{{ :nations:flags:ea_tir_na_n_og.png?nolink|}} ====== EA Tir na n'Og, Land of the Ever Young ====== ===== Lore ===== Tir na n'Og is a blessed isle surrounded by whispering mists. It is the home of the Tuatha, a highly magical race descended from the Nemedians who once warred with the Fomorians. The Tuatha have made themselves lords and masters over the Fir Bolg, a lesser race descended from the same Nemedian ancestors. With the aid of the Fir Bolg, the Tuatha attacked the Fomorian giants and almost succeeded where the Nemedians failed, but eventually the Fomorians proved too powerful and the Tuatha were driven back to their Blessed Isle. The Tuatha and their Sidhe descendants have turned to crafts, poetry and magical arts, but some have chosen the path of war and have become warriors and generals of great renown. The Fir Bolg, inferior to the Tuatha but still far superior to ordinary men, compose much of the population and serve as farmers and lowly warriors. //"[Fomoria and Tir na n'Og] are the predecessors of Man and Eriu. They are both heavily influenced by "The Book of Invasions" and Celtic myths and folklore. The wars and conflicts between Fomorians, Nemedians, Fir Bolg and Tuatha were used to create a common backstory for the nations. The Fomorian ideas were combined with some ideas of sailing storm giants, inhuman goat-headed giants and some concepts of Fomorians as keepers of the watery dead that struck my imagination." -Illwinter// ===== General Overview ===== If you are considering picking this nation to play, what should you know? ===== National Features ===== ^ Magic Access ^ Alt. Access ^ Unit Summary ^ Core Abilities ^ Buildings ^ | {{path>G4}} (Rare 5)\\ {{path>N3}} (Rare 4)\\ {{path>W2}} \\ {{path>A1}} (Rare 2)\\ {{path>E1}} (Rare 2)\\ {{path>H2}} | **Hero** \\ {{path>F3A2N2G3H3}} | Fir Bolg infantry \\ Sidhe infantry \\ Sacred Tuatha warriors | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] \\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] \\ {{:abilities:glamour.png?15&nolink}} [[Glamour]] \\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] \\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]] | {{:misc:gui:fortress.png?30&nolink}} Standard Forts | **Capitol Gems: **{{gems>1E2N3G}} ==== National Special Features ==== **Luck Limit + 1** \\ **Magic Limit + 1** **Fir Bolg:** Hit Points + 3, Magic Resistance + 3, Morale + 1, Strength + 2, Attack Skill + 2, Defense Skill + 3, Combat Speed + 1, Map Move + 4 \\ **Sidhe and Tuatha:** Hit Points + 3, Magic Resistance + 4, Morale + 2, Strength + 2, Attack Skill + 3, Defense Skill + 3, Precision + 2, Combat Speed + 1, {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] 50, {{:abilities:stealthy.png?8&nolink}} [[Stealthy]], {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]], {{:abilities:glamour.png?15&nolink}} [[Glamour]], {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] {{:nations:ea:fomoria:fir_bolg_champion.png?nolink }} The common folk of Tir na n'Og are the **Fir Bolg**, **Size 3** (three-to-a-square). Stepsiblings of their overlords, they are magically lacking but superhuman; even their untrained militiamen have **13 HP**, **11 Strength**, **10 Attack Skill**, **11 Defence Skill**, **9 Morale**, **13 Magic Resistance**, and **13 Combat Speed** naked. They also have sharp eyes with **12 Precision**, or at least the trained Fir Bolg do. {{:nations:ea:tir_na_nog:tuatha_warrior.png?nolink }} The **Tuatha** are the Fir Bolg's stepsiblings and masters, a fay people commonly considered "elves". Though similar in form to the Fir Bolg, they have many distinguishing features; among these are {{:abilities:forest_survival.png?15&nolink}} **[[Forest Survival]]** and {{:abilities:darkvision.png?15&nolink}} **50% [[Darkvision]]** from time spent in the fay realms, {{:abilities:stealthy.png?9&nolink}} innate **[[Stealthy|Stealthiness]]**, and the fay art of {{:abilities:glamour.png?15&nolink}} **[[Glamour-skill|Glamour]]**. They also {{:abilities:iron_vulnerablity.png?15&nolink}} **[[Iron-Vulnerability|take 1 more damage from Iron]]**, however. Compared to a trained Fir Bolg, a trained Tuatha has **1 more HP**, **2 more Strength**, **2 more Attack Skill**, **1 more Defence Skill**, **1 more Magic Resistance**, and **3 more Morale**. \\ {{:nations:ea:tir_na_nog:sidhe_champion.png?nolink }} There aren't many Tuatha compared to the **Sidhe**, "elves" born outside Tir na n'Og Proper. Though they draw descent from the Tuatha, and possess all of the Tuatha's traits, the Sidhe are a little less gifted. Compared to a trained Tuatha, a trained Sidhe has **1 fewer HP**, **1 less Strength**, **1 less Attack Skill**, **1 less Defence Skill**, and **2 less Morale**; none of this makes them any less powerful than the Fir Bolg, however. ===== National Units ===== ==== Commanders ==== {{:nations:ea:tir_na_nog:sidhe_champion.png?20&nolink}}:{{:abilities:stealthy.png?10&nolink}} [[Stealthy]] (65), {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%), {{:abilities:glamour.png?20&nolink}} [[Glamour]], {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1), {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]], {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]], {{:abilities:supply_bonus.png?20&nolink}} [[Supply Bonus]] (10) ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:tir_na_nog:fir_bolg_scout.png?25&nolink}} | **??Fir Bolg Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 35\\ {{:misc:gui:resources.png?15&nolink}} 12 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (50)\\ {{:abilities:mountainsurvival.png?20&nolink}} [[Mountain Survival]]\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]] | Commentary here. | | {{:nations:ea:tir_na_nog:fir_bolg_champion.png?25&nolink}} | **??Fir Bolg Champion??**\\ {{:misc:gui:gold.png?15&nolink}} 60\\ {{:misc:gui:resources.png?15&nolink}} 12 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1 | | Commentary here. | | {{:nations:ea:tir_na_nog:baobhan_sidhe.png?25&nolink}} | **??Baobhan Sidhe??**\\ {{:misc:gui:gold.png?15&nolink}} 200\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>G2R9}}\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (85)\\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1)\\ {{:abilities:assassin.png?20&nolink}} [[Assassin]] \\ {{:abilities:glamour.png?20&nolink}} [[Glamour]]\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]]\\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]]\\ Female | Commentary here. | | {{:nations:ea:tir_na_nog:fir_bolg_druid.png?20&nolink}} | **??Fir Bolg Druid??**\\ {{:misc:gui:gold.png?15&nolink}} 95\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>A1,100%WENG}} {{:magicpath:path_r.png?20&nolink}}9 | Commentary here. | | {{:nations:ea:tir_na_nog:sidhe_champion.png?25&nolink}} | **??Sidhe Champion#1752??**\\ {{:misc:gui:gold.png?15&nolink}} 225\\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>N1G1H1R9}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:tir_na_nog:sidhe_champion.png?15&nolink}} | Commentary here. | | {{:nations:ea:tir_na_nog:bean_sidhe.png?25&nolink}} | **??Bean Sidhe#1774??**\\ {{:misc:gui:gold.png?15&nolink}} 285\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>W1N1G1,100%AWENG}} {{:magicpath:path_r.png?20&nolink}}13\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:tir_na_nog:sidhe_champion.png?15&nolink}} \\ Female | Commentary here. | | {{:nations:ea:tir_na_nog:sidhe_lord.png?40&nolink}} | **??Sidhe Lord#1759??