[[..thrones|{{:wiki:dom6_version.png?100 }}]] ====== Thrones of Ascension ====== {{:misc:gui:throne.png?nolink }} The **Thrones of Ascension** are powerful and special magic sites of which only a fixed number will exist in any particular game of Dominions. When playing in the default "Victory by thrones of ascension" game mode, each throne grants the player a number of Ascension Points equal to their level (1 to 3), and a particular number of Ascension Points will be required to win the game. ===== Conquering Thrones ===== Thrones start the game defended by strong [[independent]] armies with magic support. Their strength varies considerably, so it is usually worthwhile to ping (send in a commander scripted to retreat) a throne before conquering it. There are a few things to keep in mind when attacking throne independents: * Mages will replenish their gems after each fight. * Generic mages will cast spells from a hardcoded list of spells. * Non-generic mages, like titans, will cast spells from all schools of magic but each one will have a research level cap. The exact research cap can be found using the [[https://larzm42.github.io/dom6inspector/|Mod Inspector]]. ===== Locating Thrones ===== Unlike other sites, the presence of a throne in a province is revealed immediately when a player gains vision of that province, either through a scout, dominion, or by taking control of a neighbouring province. However, the exact identity of the throne can only be revealed by a [[spy]] or by taking direct control of the throne's province. When a Pretender awakens, they immediately sense the location of all as-yet unrevealed thrones on the map. This also reveals the provinces, if [[Fog of War]] is enabled. Pretenders who start Awake receive their knowledge on turn 2. ===== Claiming Thrones ===== In order to 'activate' most of the effects of a throne, including its Ascension Points, it must be claimed. Claiming a Throne is a turn action that can be performed by one of the following: * A [[Pretender God]] or Disciple * A [[Holy|Priest]] of {{path>H3}} or higher A throne can only be claimed by a player who owns the province. If the province has a [[fort]], the throne cannot be claimed by a sieging force, but the player under siege can still claim it. A throne whose province (and fort if present) is conquered by another nation becomes unclaimed. Claimed thrones generate a number of [[Temple|temple checks]] equal to their level, except with a 100% chance to spread regardless of the claimant's dominion strength. They can also alter the holder's dominion or bless. Some thrones also have some effects that are always active without the throne being claimed. These can be identified by the effects being listed above the "Effects from claimed throne"-line. ===== Destroying Thrones ===== Thrones can be destroyed, but only by a select few creatures with the "thronekill" or "farthronekill" tags, which are not displayed in-game. These are the Doom Horrors: * ??Agon - Eater of Dreams?? * ??Umor - Eater of Gods?? * ??Kurgi - Slave to Unreason?? * ??Scabiel - Maker of Ruins?? * ??Hruvur - Abomination of Desolation?? * ??Negiru - Orchard of Souls?? * ??Criqvoh - Void Flame?? Some non-Doom Horrors are also able to destroy thrones, though at a lower success rate. These include: * ??Mind Slime Horror?? (10% to destroy throne through fort) Doom Horrors begin attacking thrones at random once the [[Cataclysm]], a "sudden death" event enabled in some games, arrives. It is also possible to gain control of one by [[Wish|wishing]] for it, though the Doom Horror has a high chance of attempting to assassinate the Wish caster instead of coming under your control. It is possible, though very difficult, to [[charm|charm]] or [[enslavement|enslave]] a Doom Horror in the assassination battle. Doom Horror assassinations can also be induced through [[horror mark|horror marks]], or by casting rituals or forging under ??Astral Corruption?? or [[Cataclysm]]. Note that Doom Horrors have a chance to desert each turn. If a Doom Horror enters an unforted throne province, and is not defeated by the defending forces, it will immediately destroy the throne (thronekill value for all Doom Horrors is 100%). If the throne is protected by a fort, the Doom Horror has a chance to destroy it each turn it remains on the province equal to its farthronekill value, which for most of the Doom Horrors is 50%. Scabiel is an exception to this rule, and will destroy both the fort and the throne the turn it enters the province. If a throne is destroyed, this reduces the number of thrones required to win the game, but the proportion of remaining thrones needed is unchanged. If all thrones are destroyed, the game ends immediately in a draw. >Despair! The world has fallen!\\ \\ The Pantokrator has vanished! And though many Pretenders rose to try and claim His place, all have failed. Scattered across the world, the last of the Thrones of Ascension have fallen and with them has fallen the mortal world. Now the world is a nightmare, a desolation filled with only despair and mortals who know only fear and suffering, bereft of their would be divine masters. Horrors from beyond the mortal plane infest every corner of the world, ravaging temples, cities and secret places alike as they hunt for the living and kill them in gruesome ways. Perhaps... perhaps in time new Pretenders may rise. Perhaps a new Pantokrator may one day Ascend. Perhaps mortals in the deepest, darkest of hiding places may yet one day crawl out alive. Perhaps. But now there is only an age of Horrors. ===== Throne Clustering ===== Some thrones are assigned to clusters, and are more likely to appear in the same game together. For example, if the Throne of Summer appears in a game, the Thrones of Winter, Spring and Autumn are more likely to appear as well, as they all belong to the same cluster. ==== The Cluster of Seasons ==== None of these Thrones can appear in [[Caves]]. ^ Throne ^ Level ^ Claiming Effects ^ Local Effects ^ Recruitment? ^ Other Notes ^ | The Throne of Spring | 1 | Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>G1}} | Generates {{gems>1A}} \\ +{{scales>G2}} (Base Adj.) | ??Mage of Spring?? \\ ({{path>A2N1}}) | | | The Throne of Summer | 1 | Tips [[Scales#Temperature|Temperature]] \\ Scales by {{scales>H1}} | Generates {{gems>1F}} \\ +{{scales>H2}} (Base Adj.) | ??Mage of Summer?? \\ ({{path>F2N1}}) | | | The Throne of Autumn | 1 | Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>de1}} | Generates {{gems>1E}} \\ +{{scales>de2}} (Base Adj.) | ??Mage of Autumn?? \\ ({{path>E2D1}}) | | | The Throne of Winter | 1 | Tips [[Scales#Temperature|Temperature]] \\ Scales by {{scales>C1}} | Generates {{gems>1W}} \\ +{{scales>C2}} (Base Adj.) | ??Mage of Winter?? \\ ({{path>W2D1}}) | | ==== The Elemental Cluster ==== These Thrones tend to have wild beasts and other natural entities as their defenders. ^ Throne ^ Level ^ Claiming Effects ^ Local Effects ^ Recruitment? ^ Other Notes ^ | The Throne of Fire | 2 | {{:dom6:stats:att.png?nolink }} Blessed units \\ get +3 [[Attack Skill|ATT]] | Generates {{gems>1F}} \\ [[Far Caster]] (1, {{:misc:magic:fire.png?15&nolink|Fire}}) | ??Adept of Pyriphlegeton?? \\ ({{path>F3}}) | Can't be in [[Caves]] | | The Throne of Air | 2 | FIXME Was \\ [[Air Shield]] 40 \\ in Dominions 5 | Generates {{gems>1A}} \\ [[Far Caster]] (1, {{:misc:magic:air.png?15&nolink|Air}}) | ??Wind Master?? \\ ({{path>A2}}) | Can't be in [[Caves]] | | The Throne of Water | 2 | {{:dom6:stats:def.png?nolink }} Blessed units \\ get +3 [[Defence Skill|DEF]] | Generates {{gems>1W}} \\ [[Far Caster]] (1, {{:misc:magic:water.png?15&nolink|Water}}) | ??Hydromancer?? \\ ({{path>W3}}) | Can be [[Underwater]] | | The Throne of Earth | 2 | {{:abilities:reinvigoration.png?nolink }} Blessed units \\ get +1 \\ [[Reinvigoration]] | Generates {{gems>1E}} \\ [[Far Caster]] (1, {{:misc:magic:earth.png?15&nolink|Earth}}) | ??Gnome?? \\ ({{path>E2N2G2}}) | Can't be in [[Caves]] | ==== The Cluster of Ages ==== ^ Throne ^ Level ^ Claiming Effects ^ Local Effects ^ Recruitment? ^ Other Notes ^ | The Throne of the First Age | 2 | {{:dom6:stats:mr.png?nolink }} Blessed units \\ get +1 [[Magic Resistance|MR]] | +{{scales>M2}} (Base Adj.) | | +1 Dominion spread (3) \\ Can be [[Underwater]] | | The Throne of the Second Age | 1 | {{:dom6:stats:str.png?nolink }} Blessed units \\ get +1 [[Strength|STR]] | | | +1 Dominion spread (2) \\ Can be [[Underwater]] | ==== The Celestial Cluster ==== There are three of these, spread across all three levels. ^ Throne ^ Level ^ Claiming Effects ^ Local Effects ^ Recruitment? ^ Other Notes ^ | The Throne of the Sun | 3 | {{:abilities:resist_fire.png?nolink }} Blessed units \\ get +5 [[Fire Resistance|FR]] \\ Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>O1}} \\ Tips [[Scales#Temperature|Temperature]] \\ Scales by {{scales>H1}} \\ Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>G1}} | Generates {{gems>5F}} | | +2 Dominion spread (5) \\ Can be [[Underwater]] | | The Throne of the Moon | 2 | Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>G1}} | Generates {{gems>1W1S}} | | Can be [[Underwater]] | | The Throne of the Stars | 1 | FIXME | Generates {{gems>2S}} \\ [[Far Caster]] (2, {{:misc:magic:astral.png?15&nolink|Astral}}) | | Can be [[Underwater]] | ===== Other Thrones ===== ^ Throne ^ Level ^ Claiming Effects ^ Local Effects ^ Recruitment? ^ Other Notes ^ | The High Throne | 1 | | | | +2 Dominion spread (3) \\ Can be [[Underwater]] | | The Throne of War | 1 | {{:dom6:stats:att.png?nolink }} Blessed units \\ get +1 [[Attack Skill|ATT]] \\ {{:dom6:stats:mor.png?nolink }} Blessed units \\ get +1 [[Morale|MOR]] \\ {{:abilities:defence_organizer.png?nolink }} Dominion [[Defense Organizer|Conscripts]] \\ up to [[Province Defense|PD]] Level 5 | | | Can be [[Underwater]] | | The Throne of Night | 1 | {{:abilities:darkvision.png?32&nolink }} Blessed units get \\ 50% [[Darkvision]] | | | An "evil" throne. \\ When claimed, it causes \\ worldwide [[Darkness]] **3** \\ for 2 turns, sometime \\ afterwards. \\ Can be [[Underwater]]. | | The Throne of Beasts | 1 | {{:abilities:animal_awe.png?nolink }} Blessed units get \\ +1 [[Animal Awe]] | Generates {{gems>2N}} | | A "wild" throne. \\ When claimed, it grants \\ [[animal]] armies if \\ "Story Events" are \\ turned on. \\ Can be [[Underwater]]. | | The Throne of Thorns | 1 | {{:abilities:resist_poison.png?nolink }} Blessed units \\ get +10 [[Poison Resistance|PR]] | Generates {{gems>2N}} | | A "wild" throne. \\ Can be [[Underwater]]. | | The Throne of Flames | 1 | {{:abilities:resist_fire.png?nolink }} Blessed units \\ get +5 [[Fire Resistance|FR]] \\ Provides {{gems>1F}}/turn | Generates {{gems>1F}} | | Can be [[Underwater]] | | The Throne of Ice | 1 | {{:abilities:resist_cold.png?nolink }} Blessed units \\ get +5 [[Cold Resistance|CR]] \\ Provides {{gems>1W}}/turn | Generates {{gems>1W}} | | Can be [[Underwater]] | | The Throne of Storms | 1 | {{:abilities:resist_shock.png?nolink }} Blessed units \\ get +5 [[Shock Resistance|SR]] \\ Provides {{gems>1A}}/turn | Generates {{gems>1A}} | | Can't be in [[Caves]] | | The Throne