{{ :nations:flags:ma_pelagia.png?nolink|}} ====== MA Pelagia, Triton Kings ====== ===== Lore ===== Pelagia was the first kingdom to form in the deeps. It is a nation of Tritons, humanoid beings with fin-like legs. Ruled by powerful Triton priest-kings, it dominated much of the seas. After the devastating event that shattered the ocean depths, Pelagia quickly recovered. R'lyeh was destroyed and reformed under a strange race and Atlantis lost much of its former power when their basalt cities toppled and their kings were buried under broken pillars. Pelagia on the other hand was never dependent on the deeper seas and the Fallen Star did not touch their home. The Triton kingdom survived and evolved. The Triton Kings of earlier times lost much of their priestly authority. Respected, but not worshiped like divine beings, they turned themselves from their lesser kin. Now they rule in name only, looking inwards and trying to master the secrets of the seas. The tribal divisions of the kingdom have lessened over time and the Shark Tribe and the Turtle Tribe are now part of the greater Pelagian culture. The mermen and their coastal traders have found other partners since the destruction of Berytos, but they are still an important part of the Pelagian economy, and they have brought bronze to the deeps. Now Pelagian soldiers have abandoned the crude armor of earlier times and fight in armor of gleaming bronze. The earlier contact with Berytos and Therodos has kindled an interest in Telkhine secrets and lore. With the final rest of Therodos the secrets of the Telkhines have become available to the Pelagian sages. //"Oceania and Pelagia are nations inspired by medieval bestiaries abundant with creatures of the sea corresponding to beings living on land. As most of these creatures are half-men and fish-beasts, Oceania as a nation became quite similar to Pangaea. The development of the Triton Kings incorporated modern concepts and imagery of mermen, and in Dominions 4, Pelagia was made a nation of its own, less Pangaean in style. Knights armed in mother-of-pearl armor, Triton Kings on hippocampoii-drawn sea- shell chariots, and golden tridents are all part of the Pelagia setting. \\ \\ With the release of the Dominions 4 UW-patch the backstory of Pelagia was developed. It became intermingled with Berytos and my first ideas on later developments for the nation emerged. I prefer if nations are primarily culturally defined, and secondarily racially defined. Pelagia always felt more like a race thing and less like a kingdom with its own cultural setting. The changes in the patch was a step in this direction..." -Illwinter// ===== General Overview ===== If you are considering picking this nation to play, what should you know? ===== National Features ===== ** AQUATIC ** ^  Magic Access  ^  Alt. Access  ^  Unit Summary  ^  Core Abilities  ^  Buildings  ^ | {{path>W4}} (Rare 5)\\ {{path>A2}} (Rare 3)\\ {{path>E2}} \\ {{path>S2}} (Rare 3)\\ {{path>N2}} (Rare 3)\\ {{path>F1}} \\ {{path>H2}}  | {{path>W2N3H2,100%AWEN,10%AWEN}} \\ (req. {{path>N3W1}}) \\ {{path>A1W1E2,100%FAWED,10%FAWED}} \\ (req. {{path>A1E3}}  | Aquatic Tritons \\ Amphibious Mermen \\ Light and Heavy Infantry \\ Sacred Aquatic Knights  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] \\ {{:abilities:pearl_cultivator.png?15&nolink}} [[Pearl Cultivator]]  | {{:misc:gui:fortress.png?30&nolink}} Standard Forts | **Capitol Gems: **{{gems>4W1N}} **Order Limit + 1** \\ **Productivity Limit + 1** ===== National Units ===== When Merman shift to land form, they switch {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] with {{:abilities:poor_amphibian.png?15&nolink}} [[Poor Amphibian]]. It has no practical effect. ==== Commanders ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ma:pelagia:merman_scout.png?nolink}}  | **??Merman Scout#1050??