{{ :nations:flags:ea_berytos.png?nolink|}} ====== EA Berytos, The Phoenix Empire ====== ===== Lore ===== The people of Berytos are the descendants of a civilization created by the Telkhines, titanic storm demons defeated by a previous Pantokrator. The Telkhines taught shipbuilding, sailing and metalcrafting to the human ancestors of Berytos. When the Telkhines were defeated, the humans fled across the sea, led by the Storm Callers, disciples of the Telkhines. With the knowledge of ironcrafting and the magical might of the Storm Callers, new colonies were founded on distant shores. Like a phoenix, the dying empire was reborn. But the Telkhine gods were dead and the humans sought divine leadership. They found the Melqarts of Hinnom. One of the colonies was situated near Ashdod and the bloody cult of the Melqarts soon spread through the Phoenix Empire. In the capital colony of Berytos, a great temple to the Melqarts was built. But soon another power found its way into the cult. Refugee Colossi, great men of the Machakan royal family, arrived in Berytos and established themselves as rulers of the bloody cult. Their sorceresses claimed divinity and called themselves Brides-in-Waiting. Now Berytos is a seafaring people led by sorcerer-queens from the great temple in Berytos. //"Berytos exists only in the early era. It is the Phoenix Empire that was destroyed and reemerged in numerous coastal city states. It is a cultural melting pot influenced by several other nations. The nation is heavily inspired by Mediterranean seafaring peoples and the Phoenicians in particular. The sea peoples of Canaan and Egypt, combined with Greek migrational hypotheses, Phoenicians and their Carthaginian/Punic extension have been important sources. The Canaanite/Phoenician cities of Byblos, Tyros, Sidon and Carthage inspired the ideas of a seafaring nation and led to the Berytian dependency on coastal forts.\\ \\ The legendary founding of Carthage by Dido/Elissa and her marriage with the high priest of Melqart combined with the biblical concept of Canaanite Ba'al worship laid the ground for the concept of Berytian Melqart worship. This enabled some intertwining of Hinnomite and Berytian backstories. I also wanted a deeper mythical backstory and found that the Telchines, Dactyls and other Greek mythological island-peoples combined with the Greek migration hypothesis fit the role. I liked that the nation had an arcane legacy free from influences from Hinnom.\\ \\ When I remembered the slightly bizarre Ars Magica supplement "South of the Sun" by Atlas Games, where there are Carthaginian descendants dabbling in dark magic I figured the great men and queens of of Machaka would fit a niche as exile queens and leaders of the cult of the Melqarts. Berytos has been one of the most fun nations to develop, probably because it involves and expands the backstories of several other nations and concepts. It also has several unique mechanics designed primarily for them."// - Illwinter ===== General Overview ===== If you are considering picking this nation to play, what should you know? ===== National Features ===== ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | {{path>F3}} (rare 4) \\ {{path>A3}} (rare 4) \\ {{path>W3}} \\ {{path>B3}} (rare 4) \\ {{path>E2}} (rare 3)\\ {{path>S1}} \\ {{path>H2}} | **Hero** \\ {{path>F3E1D3B3H2}} \\ {{path>F3A2B3H3}} \\ {{path>F3A4W4E4N2H2}} \\ **Summons** \\ {{path>B3H3,200%FAE}} \\ (req. {{path>B3F2}}) \\ {{path>F2A4W4E3D2,100%FAWED}} \\ (req. {{path>W5A2}}) | Archers \\ Light and Medium Infantry \\ Lancers \\ Elephants | {{:abilities:sailing.png?15&nolink}} [[Sailing]] | {{:misc:gui:fortress.png?30&nolink}}Advanced Forts \\ Coastal Fort Income Bonus \\ Trace Income Across Oceans | **Capitol Gems: **{{gems>2F3A2B}} ==== National Special Features ==== **Heat