{{ :nations:flags:ea_hinnom.png?nolink|}} ====== EA Hinnom, Sons of the Fallen ====== ===== Lore ===== Hinnom is a dry wasteland inhabited by giants. At the dawn of time, on the sacred Mount Hermon, six Angels in full celestial splendor descended to aid and instruct the giants of the land. The Avvim were a people strong and beautiful of mind and body. They were adept students and their culture flourished under the tutelage of the Grigori, the angelic Watchers. But before long the Angels became enamored with the Avvim and taught them things that should not be taught. Tempted by the beauty of the Avvim, they took their daughters as wives and sinned before the Celestial Powers. Their offspring were the Nephilim, giants of godlike power, abominable to the world. The Angels were imprisoned in the Infernal Realms for their sins, but the Nephilim were partly of this world and could not be banished by the Celestial Powers. The Nephilim made themselves kings over the Avvim, and they fathered sons who became known as the Rephaim. The Nephilim and their sons had unnatural appetites and consumed food, livestock, beasts and finally their own offspring. With time, the Nephilim left Hinnom in search of a purpose and left their sons to rule the Avvim. //"Hinnom, Ashdod and Gath are heavily influenced by ancient Israelite, Canaanite and Philistine concepts. I have always been intrigued and fascinated by biblical mythology, and had long I wanted to include the Nephilim and biblical Genesis myths into the game. However, I was worried that I would not do the sources justice, so it took a while before I finally got down to finishing the nations. The Bible, the Book of Enoch, the Dead Sea scrolls and the Ras Shamra texts of Ugarit and interpretations of these texts are the main sources of the nations.\\ \\ Hinnom draws more heavily on the biblical and Enochian tradition, while the veneration of the deified dead kings of Ashdod draws inspiration from the Ras Shamra and Canaanite/Ugaritic concepts of the dead. The rephaim/r'p'm of the Ugaritic texts are ghosts or deified dead rather than giants, so Ashdod turned out a bit different than I first intended, with death magic replacing blood. The shift from blood to death gave the nation a different and interesting mood. . . .\\ \\ Hinnom is perhaps more than any other nation in the game an evil nation. I'm not very fond of the concept of evil, but it would be difficult to claim that the cannibalistic giants of Hinnom are anything but." -Illwinter// ===== General Overview ===== If you are considering picking this nation to play, what should you know? ===== National Features ===== ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | {{path>F3}} (Rare 4)\\ {{path>E3}} (Rare 4)\\ {{path>S3}} (Rare 4) \\ {{path>B3}} \\ {{path>N2}} \\ {{path>A2}} \\ {{path>D1}} \\ {{path>H1}} | **Hero** \\ {{path>F4B3H1}} \\ {{path>A4B3H1}} \\ {{path>E4B3H1}} \\ {{path>S4B3H1}} \\ {{path>N4B3H1}} \\ {{path>F2S2B4H2}} \\ **Summons** \\ {{path>F3E2S4B5H4}} (req. {{path>B8}}) \\ {{path>S4N4B4H3}} (req. {{path>B8}}) \\ {{path>A4S4B4H3}} (req. {{path>B8}}) \\ {{path>F4S4B4H3}} (req. {{path>B8}}) \\ {{path>S5B4H3}} (req. {{path>B8}}) \\ {{path>E4S4B4H3}} (req. {{path>B8}}) | Rephaite giants with enormous appetites \\ Horite cave dwellers \\ Enkidu slaves \\ Avvite giants \\ Chariots | {{:abilities:sacred_2.png?15&nolink}} [[Sacred]]s (2 pts.) \\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] \\ {{:abilities:population_killer.png?15&nolink}} [[Kills Population]] \\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] \\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] \\ {{:abilities:fear.png?15&nolink}} [[Fear]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] | {{:misc:gui:fortress.png?30&nolink}} Giant Forts | **Capitol Gems: **{{gems>2F2E1S2B}} ==== National Special Features ==== **Prefers Heat Scale +2** \\ **Heat Limit +1** **Blood Sacrifice:** Priests can sacrifice a blood slave at a temple to help extend the dominion. {{:nations:ea:hinnom:avvite_horn_blower.png?nolink }} The **Avvim** are civilized Giants, **Size 4** beings (two-to-a-square) adapted to {{:abilities:wasteland_survival.png?15&nolink}} **Wastes**. The average Avvite soldier has **24 HP**, **1 Natural Protection**, **15 Strength**, **11 Attack