** \\ {{:misc:gui:gold.png?15&nolink}} 35 \\ {{:misc:gui:resources.png?15&nolink}} 4 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1  | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (50) \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Merman Scout#1051??)  | Commentary here.  | | {{:nations:ma:pelagia:wave_lord.png?nolink}}  | **??Wave Lord#1052??** \\ {{:misc:gui:gold.png?15&nolink}} 55 \\ {{:misc:gui:resources.png?15&nolink}} 21 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Wave Lord#1053??)  | Commentary here.  | | {{:nations:ma:pelagia:pelagian_captain.png?nolink}}  | **??Pelagian Captain#1069??** \\ {{:misc:gui:gold.png?15&nolink}} 55 \\ {{:misc:gui:resources.png?15&nolink}} 26 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:amber_clan_noble.png?nolink}}  | **??Amber Clan Noble#2421??** \\ {{:misc:gui:gold.png?15&nolink}} 110 \\ {{:misc:gui:resources.png?15&nolink}} 36 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:merman_priest.png?nolink}}  | **??Merman Priest#1696??** \\ {{:misc:gui:gold.png?15&nolink}} 65 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit  | {{path>H1}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Merman Priest#1697??)  | Commentary here.  | | {{:nations:ma:pelagia:amber_clan_priest.png?nolink}}  | **??Amber Clan Priest#1418??** \\ {{:misc:gui:gold.png?15&nolink}} 90 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1  | {{path>H1}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:pearl_clan_priest.png?nolink}}  | **??Pearl Clan Priest#1418??** \\ {{:misc:gui:gold.png?15&nolink}} 115 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  | {{path>H2}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:pelagian_mermage.png?nolink}}  | **??Pelagian Mermage#1415??** \\ {{:misc:gui:gold.png?15&nolink}} 135 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  | {{path>W1,100%AWEN}}{{path>R9}} \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Pelagian Mermage#1416??)  | Commentary here.  | | {{:nations:ma:pelagia:pelagian_mystic.png?nolink}}  | **??Pelagian Mystic#2823??** \\ {{:misc:gui:gold.png?15&nolink}} 180 \\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4  | {{path>A1W1E1,100%AWES}}{{path>R15}} \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Pelagian Mystic#2824??)  | Commentary here.  | | {{:nations:ma:pelagia:pearl_mage.png?nolink}}  | **??Pearl Mage#2423??** \\ {{:misc:gui:gold.png?15&nolink}} 245 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2  | {{path>W2S1,100%AWEN}}{{path>R13}} \\ {{:abilities:pearl_cultivator.png?15&nolink}} [[Pearl Cultivator]] (3) \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:amber_clan_mage.png?nolink}}  | **??Amber Clan Mage#1417??** \\ {{:misc:gui:gold.png?15&nolink}} 255 \\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit  | {{path>F1W2,100%WEN}}{{path>R13}} \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:triton_prince.png?nolink}}  | **??Triton Prince#1061??** \\ {{:misc:gui:gold.png?15&nolink}} 260 \\ {{:misc:gui:resources.png?15&nolink}} 54 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (3) \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]]  | Commentary here.  | | {{:nations:ma:pelagia:armored_sacred_hippocampus.png?nolink}}  | //??Armored Sacred Hippocampus#3993??//  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:smart_mount.png?15&nolink}} [[Smart Mount]] (100) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]]  | Commentary here.  | | {{:nations:ma:pelagia:conqueror_of_the_closed_realm.png?nolink}}  | **??Conqueror of the Closed Realm#2865??** \\ {{:misc:gui:gold.png?15&nolink}} 185 \\ {{:misc:gui:resources.png?15&nolink}} 32 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>H1,100%AES}}{{path>R7}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Conqueror of the Closed Realm#2866??)  | Commentary here.  | | {{:nations:ma:pelagia:triton_king.png?nolink}}  | **??Triton King#1088??** \\ {{:misc:gui:gold.png?15&nolink}} 545 \\ {{:misc:gui:resources.png?15&nolink}} 7 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{path>W4,100%ASN,100%ASN,10%AWSN}}{{path>R17}} \\ {{:abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (10) \\ {{:abilities:pearl_cultivator.png?15&nolink}} [[Pearl Cultivator]] (4) \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:dominion_monster_summoner.png?15&nolink}} [[Dominion Monster Summoner]] (??Hippocampus#1058?? / 20)  | Commentary here.  | | {{:nations:ma:pelagia:merman_commander.png?nolink}}  | **??Merman Commander#2825??** \\ {{:misc:gui:gold.png?15&nolink}} 55 \\ {{:misc:gui:resources.png?15&nolink}} 30 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit Only  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2) \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Merman Commander#2826??)  | Commentary here.  | | {{:nations:ma:pelagia:daduchos.png?nolink}}  | **??Daduchos#2867??** \\ {{:misc:gui:gold.png?15&nolink}} 95 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ Temple Required \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit Only  | {{path>F1,100%AWES}}{{path>R11}} \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Daduchos#2868??)  | Commentary here.  | ==== Troops ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ma:pelagia:pelagian_militia.png?nolink}}  | **??Pelagian Militia#1056??** \\ {{:misc:gui:gold.png?15&nolink}} 8 \\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 5  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:merman.png?nolink}}  | **??Merman#1046??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Merman#1047??)  | Commentary here.  | | {{:nations:ma:pelagia:pelagian_soldier.png?nolink}}  | **??Pelagian Soldier#1057??** \\ {{:misc:gui:gold.png?15&nolink}} 10 \\ {{:misc:gui:resources.png?15&nolink}} 21 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 9  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:wave_warrior.png?nolink}}  | **??Wave Warrior#1048??** \\ {{:misc:gui:gold.png?15&nolink}} 13 \\ {{:misc:gui:resources.png?15&nolink}} 20 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Wave Warrior#1049??)  | Commentary here.  | | {{:nations:ma:pelagia:coral_clan_hoplite.png?nolink}}  | **??Coral Clan Hoplite#2416??** \\ {{:misc:gui:gold.png?15&nolink}} 13 \\ {{:misc:gui:resources.png?15&nolink}} 27 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16  | {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2) \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:amber_clan_guard.png?nolink}}  | **??Amber Clan Guard#1419??** \\ {{:misc:gui:gold.png?15&nolink}} 14 \\ {{:misc:gui:resources.png?15&nolink}} 35 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 18  | {{:abilities:aquatic.png?15&nolink}} [[Aquatic]]  | Commentary here.  | | {{:nations:ma:pelagia:champion_of_the_closed_realm.png?nolink}}  | **??Champion of the Closed Realm#2863??** \\ {{:misc:gui:gold.png?15&nolink}} 23 \\ {{:misc:gui:resources.png?15&nolink}} 30 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 27 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Champion of the Closed Realm#2864??)  | Commentary here.  | | {{:nations:ma:pelagia:knight_of_the_deeps.png?nolink}}  | **??Knight of the Deeps#1059??** \\ {{:misc:gui:gold.png?15&nolink}} 70 \\ {{:misc:gui:resources.png?15&nolink}} 47 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 58 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:skilled_rider.png?15&nolink}} [[Skilled Rider]] (2) \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]]  | Commentary here.  | | {{:nations:ma:pelagia:armored_sacred_hippocampus.png?nolink}}  | //??Armored Sacred Hippocampus#3993??