**\\ {{:misc:gui:gold.png?15&nolink}} 375\\ {{:misc:gui:resources.png?15&nolink}} 17 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2 | {{path>N1G2H2R11}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:tir_na_nog:sidhe_champion.png?15&nolink}} \\ {{:abilities:skilled_rider.png?20&nolink}} [[Skilled Rider]] (4) | Commentary here. | | {{:nations:ea:tir_na_nog:ri.png?40&nolink}} | **??Ri??**\\ {{:misc:gui:gold.png?15&nolink}} 530\\ {{:misc:gui:resources.png?15&nolink}} 23 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>N2G2H2,100%AWENG,10%AWENG}} {{:magicpath:path_r.png?20&nolink}}15\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:tir_na_nog:sidhe_champion.png?15&nolink}} (ex. {{:abilities:supply_bonus.png?20&nolink}}[[Supply Bonus]] (20)) \\ {{:abilities:skilled_rider.png?20&nolink}} [[Skilled Rider]] (5) | Commentary here. | | {{:nations:ea:tir_na_nog:fay_horse.png?nolink}} | //??Fay Horse??// | {{:abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (10) \\ {{:abilities:disease_immunity.png?15&nolink}} [[Disease Resistance]] (100%) \\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65) \\ {{:abilities:smart_mount.png?15&nolink}} [[Smart Mount]] (100) | Commentary here. | | {{:nations:ea:tir_na_nog:tuatha_sorceress.png?28&nolink}} | **??Tuatha Sorceress??**\\ {{:misc:gui:gold.png?15&nolink}} 615\\ {{:misc:gui:resources.png?15&nolink}} 1 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 | {{path>N2G4H2,100%AWEN,10%AWENG}} {{:magicpath:path_r.png?20&nolink}}17\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:nations:ea:tir_na_nog:sidhe_champion.png?15&nolink}} (ex. {{:abilities:supply_bonus.png?20&nolink}}[[Supply Bonus]] (20)) \\ {{:abilities:true_sight.png?20&nolink}} [[True Sight]] | Commentary here. | ==== Troops ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:tir_na_nog:fir_bolg_militia.png?25&nolink}} | **??Fir Bolg Militia??**\\ {{:misc:gui:gold.png?15&nolink}} 10\\ {{:misc:gui:resources.png?15&nolink}} 5 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 11 | | Commentary here. | | {{:nations:ea:tir_na_nog:fir_bolg_slinger.png?20&nolink}} | **??Fir Bolg Slinger??**\\ {{:misc:gui:gold.png?15&nolink}} 11\\ {{:misc:gui:resources.png?15&nolink}} 2 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 12 | | Commentary here. | | {{:nations:ea:tir_na_nog:fir_bolg_warrior.png?23&nolink}} | **??Fir Bolg Warrior#1756??**\\ {{:misc:gui:gold.png?15&nolink}} 13\\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | | Commentary here. | | {{:nations:ea:tir_na_nog:fir_bolg_warrior_2.png?23&nolink}} | **??Fir Bolg Warrior#1757??**\\ {{:misc:gui:gold.png?15&nolink}} 13\\ {{:misc:gui:resources.png?15&nolink}} 10 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 15 | | Commentary here. | | {{:nations:ea:tir_na_nog:sidhe_warrior.png?28&nolink}} | **??Sidhe Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 25\\ {{:misc:gui:resources.png?15&nolink}} 12 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 18 | {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?20&nolink}} [[Glamour]]\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1) \\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]] | Commentary here. | | {{:nations:ea:tir_na_nog:tuatha_warrior.png?28&nolink}} | **??Tuatha Warrior??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 22 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 22 | {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:stealthy.png?15&nolink}} [[Stealthy]] (65)\\ {{:abilities:darkvision.png?20&nolink}} [[Darkvision]] (50%)\\ {{:abilities:glamour.png?20&nolink}} [[Glamour]]\\ {{:abilities:iron_vulnerablity.png?20&nolink}} [[Iron Vulnerability]](1) \\ {{:abilities:forestsurvival.png?20&nolink}} [[Forest Survival]] | Commentary here. | ==== Heroes ==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{:nations:ea:tir_na_nog:long_handed.png?nolink }} | **??Lugh - Long Handed??