limit + 1** **Prefers {{:misc:scales:heat.png?15&nolink}} Heat Scale + 1** **Blood Sacrifice:** Priests can sacrifice a blood slave at a temple to help extend the dominion. {{:nations:ea:berytos:colossi_warrior.png?nolink }} The **Colossi** of Great Mababwe are Berytos's elites. They are **Size 4** (two-to-a-square) beings from [[Machaka-ea|Machaka]], probably human, but considered closer to giants by the Berytians. All Colossi in Berytos are either sworn men of the high priestesses or the high priestesses themselves, so it's tough to tell what powers are innate to them and what was attained through training; it appears that average Colossi have **12 Magic Resistance**, at least **12 Morale**, **14 Combat Speed** (naked), and **18 Map Movement** as troops (also naked). \\ Note that the Colossi are unable to [[sailing|sail]] on Berytian ships. ===== National Units ===== ==== Commanders ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:berytos:berytian_scout.png?20&nolink}} | **??Berytian Scout??** \\ {{:misc:gui:gold.png?15&nolink}} 35 \\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (55) \\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | | {{:nations:ea:berytos:berytian_captain.png?20&nolink}} | **??Berytian Captain??** \\ {{:misc:gui:gold.png?15&nolink}} 140 \\ {{:misc:gui:resources.png?15&nolink}} 17 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 3, Size Points 999) | Commentary here. | | {{:nations:ea:berytos:mage_pilot.png?20&nolink}} | **??Mage Pilot??** \\ {{:misc:gui:gold.png?15&nolink}} 110 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:sea.png?15&nolink}}{{:misc:gui:fortress.png?15&nolink}}Coastal Forts Only | {{path>A1W1R9}} \\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 3, Size Points 999) | Commentary here. | | {{:nations:ea:berytos:berytian_sage.png?20&nolink}} | **??Berytian Sage??** \\ {{:misc:gui:gold.png?15&nolink}} 110 \\ {{:misc:gui:resources.png?15&nolink}} 4 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>E1,100%AW}}{{path>R9}} \\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 3, Size Points 999) | Commentary here. | | {{:nations:ea:berytos:berytian_priest.png?20&nolink}} | **??Berytian Priest??** \\ {{:misc:gui:gold.png?15&nolink}} 200 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>B1H1,100%FAEB}}{{path>R9}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 3, Size Points 999) | Commentary here. | | {{:nations:ea:berytos:storm_caller.png?20&nolink}} | **??Storm Caller??** \\ {{:misc:gui:gold.png?15&nolink}} 290 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:sea.png?15&nolink}}{{:misc:gui:fortress.png?15&nolink}}Coastal Forts Only | {{path>A2W2,100%FAWS}}{{path>R15}} \\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 3, Size Points 999) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] (52/50) | Commentary here. | | {{:nations:ea:berytos:bride-in-waiting.png?20&nolink}} | **??Bride-In-Waiting??** \\ {{:misc:gui:gold.png?15&nolink}} 580 \\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?15&nolink}}Capital Only | {{path>F2A2E1B2H2,100%FAEB,10%FAEB}}{{path>R21}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ [[Female]] | Commentary here. | ==== Troops ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:berytos:berytian_militia.png?nolink}} | **??Berytian Militia??** \\ {{:misc:gui:gold.png?15&nolink}} 7 \\ {{:misc:gui:resources.png?15&nolink}} 5 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 3 | | Commentary here. | | {{:nations:ea:berytos:berytian_archer.png?nolink}} | **??Berytian Archer??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:ea:berytos:berytian_spearman.png?nolink}} | **??Berytian Spearman??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 9 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:ea:berytos:berytian_soldier.png?nolink}} | **??Berytian Soldier??