====== Transformation ====== Transformation is the art of permanently becoming something else, or of making someone else something else. Both [[Death]] and [[Nature]] [[magic|Mages]] can do both of these, but the transformations of death are far more permanent. Transformation resets the [[Age]] of the subject, and it may heal [[afflictions]]. Only those with **living, physical bodies** may be transformed. This excludes the [[Undead]] (and [[Demon|Demons]]), the [[Inanimate]], [[Spiritform|Spiritforms]], and [[Illusion|Illusions]]. ===== Self-Transformation ===== There are two Death rituals that transform the user. [[Twiceborn]] and [[Lichcraft]]. Neither can be used by [[Plant|Plants]], nor by [[Pretender God|Pretender Gods]] or [[Prophet|Prophets]]. The resulting form is Undead, so the user cannot transform again afterwards. Both of these spells have their own pages. ==== Transformation ==== The only Nature ritual for transformation is **??Transformation??**. This one has a random result, though the result is almost always living. The exact mechanics of Transformation are currently unknown. The [[:transformation|Dominions 5 version]] of this illwiki page gives much more exact information on possible results; however, the spell seems to have recently changed in one or two ways. === What Appears to Happen in Dominions 6: === * There's an (80 + {{:misc:scales:luck.png?15&nolink}}[[Scales#fortune-and-misfortune|Luck]])% chance that you become something neat. If you're casting this [[Underwater]], this form is guaranteed to have an [[Underwater#Underwater-Traits|Underwater Trait]], typically Aquatic. * If you fail that first chance, there's an (80 + {{:misc:scales:luck.png?15&nolink}}[[Scales#fortune-and-misfortune|Luck]])% chance that you become an abomination of sorts. **If and only if the new form is NOT [[mindless]]**, the caster receives the [[afflictions#head-afflictions|Feebleminded]] affliction, losing all its paths. Mindless results, which cannot have the feebleminded affliction, instead **lose all of their arcane** (non-{{:misc:magic:holy.png?15&nolink}}[[holy]]) **[[magic]] levels**. * If you fail **both** of these chances, the abominable form you transform into is also **dead**. Extra Lives on the caster will save you, but you'll still be an abomination, and you'll still be Feebleminded (and/or level-capped). * The "neat" result can be an odd humanoid (from a certain list), a monster (from a certain list), or an [[animal]] (presumably from a certain list). Some of these are aligned towards certain magic paths, so there is a percent chance per form that you get a level in that path. This chance in-turn has a multiplier, with a base of 1, and each point of {{:misc:scales:magic.png?15&nolink}}[[Scales#magic-and-drain|Magic]] in the province adds 0.1 to the multiplier (while Drain subtracts 0.1). Every 100% on the chance is lobbed off and considered a guaranteed +1 in that path. More testing needs to be done on the exact mechanics of the "level loss". The spell description indicates that a certain level of skill will allow one to **preserve** their magical abilities; judging by the numbers in the Dominions 5 iteration, having **either {{path>S3}} or higher**, **{{path>N3}} or higher**, or **at least 4 levels in another non-holy path** will preserve the Transformed unit's magic. In Dominions 5, these figures were the level caps for Mindless Transformations instead. [[Pretender God|Pretender Gods]] are unable to cast Transformation, just as they are unable to cast Twiceborn and Lichcraft. ==== Transformation Items ==== {{:items:lycanthropos_amulet.png?nolink }} Two [[items]], the ??Lycanthropos' Amulet?? and the ??Pebble Skin Suit??, will eventually transform their wearers. The former has a 2% chance to make you a **??Werewolf??** each turn, while the latter has a 2% chance to make you a **??Troll??**. Getting either of these //may// happen involuntarily, since they're cursed items, so this might not happen willingly. ===== Transforming Others ===== There is one Death ritual that transforms others, the [[Ritual of Rebirth]], which turns a fella into a **??Mummy??**. It //does// work on the Undead, unlike other Transformations; however, the subject has to be already dead. You may also use this on someone more than once to resurrect them again, making it the only Transformation spell that also (technically) works on the Inanimate; more details are divulged below. There are two combat spells that transform others: these are ??Curse of the Frog Prince?? and ??Polymorph??. The former makes someone a **??Frog??** (one of those [[Mindless]] bad results mentioned under Transformation above), while the latter turns many people into **??Boar??s**. It is unclear if making someone a Frog is as bad for them as becoming a Frog via Transformation. ==== Resummoning ==== Resummoning a specific unit (i.e. Recalling a Pretender God) **transforms them back into their original form**. The only exception is the [[Ritual of Rebirth]], which summons the fellow back specifically //as// a Mummy.