.png?15&nolink}} +5 [[Cold Resistance]] | | ??Personal Mistform?? | {{path>A2}} | **A self-buff.** \\ {{:abilities:mistform.png?nolink }} Make yourself misty! \\ This isn't [[Ethereal|Etherealness]]; \\ anything that goes through your form \\ will still hurt a little. \\ Colossal hits and magical damage \\ will end the spell, \\ to prevent you from coming apart. \\ There's also a 1% failure rate \\ against other stuff. | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:mistform.png?15&nolink}} __[[Mistform]]__ (DR 25/) \\ **__When [[HP]] Damage is Taken:__** \\ Reduce it by 25, or to 1 point; \\ whichever lowers it by less. \\ **Ended by the Following Hits, \\ __after reducing their Damage:__** \\ - Hits that would otherwise do 25+ DMG \\ - Hits that would otherwise do 2+ DMG (1% chance) \\ - {{:magic.png?15&nolink}}Magic Hits (even 0-to-1-DMG Hits) | | ??Ice Shield?? | {{path>W1}} | **A self-buff.** \\ {{:abilities:protective_force.png?nolink }} A slab of ice \\ will bob and swing \\ around you, \\ blocking roughly 50% of hits... \\ if they aren't [[Armor-Negating]] \\ or splash-damage abominations, \\ anyway. | 20 Fatigue \\ [[Underwater|Underwater ONLY]] \\ 100% Casting Time \\ {{:abilities:protective_force.png?15nolink}} Protective Force \\ (50% chance of +20 [[Protection|PROT]]) | | ??Quicken Self?? | {{path>W1}} | **A self-buff.** \\ {{:abilities:quickness.png?nolink }} Makes you fast! \\ You'll act twice a round! \\ It doesn't speed spellcasting, \\ however. | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:quickness.png?15&nolink}} [[Quickness]] (+2 [[Attack Skill|ATT]], +2 [[Defence Skill|DEF]], doubled rounds) | | ??Resist Fire?? | {{path>W1}} | **A self-buff.** \\ {{:abilities:resist_fire.png?nolink }} Water doesn't burn, \\ so you'll be like that. | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] | | ??Gooey Water?? | {{path>W2}} | {{:abilities:slimer.png?nolink }} Transmutes water into slime. \\ It doesn't drown fish; \\ it just makes them move slowly. \\ Each round, the Slimed \\ get a [[Magic Resistance]] check; \\ if this beats a 22 (with dueling [[DRN|DRNs]]), \\ the condition ends. | 20 Fatigue \\ Underwater ONLY \\ 100% Casting Time \\ Range: 35 Squares (+5 per {{:misc:magic:water.png?15&nolink}}) \\ +2 Precision \\ AOE: 5 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ Base [[Magic Resistance|Penetration]]: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:slimer.png?15&nolink}} __**Slimed**__ \\ {{:abilities:slowed.png?15&nolink}} Slowed (-2 [[Attack Skill|ATT]], -2 [[Defence Skill|DEF]], halved rnds.) \\ {{:dom6:stats:att.png?15&nolink}} -2 Attack Skill (on top of the above) \\ {{:dom6:stats:def.png?15&nolink}} -2 Defence Skill (on top of the above) | | ??Alchemical Transmutation?? | {{path>E1}} \\ {{gems>10E}} | {{:abilities:alchemist.png?nolink }} Honest-to-gosh Alchemy. \\ This doesn't make gold, \\ since that's a [[Fire]] metal, \\ but many silvery metals \\ are also nice. | **Ritual** \\ Local \\ {{:abilities:gold_generator.png?15&nolink}} **+200 [[Gold]]** \\ ([[Alchemist|Alchemical]] Ritual) | | ??Armor of Achilles?? | {{path>E1}} | {{:abilities:broken_shield.png?nolink }} Did Achilles ever go naked \\ due to his armor falling off? \\ Perhaps he did, in this universe. \\ What "Armor DMG" actually does \\ is not well understood. | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ +3 Precision \\ AOE: 1 Square \\ 10 Armor/Shield DMG | | ??Personal Stoneskin?? | {{path>E1}} | **A self-buff.** \\ {{:items:marble_armor.png?nolink }} Gives yourself rough, \\ stone-like skin. \\ This Barkskin "alternative" \\ has its own strengths \\ and shortcomings. | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | | ??Resist Lightning?? | {{path>E1}} | **A self-buff.** \\ {{:abilities:resist_shock.png?nolink }} The Earth takes lots \\ of lightning, and so will you. | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:resist_shock.png?15&nolink}} +5 [[Shock Resistance]] | | ??Gift of Cheated Fate?? | {{path>S1}} | {{:abilities:twist_fate.png?nolink }} Helps a square out. \\ The help is brief, \\ but re-appliable! | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] \\ (negates the next wound) | | ??Weakness?? | {{path>D1}} | {{:abilities:stolen_strength.png?nolink }} A little purple orb \\ that makes fellas weaker. \\ Good luck fixing this! | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ +3 Precision \\ AOE: One Target \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:stolen_strength.png?15&nolink}} 3 Weakness (Reduces [[Strength]]) \\ (Ignores Air Shield) | | ??Enlarge?? | {{path>N2}} | {{:abilities:enlarged.png?nolink }} Embiggens a square. \\ It comes with two upsides, \\ one downside, and one stat-change \\ whose badness depends on \\ the targets' original Size. | 20 Fatigue \\ Range: 10 Squares \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} **__[[Enlargement|Enlarged]]__** (for the battle) \\ {{:dom6:stats:size.png?15&nolink}} +1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} +30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} +3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} -1 [[Defence Skill|DEF]] | | ??Mirror Image?? | {{path>G1}} | **A self-buff.** \\ {{:abilities:glamour.png?nolink }} Gives you Shadow Clones. \\ They do what you do; \\ uselessly, of course, \\ but they'll probably catch a sword \\ on your behalf! \\ FIXME (This was changed \\ from previous games, but without \\ full documentation on its effect.) | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:glamour.png?15&nolink}} [[Glamour-skill|Mirror Images]] (2 per {{:misc:magic:glamour.png?15&nolink}}) \\ (1 if you don't have levels) \\ **__When Hit in Melee:__** \\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ //n// = # of Mirror Images \\ //N// = //n// / (//n// + 1) \\ **//N// chance the DMG is negated; \\ if 1+ DMG is negated, \\ one Mirror Image disappears** | | ??Blur?? | {{path>G1}} | Blurs a whole square. \\ It should be noted \\ that the effects are \\ //visual,// thus not working \\ on the Blind. | 20 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ AOE: 1 Square \\ __Blur__ (Distracts Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -2 [[Attack Skill|ATT]] (this attempt) | ==== Alt 3 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Inner Sun?? | {{path>F1S1}} \\ {{gems>1F}} | **A self-buffing ritual.** \\ {{:abilities:unknown:0035.png?nolink }} If a fella kills you, \\ you'll flash-bang them \\ with Pantokrator-tier sunlight! \\ Everyone knows how to close their eyes, \\ but the [[Undead]] and [[Demon|Demons]] \\ will have some issues. | **Ritual** \\ Local (Self-Application) \\ {{:abilities:undead.png?15&nolink}} The [[Undead]] cannot cast \\ {{:abilities:unknown:0035.png?15&nolink}} Inner Fire \\ __**Light Explosion On Death**__ \\ AOE: 35 Squares \\ Base Penetration: 11 ({{:misc:magic:fire.png?15&nolink}}) \\ {{:abilities:demon.png?15&nolink}} [[Demon|Demons]] only \\ {{:abilities:undead.png?15&nolink}} [[Undead]] only \\ (Either one works) \\ 15 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG | | ??Cold Resistance?? | {{path>F2}} | {{:abilities:resist_cold.png?nolink }} Inner toastiness. \\ This is enough to cover \\ Frost Clouds, in most cases. | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ {{:abilities:resist_cold.png?15&nolink}} +5 [[Cold Resistance]] | | ??Immolation?? | {{path>F2}} | Become a giant sparkler! \\ According to the Mod Inspector, \\ mages won't use this off-script \\ unless they're in an [[Assassin|Assassination]] battle. | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 0 Squares (Centered on Caster) \\ AOE: 7 Squares \\ 12 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (+1 per {{:misc:magic:fire.png?15&nolink}}) | | ??Protective Winds?? | {{path>A2}} | {{:abilities:air_shield.png?nolink }} The winds will \\ curl around fellas. \\ This doesn't prevent breathing, \\ thank goodness. | Impossible Underwater \\ 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:air_shield.png?15&nolink}} [[Air Shield]] (80%) | | ??Mist?? | {{path>A3}} \\ {{gems>1A}} | **A Battlefield Enchantment.** \\ {{:dom6:stats:prec.png?nolink }} Thickens the air \\ with tiny bits of magic. \\ The air becomes opaque, \\ and an ideal medium \\ for [[Clouds]] to emulsify in. | Impossible Underwater \\ 100 Fatigue \\ 200% Casting Time \\ __Battlefield Enchantment__ (Neutral) \\ {{:dom6:stats:prec.png?15&nolink}} **Halves base [[Precision]]** \\ **[[Clouds]] no longer dissipate** | | ??Fire Resistance?? | {{path>W2}} | {{:abilities:resist_fire.png?nolink }} Inner coolness. \\ This is enough to cover \\ Heat Clouds, in most cases. | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] | | ??Freeze?? | {{path>W2}} | Makes fellas very cold. \\ There's no damage; \\ it just sets their states \\ to "[[freeze|frozen]]". | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: 1 Square \\ {{:abilities:resist_cold.png?15&nolink}} [[Freeze]] (Slowed, 2d6 Cold [[Fatigue|FAT]]/rnd.) | | ??Personal Ironskin?? | {{path>E1}} | **A self-buff.