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 14 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9 | | Commentary here. | | {{:nations:ea:berytos:berytian_heavy_spearman.png?nolink}} | **??Berytian Heavy Spearman??** \\ {{:misc:gui:gold.png?15&nolink}} 12 \\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 14 | {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2) | Commentary here. | | {{:nations:ea:berytos:berytian_elite_soldier.png?nolink}} | **??Berytian Elite Soldier??** \\ {{:misc:gui:gold.png?15&nolink}} 14 \\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 18 | | Commentary here. | | {{:nations:ea:berytos:berytian_lancer.png?nolink}} | **??Berytian Lancer??** \\ {{:misc:gui:gold.png?15&nolink}} 30 \\ {{:misc:gui:resources.png?15&nolink}} 14 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 24 | | Commentary here. | | {{:nations:ea:berytos:war_horse.png?nolink}} | //??War Horse??// | {{:abilities:animal.png?15&nolink}} [[Animal]] | Commentary here. | | {{:nations:ea:berytos:elephant_rider.png?nolink}} | **??Elephant Rider??** \\ {{:misc:gui:gold.png?15&nolink}} 100 \\ {{:misc:gui:resources.png?15&nolink}} 27 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 34 | | Commentary here. | | {{:nations:ea:berytos:war_elephant.png?nolink}} | //??War Elephant??// | {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] | Commentary here. | | {{:nations:ea:berytos:elephant_archer.png?20&nolink}} | //??Elephant Archer??// x 2 | {{:abilities:mobile_archer.png?15&nolink}} [[Mobile Archer]] | Commentary here. | | {{:nations:ea:berytos:colossi_warrior.png?nolink}} | **??Colossi Warrior??** \\ {{:misc:gui:gold.png?15&nolink}} 35 \\ {{:misc:gui:resources.png?15&nolink}} 22 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 21 \\ Capital Only | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2) | Commentary here. | ==== Heroes ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:berytos:bride_of_the_gods.png?nolink}} | **??Dis Mater - Bride of the Gods??** \\ //Earliest Arrival Turn (10)// | {{path>F3E1D3B3H2R25}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ [[Female]] | Commentary here. | | {{:nations:ea:berytos:king_of_the_city.png?nolink}} | **??Ba'al Hammon - King of the City??** \\ //Earliest Arrival Turn (20)// | {{path>F3A2B3H3R21}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15) \\ {{:abilities:adept_sacrificer.png?15&nolink}} [[Adept Blood Sacrificer]] (1) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+3) \\ {{:abilities:causes_unrest.png?15&nolink}} [[Causes Unrest]] (8 per Month) \\ {{:abilities:population_killer.png?15&nolink}} [[Population Killer]] (80 per Month) \\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] (2) \\ {{:abilities:old_age.png?15&nolink}} [[Old Age]] (770/735) \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:berytos:queenofthecity.png?nolink}} | **??Makelo - Queen of the City#2875??** \\ //Earliest Arrival Turn (25)// | {{path>F3A3W3E4N2H2R35}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (5) \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (20) \\ {{:abilities:healer.png?15&nolink}} [[Healer]] (1) \\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 7, Size Points 999) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (+20) \\ {{:abilities:master_smith.png?15&nolink}} [[Master Smith]] (1) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Makelo - Queen of the City#2876??) | Commentary here. | | {{:nations:ea:berytos:queenofthecityb.png?nolink}} | //??Makelo - Queen of the City#2876??// | {{path>F3A4W4E4N2H2R39}} \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ **Remove:** \\ {{:abilities:master_smith.png?15&nolink}} [[Master Smith]] (1) \\ **Add:** \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Makelo - Queen of the City#2875??) | Commentary here. | ===== National Spells ===== ==== Summons ==== === Ritual === ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | **??Pride of Lions??