{{:abilities:elegist.png?nolink}} An **Elegist** is better at getting their [[Pretender God]] released from the Underworld, or from whatever afterlife they're trapped in. The point value of an Elegist is added to their [[Holy|Priest]] level for the purpose of **Call God** actions. For example, a {{path>H1}} Priest without Elegist gets only 0-4% progress towards recalling them each turn, while a {{path>H3}} Priest gets 4-8%. A {{path>H1}} Priest with Elegist (2), such as a ??Gala?? of [[ur-ea|Ur]], recalls just as competently as a {{path>H3}} Priest without. {{:misc:magic:holy.png?nolink}} Merely being an Elegist doesn't let you do the Call God action: you must also have at least {{path>H1}}.