Skill and Defence Skill**, and **12 Magic Resistance and Morale**; their priests and mages are less able, however. They have typical mobility for small giants (16 Map Movement & 14 Combat Speed). {{:nations:ea:hinnom:horite.png?nolink }} The **Horim** are uncivilized Giants, **Size 4** beings (two-to-a-square) barely different from cavemen. The average Horite has **25 HP**, **2 Natural Protection**, **17 Strength**, **13 Morale** while buck naked, **8 Magic Resistance**, and **9's** in **Attack Skill, Defence Skill, and Precision**. They also have typical mobility for small giants (16 Map Movement & 14 Combat Speed). Due to their hard existence, they have {{:abilities:resist_fire.png?15&nolink}} **5 Fire Resistance**, {{:abilities:resist_cold.png?15&nolink}} **5 Cold Resistance**, {{:abilities:darkvision.png?15&nolink}} **50% Darkvision**, and adaptations to {{:abilities:mountain_survival.png?15&noink}} **Mountains** and {{:abilities:wasteland_survival.png?15&nolink}} **Wastes**. {{:nations:ea:hinnom:rephaite_warrior.png?nolink }} The **Rephaim** are the true masters of Hinnom, however. They come in **Size 7** and **Size 8** varieties, with the Size 7 ones being troops. At a bare minimum, Rephaim have **50 HP**, **3 Natural Protection**, **20 Strength**, **11 Attack Skill**, **9 Defence Skill**, **13 Morale**, **2 Encumbrance**, **15 Magic Resistance**, and {{:abilities:resist_fire.png?15&nolink}} **5 Fire Resistance**; all of them have at least one stat that's better than this baseline, though. The soldiers have 20 Map Movement and 16 Combat Speed naked. Last-but-not-least, all Rephaim have a **bonus attack**, capable of cutting people in half by swinging their heads down. Unfortunately, this power comes at a price; Rephaim have no need of food, but will still feast on whatever Supplies are present, and will also **eat the locals**. \\ Fortunately, there's no penalty for just leaving a Rephaite in an empty {{:abilities:wasteland_survival.png?15&nolink}} **Waste**. In fact, Rephaim have **5 less Morale while it rains.** ===== National Units ===== ==== Commanders ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:hinnom:avvite_scout.png?nolink}} | **??Avvite Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 55\\ {{:misc:gui:resources.png?15&nolink}} 14 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (50)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | | {{:nations:ea:hinnom:avvite_commander.png?nolink}} | **??Avvite Commander??**\\ {{:misc:gui:gold.png?15&nolink}} 115\\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:qedesim.png?nolink}} | **??Qedesim??**\\ {{:misc:gui:gold.png?15&nolink}} 90\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{path>H1}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:qedesot.png?nolink}} | **??Qedesot??**\\ {{:misc:gui:gold.png?15&nolink}} 100\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{path>H1}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:horite_shaman.png?nolink}} | **??Horite Shaman??**\\ {{:misc:gui:gold.png?15&nolink}} 125\\ {{:misc:gui:resources.png?15&nolink}} 2\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>E1,D1,N1}} {{:misc:gui:research.png?15&nolink}} 5\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]](5)\\ {{:abilities:resist_cold.png?15&nolink}} [[Resist Cold]](5)\\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%)\\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply bonus]] (10)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] | Commentary here. | | {{:nations:ea:hinnom:ammi.png?nolink}} | **??Ammi??**\\ {{:misc:gui:gold.png?15&nolink}} 170\\ {{:misc:gui:resources.png?15&nolink}} 2\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>200%FAES}} {{:misc:gui:research.png?15&nolink}} 9\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (15%) | Commentary here. | | {{:nations:ea:hinnom:acha.png?nolink}} | **??Acha??**\\ {{:misc:gui:gold.png?15&nolink}} 225\\ {{:misc:gui:resources.png?15&nolink}} 2\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>N2}} {{:misc:gui:research.png?15&nolink}} 9\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:healer.png?15&nolink}} [[Healer]](2) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply bonus]] (20) | Commentary here. | | {{:nations:ea:hinnom:kohen.png?nolink}} | **??Kohen#2033??