** \\ {{:items:iron_face.png?nolink }} Gives yourself perfect, \\ metallic skin. \\ This Stoneskin "alternative" is powerful, \\ but it makes you //more// vulnerable \\ to common [[Armor-Negating]] DMG. | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Earth Meld?? | {{path>E2}} | First it Transmutes Rock into Mud. \\ Then it Transmutes Mud into Rock. \\ This is tiring for a reason! | 60 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ +3 [[Precision]] \\ AOE: 5 Squares \\ {{:abilities:floating.png?15&nolink}} [[Floating]] negates \\ {{:abilities:flying.png?15&nolink}} [[Flying]] negates \\ **[[Ethereal|Nonmagical]] [[Entrapment]]** \\ {{:dom6:stats:str.png?15&nolink}} ([[Strength|STR]] vs. 23 to break out) | | ??Lightning Resistance?? | {{path>E2}} | {{:abilities:resist_shock.png?nolink }} Inner grounding. \\ This'll help against \\ the zaps of Air Elementals. | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ {{:abilities:resist_shock.png?15&nolink}} +5 [[Shock Resistance]] | | ??Body Ethereal?? | {{path>S1}} | {{:abilities:ethereal.png?nolink }} Makes fellas incorporeal. \\ This is like Blink \\ (from Dungeons & Dragons), \\ but without the 75% reduction \\ to the damage the fellas deal. | 30 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ {{:abilities:ethereal.png?15&nolink}} [[Ethereal]] \\ (75% Mundanity Resistance) | | ??Animate Tree?? | {{path>N1}} | {{:dom6:animated_bush.png?nolink }} Makes plants "properly" alive \\ for a bit! \\ They'll be grateful enough \\ to mess with your foes actively, \\ instead of just being neutral roadblocks. | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ Sure Hit \\ AOE: 1 Square \\ **Only affects Bushes & Trees** \\ (These aren't in [[Wastes]] or [[Caves]].) \\ **Replaces Bushes with \\ ??Animated Bush??es** (Same Size) \\ **Replaces Trees with \\ ??Animated Tree??s** (Same Size) | | ??Barkskin?? | {{path>N1}} | {{:items:barkskin_amulet.png?nolink }} Formerly called "Protection", \\ this spell lets fellas \\ avoid nasty cuts and bruises. \\ Even 2 [[Armor-Piercing|AP]] Fire Damage \\ will benefit from the bark, \\ however... | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} __**Barkskin**__ \\ (+7 [[Natural Protection|NAT PROT]], up to 10, \\ or +1 if already 10 or higher) \\ {{:abilities:vulnerability_fire.png?15&nolink}} (-5 [[Fire Vulnerability|Fire Resistance]]) | | ??Gift of Cat Eyes?? | {{path>N1}} | {{:abilities:darkvision.png?32&nolink }} Very helpful in caves, \\ this spell will scrape \\ 2 off the typical -3 Darkness penalty. | 20 Fatigue \\ Range: 15 Squares \\ AOE: 2 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:darkvision.png?15&nolink}} Low-light Vision \\ (50% [[Darkvision]]) | | ??Mossbody?? | {{path>N1W1}} | {{:abilities:mossbody.png?nolink }} Covers some fellas \\ in magical moss. \\ The moss is damp, soft, \\ and highly reactive. \\ The moss will eventually tire of helping, \\ dispersing in a cloud of spores. \\ Why isn't this an [[Evocation]] \\ or a [[Conjuration]]? \\ Because the caster has to \\ prep the target's skin! | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:mossbody.png?15&nolink}} **__[[Mossbody]]__** (DR 15/) \\ **__Reduces DMG taken__** (75% chance) \\ - Doesn't affect [[Internal Damage]]. \\ - {{:abilities:resist_fire.png?15&nolink}} First, adds 5 [[Fire Resistance]], \\ just against this Damage. \\ - Then, reduces DMG by 15 or to **zero**; \\ whichever lowers it by less. \\ //D// = (DMG taken / 15) \\ (calculated after [[Fire Resistance]], \\ but before Damage Reduction) \\ **//D// chance to "Pop" \\ __after reducing the DMG taken:__** \\ Removes the trait \\ AOE: 4 Squares \\ 1 [[Armor-Negating|AN]] {{:abilities:resist_poison.png?15&nolink}}[[Poison Damage|Poison]] DMG | | ??Torpor?? | {{path>N2}} | {{:abilities:asleep.png?nolink }} Triggers hibernation \\ in some fellas. \\ It also adds some Fatigue, \\ just in case. | 20 Fatigue \\ 100% Casting Time \\ Range: 35 Squares \\ Sure Hit \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 20 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic {{:dom6:stats:fat.png?15&nolink}}FAT (+5 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:asleep.png?15&nolink}} [[Asleep]] (useless until harmed) | | ??Displace Body?? | {{path>G2}} | **A self-buff.** \\ Offsets your image by a step. \\ Fellas will catch on quick, \\ but they'll have trouble \\ finding where you //really// are! | 10 Fatigue \\ 100% Casting Time \\ **Overrides Blur** \\ __Displacement__ (Fools Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -10 [[Attack Skill|ATT]] (first attempt only) \\ {{:abilities:damaged_weapon.png?15&nolink}} -5 [[Attack Skill|ATT]] (successive attempts) | | ??Group Blur?? | {{path>G2}} | Blurs several squares. \\ Does not stack with \\ Displacement or Invisibility, \\ unfortunately. | 40 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ __Blur__ (Distracts Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -2 [[Attack Skill|ATT]] (this attempt) | ==== Alt 4 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Combustion?? | {{path>F1}} | Sets some fellas on fire. \\ (Or, well, alters their states \\ to be "on fire".) \\ [[Weather|Snow]] will douse them. | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ AOE: 1 Square \\ {{:abilities:heat_aura.png?15&nolink}} [[Burn]] (Temporary 1d[[Size]] DMG/rnd.) | | ??Lacerating Winds?? | {{path>A2}} | Japanese RPG wind magic. \\ This shapes air to be \\ mean and punishing! | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 45 Squares (+5 per {{:misc:magic:air.png?15&nolink}}) \\ +1 Precision \\ AOE: 5 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ 5 {{:magic.png?15&nolink}}Magic DMG (+1 per {{:misc:magic:air.png?15&nolink}}) | | ??Mistform?? | {{path>A2}} | {{:abilities:mistform.png?nolink }} Makes a square foggy. \\ How will the fellas \\ stay distinct from each other? | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ {{:abilities:mistform.png?15&nolink}} __[[Mistform]]__ (DR 25/) \\ **__When [[HP]] Damage is Taken:__** \\ Reduce it by 25, or to 1 point; \\ whichever lowers it by less. \\ **Ended by the Following Hits, \\ __after reducing their Damage:__** \\ - Hits that would otherwise do 25+ DMG \\ - Hits that would otherwise do 2+ DMG (1% chance) \\ - {{:magic.png?15&nolink}}Magic Hits (even 0-to-1-DMG Hits) | | ??Liquid Body?? | {{path>W1}} | **A self-buff.** \\ {{:abilities:liquid_body.png?nolink }} Become a liquid! \\ [[Physical Resistance|Weapon attacks]] \\ won't matter all that much, \\ but your bones and muscles \\ are rigid for a reason! | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:liquid_body.png?15&nolink}} **__[[Liquid Body]]__** (Soft Fortitude) \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Physical Resistance|Blunt Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) \\ {{:abilities:affliction_resistance.png?15&nolink}} +1 [[Affliction Resistance]] (1 gives ~50%) \\ {{:dom6:stats:str.png?15&nolink}} -4 [[Strength|STR]] \\ {{:dom6:stats:cs.png?15&nolink}} -25% [[Combat Speed|CS]] | | ??Encase in Ice?? | {{path>W2}} | Freezes a square. \\ While in a block of ice, \\ fellas are [[Protection|protected]], \\ but can't do a thing! \\ The ice lasts 10 rounds at most. | [[Underwater|Underwater ONLY]] \\ 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: 1 Square \\ **__Encased in Ice__** ([[Entrapment|Entrapped]]) \\ //C// = 10 \\ {{:dom6:stats:prot.png?15&nolink}} +//C// [[Protection|Armor Protection]] \\ 5 [[Armor-Negating|AN]] {{:abilities:resist_cold.png?15&nolink}}Cold {{:dom6:stats:fat.png?15&nolink}}FAT/rnd. \\ {{:dom6:stats:str.png?15&nolink}} [[Strength|STR]] vs. (12 + //C//) to break out \\ **__On a Failed Breakout:__** \\ -> Take your roll and the opposing roll \\ -> Subtract //C// from the opposing roll \\ -> **//B// = (STR roll) - (opposing roll) \\ -> If //B// ≤ 0, subtract 1 from //C//; \\ Otherwise, subtract //B// from //C//** \\ -> **If //C// ≤ 0, break out** | | ??Quickness?? | {{path>W2}} | {{:abilities:quickness.png?nolink }} Speeds a square. \\ The quick get twice \\ as many rounds as others! \\ This doesn't speed up \\ spellcasting, however. | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ +1 Precision \\ AOE: 1 Square \\ {{:abilities:quickness.png?15&nolink}} [[Quickness]] (+2 [[Attack Skill|ATT]], +2 [[Defence Skill|DEF]], doubled rounds) | | ??Slow?? | {{path>W2}} | {{:abilities:slowed.png?nolink }} Slows a square. \\ The slow don't just \\ move slower; \\ they also cast spells slower! | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:slowed.png?15&nolink}} [[Slowed]] (-2 [[Attack Skill|ATT]], -2 [[Defence Skill|DEF]], halved rounds) | | ??Wolven Winter?? | {{path>W3}} \\ {{gems>5W}} | {{:misc:scales:cold.png?nolink }} Do you need Cold? \\ Good news! \\ This ritual exists. \\ It's not without consequence, \\ but it's also "anonymous". | **Ritual** \\ Range: 5 Provinces \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**Cold Wave**__ \\ "Anonymous" \\ +{{scales>C3}} (Scale Dump) \\ {{:misc:gui:population.png?10&nolink}} 5% [[Population|Popkill]] | | ??Temper Flesh?? | {{path>E1}} | **A self-buff.