====== List of Lesser Magic Items ====== **Lesser Magic Items** are Magic [[Items]] you can craft upon reaching [[Construction]] [[Research|Level 2]]. These are the generic ones. Some notes: * DMG is Damage, AP is [[Armor-Piercing]] (ignoring half of [[Protection]]), and AN is [[Armor-Negating]] (ignoring all of it). * FAT is Fatigue, and is [[Armor-Negating]] (AN) unless said otherwise. * [[Poison Damage]] is also [[Armor-Negating]] (AN) unless said otherwise. * CR is [[Cold Resistance]], SR is [[Shock Resistance]], FR is [[Fire Resistance]], and PR is [[Poison Resistance]]. * Other stats use Manual notation (STR is Strength, ATT is Attack, DEF is Defense, MOR is Morale, PROT is Protection, etc.). * Shatter Damage applies only to [[Inanimate|Inanimates]], but I'll restate it anyway. * "Damage to Armor" can break it; like what normal Damage can do to [[Rust|Rusty]] Armor. * Capped DMG hits can never do **more** Damage than what the weapon says, though [[DRN]] rolls and [[Strength]] apply beforehand. * Bouncing DMG is also called "Chaining" Damage, and will never hit the same guy twice in a row. * Stuff that "adds X" constantly reapplies "X" while held, if you somehow [[Healer|Heal]] it. * Holding 2 of an Item does not give you the item's out-of-combat effects Twice, aside from some [[Afflictions]]. * Damage Multipliers are applied **after** Strength and **before** [[DRN]] rolls vs. Protection. * Research Boosters only work for those who can already Research (as in, those who already have [[Research Points]]). * The number after "[[Obfuscate]]" indicates the change in the Army Size that foes will see; negative decreases, positive increases. * Tainted Items, as mentioned in the Items page, have the listed chance to apply a [[Horror Mark]] each turn. * Bold text in the top line is supposed to indicate that the item is **Cursed**, or Unremovable, while an **EVER** is meant to specify that it is Unlootable (//can't be picked up by other Commanders after the holder dies//) if that isn't mentioned in the bottom line. ===== One-Handed Weapons ===== ^ {{:items:burning_blade.png?nolink}} | **??Burning Blade??** | {{path>F1}} • {{gems>5F}} | | | ::: | This Broad Sword (Length 1) **is** on Fire! It doesn't burn its sheath, though. \\ **SLASH, DMG 12, ATT +2, DEF +1, also does 10 AP FIRE DMG on hit** ||| ^ {{:items:coral_blade.png?nolink}} | **??Coral Blade??** | {{path>W1}} • {{gems>5W}} | Cheap for [[pelagia-ea|EA Pelagia]] & [[atlantis-ma|MA Atlantis!]] | | ::: | This Broad Sword (Length 1) is bloodthirsty, but not for yours; it makes yours nicer! \\ **SLASH, DMG 9, ATK +2, DEF +2, HP +8, causes [[Bleeding]] on DMG** ||| ^ {{:items:sword_of_sharpness.png?nolink}} | **??Sword of Sharpness??** | {{path>E1}} • {{gems>5E}} | | | ::: | This Broad Sword (Length 1) [[Armor-Piercing|treats armor like butter]]! \\ **AP SLASH, DMG 10, ATK +2, DEF +2** ||| ^ {{:items:bane_blade_1h.png?nolink}} | **??Bane Blade??** | {{path>D1}} • {{gems>5D}} | Cheap for [[machaka-ma|MA Machaka!]] | | ::: | This Broad Sword (Length 1) makes low-MR foes not feel so good! \\ **SLASH, DMG 7, ATK +1, DEF +2, causes [[Decay]] on DMG (MR negates)** ||| ^ {{:items:ice_mist_scimitar.png?nolink}} | **??Ice Mist Scimitar??** | {{path>W1A1}} • {{gems>5W5A}} | | | ::: | This Scimitar (Length 1) creates dissipating chill with each swing! \\ **SLASH, DMG 8, ATT +2, DEF +3, CR+10, also causes 10 COLD [[Fatigue|FAT]] on hit (AOE 1)** ||| ^ {{:items:faithful.png?nolink}} | **??Faithful??** | {{path>E1S1}} • {{gems>5E5S}} | | | ::: | This Short Sword (Length 1) might like you. \\ **PIERCE & SLASH, DMG 7, ATT +2, DEF +4, [[Luck|Lucky]], Affliction Resistance +1** ||| ^ {{:items:main_gauche_of_parrying.png?nolink}} | **??Main Gauche of Parrying??** | {{path>E1}} • {{gems>5E}} | | | ::: | This Dagger (Length 0) can replace a Shield, if you only care about melee! \\ **PIERCE, DMG 4, ATT +2, DEF +6** ||| ^ {{:items:duskdagger.png?nolink}} | **??Duskdagger??** | {{path>D1S1}} • {{gems>5D5S}} | Cheap for [[jotunheim-ma|MA Jotunheim]]! | | ::: | This Dagger (Length 0) is so sharp, it [[Armor-Negating|ignores armor]]! \\ **AN PIERCE, DMG 3, ATT +3, DEF +1, causes Bleeding on DMG** ||| ^ {{:items:hunters_knife.png?nolink}} | **??Hunter's Knife??