**\\ {{:misc:gui:gold.png?15&nolink}} 350\\ {{:misc:gui:resources.png?15&nolink}} 8\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2\\ {{:abilities:sacred_2.png?15&nolink}} Holy Points x 2 | {{path>B1,H1,100%FES}} {{:misc:gui:research.png?15&nolink}} 9 \\ {{:abilities:sacred_2.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+2/Month) \\ {{:abilities:population_killer.png?15&nolink}} [[Kills Population]] (20) \\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (10)\\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] (5)\\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]]\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ | Commentary here. | | {{:nations:ea:hinnom:ba-al.png?nolink}} | **??Ba'al??**\\ {{:misc:gui:gold.png?15&nolink}} 635\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only \\ {{:abilities:sacred_2.png?15&nolink}} Holy Points x 2 | {{path>B2,H1,300%FES,10%FESB}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:sacred_2.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (10)\\ {{:abilities:fear.png?15&nolink}} [[Fear]] (5)\\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+5/Month) \\ {{:abilities:population_killer.png?15&nolink}} [[Kills Population]] (50) \\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (15)\\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] (5)\\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]]\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:melqart.png?nolink}} | **??Melqart??**\\ {{:misc:gui:gold.png?15&nolink}} 675\\ {{:misc:gui:resources.png?15&nolink}} 107\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only \\ {{:abilities:sacred_2.png?15&nolink}} Holy Points x 2 | {{path>B3,H1,200%FES}} {{:misc:gui:research.png?15&nolink}} 15 \\ {{:abilities:sacred_2.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (10)\\ {{abilities:adept_sacrificer.png?15&nolink}} [[Adept Sacrificer]] (3)\\ {{:abilities:fear.png?15&nolink}} [[Fear]] (5)\\ {{:abilities:blood_searcher.png?15&nolink}} [[Blood Searcher]] (3) \\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+8/Month) \\ {{:abilities:population_killer.png?15&nolink}} [[Kills Population]] (80) \\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (20)\\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] (5) \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]]\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | ==== Troops ==== {{:nations:ea:hinnom:horite.png?20&nolink}}: {{:abilities:resist_cold.png?15&nolink}} [[Resist Cold]] (5), {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5), {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (50%), {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]], {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:hinnom:enkidu_slave.png?nolink}} | **??Enkidu Slave??** \\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 3 | {{:abilities:slave.png?15&nolink}} [[Slave]] | Commentary here. | | {{:nations:ea:hinnom:horite.png?nolink}} | **??Horite??**\\ {{:misc:gui:gold.png?15&nolink}} 18\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{:nations:ea:hinnom:horite.png?15&nolink}} | Commentary here. | | {{:nations:ea:hinnom:horite_hunter.png?nolink}} | **??Horite Hunter??**\\ {{:misc:gui:gold.png?15&nolink}} 21\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 13 | {{:nations:ea:hinnom:horite.png?15&nolink}} | Commentary here. | | {{:nations:ea:hinnom:horite_champion.png?nolink}} | **??Horite Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 23\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 10 | {{:nations:ea:hinnom:horite.png?15&nolink}} | Commentary here. | | {{:nations:ea:hinnom:avvite_spearman.png?nolink}} | **??Avvite Spearman??**\\ {{:misc:gui:gold.png?15&nolink}} 25\\ {{:misc:gui:resources.png?15&nolink}} 21 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:avvite_light_infantry.png?nolink}} | **??Avvite Light Infantry??**\\ {{:misc:gui:gold.png?15&nolink}} 25\\ {{:misc:gui:resources.png?15&nolink}} 13 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:avvite_swordsman.png?nolink}} | **??Avvite Swordsman??**\\ {{:misc:gui:gold.png?15&nolink}} 25\\ {{:misc:gui:resources.png?15&nolink}} 22 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:avvite_heavy_archer.png?nolink}} | **??Avvite Heavy Archer??