====== False Damage ====== {{:misc:magic:glamour.png?nolink }} **False Damage** is the nefarious weapon of [[Glamour]] [[magic]]. It remains on the subject as long as even a single Glamour Mage opposes them, and it can put the fellow over the edge. Non-elemental False Damage is always [[Protection#Damage-Types|Armor-Negating]]. If the sum of a person's **False Damage** and **HP Damage** is higher than their max [[hit points|HP]], their mind/soul assumes they are dead and bails out. This is not real damage, but the mind and/or the soul assumes otherwise. False Damage does not cause [[Afflictions]], and it doesn't really persist after the enemy Glamour mages are gone, but it also can't be healed in the same manner as **HP Damage**. It also doesn't draw real blood, so it isn't considered real damage for the purpose of various [[Blood]] effects; [[Bless#blood-effects|Blood Bond]], [[Blood Vengeance]], and even [[Damage Reversal]] will not work. Once the Glamour mages are dead or gone, the mind/soul takes time to readjust, but it burns off **2 False Damage** each round. Mages with {{path>G3}} or higher burn off another **1 False Damage** each round, even when enemy Glamour mages are present. **Does it Affect the [[Mindless]]?** No; not unless the target is an [[Illusion]] (a false entity).