of Might | 1 | {{:dom6:stats:str.png?nolink }} Blessed units \\ get +2 [[Strength|STR]] | | | Can be [[Underwater]] | | The Throne of Stability | 1 | {{:dom6:stats:mr.png?nolink }} Blessed units \\ get +1 [[Magic Resistance|MR]] | | | Can be [[Underwater]] | | The Throne of the Deeps | 1 | {{:abilities:darkvision.png?32&nolink }} Blessed units get \\ 50% [[Darkvision]] | | A [[Holy|Priest]] may \\ summon 1 ??Kraken?? \\ per turn here! | Only in [[Underwater|Deep Seas]]. \\ Beckons a ??Deep Seer?? \\ ({{path>W3S2H1}}) \\ when claimed, eventually. | | The Throne of Pearls | 1 | | Generates {{gems>3S}} | ??Ichtyid Pearl Mage?? \\ ({{path>W1S1}}, -{{path>R2}}) | Only in [[Underwater|Deep Seas]] | | The Throne of Bones | 1 | {{:abilities:undead.png?nolink }} Blessed units get \\ [[Bless#Death-Effects|Undying]] 3 | | | An "evil" throne. \\ Prompts distant [[Undead]] \\ attacks when claimed, \\ if "Story Events" are on. \\ Also beckons 2-{{gems>12D}}, \\ a ??Necromancer?? ({{path>D2}}), \\ and an army. \\ Can be [[Underwater]]. | | The Throne of Zeal | 1 | {{:dom6:stats:mor.png?nolink }} Blessed units \\ get +2 [[Morale|MOR]] \\ {{:abilities:defence_organizer.png?nolink }} Dominion [[Defense Organizer|Conscripts]] \\ up to [[Province Defense|PD]] Level 10 | | | +1 Dominion spread (2) \\ Can be [[Underwater]] | | The Brass Throne | 1 | | {{:misc:gui:income.png?19&nolink}} +100 Income \\ Generates {{gems>1F1E}} | | Can be [[Underwater]] | | The Coral Throne | 1 | | {{:abilities:resource_bonus.png?15&nolink}} +75 Resources \\ Generates {{gems>1W1N}} | ??Triton Trooper?? | Only in [[Underwater|Deep Seas]] | | The Throne of Pestilence | 1 | Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>de1}} | Generates {{gems>3D}} \\ +{{scales>de2}} (Base Adjust.) | | [[Afflictions#Torso-Afflictions|Diseases]] 1% \\ of all units each turn, \\ for 3 turns after \\ being claimed. \\ Can be [[Underwater]]. | | The Lower Throne | 1 | | Generates {{gems>5B}} | | An "evil" throne. \\ Beckons a \\ ??Circle Master?? ({{path>D2B2}}) \\ after being claimed, \\ eventually. | | The Mirror Throne | 1 | | Generates {{gems>3G}} \\ [[Far Caster]] (1, {{:misc:magic:glamour.png?15&nolink|Glamour}}) | | | | The Throne of Twilight | 1 | {{:dom6:stats:def.png?nolink }} Blessed units \\ get +1 [[Defence Skill|DEF]] | Generates {{gems>2G}} | | An "evil" throne. \\ Can't be in [[Caves]]. | | The Rainbow Throne | 1 | | Generates {{gems>1W1G}} \\ Generates 100{{:abilities:gold_generator.png?15&nolink}} \\ +{{scales>L2}} (Base Adjust.) | | Can't be in [[Caves]] | | The Throne of Law | 2 | {{:abilities:defence_organizer.png?nolink }} Dominion [[Defense Organizer|Conscripts]] \\ up to [[Province Defense|PD]] Level 10 \\ Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>O1}} | +{{scales>O2}} (Base Adjust.) | | -1 Dominion spread (1). \\ Dumps {{scales>O2}} on every \\ province's Scales, \\ and reduces [[Unrest]] \\ by 10, when claimed. \\ Can be [[Underwater]]. | | The Throne of Gaia | 2 | Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>G2}} | Generates {{gems>2N}} | | A "wild" throne. \\ Dumps {{scales>G1}} on every \\ province's Scales \\ when claimed, and later \\ beckons a ??Dryad?? \\ ({{path>N1H2,100%WENG}}), 2-{{gems>12N}}, \\ and an ??Animist?? ({{path>N2}})... \\ //Or// it might beckon \\ an attack on you. \\ Can't be in [[Caves]]. | | The Crystal Throne | 2 | | Generates {{gems>1E1G}} | ??Crystal Mage?? \\ ({{path>E2G2}}) | | | The Iron Throne | 2 | | {{:abilities:resource_bonus.png?15&nolink}} +75 Resources | ??Adept of the Iron Order?? \\ ({{path>E2S2,100%FAES}}, +{{path>R8}}) | Can't be in [[Caves]] | | The Silver Throne | 2 | | Generates 200{{:abilities:gold_generator.png?15&nolink}} | ??Adept