** \\ {{:abilities:resist_fire.png?nolink }} Temper yourself, \\ like iron or something! \\ This is another [[Fire]] counter; \\ such an unfortunate path. | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] \\ __**Fortitude**__ \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Physical Resistance|Blunt Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) | | ??Stoneskin?? | {{path>E2}} | {{:items:marble_armor.png?nolink }} Stoneskin for fellas \\ other than yourself; \\ or yourself as well, \\ if you cast it on your square. | 20 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | | ??Blight?? | {{path>E2D1}} \\ {{gems>5E}} | **A provincial attack spell.** \\ (Also known as a war crime.) \\ {{:abilities:gold_generator.png?nolink }} Strikes the soil, \\ causing a famine. \\ In these dark ages, \\ nations can only buy 120 Gold \\ worth of food \\ to bring to the victims. | **Ritual** \\ Range: 5 Provinces (Enemy) \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ __**Crop Blight**__ \\ "Anonymous" \\ Max. 1/province/turn \\ {{:misc:gui:unrest.png?12&nolink}} +15 [[Unrest]] \\ {{:misc:gui:population.png?10&nolink}} 5% [[Population|Popkill]] \\ {{:abilities:gold_generator.png?15&nolink}} **-120 Gold** | | ??Curse of Stones?? | {{path>E3}} \\ {{gems>3E}} | {{:abilities:curse_of_stones.png?nolink }} With a red flash, \\ the Earth's weight \\ will seemingly lay on foes. \\ This expensive spell \\ is easily "dodged", \\ if only because the Earth \\ is far from smooth. \\ Cast it early \\ for the maximum effect. | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Enemies) \\ Base Penetration: 7 ({{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:curse_of_stones.png?15&nolink}} __**The Curse of Stones**__ \\ {{:dom6:stats:cs.png?15&nolink}} -25% [[Combat Speed|CS]] \\ {{:dom6:stats:enc.png?15&nolink}} +3 [[Encumbrance|ENC]] \\ {{:dom6:stats:fat.png?15&nolink}} **+1d4 FAT whenever a unit changes position** | | ??Destruction?? | {{path>E3}} | {{:abilities:broken_shield.png?nolink }} To be frank, \\ I have no idea \\ what this spell does. \\ Maybe the damage \\ gets a multiplier... | 40 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ +3 Precision \\ AOE: 6 Squares \\ 5 Armor/Shield DMG | | ??Stygian Skin?? | {{path>D1W1}} | **A self-buff.** \\ {{:abilities:invulnerability.png?nolink }} Step 1: Make water. \\ Step 2: Make it \\ water from the Styx. \\ Step 3: Shower yourself. \\ If underwater, just do Step 2 \\ and wave your hands a bit. | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:invulnerability.png?15&nolink}} Stygian [[Invulnerability]] \\ (Min. 15 Mundane [[Natural Protection|NAT PROT]]) | | ??Arouse Hunger?? | {{path>D3}} \\ {{gems>8D}} | {{:monsters:0198_ghoul.png?nolink }} Turns some guys \\ into ravenous Ghouls. \\ Which guys? \\ Well... layabouts. \\ Presumably one's made a \\ Commander, if you use this \\ as a remote attack. | **Ritual** \\ Impossible Underwater \\ Range: 5 Provinces \\ {{:misc:gui:sea.png?20&nolink}} [[Underwater|Seas]] are immune \\ **??Ghoul??** x40 (+5 per {{:dom6:death.png?15&nolink}}) | | ??Elemental Fortitude?? | {{path>N1}} | **A self-buff.** \\ [[Elemental Resistance]], \\ at least to the \\ main three elements. \\ Is Poison an element? \\ This spell says no. | 10 Fatigue \\ 100% Casting Time \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] \\ {{:abilities:resist_shock.png?15&nolink}} +5 [[Shock Resistance]] \\ {{:abilities:resist_cold.png?15&nolink}} +5 [[Cold Resistance]] | | ??Group Barkskin?? | {{path>N2}} | {{:items:barkskin_amulet.png?nolink }} This already? \\ I struggle to \\ find a thing to say \\ about this. | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} __**Barkskin**__ \\ (+7 [[Natural Protection|NAT PROT]], up to 10, \\ or +1 if already 10 or higher) \\ {{:abilities:vulnerability_fire.png?15&nolink}} (-5 [[Fire Vulnerability|Fire Resistance]]) | | ??Shrink?? | {{path>N2}} | {{:abilities:enlarged.png?nolink }} Growth is temporary, \\ but Shrinking? \\ That's forever. \\ Is shrinking bad? \\ In most cases, yes. | 20 Fatigue \\ 100% Casting Time \\ Range: 20 Squares (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} __**Shrunk**__ (forever) \\ {{:dom6:stats:size.png?15&nolink}} -1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} -30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} -3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} +1 [[Defence Skill|DEF]] \\ {{:dom6:stats:mm.png?15&nolink}} -2 [[Map Movement|MM]] | | ??Swarm?? | {{path>N2}} \\ {{gems>1N}} | {{:transformation:large_beetle.png?nolink}}{{:transformation:large_spider.png?nolink}}{{:transformation:frog.png?nolink}}{{:transformation:dragonfly.png?nolink}}{{:independents:large_ant.png?nolink}} SPAM! \\ This turns whatever critters \\ are closest into giants! \\ (By their standards.) \\ Underwater, \\ Shrimp and minnows \\ are changed instead. | 100 Fatigue \\ 125% Casting Time \\ Range: Closest Squares \\ **__20 Random Fellas__** (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ - **??Frog??** (land) \\ - **??Large Ant??** (land) \\ - **??Large Beetle??** (land) \\ - **??Large Spider??** (land) \\ - **??Dragonfly??** (land) \\ - **??Fish??** ([[Underwater]]) \\ - **??Large Shrimp??** (Underwater) \\ - **??Large Fish??** (Underwater, rare) | | ??Twilight?? | {{path>G3}} \\ {{gems>1G}} | **A Battlefield Enchantment.** \\ [[Twilight]] in Dominions is weird! \\ This spell uses that \\ to the caster's advantage. \\ {{:misc:magic:glamour.png?nolink }} The caster and \\ their mage friends \\ will benefit greatly from this! | Impossible Underwater \\ 100 Fatigue \\ 200% Casting Time \\ __Battlefield Enchantment__ (Neutral) \\ {{:abilities:dark_power.png?32&nolink }} **No effect in any [[Darkness]] value \\ other than zero** \\ **+{{path>G1}} pathboost** \\ **__Skewed Perspectives__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] negates \\ {{:dom6:stats:prec.png?15&nolink}} -2 [[Precision|PREC]] | ==== Alt 5 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Transmute Fire?? | {{path>F2}} \\ {{gems>10F}} | {{:abilities:alchemist.png?nolink }} Turn {{gems>F}}Fire Gems \\ directly into gold! \\ No base metals are involved. \\ Does this mean Alchemy's a sham? \\ No, shush, perish the thought! | **Ritual** \\ Local \\ {{:abilities:gold_generator.png?15&nolink}} **+350 [[Gold]]** \\ ([[Alchemist|Alchemical]] Ritual) | | ??Cold Resistant Warriors?? | {{path>F3}} \\ {{gems>1F}} | {{:abilities:resist_cold.png?nolink }} A Level-3 Resist. \\ Very nice to have. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:fire.png?15&nolink}}) \\ {{:abilities:resist_cold.png?15&nolink}} +5 [[Cold Resistance]] | | ??Incinerate?? | {{path>F3}} | Light a fire in their heart! \\ (Or, well, whatever cavity they have. \\ There's gotta be something, right?) | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ 18 [[Internal Damage|Internal]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (+2 per {{:misc:magic:fire.png?15&nolink}}) | | ??Solar Eclipse?? | {{path>F3S1}} \\ {{gems>1F}} | {{:abilities:dark_power.png?nolink }} Gives the Sun \\ a little spot. \\ What's the effect, \\ in Dominions? \\ Night-like Darkness, of course! \\ As for why it doesn't \\ work [[underwater]]... Um... \\ Separation from the Sun, I guess? | Impossible Underwater \\ 100 Fatigue \\ 200% Casting Time \\ __Battlefield Enchantment__ (Neutral) \\ {{:abilities:dark_power.png?15&nolink}} **Sets [[Darkness]] to 3** \\ (Other effects can make it higher.) | | ??Arrow Ward?? | {{path>A3}} \\ {{gems>1A}} | {{:abilities:air_shield.png?nolink }} The air will now \\ block enemy projectiles, \\ for many lucky fellas. | Impossible Underwater \\ 40 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:air_shield.png?15&nolink}} [[Air Shield]] (80%) | | ??Storm?? | {{path>A4}} \\ {{gems>1A}} | **A Battlefield Enchantment.** \\ {{:abilities:storm_immunity.png?nolink }} Alters the [[weather]] \\ to be //very// bad. \\ Imagine Level-2 Rain, \\ or Level-2 Snow! \\ Some like it a lot; \\ most don't, however. | Impossible Underwater \\ [[Caves|Impossible in Caves]] \\ 100 Fatigue \\ 200% Casting Time \\ __Battlefield Enchantment__ (Neutral) \\ {{:dom6:stats:prec.png?15&nolink}} Halves base [[Precision|PREC]] \\ **Interrupts 50% of Projectiles** \\ (but only nonmagical ones) \\ {{:abilities:flying.png?15&nolink}} **Bans [[Flying]]** \\ {{:abilities:storm_immunity.png?15&nolink}} ([[Storm Immunity]] allows Flying) \\ {{:abilities:heat_aura.png?15&nolink}} Douses [[Burn|Burning]] units \\ [[Clouds]] dissipate 100% faster \\ **In {{scales>H0}}+: \\ Primarily-[[Fire]] spells that \\ can't be cast [[Underwater]] \\ cost 50% more Fatigue** | | ??Gift of Formlessness?? | {{path>W2}} | {{:abilities:liquid_body.png?nolink }} Gives fellas \\ indefinite forms. \\ Is this always good? No. \\ Is it good for line-holders? \\ Arguably, yes! | 40 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:liquid_body.png?15&nolink}} **__[[Liquid Body]]__** (Soft Fortitude) \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Physical Resistance|Blunt Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[physical-resistance|Pierce Resistance]] (50%) \\ {{:abilities:affliction_resistance.png?15&nolink}} +1 [[Affliction Resistance]] (1 gives ~50%) \\ {{:dom6:stats:str.png?15&nolink}} -4 [[Strength|STR]] \\ {{:dom6:stats:cs.png?15&nolink}} -25% [[Combat Speed|CS]] | | ??Fire Resistant Warriors?? | {{path>W3}} \\ {{gems>1W}} | {{:abilities:resist_fire.png?nolink }} A Level-3 Resist. \\ Quite nice to have. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] | | ??Winter's Chill?? | {{path>W3}} | Makes many fellas cold... \\ from the inside out, anyway. \\ At least it's //kinda// gentle. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: 5 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:resist_cold.png?15&nolink}} [[Freeze]] (Slowed, 2d6 Cold [[Fatigue|FAT]]/rnd.) | | ??Bone Melter?? | {{path>W3N2}} | Turns a square to goo, \\ particularly the bones. \\ [[Spirit Form|Spirit Forms]] lack bones, \\ while the [[Ethereal]] hide theirs. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ +3 Precision \\ AOE: 1 Square \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Ethereal|Nonmagical]] Instakill** | | ??Ironskin?? | {{path>E2}} | {{:items:iron_face.png?nolink }} Give fellas \\ flawless skin, \\ as long as they don't mind \\ being //extra// conductive. | 40 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ +2 Precision \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Group Stoneskin?? | {{path>E3}} | {{:items:marble_armor.png?nolink }} Stoneskin for many. \\ It's alright; \\ 6 [[Armor-Piercing|AP]] Cold DMG or more \\ will get through it, though. | 40 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ AOE: 3 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | | ??Lightning Resistant Warriors?? | {{path>E3}} \\ {{gems>1E}} | {{:abilities:resist_shock.png?nolink }} A Level-3 Resist. \\ Nice to know how to cast. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:resist_shock.png?15&nolink}} +5 [[Shock Resistance]] | | ??Maws of the Earth?? | {{path>E3}} \\ {{gems>1E}} | Gives Gaia a mouth, \\ so she can crush some idiots. \\ After the bite, the mouth \\ reverts to being normal ground. | 100 Fatigue \\ 125% Casting Time \\ Range: 30 Squares (+5 per {{:misc:magic:earth.png?15&nolink}}) \\ +3 [[Precision]] \\ AOE: 7 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:floating.png?15&nolink}} [[Floating]] negates \\ {{:abilities:flying.png?15&nolink}} [[Flying]] negates \\ 15 [[Armor-Piercing|AP]] {{:magic.png?15&nolink}}Magic DMG (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ **__Also: [[Ethereal|Nonmagical]] [[Entrapment]]__** \\ {{:dom6:stats:str.png?15&nolink}} ([[Strength|STR]] vs. 23 to break out) | | ??Shatter?? | {{path>E3}} | {{:abilities:inanimate.png?nolink }} Breaks a body. \\ The body must be [[inanimate|lifeless]]; \\ otherwise, the forces of Earth \\ would feel guilty about it. | 20 Fatigue \\ Range: 15 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] only \\ 35 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}Magic DMG (+5 per {{:misc:magic:earth.png?15&nolink}}) \\ __**On DMG: Limp**__ \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Limp]] (Halved [[Combat Speed|CS]]) \\ __**Also on DMG: Cripple**__ \\ Base Penetration: 11 ({{:misc:magic:earth.png?15&nolink}}) \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Crippled]] ([[Combat Speed|CS]] capped at 2) | | ??Baleful Star?? | {{path>S3}} \\ {{gems>7S}} | **A provincial attack spell.** \\ {{:abilities:cursed.png?nolink }} Spins the Stellar Sphere \\ so that Maleficent, \\ the unluckiest of stars, \\ shines over some fellas. \\ Those closest get cursed. \\ Everyone else gets uppity. | **Ritual** \\ [[Underwater|Impossible Underwater]] \\ Range: 7 Provinces \\ __**An Ill Omen**__ \\ "Anonymous" \\ Max. 1/province/turn \\ +{{scales>mf3}} (Scale Dump) \\ {{:misc:gui:unrest.png?12&nolink}} +30 [[Unrest]] \\ {{:abilities:cursed.png?15&nolink}} [[Cursed|Curses]] Units (10%) | | ??Enfeeble?? | {{path>D2}} \\ {{gems>1D}} | {{:abilities:stolen_strength.png?nolink }} Alters some fellas' \\ Strength scores \\ to be 2 points lower. \\ It's petty, but effective! | 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ +3 Precision \\ AOE: 6 Squares (+2 per {{:dom6:death.png?15&nolink}}) \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:stolen_strength.png?15&nolink}} 2 Weakness (Reduces [[Strength]]) | | ??Invulnerability?? | {{path>D3}} | **A self-buff.** \\ {{:abilities:invulnerability.png?nolink }} Reserves your flesh \\ for mortification by magic. \\ This works with Armor Protection, \\ but not Skin protection. \\ Liches have a similar thing \\ that's always active! | 20 Fatigue \\ 100% Casting Time \\ {{:abilities:invulnerability.png?15&nolink}} **Overrides Stygian Invulnerability** \\ {{:abilities:invulnerability.png?15&nolink}} Lichlike [[Invulnerability]] \\ (Min. 25 Mundane [[Natural Protection|NAT PROT]]) | | ??Drain Life?? | {{path>D4}} | Some arithmetic; \\ adds to your [[hit-points|HP]], \\ by subtracting from another's. | 10 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 14 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life Drain|Drain]] DMG (+1 per {{:dom6:death.png?15&nolink}}) | | ??Blood Poisoning?? | {{path>N2}} | {{:abilities:resist_poison.png?nolink }} A ranged Poison Touch. \\ Just imagine \\ having some of your blood \\ turned AB+ from far away! \\ I wouldn't go outside. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ 15 [[Internal Damage|Internal]] {{:abilities:resist_poison.png?15&nolink}}[[Poison Damage|Poison]] DMG (+2 per {{:misc:magic:nature.png?15&nolink}}) | | ??Gift of Cat Eyes?? | {{path>N3}} \\ {{gems>1N}} | {{:abilities:darkvision.png?32&nolink }} Preps many fellas \\ for cave combat. \\ Good for archers, mages... \\ Anyone, really. | 100 Fatigue \\ Range: 15 Squares \\ 125% Casting Time \\ AOE: 20 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:darkvision.png?15&nolink}} Low-light Vision \\ (50% [[Darkvision]]) | | ??Mother Oak?? | {{path>N5}} \\ {{gems>50N}} | **A provincial Global Encahtnment.** \\ Knights an oak tree, \\ like how I imagine Treelords \\ can be re-summoned \\ in different provinces. \\ Do they become Yggdrasil? \\ No, Yggdrasil is an ash tree. | __Global Enchantment (Local)__ \\ +{{scales>G2}} (Adjusts the Base) \\ **+{{gems>10N}} per turn** | | ??Nightfall?? | {{path>G3}} \\ {{gems>1G}} | {{:abilities:dark_power.png?32&nolink }} A simulated sunset. \\ It only works with Twilight. \\ It also suppresses Twilight; \\ if the Nightfaller bites it, \\ Twilight resumes. | Impossible Underwater \\ 100 Fatigue \\ 200% Casting Time \\ **Requires [[Twilight]]** \\ __Battlefield Enchantment__ (Neutral) \\ {{:abilities:dark_power.png?15&nolink}} **Sets [[Darkness]] to 3** \\ (Other effects can make it higher.) \\ **Stops working if Twilight is Dispelled** | | ??Shadow Warriors?? | {{path>G3}} \\ {{gems>1G}} | Blurs many squares! \\ Again, this is a \\ low-priority Glamour thingy, \\ like Barkskin to other skins. | 100 Fatigue \\ 125% Casting Time \\ Range: 20 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ __Blur__ (Distracts Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -2 [[Attack Skill|ATT]] (this attempt) | ==== Alt 6 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Blindness?? | {{path>F1}} | {{:abilities:affliction.png?nolink }} Ruins a fella's eyes. \\ The description says \\ it does this with a burst of light; \\ how does Alteration do that? \\ Perhaps it makes the pupils white, instead. | 20 Fatigue \\ 100% Casting Time \\ Range: 20 Squares \\ Sure Hit \\ AOE: One Target \\ {{:abilities:affliction.png?15&nolink}}[[Afflictions#Head-Afflictions|Blinded]] (-9 ATT, -9 DEF, & -9 PREC) | | ??Boil?? | {{path>F3W1}} | Boiling part of the ocean? \\ Boiling part of the BOTTOM of the ocean? \\ No wonder only a master can cast this! | [[Underwater|Underwater ONLY]] \\ 20 Fatigue \\ Range: 30 Squares \\ Sure Hit \\ AOE: 1 Square \\ 9 [[Armor-Negating|AN]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (+1 per {{:misc:magic:fire.png?15&nolink}}) | | ??Blizzard?? | {{path>A4W3}} \\ {{gems>1A}} | **A Battlefield Enchantment.