====== Weather ====== //Weather is not a concern [[underwater]], or in [[caves]].// Battles typically take place under clear skies. However, it might be **Raining** when a battle occurs, or **Snowing** instead if the [[scales#temperature|Temperature]] is Cold. ==== Rain ==== Rain only happens in provinces with a temperature of {{scales>H0}} or higher; or, in other words, provinces that aren't cold. It only affects outdoor battles, of course. The chance of Rain is **10%**, **plus 10% per point of {{:misc:scales:growth.png?15&nolink}}Growth** (minus 10% per point of {{:misc:scales:death.png?15&nolink}}Death). [[c-tis-ma|Middle C'tis's]] [[Dominion]] also causes Rain. {{:misc:magic:fire.png?nolink }} Rain is unfortunate weather for [[Fire]] [[Magic|Mages]], though it used to be a lot worse for them. Spellcasting [[Fatigue]] for fire spells that don't work underwater is **increased by 50%**. Rain also swiftly puts out [[burn|burning]] units. Other side effects of Rain include [[clouds]] dissipating 25% faster, and the act of [[Flying]] being twice as [[Fatigue|Fatiguing]]; the initial cost of Flying is equal to your Melee [[Encumbrance]]. ==== Snow ==== Snow only happens in provinces with a temperature of {{scales>C1}} or lower; or, in other words, provinces that aren't warm. It only affects outdoor battles, of course. The chance of Snow is **15% per point of {{:misc:scales:cold.png?15&nolink}}Cold**; Growth does not increase the chances. {{:misc:magic:fire.png?nolink }} Snow is slightly better for Fire Mages than Rain, in that there isn't a special Fatigue penalty just for their spells; otherwise, it's just like Rain. It might also //not// dissipate Frost Clouds, such as those from a [[Chill Aura]], though it still dissipates other Clouds. ==== Forcing Rain or Snow ==== Many Battlefield Enchantments force weather, changing it until the caster leaves the field (or gets obliterated). ??Rain?? is the simplest one, an [[Evocation]] that lets {{path>W3}} fellows with {{gems>1W}} (or {{path>W2}}'s with {{gems>2W}}) knock water out of the sky, forcing whichever wet weather is allowed by the temperature. ??Stygian Rains?? and ??Storm?? do the same, though with different intentions. ??Blizzard??, a {{path>A4W3}} variant of Storm, forces Snow by setting the local province to {{scales>C1}} for the duration.