====== Invulnerability ====== {{abilities:Invulnerability.png?20&nolink}} Invulnerability represents certain creatures' resistance to nonmagical weapons; it is often found on highly magical creatures like angels (??Harbinger??), and can be granted with the spells ??Stygian Skin?? and ??Invulnerability??. A creature's invulnerability value will replace its natural [[protection]] value against nonmagical attacks if it is higher. If a creature's invulnerability value is less than its natural protection, it will have no effect. It is a useful ability for [[thugs|thugs]] that want to survive against swarms of mundane troops, but does nothing to protect them from counterthugs or elites with [[magic weapons]]. ===== Sources of Invulnerability ===== Temporary Invulnerability is mainly a [[Death]] effect: * The Stygian Flesh [[Bless]] provides **10** points of Invulnerability to [[Sacred]] units; it requires {{path>D5}} on your Pretender, and that they're on the map. * **15** points of Invulnerability can be applied with the water of the River Styx. For this, the ??Stygian Skin?? spell at [[Alteration]] [[Research|Level 4]] lets {{path>D1W1}} casters transmute regular water into Stygian Water to apply it to themselves, while the ??Stygian Rains?? spell at [[Evocation]] Level 7 lets {{path>D3W2}} casters pay {{gems>2D}} to make the Styx rain on the entire battlefield. * **25** points of Invulnerability can be self-applied with the ??Invulnerability?? spell, a Level 5 Alteration that requires {{path>D3}} (or {{path>D2}} and {{gems>1D}}). * At [[Construction]] Level 6, {{path>D4}} mages can spend {{gems>25D}} to create a ??Robe of Invulnerability?? that also provides **25** points.