** \\ // (Conjuration 3) // \\ {{path>N2}} and {{gems>9N}} | {{:nations:ea:abysia:great_lion.png?nolink}} \\ ??Great Lion?? x 15+ | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] (50%) \\ {{:abilities:undisciplined.png?20&nolink}} [[Undisciplined]] \\ {{:abilities:animal.png?20&nolink}} [[Animal]] | Commentary here. | | **??Herd of Elephants??** \\ // (Conjuration 3) // \\ {{path>N2}} and {{gems>20N}} | {{:nations:ea:kailasa:elephant.png?nolink}} \\ ??Elephant?? x 5+[1/2 lvl] | {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] | Commentary here. | | **??Summon Mazzikim??** \\ // (Conjuration 3) // \\ {{path>N1}} and {{gems>3N}} | {{:nations:ea:berytos:mazzik.png?nolink}} \\ ??Mazzik?? x 10 | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:need_not_eat.png?20&nolink}} [[Need Not Eat]] \\ {{:abilities:demon.png?20&nolink}} [[Demon]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | **??Summon Lilot??** \\ // (Conjuration 5) // \\ {{path>N4}} and {{gems>15N}} | {{:nations:ea:berytos:lilot.png?nolink}} \\ ??Lilot?? | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (55) \\ {{:abilities:dream_seduction.png?15&nolink}} [[Dream Seduction]] (Morale vs. 14) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:demon.png?20&nolink}} [[Demon]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ [[Female]] | Commentary here. | | **??Summon Telkhine??** \\ // (Conjuration 8) // \\ {{path>W5A2}} and {{gems>69W}} | {{:nations:ea:berytos:telkhine.png?nolink}} \\ ??Telkhine#2873?? | {{path>F2A3W3E3D2,100%FAWED}}{{path>R33}} \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5) \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15) \\ {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (20) \\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] (Max size 7, Size Points 999) \\ {{:abilities:master_smith.png?15&nolink}} [[Master Smith]] (1) \\ {{:abilities:reaper.png?15&nolink}} [[Reaper]] (5%) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ [[Casts Each Battle]] (??Telkhine Malediction??) \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Telkhine#2874??) | Commentary here. | | ::: | {{:nations:ea:berytos:telkhine_2.png?nolink}} \\ //??Telkhine#2874??// | {{path>F2A4W4E3D2,100%FAWED}}{{path>R37}} \\ **Remove:** \\ {{:abilities:master_smith.png?15&nolink}} [[Master Smith]] (1) \\ **Add:** \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+7) \\ \\ {{:abilities:shapechanger.png?15&nolink}} [[Shapechanger]] (??Telkhine#2873??) | Commentary here. | | **??Scapegoats??** \\ // (Blood 3) // \\ {{path>B1}} and {{gems>8B}} | {{:nations:ea:berytos:se_ir.png?nolink}} \\ ??Se'ir?? x 2 | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] (+4) \\ {{:abilities:need_not_eat.png?20&nolink}} [[Need Not Eat]] \\ {{:abilities:demon.png?20&nolink}} [[Demon]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] | Commentary here. | | **??Summon Shedim??** \\ // (Blood 4) // \\ {{path>A1B3}} and {{gems>28B}} | {{:nations:ea:berytos:shed.png?nolink}} \\ ??Shed?? x 3 \\ {{:misc:gui:waste.png?15&nolink}}Waste Only | {{:abilities:resist_shock.png?15&nolink}} [[Shock Resistance]] (15) \\ {{:abilities:storm_power.png?15&nolink}} [[Storm Power]] (2) \\ {{:abilities:flying.png?20&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?20&nolink}} [[Storm Immunity]] \\ {{:abilities:need_not_eat.png?20&nolink}} [[Need Not Eat]] \\ {{:abilities:demon.png?20&nolink}} [[Demon]] | Commentary here. | | **??Call Melqart??