** \\ {{:misc:scales:cold.png?nolink }} Force a [[Scales#Temperature|Temperature]] in battle! \\ This spell can't work miracles; \\ it won't work in super-hot provinces. \\ {{:abilities:storm_immunity.png?nolink }} It's a hybrid spell, really. \\ Already cold? Just cast Storm. \\ Do you need //more// coldness? \\ Just cast Wolven Winter. | Impossible Underwater \\ [[Caves|Impossible in Caves]] \\ **Requires {{scales>H0}} or {{scales>H1}}** \\ 100 Fatigue \\ 200% Casting Time \\ __Battlefield Enchantment (Neutral)__ \\ **Sets Scales to {{scales>C1}}** \\ **Also casts ??Storm?? for free** | | ??Frozen Heart?? | {{path>W1}} | The Cold version of Incinerate. \\ You don't have to hunt for a cavity, \\ so this spell is easier to cast! \\ It is weaker, though, \\ and it only hits hydrated organs. | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares (+5 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ 10 [[Internal Damage|Internal]] {{:abilities:resist_cold.png?15&nolink}}Cold DMG (+2 per {{:misc:magic:water.png?15&nolink}}) | | ??Manifest Vitriol?? | {{path>W2F1}} \\ {{gems>3W}} | {{:independents:green_lion.png?nolink }} Proof that Alchemy \\ isn't a total sham! \\ They can't make gold \\ from base metals, sure, \\ but they //can// make avatars of sulfur! \\ These fellas are mindless, magical, \\ and possessing corrosive purpose. | **Ritual** \\ Impossible Underwater \\ Local \\ **??Green Lion??** x1 | | ??Earth Gem Alchemy?? | {{path>E2}} \\ {{gems>10E}} | {{:abilities:alchemist.png?nolink }} Turn {{gems>E}}Earth Gems \\ into shiny metals! \\ Some of the metal is gold; \\ the rest is pawned off offscreen \\ in an inefficient, frustrating manner. | **Ritual** \\ Local \\ {{:abilities:gold_generator.png?15&nolink}} **+300 [[Gold]]** \\ ([[Alchemist|Alchemical]] Ritual) | | ??Group Ironskin?? | {{path>E3}} | {{:items:iron_face.png?nolink }} Buffs up three squares, at least. \\ Excellent in most cases! | 60 Fatigue \\ 100% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 3 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Iron Bane?? | {{path>E3}} \\ {{gems>1E}} | {{:abilities:rusty_equipment.png?nolink }} The bane of iron, this spell gives it \\ a "durability" problem. \\ You //could// cast it underwater; \\ or you could wait a turn or two \\ before starting your battle. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Neutral) \\ {{:abilities:rusty_equipment.png?15&nolink}} [[Rust|Rusty Equipment]] (brittleness) \\ (Only affects Iron gear!) | | ??Iron Pigs?? | {{path>E3N1}} \\ {{gems>9E}} | {{:independents:iron_pig.png?nolink }} Permanent Ironskin! \\ No one will volunteer for this; \\ thus, this spell applies it to swine. | **Ritual** \\ Impossible Underwater \\ Local \\ **??Iron Pig??** x10 (+½ per {{:misc:magic:earth.png?15&nolink}}) | | ??Petrify?? | {{path>E5}} | {{:abilities:petrification.png?nolink }} Makes fellas rock-hard. \\ They're effectively \\ out-of-commission \\ until they battle ends; \\ or even afterwards, if their poor souls \\ can't adjust back to fleshiness. \\ They're made [[immobile]], though, \\ so this may lengthen battles a bit. | 40 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 1 Square \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:independents:living_statue.png?9&nolink}} Stone negates \\ {{:abilities:petrification.png?15&nolink}} **__Petrification__** (Statue'd) \\ Helpless \\ {{:dom6:stats:prot.png?15&nolink}} Min. 20 [[Natural Protection]] \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) \\ This ends with the battle, \\ or upon [[Twilight|Round 100]]. \\ **When This Ends:** \\ {{:dom6:stats:mr.png?15&nolink}} [[Magic Resistance|MR]] vs. 13 negates ({{:misc:magic:earth.png?15&nolink}}) \\ **Instakill** | | ??Control?? | {{path>S3}} \\ {{gems>1S}} | {{:abilities:magic_being.png?nolink }} Want an Angel servant \\ as Arcoscephale? \\ Simple! Just [[Enslavement|Enslave]] one! \\ Even the really advanced ones \\ rely on simple strands you can pull. | 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being|Magic Beings]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Rewrite Fate?? | {{path>S4}} \\ {{gems>1S}} | {{:abilities:twist_fate.png?nolink }} Helps a bunch out. \\ It might stop \\ a sizeable evocation! | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ +5 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] \\ (negates the next wound) | | ??Soul Vortex?? | {{path>D3}} | **A self-buff.** \\ Gives you a soul-sucking aura. \\ This is best for fellas \\ in big crowds, friendly or otherwise. | 40 Fatigue \\ 100% Casting Time \\ **__Drain Aura__** (8) \\ **Roughly 8 Times a Round:** \\ Targets a random adjacent square, \\ or the caster's square. \\ The caster's [[Mounted|Mount]] is immune. \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ 1 [[Armor-Negating|AN]] {{:magic.png?15&nolink}}[[Life Drain|Drain]] DMG | | ??Darkness?? | {{path>D4}} \\ {{gems>4D}} | {{:abilities:dark_power.png?32&nolink }} Magical darkness, \\ like in D&D. \\ Why has it come so late? \\ Because some fellas //really// like this. | Impossible Underwater \\ 400 Fatigue \\ 275% Casting Time \\ __Battlefield Enchantment__ (Neutral) \\ {{:abilities:dark_power.png?15&nolink}} **Sets [[Darkness]] to 6** | | ??Skeletal Legion?? | {{path>D4}} \\ {{gems>1D}} | {{:abilities:resist_pierce.png?nolink }} Mummify others! \\ It's only temporary, \\ but it's still freaky... \\ It also affects spirits, somehow, \\ giving them spirit-y bones. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Friendly) \\ Does not affect the caster, \\ except in [[Assassin|Assassination]] battles. \\ {{:abilities:resist_pierce.png?15&nolink}} [[Physical Resistance|Pierce Resistance]] (50%) \\ **__On Hit: Disease All Friendly__** \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ {{:abilities:disease.png?15&nolink}} [[Afflictions#Body-Afflictions|Diseased]] (-10% HP/turn) | | ??Transformation?? | {{path>N2}} \\ {{gems>8N}} | {{:transformation:giant_shaman.png?nolink }} **A self-affecting ritual.** \\ Roll the dice to see \\ if Nature bails you out! \\ Afflictions won't vanish, \\ but your salary might. \\ Your [[age]] resets, and you //might// \\ learn a thing or two! | **Ritual** \\ Local \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:spiritform.png?15&nolink}} [[Spiritform]] negates \\ **[[Transform]]** (random result) | | ??Venomous Death?? | {{path>N2D1}} | {{:abilities:resist_poison.png?nolink }} Puts Asp venom in someone. \\ The oh-so-tiny snakebite \\ is actually //stronger// than this spell, \\ provided that it busts through armor, \\ but this spell disregards armor entirely. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ 25 [[Internal Damage|Internal]] {{:abilities:resist_poison.png?15&nolink}}[[Poison Damage|Poison]] DMG (+3 per {{:misc:magic:nature.png?15&nolink}}) \\ **__On DMG: Decay__** \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:decay.png?15&nolink}} [[Decay|Decaying]] ([[Age]] 5 years/rnd.) | | ??Eagle-eyed Warriors?? | {{path>N3}} \\ {{gems>1N}} | {{:dom6:stats:prec.png?nolink }} Gives everyone glasses. \\ How else will your archers hit stuff? | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:dom6:stats:prec.png?15&nolink}} Improved Precision \\ (+4 [[Precision|PREC]]) | | ??Giant Warriors?? | {{path>N3}} \\ {{gems>1N}} | {{:abilities:enlarged.png?nolink }} Embiggens ten squares. \\ Dominions 6 lets you \\ enlarge Titans, \\ //other// than the Great Mother! | 20 Fatigue \\ 125% Casting Time \\ Range: 10 Squares \\ AOE: 10 Squares \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} **__[[Enlargement|Enlarged]]__** (for the battle) \\ {{:dom6:stats:size.png?15&nolink}} +1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} +30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} +3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} -1 [[Defence Skill|DEF]] | | ??Wooden Warriors?? | {{path>N3}} \\ {{gems>1N}} | {{:items:barkskin_amulet.png?nolink }} 10 Protection \\ for over twenty guys. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} __**Barkskin**__ \\ (+7 [[Natural Protection|NAT PROT]], up to 10, \\ or +1 if already 10 or higher) \\ {{:abilities:vulnerability_fire.png?15&nolink}} (-5 [[Fire Vulnerability|Fire Resistance]]) | | ??Gift of Displacement?? | {{path>G2}} | Displaces a whole square. \\ This must be annoying \\ for everyone else! | 20 Fatigue \\ 100% Casting Time \\ Range: 10 Squares \\ AOE: 1 Square \\ **Overrides Blur** \\ __Displacement__ (Fools Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -10 [[Attack Skill|ATT]] (first attempt only) \\ {{:abilities:damaged_weapon.png?15&nolink}} -5 [[Attack Skill|ATT]] (successive attempts) | | ??Invisibility?? | {{path>G3}} | **A self-buff.** \\ {{:abilities:unseen.png?nolink }} Removes your image altogether. \\ [[ubar-ea|The Genies invented this]], probably! \\ It lasts until you get hurt; \\ presumably, the bruise/scratch isn't hidden. | 10 Fatigue \\ 100% Casting Time \\ **Overrides Blur** \\ **Overrides Displacement** \\ {{:abilities:glamour.png?15&nolink}} **Overrides [[Glamour-skill|Mirror Image]]** \\ {{:abilities:unseen.png?15&nolink}} __[[Unseen]]__ (Temp. Invisibility) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} Attacker swings [[Afflictions#Head-Afflictions|Blindly]] (-9 ATT) \\ **__When Attacking Someone Else:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} Defender dodges [[Afflictions#Head-Afflictions|Blindly]] (-9 DEF) \\ **Unseen ends when DMG is taken.