**\\ {{:misc:gui:gold.png?15&nolink}} 25\\ {{:misc:gui:resources.png?15&nolink}} 31 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:avvite_horn_blower.png?nolink}} | **??Avvite Horn Blower??**\\ {{:misc:gui:gold.png?15&nolink}} 35\\ {{:misc:gui:resources.png?15&nolink}} 24 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 24 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ {{:abilities:standard.png?15&nolink}} [[Standard]] (1)\\ {{:abilities:siege_bonus.png?15&nolink}} [[Siege Bonus]] (5) | Commentary here. | | {{:nations:ea:hinnom:dawn_guard.png?nolink}} | **??Dawn Guard??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 29 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 28 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ {{:abilities:bodyguard.png?15&nolink}} [[Bodyguard]] (2) | Commentary here. | | {{:nations:ea:hinnom:avvite_charioteer.png?nolink}} | **??Avvite Charioteer??**\\ {{:misc:gui:gold.png?15&nolink}} 55\\ {{:misc:gui:resources.png?15&nolink}} 48 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 25 | {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:war_cart.png?nolink}} | //??War Cart??// | {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:trample.png?15&nolink}} [[Trample]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | {{:nations:ea:hinnom:rephaite_warrior.png?nolink}} | **??Rephaite Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 100\\ {{:misc:gui:resources.png?15&nolink}} 50 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 39\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only | {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+2/Month) \\ {{:abilities:population_killer.png?15&nolink}} [[Kills Population]] (20) \\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (10)\\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] (5) \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | ==== Heroes ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:hinnom:son_of_azazel.png?nolink}} | **Sons of the Grigori**\\ //Earliest Arrival Turn (20)// \\ - ??Son of Azazel?? \\ - ??Son of Semyaza?? \\ - ??Son of Ezekiel?? \\ - ??Son of Shamshiel?? \\ - ??Son of Kokabel?? \\ - ??Son of Arakiel?? | Magic Paths Vary \\ **Common Attributes:** \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (15) \\ {{:abilities:fear.png?15&nolink}} [[Fear]] (5) \\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+12/Month) \\ {{:abilities:population_killer.png?15&nolink}} [[Kills Population]] (120/Month) \\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (50) \\ {{:abilities:fear_of_the_flood.png?15&nolink}} [[Fear of the Flood]] (10) \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | ===== National Spells and Item ===== ==== Summons ==== ==Ritual== ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | **??Summon Mazzikim??** \\ // (Conjuration 3) // \\ {{path>N1}} and {{gems>3N}} | {{:nations:ea:hinnom:mazzik.png?nolink}} \\ ??Mazzik?? x 10 | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | **??Summon Lilot??** \\ // (Conjuration 5) // \\ {{path>N4}} and {{gems>15N}} | {{:nations:ea:hinnom:lilot.png?nolink}} \\ ??Lilot?? | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (55) \\ {{:abilities:dream_seduction.png?15&nolink}} [[Dream Seduction]] (Morale vs. 14) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] \\ [[Female]] | Commentary here. | | **??Summon Se'irim??** \\ // (Blood 3) // \\ {{path>B2}} and {{gems>23B}} | {{:nations:ea:hinnom:Se_ir.png?nolink}} \\ ??Se'ir?? x 5 | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] (4) \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:demon.png?15&nolink}} [[Demon]] \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Commentary here. | | **??Summon Shedim??** \\ // (Blood 4) // \\ {{path>A1B3}} and {{gems>28B}} | {{:nations:ea:hinnom:shed.png?nolink}} \\ ??Shed?? x 3 | {{:abilities:resist_shock.png?15&nolink}} [[Resist Shock]] (15) \\ {{:abilities:storm_power.png?15&nolink}} [[Storm Power]] (2) \\ {{:abilities:flying.png?15&nolink}} [[Flying]] \\ {{:abilities:storm_immunity.png?15&nolink}} [[Storm Immunity]] \\ {{:abilities:need_not_eat.png?15&nolink}} [[Need Not Eat]] \\ {{:abilities:demon.png?15&nolink}} [[Demon]] | Commentary here. | | **??Release Lord of Civilization??