** \\ // (Blood 6) // \\ {{path>F2B3}} and {{gems>99B}} | {{:nations:ea:berytos:melqart.png?nolink}} \\ ??Melqart?? | {{path>B3H3,200%FAE}}{{path>R15}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (10) \\ {{:abilities:adept_sacrificer.png?15&nolink}} [[Adept Blood Sacrificer]] (1) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (+5) \\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (+3) \\ {{:abilities:causes_unrest.png?15&nolink}} [[Causes Unrest]] (8 per Month) \\ {{:abilities:population_killer.png?15&nolink}} [[Population Killer]] (80 per Month) \\ {{:abilities:supply_size.png?15&nolink}} [[Supply Size]] (20) \\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] (5) \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:wasteland_survival.png?20&nolink}} [[Wasteland Survival]] | Commentary here. | =====Magic Access===== //See [[Magic Access]].// These guides supplement the summaries at the top. ====National Summary==== **Elements**  * {{path>F3}} on roughly every fourth ??Bride-in-Waiting?? (capital only), expensive {{path>F1}} off-capital * {{path>A3}} on the big mages (capital and coastal forts), {{path>A1}} elsewhere * {{path>W3}} on roughly every fourth ??Storm Caller?? (coastal forts only), {{path>W1}} off-capital * {{path>E2}} on roughly every fourth ??Bride-in-Waiting?? (capital only), {{path>E1}} off-capital === Sorceries === * {{path>S1}} on roughly every fourth ??Storm Caller?? (coastal forts only) * No {{:misc:magic:death.png?14&nolink}}death magic (aside from one hero) * No {{:misc:magic:nature.png?14&nolink}}nature magic (aside from one hero) * No {{:misc:magic:glamour.png?14&nolink}}glamour magic === Others === * {{path>B3}} on roughly every fourth ??Bride-in-Waiting?? (capital only), {{path>B2}} off-capital * {{path>H2}} on every ??Bride-in-Waiting?? (capital only), {{path>H1}} off-capital ====Climbing and National Tricks==== ??Summon Telkhine?? gives a ??Telkhine?? who has many useful paths and [[Master Smith]] when in human shape. It is fortunately easy to reach {{path>W5A2}} with a {{path>A2W3}} ??Storm Caller?? (1 in 4), though its effects on whatever province it's in are nothing short of ruinous. ??Makelo - Queen of the City?? can craft both versions of the ??Staff of Elemental Mastery??. This is a very valuable booster item for Berytos, since its mages have wide elemental talents. === Fire === Fire is easier for Berytos to climb through Blood; a {{path>F2B3}} ??Bride-in-Waiting?? with a ??Blood Thorn?? can simply cast ??Bind Arch Devil?? for one of five Fire mages, four of whom have {{path>F4}} for crafting the ??Flame Helmet??. Alternatively, 1-in-5 ??Telkhine??s have {{path>F3}}, which is {{path>F4}} for the purpose of crafting items while they're in titan shape. The other common Fire booster, the ??Skull of Fire??, can be crafted by Berytos's {{path>F3D3}} hero, giving Berytos another level of Fire access. If you wait for her, you can get the Flame Helmet before going for summons. === Air === While any of Berytos's big mage recruits can have {{path>A3}}, getting to {{path>A4}} for the ladder-climb of path boosters requires either a ??Telkhine?? or a single [[empowerment]]. The Empowerment is cheaper, if you don't mind the risk of easily losing your investment. One-in-five Telkhines will have {{path>A5}} in their beast shape. If you wish not to have a [[Reaper]] in your borders, you can hope for the appearance of ??Makelo - Queen of the City?? instead; she will have {{path>A4}}, still enough for you to summon a {{path>A5}} Air Queen with a single booster. === Water === If Berytos starts on a coast, then it will have ample access to {{path>W3}} mages who can easily forge most of Water's boosters. The only ones out of the Storm Callers' reach are artifacts. What applies to Air with the ??Telkhine??s also applies to Water. === Earth === Berytos has access to both the ??Earth Boots?? and the ??Blood Stone??, given its Earth/Blood mages. If you have a {{path>E1B3}} ??Bride-in-Waiting?? and a {{path>E2B2}} ??Bride-in-Waiting??, you can craft both of those boosters, and you can climb the rest of the ladder. Or you can wait for just the {{path>B3}} ??Bride-in-Waiting??, and for Makelo (who has {{path>E4}}). === Astral === Astral is not an easy path for Berytos to climb, since the nation has only {{path>S1}}. One of the Arch Devils has {{path>S3}}, however. With a single Air booster, Makelo can create ??The Magic Lamp?? to summon ??Al Khazim - Jinn??, who has {{path>S3}}. This is an artifact that requires {{path>A5F4}}, which only [[ubar-ea|Ubar]] or a specially designed Pretender as a good shot at getting before Makelo. === Death === **No recruitable access.** ??Dis Mater - Bride of the Gods??, a one-off hero, has {{path>D3}} and a lot of other paths; she can create the ??Skull Staff?? and (later on) the unique ??The Black Book of Secrets??, and she can summon fellow {{path>D3B3}} mages with ??Curse of Blood??. 1-in-5 ??Telkhines?? have {{path>D3}}, which is enough to forge the ??Skullface?? in titan shape (with the aforementioned Skull Staff). Each Telkhine costs {{gems>69W}}, however, so the costs should be evaluated before committing. Lastly, a {{path>B5}} mage (a {{path>B3}} mage [[empowerment|empowered]] once and given a ??Blood Thorn??) can summon Heliophagi; of the four, one has {{path>D3}}, and another has {{path>D4}}. === Nature === **No recruitable access.** ??Makelo - Queen of the City?? has {{path>N2}}, and can make the unique ??The Tome of Gaia?? later in the game. Without that, though, she can still reach {{path>N3}} through the ??Thistle Mace??. If width is desired over depth, minor Nature, Death, and Glamour mages can be summoned with ??Forest Troll Tribe??; if you just want {{path>N1}} mages, however, you have a good chance of finding some in independent provinces. {{path>B8}} can ??Bind Demon Lord?? for a 1 in 6 chance of {{path>N4}}. === Glamour === **No national access.** The cheapest option for scrounging up Glamour is to summon a ??Forest Troll Tribe?? as Makelo, and pray for a 1-in-4 {{path>N1G1}}; that costs {{gems>47N}} at least, including the Thistle Mace. Alternatively, Makelo or another {{path>E4}} (a {{path>E2}} ??Bride-in-Waiting?? with both Earth boosters) can summon a ??Troll King's Court?? for a guaranteed {{path>E3G1}}. Both are durable forms that can take a {{gems>30G}} [[empowerment]] and put it to use; the former gets elite Fay Footmen, and the latter gets to summon {{path>E2G1}} ??Bluecap??s. Alternatively, empowering a {{path>B3}} mage in Glamour ({{gems>50G}}) and giving them a ??Blood Thorn?? lets them summon a ??Succubus??, a {{path>G2}} mage. === Blood === As Berytos doesn't have {{path>B4}} except on a very small amount of Brides-in-Waiting, it is unlikely to see {{path>B5}} for crafting the extra Blood boosters... without [[empowerment|empowering]]. The ??Blood Thorn?? is a given, however. If you were to empower as Berytos, the ??Melqart?? will probably keep your investment around for longer. Having a {{path>A3B2}} ??Bride-in-Waiting?? fill up on Air and Blood boosters, after a blood empowerment on someone else, lets you craft the extremely-rare ??Robe of the Magi??. This boosts all paths (except [[Holy|Holiness]]) by 1. ===== Strategy ===== How to win as the nation. Feel free to use the following sections, or delete them, or change them. ==== Expansion ==== Different expansion options. ==== Early Game ==== Early game options. ==== Mid Game ==== Mid game options. ==== Late Game ==== Late game options. ==== Example Pretender Builds ==== {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} ===== Weaknesses ===== What are the nation's weaknesses? ===== See More ===== Add links to guides or other overviews for this nation here. {{template>dom6:nationindex}} {{tag>nation}}