** \\ //Earliest Arrival Turn (10)// | {{path>F3A2N2G3H3}} {{:magicpath:path_r.png?20&nolink}}25\\ +1 to new magic paths\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:awe.png?15&nolink}} [[Awe]] (5)\\ {{:abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (15)\\ {{:abilities:glamour.png?15&nolink}} [[Glamour]]\\ {{:abilities:fire_shield.png?15&nolink}} [[Fire Shield]] (12)\\ {{:abilities:siege_bonus.png?15&nolink}} [[Siege Bonus]] (20)\\ {{:abilities:sailing.png?15&nolink}} [[Sailing]] Max unit size 5, Sailing Ship Size 999\\ {{:abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (10)\\ {{:abilities:darkvision.png?15&nolink}} [[Darkvision]] (100)\\ {{:abilities:forge_bonus.png?15&nolink}} [[Forge Bonus]] (1)\\ {{:abilities:spell_singer.png?15&nolink}} [[Spell Singer]] | Commentary here. | ==== Summons ==== | {{:nations:ea:tir_na_nog:cu_sidhe.png?nolink}} | **??Cu Sidhe??** \\ ??Summon Cu Sidhe?? //(Conj. 3)// | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:darkvision.png?15&nolink}} [[Dark Vision]] (50%) \\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Commentary here. | ===== National Spells and Items===== ==== Summons ==== ===Ritual=== ^ Summon Spell ^ Unit ^ Special Attributes ^ Comments ^ | **??Summon Cu Sidhe??** \\ //(Conjuration 3)// \\ {{path>G2}} and {{gems>5G}} | {{:nations:ma:eriu:cu_sidhe.png?30&nolink}}\\ ??Cu Sidhe?? x 10 | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:darkvision.png?15&nolink}} [[Dark Vision]] (50%) \\ {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (40) \\ {{:abilities:iron_vulnerablity.png?15&nolink}} [[Iron Vulnerability]] (1) \\ {{:abilities:animal.png?15&nolink}} [[Animal]] \\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Eriu's only summonable unit, the Cu Sidhe is a size 3 sacred elvish dog.\\ A Cu Sidhe is a [[Sacred]] beast similar to a ??Dire Wolf??, with the biggest differences from most [[Animal|animals]] being its high Magic Resistance and ability to follow scripts. \\ Cu Sidhe are quick, brave, and reasonably strong, but their HP is only offset by the relatively thin [[protection]] their hides provide. Their high combat speed also means that they can keep pace as bodyguards for Sidhe Lords who are running into combat or as cavalry. If you're running a heavy bless, access to summonable sacreds from a fair gem and mage-turn efficient spell can give them a role. | ==== Other ==== ===Combat=== * **??Geas??** //(Thaumaturgy 3)// \\ {{path>G2}} \\ Single-target magic that puts a stronger version of ??Rage?? upon the target, having them spend their rounds attacking random units nearby. Geas is very hard to resist with [[Magic Resistance]] (+4 to the penetration roll). Each round, Geased units may attempt a [[Morale]] check of some sort to shirk off the Geas; if they manage it, they get [[Cursed]]. The range of Geas is lacking, at least for mages far from the frontlines. ===Items=== * **??Shillelagh??** {{nations:ea:tir_na_nog:shillelagh.png?10&nolink}} //(Construction 3)// \\ {{path>N1G1}} for {{gems>3G2N}} \\ A ??Hardwood Club?? touched by faeries. It provides [[Luck]], a trait that makes 75% of all otherwise-lethal hits do absolutely nothing, along with a single ??Sprite?? as a retainer. The Sprite does an Elf Shot every combat round, which can shut down enemies in single combat (if their [[Magic Resistance]] is low enough). === Discounted Items === * **??Singing Sword??** {{:items:singing_sword.png?20&nolink}} //(Construction 7)// \\ {{path>G2}} and {{gems>8G}} \\ Commentary here. * **??Gossamer Cloth??