{{ :nations:flags:ea_atlantis.png?nolink|}} ====== EA Atlantis, Emergence of the Deep Ones ====== ===== Lore ===== For centuries the seas have been the domain of the Tritons, but recently a nation of beings resembling a cross between fish, frog and human has emerged in the deepest gorges of the oceans. The race is not entirely unknown, for there are a few of them who have made shallow coastal reefs their home, but the Triton Kings never imagined that they were numerous or powerful enough to form a nation. These Atlantians of the deeps never stop growing and will live for several hundred years unless killed. The Atlantian society is organized in a strict hierarchy of size and age. The oldest and most cunning Atlantians have made themselves kings and queens of the Basalt City in the deepest reaches of the ocean. The Atlantians of the Deeps use weapons of enchanted basalt made by the Basalt Kings //"[R'lyeh and Atlantis] are heavily influenced by H.P. Lovecraft. While R'lyeh is closer to the Cthulhu mythos with Starspawns and strange beings from the stellar void, Atlantis is a nation of deep ones native to the depths."// - Illwinter ===== General Overview ===== If you are considering picking this nation to play, what should you know? ===== National Features ===== **AQUATIC** ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | {{path>E4}} (rare 5) \\ {{path>W3}} (uncommon 4) \\ {{path>F2}} (rare 3) \\ {{path>S1}} \\ {{path>H3}} | | Light Infantry \\ Shamblers \\ No Missile Weapons | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] | {{:misc:gui:castle.png?30&nolink}} Advanced Forts | **Capitol Gems:** {{gems>1F2W3E}} {{:nations:ea:atlantis:scout.png?nolink }} Average **Atlantians** of Atlantis are **Size 3** {{:abilities:amphibious.png?15&nolink}} **[[Amphibious|Amphibians]]** (three-to-a-square). Whether they're silly frogmen or eldritch abominations is not too clear, but it //is// clear that they're strong and clumsy; **12 HP**, **3 Natural Protection**, **11 Strength**, **9 Defence Skill** (naked), **8 Precision**, and **10's** in **Combat Speed** & **Map Movement** (also while naked). Originating from the gorges, they have {{:abilities:darkvision.png?15&nolink}} **50% [[Darkvision]]**, which is handy in deep seas. \\ {{:nations:ea:atlantis:shambler.png?nolink }} **Shamblers** are middle-aged Atlantians, having grown to **Size 4** (two-to-a-square). On top of the innate Atlantian traits (and their low Defence and Precision), they have **22 HP**, **7 Natural Protection**, **15 Strength**, **11's** in **Morale** and **Combat Speed** while buck-naked, and **14 Map Movement** while nude. Geared Shamblers are even capable of wielding Two-handed Weapons and a shield at the same time (an impressive feat other races can't naturally accomplish despite shamblers having average defense skill), {{:nations:ea:atlantis:deep_one.png?nolink }} The Deep Atlantians (or **Deep Ones**) are bestial folks with riblike teeth and angler lures. Also **Size 3** {{:abilities:amphibious.png?15&nolink}} **[[Amphibious|Amphibians]]**, these guys have {{:abilities:darkvision.png?15&nolink}} **100% [[Darkvision]]** due to their environment, along with {{:abilities:resist_fire.png?15&nolink}} **5 [[Fire Resistance]]** and {{:abilities:resist_cold.png?15&nolink}} **5 [[Cold Resistance]]** (like a caveman). Many Deep Ones use their monstrous jaws in battle, giving them a **bonus attack** (if a basic one). Statistically, the average Deep One has **14 HP**, **4 Natural Protection**, **12 Strength**, **12's** in **Morale** and **Map Movement** while naked, **9 Combat Speed** (also naked), and **7's** in **Defence Skill**, **Precision**, & **Magic Resistance**. \\ {{:nations:ea:atlantis:shambler_of_the_deep.png?nolink }} **Shamblers of the Deep** are slightly less beastly than their younger Deep siblings, but they still have their **bonus attack** and their other traits beneath the stat block. The average **Size 4** one has **26 HP**, **9 Natural Protection**, **16 Strength**, **7 Defence Skill** (still), **8's** in **Precision** & **Magic Resistance**, an impressive **13 Morale** in the buff, and the same mobility as an unarmored human (14 Map Movement and 12 Combat Speed). And they get bigger than this... ===== National Units ===== ==== Commanders ==== ^ Image ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:atlantis:scout.png?nolink}} | **??Scout#1680??** \\ {{:misc:gui:gold.png?15&nolink}} 35 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (50) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:shambler_chief.png?nolink}} | **??Shambler Chief#1700??** \\ {{:misc:gui:gold.png?15&nolink}} 70 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:coral_commander.png?nolink}} | **??Coral Commander#1701??** \\ {{:misc:gui:gold.png?15&nolink}} 110 \\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5) | Commentary here. | | {{:nations:ea:atlantis:coral_priest.png?nolink}} | **??Coral Priest#1694??** \\ {{:misc:gui:gold.png?15&nolink}} 65 \\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ Coastal Fort Recruit | {{path>H1}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:mother_of_the_deep.png?nolink}} | **??Mother of the Deep#1693??** \\ {{:misc:gui:gold.png?15&nolink}} 135 \\ {{:misc:gui:resources.png?15&nolink}} 5 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>H2}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ [[Female]] | Commentary here. | | {{:nations:ea:atlantis:mage_of_the_deep.png?nolink}} | **??Mage of the Deep#1693??