** | | ??Mirage?? | {{path>G4}} \\ {{gems>20G}} | **A province enhancement Ritual.** \\ {{:misc:gui:fortress.png?nolink }} A fake fort! \\ A castle of air! \\ An elaborate ruse! \\ Even Scouts are confused! \\ This'll get a laugh out of \\ besieging forces, hopefully. | **Ritual** \\ Range: 4 Provinces (Friendly) \\ Duration: 1 (+3 per {{gems>G}}) \\ (Or until the province changes Hands) \\ {{:misc:gui:fortress.png?15&nolink}} Adds a fake Fort | ==== Alt 7 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Phoenix Pyre?? | {{path>F2}} | **A self-buff.** \\ {{:abilities:phoenix_pyre.png?nolink }} Makes you half-Phoenix. \\ Die, and you'll return! \\ You'll even self-immolate. \\ This is //exhausting//, \\ **but it can trigger many times \\ in a single battle!** | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ {{:abilities:phoenix_pyre.png?15&nolink}} __[[Phoenix Pyre]]__ \\ __**On Death:**__ \\ Triggers on your "last" life, \\ if you have under 100 [[Fatigue]]. \\ First, you explode. \\ - Range: 0 Squares (Centered on Caster) \\ - AOE: 50 Squares \\ - 10 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG \\ Then, you come back. \\ - {{:abilities:blink.png?15&nolink}} Random Teleport \\ - {{:abilities:immortal.png?15&nolink}} **Resurrect** \\ This exhausts you. \\ - //**F**// = 30 + ([[DRN|exploding]] 1d20) \\ - {{:dom6:stats:fat.png?15&nolink}} **Gain //F// FAT** | | ??Arrow Fend?? | {{path>A3}} \\ {{gems>1A}} | {{:abilities:air_shield.png?nolink }} Say "no" to arrows! \\ How do you breathe \\ air this thick? \\ This was an [[Enchantment]] \\ in the previous games. | Impossible Underwater \\ 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:air_shield.png?15&nolink}} [[Air Shield]] (80%) | | ??Fog Warriors?? | {{path>A4}} \\ {{gems>1A}} | {{:abilities:mistform.png?nolink }} MORE Mistform! \\ A spell like this \\ sorta dominated the last game, \\ back when Evocations \\ weren't well-liked. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:air.png?15&nolink}}) \\ {{:abilities:mistform.png?15&nolink}} __[[Mistform]]__ (DR 25/) \\ **__When [[HP]] Damage is Taken:__** \\ Reduce it by 25, or to 1 point; \\ whichever lowers it by less. \\ **Ended by the Following Hits, \\ __after reducing their Damage:__** \\ - Hits that would otherwise do 25+ DMG \\ - Hits that would otherwise do 2+ DMG (1% chance) \\ - {{:magic.png?15&nolink}}Magic Hits (even 0-to-1-DMG Hits) | | ??Crawl?? | {{path>W3}} \\ {{gems>1W}} | {{:abilities:slowed.png?nolink }} It's the Slowening! \\ Lay this on an army \\ to limit their offensive output. | 100 Fatigue \\ 125% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 6 Squares (+2 per {{:misc:magic:water.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:slowed.png?15&nolink}} [[Slowed]] (-2 [[Attack Skill|ATT]], -2 [[Defence Skill|DEF]], halved rounds) | | ??Prison of Sedna?? | {{path>W3}} \\ {{gems>1W}} | Freezes many squares! \\ It only freezes squares \\ with units, however. \\ Odd, isn't it? | [[Underwater|Underwater ONLY]] \\ 100 Fatigue \\ 125% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: 6 Squares (+2 per {{:misc:magic:water.png?15&nolink}}) \\ **__Encased in Ice__** ([[Entrapment|Entrapped]]) \\ //C// = 10 \\ {{:dom6:stats:prot.png?15&nolink}} +//C// [[Protection|Armor Protection]] \\ 5 [[Armor-Negating|AN]] {{:abilities:resist_cold.png?15&nolink}}Cold {{:dom6:stats:fat.png?15&nolink}}FAT/rnd. \\ {{:dom6:stats:str.png?15&nolink}} [[Strength|STR]] vs. (12 + //C//) to break out \\ **__On a Failed Breakout:__** \\ -> Take your roll and the opposing roll \\ -> Subtract //C// from the opposing roll \\ -> **//B// = (STR roll) - (opposing roll) \\ -> If //B// ≤ 0, subtract 1 from //C//; \\ Otherwise, subtract //B// from //C//** \\ -> **If //C// ≤ 0, break out** | | ??Wave Warriors?? | {{path>W3}} \\ {{gems>1W}} | {{:abilities:liquid_body.png?nolink }} Gives many fellas \\ indefinite shapes. \\ You might as well go wide, \\ right? | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:liquid_body.png?15&nolink}} **__[[Liquid Body]]__** (Soft Fortitude) \\ {{:abilities:resist_slash.png?15&nolink}} [[Physical Resistance|Slash Resistance]] (50%) \\ {{:abilities:resist_blunt.png?15&nolink}} [[Physical Resistance|Blunt Resistance]] (50%) \\ {{:abilities:resist_pierce.png?15&nolink}} [[physical-resistance|Pierce Resistance]] (50%) \\ {{:abilities:affliction_resistance.png?15&nolink}} +1 [[Affliction Resistance]] (1 gives ~50%) \\ {{:dom6:stats:str.png?15&nolink}} -4 [[Strength|STR]] \\ {{:dom6:stats:cs.png?15&nolink}} -25% [[Combat Speed|CS]] | | ??Ice Walls?? | {{path>W5}} \\ {{gems>15W}} | **A fort-enhancing Ritual.** \\ Spray water on the walls, \\ and freeze it with magic. \\ It works, I swear! \\ Why doesn't it work Underwater? \\ Because ice floats. \\ FIXME the Modinspector \\ seems to say the spell \\ works up to {{scales>H2}}... | **Ritual** \\ Impossible Underwater \\ Local (Fort) \\ **Ends in {{scales>H0}} or hotter [[Scales#Temperature|temperatures]]** \\ (Or if the Fort changes Hands, \\ or if the Caster's Mind fails) \\ //**W**// = 500 x {{:misc:scales:cold.png?15&nolink}}[[Scales#Temperature|Cold]] \\ If //**W**// < 0, make it 0 \\ **Boosts Wall Integrity by //W//, \\ unless the Walls are Breached** \\ Walls will block [[Ethereal]] units. | | ??Sea of Ice?? | {{path>W6}} \\ {{gems>80W}} | **A Global Enchantment.** \\ {{:misc:gui:sea.png?nolink }} Forget the ocean! \\ Nothing interesting \\ is down there, anyway. \\ This spell caps it in ice; \\ picture Antarctica or Greenland, \\ but even less hospitable! \\ It also freezes lakes and rivers, \\ because why not. | __Global Enchantment__ \\ **Breaks all Land-Sea Province Connections \\ __Until Dispelled__** \\ Coastal provinces won't be Coasts \\ for the purpose of Rituals: \\ - Bans ??Trade Wind?? \\ - Bans ??Tidal Wave?? \\ - Bans ??Lost Land?? \\ __**Also Freezes Fresh Water**__ \\ - Makes all Rivers Crossable by everyone \\ - Disables Fresh Water's effect on [[Population]] growth \\ - Negates ??Wrath of the Sea?? | | ??Marble Warriors?? | {{path>E3}} \\ {{gems>1E}} | {{:items:marble_armor.png?nolink }} White skin for all! \\ Or black skin, \\ if it's that kind of marble. \\ Or maybe swirly skin. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | | ??Iron Walls?? | {{path>E5}} \\ {{gems>10E}} | **A fort-enhancing Ritual.** \\ Transmutes walls into Iron; \\ magical iron, even! \\ This doesn't last super long, \\ but it won't randomly stop \\ in the summer. | **Ritual** \\ Local (Fort) \\ Duration: 1 (+1 per {{gems>E}}) \\ (Or until the Fort changes hands, \\ or until the Caster's Mind fails) \\ **Boosts Wall Integrity by 2000, \\ unless the Walls are Breached** \\ Walls will block Ethereal units. | | ??Doom?? | {{path>S4}} \\ {{gems>1S}} | {{:abilities:cursed.png?nolink }} The bane of \\ physical gods. \\ This guarantees problems \\ for their souls, \\ and the souls of everyone \\ in their acquaintance. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Enemy) \\ {{:abilities:cursed.png?15&nolink}} [[Cursed]] (+15% [[Afflictions|Affliction]] chance) | | ??Will of the Fates?? | {{path>S5}} \\ {{gems>2S}} | {{:abilities:twist_fate.png?nolink }} Has the Fates decide \\ that your army is good \\ for one disaster. \\ Does this block Doom? \\ Nope. | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:twist_fate.png?15&nolink}} [[Twist Fate|Twisted Fate]] (negates the next wound) | | ??Enchanted Walls?? | {{path>S5}} \\ {{gems>10S}} | **A fort-enhancing Ritual.** \\ Assigns the "magic" tag \\ to a fort's walls. \\ Some low-level magic [[items]] \\ are made in this manner, \\ by the way; \\ maybe that explains this spell's \\ weakness and long duration. | **Ritual** \\ Local (Fort) \\ Duration: 1 (+3 per {{gems>S}}) \\ (Or until the Fort changes hands, \\ or until the Caster's Mind fails) \\ **Boosts Wall Integrity by 100, \\ unless the Walls are Breached** \\ Walls will block Ethereal units. | | ??Bone Grinding?? | {{path>D7}} \\ {{gems>1D}} | AUGH! \\ HOW HORRIFYING! \\ This crunches bones, \\ with an unusual preference \\ for the lower ones. \\ It only bends the calcium \\ of //this// world, however. | 100 Fatigue \\ 150% Casting Time \\ 100% Battlefield Spell (Caster) \\ 3 [[Armor-Negating|AN]] **[[Ethereal|Nonmagical]]** DMG \\ **__Also: Battlefield Limp__** \\ 50% Battlefield Spell (Caster) \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Limp]] (Halved [[Combat Speed|CS]]) \\ __**//Also// Also: Battlefield Cripple**__ \\ 50% Battlefield Spell (Caster) \\ Base Penetration: 7 ({{:dom6:death.png?15&nolink}}) \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Crippled]] ([[Combat Speed|CS]] capped at 2) | | ??Curse of the Frog Prince?? | {{path>N2}} | {{:transformation:frog.png?nolink }} Ribbit's a fella. \\ What will they do now? \\ Croak? | 20 Fatigue \\ 100% Casting Time \\ Range: 25 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Transform]]** (**??Frog??