** \\ // (Blood 9) // \\ {{path>B8}} and {{gems>177B}} | {{:nations:ea:hinnom:grigori.png?nolink}} \\ - ??Azazel - Grigori?? \\ - ??Semyaza - Grigori?? \\ - ??Ezekiel - Grigori?? \\ - ??Shamshiel - Grigori?? \\ - ??Kokabel - Grigori?? \\ - ??Arakiel - Grigori?? | Magic Paths Vary \\ **Common Attributes:** \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} {{:abilities:resist_poison.png?15&nolink}} {{:abilities:resist_shock.png?15&nolink}} [[Resist]] (15 to 22)\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (60)\\ {{:abilities:fear.png?15&nolink}} [[Fear]] (15)\\ {{:abilities:invulnerability.png?15&nolink}} [[Invulnerability]] (30 to 35) \\ {{:abilities:damage_reversal.png?15&nolink}} [[Damage Reversal]] (14 vs MR) \\ {{:abilities:corruptor.png?15&nolink}} [[Corruptor]] (Morale vs. 13 to 15) \\ {{:abilities:magic_being.png?15&nolink|Magic Being}} {{:abilities:flying.png?15&nolink|Flying}} {{:abilities:need_not_eat.png?15&nolink|Need Not Eat}} {{:abilities:demon.png?15&nolink|Demon}} {{:abilities:spirit_sight.png?15&nolink|Spirit Sight}} [[No Wish]] | Commentary here. | ==== Discounted Item ==== * **??Wall Shaker??** {{:items:wall_shaker.png?20&nolink}} //(Construction 5)// \\ {{path>A3}} and {{gems>12A}} \\ Commentary here. =====Magic Access===== //See [[Magic Access]].// These guides supplement the summaries at the top. The Sons of Grigori are a bunch of heroes with a wide variety of paths. After turn 20, Hinnom may suddenly find itself with 4 in a path it didn't have access to before. Similarly, ??Release Lord of Civilization?? summons one of six Grigori who have widely varying paths. === Fire === A {{:misc:magic:fire.png?15&nolink}}Fire random ??Ba'al?? has {{path>F3}}. If it can forge the unique ??The Ruby Eye??, it can keep heading up. If it has two {{:misc:magic:blood.png?15&nolink}}Blood boosters, it can cast ??Bind Arch Devil?? and have the Devil go up the path. Otherwise, it'll need to be empowered. === Air === **No native access.** {{path>B8}} can ??Bind Demon Lord??, which has a 1 in 6 chance of giving a {{path>A5}} demon lord. It may seem like a low rate, but it also has a 3 in 6 chance of at least {{path>G4}}. === Water === **No native access.** {{path>D2N5}} can ??Contact Lamia Queen?? for a 7 in 16 chance of at least {{path>W1}}. {{path>D3}} can ??Summon Spectre?? for a 7 in 16 chance of at least {{path>W1}}. === Earth === An {{:misc:magic:earth.png?15&nolink}}Earth random ??Ba'al?? has {{path>E3B2}}, a great crosspath for climbing {{:misc:magic:earth.png?15&nolink}}Earth. Also, the ??Horite Shaman??, given an {{:misc:magic:earth.png?15&nolink}}Earth and a {{:misc:magic:nature.png?15&nolink}}Nature booster, can create the unique ??The Tome of Gaia??. === Astral === {{path>S3}} ??Ba'al?? (1 in 3), with a {{:misc:magic:blood.png?15&nolink}}Blood booster, or an {{path>S2}} ??Melqart?? with an {{:misc:magic:astral.png?15&nolink}}Astral booster, can forge the unique ??The Oath Rod of Kurgi??. === Death === ??Horite Shaman?? is the only native option. If it can get to {{path>E3}} using boosters forged by other mages, it can use ??Hidden Underneath??. === Nature === ??Horite Shaman?? with a ??Thistle Mace?? made by a ??Acha?? and an {{:misc:magic:earth.png?15&nolink}}Earth booster, it can create the unique ??The Tome of Gaia??. Use the ??Acha?? to climb the path. === Glamour === **No native access.** {{path>N3}} can cast ??Forest Troll Tribe?? for a 1 in 4 chance of {{path>G1}}. {{path>D3}} can ??Summon Spectre?? for a 7 in 16 chance of at least {{path>G1}}. === Blood === A ??Melqart?? can climb {{:misc:magic:blood.png?15&nolink}}Blood relatively easily. An {{path>S3}} ??Ba'al?? (1 in 3) can create the ??Tome of Lower Planes??, making it even easier. ===== Strategy ===== How to win as the nation. Feel free to use the following sections, or delete them, or change them. ==== Expansion ==== Different expansion options. ==== Early Game ==== Early game options. ==== Mid Game ==== Mid game options. ==== Late Game ==== Late game options. ==== Example Pretender Builds ==== {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} ===== Weaknesses ===== What are the nation's weaknesses? ===== See More ===== Add links to guides or other overviews for this nation here. {{template>dom6:nationindex}} {{tag>nation}}