** \\ {{:misc:gui:gold.png?15&nolink}} 300 \\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>W2,100%FWES,100%FWE}}{{path>13}} \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:water_breathing.png?15&nolink}} [[Water Breathing]] (15) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:basalt_queen.png?nolink}} | **??Basalt Queen#1695??** \\ {{:misc:gui:gold.png?15&nolink}} 470 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{path>H3}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5)\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ [[Female]] | Commentary here. | | {{:nations:ea:atlantis:basalt_king.png?nolink}} | **??Basalt King#1702??** \\ {{:misc:gui:gold.png?15&nolink}} 620 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>F1W2E3,100%FWE,10%FWE}}{{path>19}} \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5)\\ {{:abilities:resource_bonus.png?15&nolink}} [[Resource Bonus]] (10)\\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | ==== Troops ==== ^ Image ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:atlantis:atlantian_spearman.png?nolink}} | **??Atlantian Spearman#1681??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 4 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:reef_dweller.png?nolink}} | **??Reef Dweller#1682??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 \\ Coastal Fort Recruit | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:deep_one.png?nolink}} | **??Deep One#1686??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:deep_one_spearman.png?nolink}} | **??Deep One Spearman#1687??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:shambler.png?nolink}} | **??Shambler#1683??** \\ {{:misc:gui:gold.png?15&nolink}} 20 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 25 | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:shambler_of_the_deep.png?nolink}} | **??Shambler of the Deep#1688??** \\ {{:misc:gui:gold.png?15&nolink}} 20 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 25 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:war_shambler.png?nolink}} | **??War Shambler#1684??** \\ {{:misc:gui:gold.png?15&nolink}} 25 \\ {{:misc:gui:resources.png?15&nolink}} 6 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 30 | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:warrior_of_the_deep.png?nolink}} | **??Warrior of the Deep#1689??** \\ {{:misc:gui:gold.png?15&nolink}} 25 \\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 30 | {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:coral_guard.png?nolink}} | **??Coral Guard#1685??** \\ {{:misc:gui:gold.png?15&nolink}} 30 \\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 39 | {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | | {{:nations:ea:atlantis:living_pillar.png?nolink}} | **??Living Pillar#1690??** \\ {{:misc:gui:gold.png?15&nolink}} 35 \\ {{:misc:gui:resources.png?15&nolink}} 50 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 35 | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100%) \\ {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence]] (+2) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] | Commentary here. | ===== National Spells ===== ==== Summons ==== === Ritual === ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | **??Summon Monster Fish??** \\ //(Conjuration 6)// \\ {{path>W3}} and {{gems>6W}} | {{:nations:ea:atlantis:monster_fish.png?nolink}} \\ **??Monster Fish#1664??** | {{:abilities:fear.png?20&nolink}} [[Fear]] (+5) \\ [[Digest]] (2) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:aquatic.png?20&nolink}} [[Aquatic]] | Commentary here. | ===== Magic Access ===== //See [[Magic Access]]// for the general guides to climbing magic paths. ====Recruits==== ===Elements:=== * {{path>F2}} on one-in-four ??Basalt King??s (capital-only) and every twelfth ??Mage of the Deep?? * No Air magic * {{path>W4}} on every twelfth ??Mage of the Deep?? * {{path>E4}} on one-in-four ??Basalt King??s (capital-only), {{path>E2}} on every twelfth ??Mage of the Deep?? ===Sorceries:=== * {{path>S1}} on every fourth ??Mage of the Deep?? * No Death magic * No Nature magic * No Glamour magic ===Others:=== * No Blood magic * {{path>H3}} on ??Basalt Queen??s (capital-only), {{path>H2}} in other seas, and {{path>H1}} on coasts ====Analysis==== Atlantis's magical ascent from its recruits is very straightforward; it can get deep into Water and Earth, but its crosspaths don't really offer anything new. The five paths it lacks, it lacks, depriving access to [[Poison Resistance]] and a few other buffs. It also can't climb in Fire or Astral without empowerment, unless it lucks into a {{path>F3}} in time for Construction Level 9 and crafts ??The Ruby Eye??. The random path arrangement on Mages of the Deep is highly unusual for Dominions nations; the chance of //at least// {{path>W3}} on one of them is 7-in-12, for instance, but the chance of {{path>W4}} is 1-in-12. The same is true for {{path>F1}}/{{path>F2}}, and for {{path>E1}}/{{path>E2}}. {{path>E4}} allows a ??Basalt King?? (1 in 3) to cast ??Troll King's Court?? for {{path>G1}}. ===== Strategy ===== How to win as the nation. Feel free to use the following sections, or delete them, or change them. ==== Expansion ==== Different expansion options. ==== Early Game ==== Early game options. ==== Mid Game ==== Mid game options. ==== Late Game ==== Late game options. ==== Example Pretender Builds ==== {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} ===== Weaknesses ===== What are the nation's weaknesses? ===== See More ===== Add links to guides or other overviews for this nation here. {{template>dom6:nationindex}} {{tag>nation}}