**) | | ??Creeping Doom?? | {{path>N3}} \\ {{gems>1N}} | {{:transformation:large_beetle.png?nolink}}{{:transformation:large_spider.png?nolink}}{{:transformation:frog.png?nolink}}{{:transformation:dragonfly.png?nolink}}{{:independents:large_ant.png?nolink}} Extra spam! \\ This is what, \\ seven squares of fellas? \\ That's still sizeable! | Impossible Underwater \\ 100 Fatigue \\ 125% Casting Time \\ Range: Closest Squares \\ **__70 Random Fellas__** (+5 per {{:misc:magic:nature.png?15&nolink}}) \\ - **??Frog??** (land) \\ - **??Large Ant??** (land) \\ - **??Large Beetle??** (land) \\ - **??Large Spider??** (land) \\ - **??Dragonfly??** (land) | | ??Oaken Army?? | {{path>N4}} \\ {{gems>3N}} | {{:items:barkskin_amulet.png?nolink }} Formerly "Mass Protection", \\ this spell guards all friends \\ by making them gross-looking. | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} __**Barkskin**__ \\ (+7 [[Natural Protection|NAT PROT]], up to 10, \\ or +1 if already 10 or higher) \\ {{:abilities:vulnerability_fire.png?15&nolink}} (-5 [[Fire Vulnerability|Fire Resistance]]) | | ??Army of Shades?? | {{path>G4}} \\ {{gems>2G}} | Blurs **everyone**! \\ You might as well \\ cast this; \\ it's the widest-reaching \\ Glamour buff of this sort. | 200 Fatigue \\ 175% Casting Time \\ 100% Battlefield Spell (Friendly) \\ __Blur__ (Distracts Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -2 [[Attack Skill|ATT]] (this attempt) | | ??Immaculate Fort?? | {{path>G5}} \\ {{gems>10G}} | **A fort-enhancing Ritual.** \\ Potemkin's your village! \\ (Err, your fort.) \\ It'll be nice to visit and live at, \\ and it won't show any damage! \\ That will confuse besiegers. | **Ritual** \\ Local (Fort) \\ Duration: 1 (+1 per {{gems>G}}) \\ (Or until the Fort changes Hands, \\ or until the Caster's Mind fails) \\ {{:misc:gui:unrest.png?11&nolink}} -5 [[Unrest]]/turn \\ {{:abilities:siege_penalty.png?15&nolink}} **Halves Siege Strength against this Fort** \\ Walls will block [[Ethereal]] units. | ==== Alt 8 ==== ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Conflagration?? | {{path>F2}} | Sets many fellas on fire. \\ (Or, well, alters their states \\ to be "on fire".) \\ It could be useful! | Impossible Underwater \\ 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 10 Squares \\ {{:abilities:heat_aura.png?15&nolink}} [[Burn]] (Temporary 1d[[Size]] DMG/rnd.) | | ??Flameflesh Army?? | {{path>F4}} \\ {{gems>2F}} | {{:abilities:resist_cold.png?nolink }} A Level-4 Resist, \\ formerly known as \\ "Warriors of Muspelheim". | 200 Fatigue \\ 175% Casting time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_cold.png?15&nolink}} +5 [[Cold Resistance]] | | ??All-consuming Pyre?? | {{path>F5}} \\ {{gems>1F}} | Spontaneously combust! \\ Generally, mages won't \\ use this outside of \\ [[Assassin|Assassination]] battles, \\ unless told to. | 100 Fatigue \\ 125% Casting Time \\ Range: 0 Squares (Centered on Caster) \\ AOE: 40 Squares \\ 20 [[Armor-Piercing|AP]] {{:abilities:resist_fire.png?15&nolink}}Fire DMG (+2 per {{:misc:magic:fire.png?15&nolink}}) | | ??Army of Mist?? | {{path>A5}} \\ {{gems>3A}} | {{:abilities:mistform.png?nolink }} EVEN MORE Mistform! \\ This will block... \\ one spell, \\ and many more melee hits! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:mistform.png?15&nolink}} __[[Mistform]]__ (DR 25/) \\ **__When [[HP]] Damage is Taken:__** \\ Reduce it by 25, or to 1 point; \\ whichever lowers it by less. \\ **Ended by the Following Hits, \\ __after reducing their Damage:__** \\ - Hits that would otherwise do 25+ DMG \\ - Hits that would otherwise do 2+ DMG (1% chance) \\ - {{:magic.png?15&nolink}}Magic Hits (even 0-to-1-DMG Hits) | | ??Quickening?? | {{path>W2}} \\ {{gems>1W}} | {{:abilities:quickness.png?nolink }} There shall be many! \\ Pray that the foes \\ don't cast ??Wind of Death??! | 100 Fatigue \\ 125% Casting Time \\ Range: 20 Squares \\ AOE: 9 Squares (+1 per {{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:quickness.png?15&nolink}} [[Quickness]] (+2 [[Attack Skill|ATT]], +2 [[Defence Skill|DEF]], doubled rounds) | | ??Liquify?? | {{path>W4}} | Turn fellas into goo! \\ It's a strong spell, \\ but one that most fellas can \\ //partially// resist. | 20 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: 3 Squares \\ Base Penetration: 7 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Ethereal|Nonmagical]] Instakill** \\ **__Also: Cripple__** \\ Base Penetration: 15 ({{:misc:magic:water.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ **[[Ethereal|Nonmagical]]** \\ {{:abilities:affliction.png?15&nolink}} [[Afflictions#leg-afflictions|Crippled]] ([[Combat Speed|CS]] capped at 2) | | ??Frostflesh Army?? | {{path>W4}} \\ {{gems>2W}} | {{:abilities:resist_fire.png?nolink }} A Level-4 Resist, \\ formerly known as \\ "Warriors of Niefelheim". | 200 Fatigue \\ 175% Casting time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] | | ??Ground Army?? | {{path>E4}} \\ {{gems>2E}} | {{:abilities:resist_shock.png?nolink }} A Level-4 Resist, \\ always named this. | 200 Fatigue \\ 175% Casting time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:resist_shock.png?15&nolink}} +5 [[Shock Resistance]] | | ??Iron Warriors?? | {{path>E4}} \\ {{gems>2E}} | {{:items:iron_face.png?nolink }} The best Iron spell. \\ There are other \\ metal spells, though, \\ in the next level. | 200 Fatigue \\ 150% Casting Time \\ Range: 15 Squares \\ +2 Precision \\ AOE: 20 Squares (+1 per {{:misc:magic:earth.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Marble Army?? | {{path>E4}} \\ {{gems>3E}} | {{:items:marble_armor.png?nolink }} This came quick! \\ 100% stone stuff, \\ for all your protective needs. | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} __**Stoneskin**__ \\ (+10 [[Natural Protection|NAT PROT]], up to 15, \\ or +3 if already 13 or higher) \\ {{:abilities:vulnerability_cold.png?15&nolink}} (-5 [[Cold Vulnerability|Cold Resistance]]) | | ??Wizard's Tower?? | {{path>E4}} \\ {{gems>50E}} | {{:misc:gui:castle.png?nolink }} Makes a fort! \\ It's not great \\ for city stuff, \\ but it'll do \\ when you need \\ strong walls \\ or quick Commander Points. | **Ritual** \\ Range: 4 Provinces (Friendly) \\ Fort negates \\ {{:misc:gui:castle.png?15&nolink}} **Wizard's Tower** | | ??Crumble?? | {{path>E5}} \\ {{gems>20E}} | Undoes a fort's walls, \\ or at least tries to. \\ It may maim the locals! \\ It's a bit ??Earthquake??-like, \\ but it's not an [[Evocation]]. | **Ritual** \\ Range: 4 Provinces (Fort) \\ **Does 400 Wall Damage** (+50 per {{:misc:magic:earth.png?15&nolink}}) \\ **__Also: Crumbling Infrastructure__** \\ Targets half of those inside the fort \\ (Not [[Patrol|Patrollers]] or [[Siege|Besiegers]]) \\ {{:dom6:stats:def.png?15&nolink}} [[Defence Skill|DEF]] vs. 3d6 negates (Exploding, No Parry) \\ 3 [[Armor-Piercing|AP]] {{:abilities:resist_blunt.png?15&nolink}}Blunt DMG | | ??Arcane Domination?? | {{path>S7}} \\ {{gems>7S}} | {{:abilities:magic_being.png?nolink }} One of those \\ "flex" spells, \\ that you pop with \\ a massive overkill. \\ This flips a whole army, \\ if they're all magical. | 700 Fatigue \\ 300% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 7 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being|Magic Beings]] only \\ {{:abilities:slave.png?15&nolink}} [[Enslavement]] (Made your Pawn) | | ??Disintegrate?? | {{path>D2}} | Turns a fella into dust. \\ How is this so easy to cast? \\ I don't know. \\ It even transmutes spirits, \\ if only long enough \\ to punt them down under. | 10 Fatigue \\ 100% Casting Time \\ Range: 30 Squares \\ Sure Hit \\ AOE: One Target \\ Base Penetration: 11 ({{:dom6:death.png?15&nolink}}) \\ **Instakill** | | ??Polymorph?? | {{path>N3}} \\ {{gems>2N}} | {{:transformation:boar.png?nolink }} Circe cast this once! \\ This spell is especially \\ handy if you're underwater, \\ since piggies lack gills. \\ That seems a bit \\ war-crime-ish, though. \\ FIXME is the \\ underwater result \\ any different? | 200 Fatigue \\ 150% Casting Time \\ Range: 25 Squares \\ +5 Precision \\ AOE: 10 Squares (+2 per {{:misc:magic:nature.png?15&nolink}}) \\ Base Penetration: 11 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:mindless.png?15&nolink}} [[Mindless]] negates \\ {{:abilities:undead.png?15&nolink}} [[Undead]] negates \\ {{:abilities:inanimate.png?15&nolink}} [[Inanimate]] negates \\ {{:abilities:spiritform.png?15&nolink}} [[Spiritform]] negates \\ No Friendly Fire \\ **Transform** (**??Boar??**) | | ??Army of Giants?? | {{path>N5}} \\ {{gems>3N}} | {{:abilities:enlarged.png?nolink }} Embiggens your army. \\ Leverage the bigness \\ against your vile foes! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} **__[[Enlargement|Enlarged]]__** (for the battle) \\ {{:dom6:stats:size.png?15&nolink}} +1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} +30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} +3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} -1 [[Defence Skill|DEF]] | | ??Displaced Warriors?? | {{path>G4}} \\ {{gems>1G}} | Displaces a small-ish army. \\ What about the squares? \\ I don't think the terrain \\ is also displaced. | 100 Fatigue \\ 125% Casting Time \\ Range: 15 Squares \\ AOE: 20 Squares (+1 per {{:misc:magic:glamour.png?15&nolink}}) \\ **Overrides Blur** \\ __Displacement__ (Fools Attackers) \\ **__On a Melee Hit Attempt:__** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:affliction.png?15&nolink}} [[afflictions#head-afflictions|Blindness]] negates \\ {{:abilities:damaged_weapon.png?15&nolink}} -10 [[Attack Skill|ATT]] (first attempt only) \\ {{:abilities:damaged_weapon.png?15&nolink}} -5 [[Attack Skill|ATT]] (successive attempts) | | ??Eternal Twilight?? | {{path>G8}} \\ {{gems>90G}} | **A Global Enchantment.** \\ {{:misc:scales:magic.png?nolink }} Worldwide Twilight \\ shouldn't be possible; \\ but alas, this is Dominions. \\ The odd blend-o'-light \\ kneels to your God, \\ but will otherwise be \\ mischievous and capricious. \\ \\ FIXME The death \\ mechanics are inferred \\ here. | __Global Enchantment__ \\ {{:misc:gui:deep_sea.png?20&nolink}} Deep Seas are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ +{{scales>M1}} (Adjusts the Base) \\ __**For each Hostile Unit:**__ \\ {{:dom6:stats:mor.png?15&nolink}} [[Morale|MOR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ {{:dom6:stats:mr.png?15&nolink}} [[Morale|MR]] vs. 10 negates \\ (Easier check in [[population#crowding|Crowded Provinces]]) \\ **Instakill** \\ {{:misc:dominioncandle.png?3&nolink}} **Outside your Dominion, and/or \\ __within Hostile Provinces:__** \\ ** {{:misc:gui:income.png?15&nolink}} -10% Income** \\ **{{:misc:gui:resources.png?15&nolink}} -20% [[Resources|Resources]]** \\ **__In Battle: Twilight__** \\ {{:abilities:dark_power.png?32&nolink }} **No effect in any [[Darkness]] value \\ other than zero** \\ **+{{path>G1}} pathboost** \\ **Skewed Perspectives:** \\ {{:abilities:true_sight.png?15&nolink}} [[True Sight]] negates \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] negates \\ {{:dom6:stats:prec.png?15&nolink}} -2 [[Precision|PREC]] | ==== Alt 9 ==== Note that, in standard games, you research only one of these game-changers at a time. ^ Spell ^ Req ^ Effect ^ Stats ^ | ??Army of Gold?? | {{path>E5F1}} \\ {{gems>3E}} | {{:items:shield_of_gleaming_gold.png?nolink }} Goldskin! \\ It's like Ironskin, \\ but significantly better. \\ There are no extra downsides! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:resist_fire.png?15&nolink}} +5 [[Fire Resistance]] \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Army of Lead?? | {{path>E5S1}} \\ {{gems>3E}} | {{:items:lead_shield.png?nolink }} Leadskin! \\ This covers [[Magic Resistance|Magic]] \\ [[Magic Resistance|Resistance]] too, which \\ famously counters [[Armor-Negating|AN]] stuff! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:dom6:stats:mr.png?15&nolink}} Magic Resistance (+4 MR) \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Army of Bronze?? | {{path>E6}} \\ {{gems>3E}} | {{:pretenders:bronze_colossus_1.png?16&nolink }} Bronzeskin! \\ The best defense \\ is a good offense, \\ alongside a good defense! | 300 Fatigue \\ 200% Casting Time \\ 100% Battlefield Spell (Friendly) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:dom6:stats:str.png?15&nolink}} Extra [[Strength]] (+4 STR) \\ {{:items:barkskin_amulet.png?8nolink}} **Overrides Barkskin** \\ {{:items:marble_armor.png?9&nolink}} **Overrides Stoneskin** \\ {{:items:iron_face.png?9&nolink}} __**Ironskin**__ \\ (+13 [[Natural Protection|NAT PROT]], up to 20, \\ or +5 if already 16 or higher) \\ {{:abilities:vulnerability_shock.png?15&nolink}} (-5 [[Shock Vulnerability|Shock Resistance]]) | | ??Time Stop?? | {{path>S6}} \\ {{gems>1S}} | {{:abilities:slowed.png?nolink }} Slows **EVERYTHING**, \\ even effects! \\ The caster remains fine, \\ though effects on them \\ are also slowed. \\ Like in a certain anime, \\ a well-timed Time Stop \\ from another caster \\ may cut the early bird's fun. \\ FIXME is the \\ round counter \\ also slowed? | 100 Fatigue \\ 125% Casting Time \\ 100% Battlefield Spell (Neutral) \\ Duration: ~10 Rounds \\ **"Battlefield ticks" take 10x longer**, slowing: \\ - Projectiles \\ - The arrival of certain spells \\ - [[Clouds]] (both DMG and dissipation) \\ - Aura applications \\ - Most Battlefield Enchantments \\ - Per-round effects on every unit \\ **__Also Slows Units other than the Caster__** \\ Base Penetration: 11 ({{:misc:magic:astral.png?15&nolink}}) \\ {{:dom6:stats:att.png?15&nolink}} -9 [[Attack Skill]] (against the not-Slowed) \\ {{:dom6:stats:def.png?15&nolink}} -9 [[Defence Skill]] (against the not-Slowed) \\ {{:abilities:slowed.png?15&nolink}} **All actions are 10x slower** \\ (Effectively "Slowed", but 5 times stronger) \\ ({{:abilities:innate_spellcaster.png?15&nolink}} Also slows [[Innate Spellcaster|Innate Spellcasting]]) \\ **Dispelled if another ??Time Stop?? is cast** | | ??Arcane Decree?? | {{path>S6}} \\ {{gems>60S}} | **A Global Enchantment.** \\ Fill a Global slot \\ with a ban on touching Global slots. \\ This will definitely generate praise. \\ This ban is self-protecting, too, \\ in case you were worried. | __Global Enchantment__ \\ **//R// = Half this Enchantment's Overcast** \\ **When a foe casts a [[Dispel]], \\ or a new Global Enchantment, \\ reduce its Overcast by //R//** | | ??Wish?? | {{path>S9}} \\ {{gems>100S}} | Imagine a high fantasy game \\ without Wishing. \\ That would SUCK! \\ This edits the past to get you \\ something in the present, \\ though certainly not subtly. \\ Be careful when choosing \\ whether or not to be vague. | **Ritual** \\ Local \\ __**Some of the Things to [[Wish]] for:**__ \\ - A specific unit (**not a commander**) or [[items|item]] \\ - Remove [[Cursed|Curse]] \\ - Gems: {{gems>FAWEDNG}} x25 \\ - Blood: {{gems>250B}} \\ - Dominion: 20 [[Dominion]] Candles \\ - Magic Power: **+1 to all paths** (max. 10) \\ - People: //Everyone// from a random Province \\ - **Kill [a nation's] Pretender:** \\ --- 50 [[Armor-Negating|AN]] {{:abilities:resist_shock.png?15&nolink}}Shock DMG \\ --- 25 mundane, 12-DMG troop attacks \\ --- **[[Soul Slay]]** ({{:dom6:stats:mr.png?15&nolink}} MR vs. 16 negates, {{:misc:magic:astral.png?15&nolink}}) \\ - **Armageddon:** \\ --- {{:misc:gui:population.png?9&nolink}} 20% Popkill (**all provinces**) \\ --- 15 [[Armor-Piercing|AP]] {{:magic.png?15&nolink}}Magic DMG (**20% of all units**) | | ??Utterdark?? | {{path>D9}} \\ {{gems>100D}} | **A Global Enchantment.** \\ Darkness for everyone! \\ {{:abilities:dark_power.png?32&nolink }} It's darker than\\ typical darkness! \\ Frankly, the effect \\ isn't very noticeable \\ in already-dark places, \\ where it's basically overkill. \\ {{:independents:fiend_of_darkness.png?nolink }} It's so dark that \\ various dark realms \\ bleed into the world... \\ Or perhaps those realms \\ are pulled here? | __Global Enchantment__ \\ **Overrides ??Dark Skies??** \\ **Overrides ??Eternal Twilight??** \\ **Negates ??Second Sun??** \\ **Overrides ??Theft of the Sun??'s \\ negative effects** \\ {{:abilities:dark_power.png?15&nolink}} **Sets [[Darkness]] to 6** \\ __**Each Turn: Attacks Four Hostile Provinces**__ \\ Random armies invade random provinces: \\ - **??Fiend of Darkness??** x? \\ - **??Shade Beast??** x1 & **??Shade??** x? \\ - **??Shade Lord??** x1, **??Shadow Soldier??** x?, & **??Shade??** x? \\ __**Also: Sightless Peasants**__ \\ {{:misc:gui:deep_sea.png?20&nolink}} Deep Seas are immune \\ {{:misc:gui:cave.png?15&nolink}} [[Caves]] are immune \\ ** {{:misc:gui:income.png?15&nolink}} -90% Income** \\ **{{:misc:gui:resources.png?15&nolink}} -90% [[Resources|Resources]]** | | ??Awaken Forest?? | {{path>N5}} \\ {{gems>2N}} | {{:dom6:animated_bush.png?nolink }} An army of Bushes! \\ (Or trees, in Forests.) \\ Trees are serious problems \\ when given this spell to work with! | Impossible Underwater \\ 200 Fatigue \\ 150% Casting Time \\ 50% Battlefield Spell (Friendly Half) \\ **Only affects Bushes & Trees** \\ (These aren't in [[Wastes]] or [[Caves]].) \\ **Replaces Bushes with \\ ??Animated Bush??es** (Same Size) \\ **Replaces Trees with \\ ??Animated Tree??s** (Same Size) | | ??Army of Rats?? | {{path>N5}} \\ {{gems>4N}} | {{:dom6:giant_rat.png?nolink }} Neuters an army. \\ This is a rare \\ army-neuterer that's //quite// hard \\ to resist. | 400 Fatigue \\ 225% Casting Time \\ 100% Battlefield Spell (Enemy) \\ Base Penetration: 15 ({{:misc:magic:nature.png?15&nolink}}) \\ {{:abilities:spiritform.png?15&nolink}} [[Spirit Form|Spiritform]] negates \\ {{:abilities:enlarged.png?15&nolink}} __**Shrunk**__ (forever) \\ {{:dom6:stats:size.png?15&nolink}} -1 [[Size]] \\ {{:dom6:stats:hp.png?15&nolink}} -30% [[Hit Points|HP]] (Current and Max) \\ {{:dom6:stats:str.png?15&nolink}} -3 [[Strength|STR]] \\ {{:dom6:stats:def.png?15&nolink}} +1 [[Defence Skill|DEF]] \\ {{:dom6:stats:mm.png?15&nolink}} -2 [[Map Movement|MM]] \\ __**On DMG: Mousiness**__ \\ {{:abilities:affliction.png?15&nolink}}[[Afflictions|Battle Fright]] (-5 [[Morale]]) |