//  | {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:smart_mount.png?15&nolink}} [[Smart Mount]] (100) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:aquatic.png?15&nolink}} [[Aquatic]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]]  | Commentary here.  | | {{:nations:ma:pelagia:merman_hoplite.png?nolink}}  | **??Merman Hoplite#2822??** \\ {{:misc:gui:gold.png?15&nolink}} 13 \\ {{:misc:gui:resources.png?15&nolink}} 29 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 16 \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit Only  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:formation_fighter.png?15&nolink}} [[Formation Fighter]] (2) \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Merman Hoplite#2822??)  | Commentary here.  | | {{:nations:ma:pelagia:apostate_of_the_closed_realm.png?nolink}}  | **??Apostate of the Closed Realm#2869??** \\ {{:misc:gui:gold.png?15&nolink}} 15 \\ {{:misc:gui:resources.png?15&nolink}} 21 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 21 \\ Temple Required \\ {{:misc:gui:sea.png?20&nolink}}{{:misc:gui:fortress.png?20&nolink}} Coastal Fort Recruit Only  | {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:shapechanger.png?15&nolink}} [[Land Shape]] (??Apostate of the Closed Realm#2870??)  | Commentary here.  | ===== National Spells ===== ==== Summons ==== ===Ritual=== ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | **??Summon Hekateride??** \\ // (Conjuration 5) // \\ {{path>W1N3}} and {{gems>30N}}  | {{:nations:ma:pelagia:hekateride.png?nolink}} \\ **??Hekateride#2834??**  | {{path>W2N3H2,100%AWEN,10%AWEN}}{{path>R17}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (5) \\ {{:abilities:awe.png?15&nolink}} [[Awe]] (6) \\ {{:abilities:inspirational_dom6.png?15&nolink}} [[Inspirational]] (2) \\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (60) \\ {{:abilities:reduces_unrest.png?15&nolink}} [[Reduces Unrest]] (3 per month) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]] \\ {{:abilities:recuperation.png?15&nolink}} [[Recuperation]] \\ [[Female]]  | Commentary here.  |   | **??Summon Daktyl??** \\ // (Conjuration 6) // \\ {{path>A1E3}} and {{gems>30E}}  | {{:nations:ma:pelagia:daktyl.png?nolink}} \\ **??Daktyl#2836??**  | {{path>A1W1E2,100%FAWED,10%FAWED}}{{path>R15}} \\ {{:abilities:sacred.png?20&nolink}} [[Sacred]] \\ {{:abilities:master_smith.png?15&nolink}} [[Master Smith]] (1) \\ {{:abilities:magic_being.png?15&nolink}} [[Magic Being]] \\ {{:abilities:amphibious.png?15&nolink}} [[Amphibious]]  | Commentary here.  |   ===== Magic Access ===== ==== General Access ==== === The Elements === * {{path>F1}} ??Amber Clan Mage?? underwater, ??Daduchos?? on coast * {{path>A2}} ??Triton King?? one-in-nine in the Capitol, {{path>A2}} ??Pelagian Mystic?? one-in-four * {{path>W4}} ??Triton King?? in the Capital, {{path>W3}} ??Amber Clan Mage?? one-in-three * {{path>E2}} ??Pelagian Mystic?? one-in-four === The Sorceries === * {{path>S2}} ??Triton King?? in the Capital, ??Pearl Mage?? one-in-four * No Death magic. * {{path>N2}} ??Triton King?? one-in-nine in the Capitol, {{path>N1}} ??Amber Clan Mage?? one-in-three * No Glamour magic. === The Rites === * No Blood magic. * {{path>H2}} ??Pearl Clan Priest?? === Crosspaths === ==== Magic Boosting ==== //See [[Magic Access]].// These guides supplement the summaries at the top. An ??Amber Clan Mage??, with {{path>F1W3}}, if brought to {{path>F4W4}}, can make a ??Staff of Elemental Mastery#76??. The {{:misc:magic:fire.png?15&nolink}}Fire boosters are difficult to get, though. {{path>W1N3}}, (a {{path>N2}} ??Triton King?? (1 in 9) with a {{:misc:magic:nature.png?15&nolink}}Nature booster), can ??Summon Hekateride??, useful in a few situations. \\ {{path>A1E3}}, (a {{path>E2}} ??Pelagian Mystic?? (1 in 4) with an {{:misc:magic:earth.png?15&nolink}}Earth booster), can ??Summon Daktyl??, also useful in a few situations. === Fire === {{path>F1}} ??Daduchos?? or ??Amber Clan Mage??, neither have useful crosspaths. === Air === {{path>A2}} ??Triton King?? (1 in 9) or ??Pelagian Mystic?? (1 in 4). There are many MA Pelagia mages with {{path>A1S1}}, who, with an {{:misc:magic:astral.png?15&nolink}}Astral booster and an {{:misc:magic:air.png?15&nolink}}Air booster, can attempt the unique ??Tome of High Power??. === Water === {{path>W4}} ??Triton King?? is the strongest {{:misc:magic:water.png?15&nolink}}Water mage available. There are multiple mages with {{path>W2E1}} who, with two {{:misc:magic:water.png?15&nolink}}Water boosters, can attempt the unique ??Orb of Atlantis??. A ??Hekateride?? with {{path>E1}} (1 in 4) and two {{:misc:magic:water.png?15&nolink}}Water boosters can attempt the unique ??Orb of Atlantis??. A ??Daktyl?? with the right boosters can also attempt the unique ??Orb of Atlantis??. With enough {{:misc:magic:water.png?15&nolink}}Water boosters, which is doable, can cast ??Streams from Hades??. === Earth === {{path>E2}} ??Pelagian Mystic?? (1 in 4) is the strongest {{:misc:magic:earth.png?15&nolink}}Earth mage available. The {{:misc:magic:air.png?15&nolink}}Air crosspath could potentially make a ??Staff of Elemental Mastery#82??, but increasing that much in {{:misc:magic:air.png?15&nolink}}Air is difficult. A ??Hekateride?? with {{path>E1}} (1 in 4) and an {{:misc:magic:earth.png?15&nolink}}Earth booster can attempt the unique ??The Tome of Gaia??. Tritons cannot wear ??Earth Boots?? because they have no feet. Mermen can only wear them when on land. === Astral === {{path>S2}} ??Triton King?? or ??Pearl Mage?? (1 in 4). There are many MA Pelagia mages with {{path>A1S1}}, who, with an {{:misc:magic:astral.png?15&nolink}}Astral booster and an {{:misc:magic:air.png?15&nolink}}Air booster, can attempt the unique ??Tome of High Power??. A ??Pelagian Mystic?? with {{path>S1}}, an {{:misc:magic:astral.png?15&nolink}}Astral booster and an {{:misc:magic:earth.png?15&nolink}}Earth booster, can make the ??Coin of Meteoritic Iron??. Another {{:misc:magic:astral.png?15&nolink}}Astral booster and it can cast ??Golem Construction??. Potentially, MA Pelagian mages could attempt the uniques ??Atlas of Creation?? and ??The Forbidden Light??. Increasing that many magic paths in those paths is difficult. === Death === **No Recruitable Access** As noted above, {{path>A1E3}} can summon a {{path>D1}} ??Daktyl?? (1 in 5). With an {{:misc:magic:earth.png?15&nolink}}Earth booster it can cast ??Hidden Underneath??. === Nature === {{path>N2}} ??Triton King?? (1 in 9) can ??Contact Naiad??. An {{path>S1N1}} ??Triton King?? (2 in 9), with a {{:misc:magic:nature.png?15&nolink}}Nature booster and a level of empowerment, can make a ??Moonvine Bracelet??. A ??Hekateride?? with {{path>E1}} (1 in 4) and an {{:misc:magic:earth.png?15&nolink}}Earth booster can attempt the unique ??The Tome of Gaia??. {{path>F1E3}} can make ??The Copper Arm?? so a mage can hold an additional {{:misc:magic:nature.png?15&nolink}}Nature booster. === Glamour === **No National Access** {{path>E4}} can cast ??Troll King's Court?? for a {{path>G1}}. {{path>N3}} can cast ??Forest Troll Tribe?? for a 1 in 4 chance of a {{path>G1}}. === Blood === **No National Access** {{path>N5}} can ??Awaken Treelord?? for a 1 in 3 chance of {{path>B1}}. ===== Strategy ===== How to win as the nation. Feel free to use the following sections, or delete them, or change them. ==== Expansion ==== Different expansion options. ==== Early Game ==== Early game options. ==== Mid Game ==== Mid game options. ==== Late Game ==== Late game options. ==== Example Pretender Builds ==== {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} ===== Weaknesses ===== What are the nation's weaknesses? ===== See More ===== Add links to guides or other overviews for this nation here. {{template>dom6:nationindex}} {{tag>nation}}