of the Silver Order?? \\ ({{path>A2S2,100%FAES}}, +{{path>R8}}) | Can't be in [[Caves]] | | The Golden Throne | 2 | | Generates 400{{:abilities:gold_generator.png?15&nolink}} | ??Adept of the Golden Order?? \\ ({{path>F2S2,100%FAES}}, +{{path>R8}}) | Can't be in [[Caves]] | | The Throne of Bureaucracy | 2 | {{:abilities:defence_organizer.png?nolink }} Dominion [[Defense Organizer|Conscripts]] \\ up to [[Province Defense|PD]] Level 10 \\ Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>O1}} \\ +1 [[Dominion#Conflict|Conflict]] bonus | **Consumes** 200{{:abilities:gold_generator.png?15&nolink}} | | +3 Dominion spreads (5) \\ Can be [[Underwater]] | | The Throne of Knowledge | 2 | | | ??Sage?? \\ ({{path>S1}}, +{{path>R8}}) \\ ??Lore Master?? \\ ({{path>100%FAWESDNG,100%FAWESDNG,100%FAWESDNG}}, +{{path>R15}}) | Can't be in [[Caves]] | | The Throne of Life | 2 | Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>G1}} | Generates {{gems>3N}} \\ +{{scales>G2}} (Base Adjust.) | | Shaves 3 [[Age|Years]] \\ off every unit \\ when claimed. \\ Can be [[Underwater]]. | | The Throne of Death | 2 | Tips [[Scales#Growth-and-Death|Growth/Death]] \\ Scales by {{scales>de1}} | Generates {{gems>5D}} \\ +{{scales>de2}} (Base Adjust.) | | An "evil" throne. \\ Adds 1 [[Age|Year]] to every unit \\ when claimed. \\ With "Story Events" on, \\ a ??Necromancer?? can \\ get path-boosted here, \\ but will unleash \\ something random. \\ Can be [[Underwater]]. | | The Throne of Fortune | 2 | Tips [[Scales#Fortune-and-Misfortune|Fortune/Misfortune]] \\ Scales by {{scales>L1}} | Generates {{gems>2G}} \\ +{{scales>L2}} (Base Adjust.) | | Dumps {{scales>L1}} on every \\ province's Scales \\ when claimed, \\ 35% of the time, \\ up to twice a game. \\ Can be [[Underwater]]. | | The Throne of Misfortune | 2 | Tips [[Scales#Fortune-and-Misfortune|Fortune/Misfortune]] \\ Scales by {{scales>mf1}} | Generates {{gems>4S}} \\ +{{scales>mf2}} (Base Adjust.) | | Dumps {{scales>mf1}} on every \\ province's Scales \\ when claimed, \\ 35% of the time, \\ up to twice a game. \\ Can be [[Underwater]]. | | The Throne of Chains | 2 | Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>O1}} \\ Tips [[Scales#Fortune-and-Misfortune|Fortune/Misfortune]] \\ Scales by {{scales>mf1}} | {{:abilities:reduces_unrest.png?15&nolink}} -5 [[Unrest]] \\ Generates {{gems>4B}} | | +1 Dominion spread (3) \\ Can't be in [[Caves]] | | The Inner Throne | 2 | Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>O1}} | Generates {{gems>1E3B}} | | Can't be in [[Caves]] | | The Outer Throne | 2 | Tips [[Scales#Magic-and-Drain|Magic/Drain]] \\ Scales by {{scales>M1}} | Generates {{gems>3S}} | | Can be [[Underwater]] | | The Throne of Dreams | 2 | Tips [[Scales#Productivity-and-Sloth|Productivity/Sloth]] \\ Scales by {{scales>S1}} \\ Tips [[Scales#Magic-and-Drain|Magic/Drain]] \\ Scales by {{scales>M1}} | Generates {{gems>1S3G}} | | Can be [[Underwater]] | | The Throne of the \\ Churning Ocean | 2 | | Generates {{gems>1A3W}} \\ +{{scales>T2}} (Scale Adjust.) \\ **20% [[Conjuration|Conj]] Disc.** | | A "wild" throne. \\ [[Underwater]] only. | | The Throne of the Artificer | 2 | | Generates {{gems>2F1E}} \\ **20% [[Construction|Const]] Disc.