** {{:items:gossamer_cloth.png?20&nolink}} //(Construction 3)// \\ {{path>N1G2}} and {{gems>4N8G}} \\ Commentary here. ===== Magic Access ==== //See [[Magic Access]].// These guides supplement the summaries at the top. === Fire === ??Lugh - Long Handed??, hero, has {{path>3}}. Otherwise, EA Tir na n'Og has no native access. Also, no summons. If ??Lugh - Long Handed?? is used, and brought up to {{path>F4A5}}, he can make ??The Magic Lamp?? to get ??Al Khazim - Jinn??. {{path>F5A5}} gets ??The Forbidden Light??. === Air === {{path>A1}} gives no help climbing {{:misc:magic:air.png?15&nolink}}Air. {{path>A2}} with hero, ??Lugh - Long Handed?? starts you up one level higher. Empowering up to {{path>A4}} is pretty much the only option. If ??Lugh - Long Handed?? is used, and brought up to {{path>F4A5}}, he can make ??The Magic Lamp?? to get ??Al Khazim - Jinn??. {{path>F5A5}} gets ??The Forbidden Light??. === Water === {{path>W2}} ??Bean Sidhe?? (1 in 5), is probably the best bet to climb an easy path to climb. === Earth === {{path>E1}} ??Bean Sidhe?? (1 in 5), {{path>E1}} ??Ri?? (1 in 5) or {{path>E1}} ??Tuatha Sorceress?? (1 in 4), can ??Summon Bluecap??, which gets you to {{path>E2}} without empowerment. Have the ??Bluecap?? forge ??Earth Boots??. Give them to one of the {{path>E1N2}} mages to make ??The Tome of Gaia??. Then climb, initially using the ??Bluecap??, as normal. === Astral === **No native access** and no good summons. ??Lugh - Long Handed?? does get +1 to new magic paths. === Death === **No native access** and no good summons. ??Lugh - Long Handed?? does get +1 to new magic paths. ??Ri?? or ??Tuatha Sorceress?? can make a ??Thistle Mace??, bringing them up to {{path>N3}}. Casting ??Forest Troll Tribe?? will give at least {{path>D2}}. A ??Tuatha Sorceress?? can natively ??Summon Fay Prince??. If done in the cold, the ??Unseelie Prince?? has {{path>D1}}. === Nature === {{path>N3}} ??Ri?? (1 in 5) or {{path>N3}} ??Tuatha Sorceress?? (1 in 4), either are useful. It's not difficult to get a mage to {{path>E2N2}} to get the ??The Tome of Gaia??. Otherwise, it is a normal climb up {{:misc:magic:nature.png?15&nolink}}Nature. === Glamour === ??Tuatha Sorceress?? starts at {{path>G4}}. It's not hard to get a mage to {{path>E2G3}} to get a ??Mirage Crystal??. With the other pure {{:misc:magic:glamour.png?15&nolink}}Glamour boosters, including the unique ??Tome of Legends??, the Sorceress will get up to {{path>G8}}. Putting a {{:misc:magic:glamour.png?15&nolink}}Glamour booster on ??Lugh - Long Handed?? allows you to forge ??The Sword of Many Colors??. === Blood === Getting to {{path>N5}} to cast ??Awaken Treelord?? gives a 1 in 3 chance of a stationary {{path>B1}}. It is possible to get a {{path>D2N5}} mage, although tricky. That can ??Contact Lamia Queen?? for a in 16 chance of at least {{path>B1}}. ===== Strategy ===== How to win as the nation. Feel free to use the following sections, or delete them, or change them. ==== Expansion ==== Different expansion options. ==== Early Game ==== Early game options. ==== Mid Game ==== Mid game options. ==== Late Game ==== Late game options. ==== Example Pretender Builds ==== {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} {{:pretenders:titan_of_crossroads_1.png |}} Format for putting a pretender build in. **Chassis:** Awake ??Titan of Crossroads?? \\ **Paths:** {{path>S4D5N7}} \\ **Bless:** MW/Arcane Finesse, Invuln 10, Regen. \\ **Scales:** {{scales>dom6T2P0H3D1M2M3}} ===== Weaknesses ===== What are the nation's weaknesses? ===== See More ===== Add links to guides or other overviews for this nation here. {{template>dom6:nationindex}} {{tag>nation}}