** | | Can't be in [[Caves]] | | The Throne of Splendour | 3 | FIXME Was [[Awe]] \\ in Dominions 5 | | | Removes 25 [[Unrest]] \\ from all provinces \\ when claimed. \\ Can be [[Underwater]]. | | The Throne of the \\ Pantokrator | 3 | {{:abilities:elegist.png?nolink }} [[Sacred]] units \\ get [[Elegist]] 2 \\ +2 [[Dominion#Conflict|Conflict]] bonus | | | +4 Dominion spread (7). \\ Eventually reduces \\ [[Dominion]] in all \\ provinces, after being \\ claimed, but typically \\ with benefits. \\ Can be [[Underwater]]. | | The Throne of Abundance | 3 | Tips [[Scales#Productivity-and-Sloth|Productivity/Sloth]] \\ Scales by {{scales>S2}} | Generates 500{{:abilities:gold_generator.png?15&nolink}} \\ Generates {{gems>1F1A}} \\ Generates {{gems>1W1E}} \\ Generates {{gems>1S1D}} \\ Generates {{gems>1N1G}} | | Can be [[Underwater]] | | The Throne of Eternal \\ Suffering | 3 | Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>O1}} \\ Tips [[Scales#Productivity-and-Sloth|Productivity/Sloth]] \\ Scales by {{scales>P1}} \\ Tips [[Scales#Fortune-and-Misfortune|Fortune/Misfortune]] \\ Scales by {{scales>mf1}} | | | An "evil" throne. \\ Boosts existing [[Dominion]], \\ and dumps {{scales>O1}} on \\ every province's Scales, \\ when claimed. \\ Can be [[Underwater]]. | | The Throne of Sorcery | 3 | | Generates {{gems>1S1D}} \\ Generates {{gems>1N1G}} \\ +{{scales>M2}} (Base Adjust.) \\ **30% [[Thaumaturgy|Thau]] Disc.** \\ [[Far Caster]] \\ (2, {{:dom6:sorcery.png?15&nolink|Sorcery}}, {{:misc:magic:blood.png?15&nolink|Blood}}) | | Dumps {{scales>M1}} on every \\ province's Scales, \\ when claimed. \\ Can be [[Underwater]]. | | The Throne of Elements | 3 | | Generates {{gems>1F1A}} \\ Generates {{gems>1W1E}} \\ **30% [[Evocation|Evo]] Disc.** \\ [[Far Caster]] (2, {{:dom6:elements.png?15&nolink|Elements}}) | | A "wild" throne. \\ Has a long event chain, \\ with "Story Events" on. \\ Can be [[Underwater]]. | | The Shattered Throne | 3 | Tips [[Scales#Fortune-and-Misfortune|Fortune/Misfortune]] \\ Scales by {{scales>mf1}} | {{:abilities:cause_unrest.png?15&nolink}} +10 [[Unrest]] \\ Generates {{gems>2S4B}} \\ +{{scales>mf2}} (Base Adjust.) \\ +{{scales>M2}} (Base Adjust.) \\ {{:abilities:cursed.png?15&nolink}} [[Cursed|Curses]] 1% \\ {{:abilities:horror_mark.png?15&nolink}} [[Horror Mark|Horror Marks]] 5% \\ **30% [[Blood Magic|Blood]] Disc.** | | An "evil" throne. \\ When claimed, it either \\ reduces existing \\ [[Dominion]], or it \\ dumps {{scales>mf1M1}} on every \\ province's Scales //and// \\ [[Horror Mark|Horror Marks]] 2% of \\ all units. \\ Can be [[Underwater]]. | | The Throne of Creation | 3 | Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>T1}} | {{:abilities:resource_bonus.png?15&nolink}} +150 Resources \\ +{{scales>T2}} (Base Adjust.) \\ **30% [[Conjuration|Conj]] Disc.** \\ **20% [[Construction|Const]] Disc.** \\ {{:abilities:void_summoning.png?15&nolink}} [[Master Ritualist]] | | When claimed, it dumps \\ {{scales>P1}} on every \\ province's Scales, \\ and reduces every \\ province's Unrest by 10. \\ Can be [[Underwater]]. | | The Throne of Destiny | 3 | Tips [[Scales#Order-and-Turmoil|Order/Turmoil]] \\ Scales by {{scales>O1}} \\ Tips [[Scales#Fortune-and-Misfortune|Fortune/Misfortune]] \\ Scales by {{scales>L2}} | | | Dumps {{scales>L1}} on every \\ province's Scales \\ when claimed, though \\ only once per game. \\ Can be [[Underwater]]. | | The Throne of Power | 3 | {{:abilities:reinvigoration.png?nolink }} Blessed units \\ get +2 \\ [[Reinvigoration]] | [[Far Caster]] \\ (2, **All Paths**) | | Can be [[Underwater]] | | The Throne of Time | 3 | {{:dom6:stats:age.png?nolink }} Blessed units \\ get [[Bless#Nature-Effects|Unaging]] \\ Tips [[Scales#Magic-and-Drain|Magic/Drain]] \\ Scales by {{scales>M1}} | {{:misc:gui:recruitment.png?15&nolink}} +100% [[Recruitment Points|Rec Pts.]] \\ {{:misc:gui:commanderpoints.png?15&nolink}} +100% [[Commander Points|Com Pts.]] \\ Generates {{gems>5S}} \\ +{{scales>M3}} (Scale Adjust.) \\ {{:dom6:stats:age.png?nolink}} Doubles [[Age|Aging]] | | Can be [[Underwater]] | "Disc." is short for "Discount", by the way. The discount only applies to Rituals, though a Construction Discount also applies to [[items]].