** | {{path>N1}} • {{gems>5N}} | | | ::: | This Dagger (Length 0) isn't as sharp as a Duskdagger, but it's cheaper. \\ **AP PIERCE, DMG 4, ATT +2, DEF +1** ||| ^ {{:items:knife_of_the_damned.png?nolink}} | **??Knife of the Damned??** | {{path>N1S1}} • {{gems>5N5S}} | | | ::: | This Dagger (Length 0) curses everyone and everything. **You can't let it go, EVER!** \\ **AP PIERCE, DMG 4, ATT +4, DEF +1, [[Cursed Luck|Curses Luck]] on hit, [[Curse|Curses]] on DMG, adds [[Curse]]** ||| ^ {{:items:axe_of_sharpness.png?nolink}} | **??Axe of Sharpness??** | {{path>E1}} • {{gems>5E}} | | | ::: | This Axe (Length 1) chops right through armor! It's bad at parrying, though. \\ **AP SLASH, DMG 11, ATK +2** ||| ^ {{:items:stinger.png?nolink}} | **??Stinger??** | {{path>E1}} • {{gems>5E}} | | | ::: | This Spear (Length 3) will get through armor, if it's not too thick!\\ **AP PIERCE, DMG 7, ATK +2, DEF +1** ||| ^ {{:items:thorn_spear.png?nolink}} | **??Thorn Spear??** | {{path>N1}} • {{gems>5N}} | Cheap for [[pangaea-ea|EA Pangaea]] & [[asphodel-ma|MA Asphodel]]! | | ::: | This Spear (Length 3) does most of its damage [[poison-damage|slowly]].\\ **PIERCE, DMG 5, ATK +2, DEF +2, also does 15 POISON DMG on DMG** ||| ^ {{:items:smasher.png?nolink}} | **??Smasher??** | {{path>E2}} • {{gems>10E}} | | | ::: | Most Hammers (Length 1) pierce; this one just destroys [[Inanimate|Inanimates]]. \\ **BLUNT, DMG 16, ATK +2, DEF +1, also does 20 AN SHATTER DMG on hit (Inanimates only)** ||| ^ {{:items:dwarven_hammer.png?nolink}} | **??Dwarven Hammer??** | {{path>E3}} • {{gems>15E}} | Cheap for [[vanheim-ea|EA]] & [[vanheim-ma|MA Vanheim]]! | | ::: | Most Hammers (Length 1) pierce; this one just fosters industry & looks like the Smasher. \\ **BLUNT, DMG 8, DEF -1, [[Forge Bonus]] +2** ||| ^ {{:items:mace_of_eruption.png?nolink}} | **??Mace of Eruption??** | {{path>F2}} • {{gems>10F}} | | | ::: | This Mace (Length 1) can hit people next to your target, though not as strongly. \\ **BLUNT, DMG 11, ATT +2, also does 8 AP FIRE DMG on hit (AOE 1)** ||| ^ {{:items:star_of_heroes.png?nolink}} | **??Star of Heroes??** | {{path>E2}} • {{gems>10E}} | | | ::: | This Morningstar (Length 1, +2 ATT vs. Shields) does not like Armor. \\ **BLUNT, DMG 12, ATT +4, DEF -2, also does 10 DMG to Armor on DMG (even to Magic gear)** ||| ^ {{:items:thunder_whip.png?nolink}} | **??Thunder Whip??** | {{path>A1}} • {{gems>5A}} | | | ::: | This Whip (Length 4, capped DMG) releases something that works like ??Orb Lightning??! \\ **SLASH, DMG 2, SR +5, also does 3 Uncapped Bouncing AN SHOCK DMG on hit** ||| ^ {{:items:vine_whip.png?nolink}} | **??Vine Whip??** | {{path>N2}} • {{gems>10N}} | | | ::: | This Whip (Length 4, capped DMG) releases something that works like ??Tangle Vines??! \\ **SLASH, DMG 0, ATT +3, also Entangles on hit** ||| ^ {{:items:sceptre_of_authority.png?nolink}} | **??Sceptre of Authority??** | {{path>F1}} • {{gems>5F}} | | | ::: | This Sceptre (Length 1) has a ranged Magic spell in it! \\ **BLUNT, DMG 0, ATT +1, Leadership +25, ??Combustion?? spell** ||| ^ {{:items:rod_of_the_leper_king.png?nolink}} | **??Rod of the Leper King??** | {{path>D1}} • {{gems>5D}} | | | ::: | This Sceptre (Length 1) has no downsides, if you're [[Undead]]! \\ **BLUNT, DMG 0, ATT +1, Undead Leadership +50, adds [[Disease|Disease]]** ||| ^ {{:items:eyecatcher.png?nolink}} | **??Eyecatcher??** | {{path>E1W1}} • {{gems>5E5W}} | | | ::: | This thing (Length 0) only goes for the Eyes, and can't steal Magic Eye-tems. \\ **AN PIERCE, DMG -5, ATT -2, causes [[Afflictions|"Lost an Eye"]] on DMG** ||| ===== Two-Handed Weapons ===== ^ {{:items:greatsword_of_sharpness.png?nolink}} | **??Greatsword of Sharpness??** | {{path>E1}} • {{gems>5E}} | | | ::: | This Great Sword (Length 2) is supreme among cheap 2-handed damage-dealers! \\ **AP SLASH, DMG 15, ATK +4, DEF +4** ||| ^ {{:items:bane_blade_2h.png?nolink}} | **??Bane Blade#41??** | {{path>D1}} • {{gems>5D}} | Cheap for [[machaka-ma|MA Machaka!]] | | ::: | Yep, they come in Great Sword size (Length 2) too! \\ **SLASH, DMG 10, ATK +2, DEF +3, causes [[Decay]] on DMG (MR negates)** ||| ^ {{:items:halberd_of_might.png?nolink}} | **??Halberd of Might??** | {{path>E1}} • {{gems>5E}} | | | ::: | This Polearm (Length 3) makes you stronger, but it also takes two hands. \\ **PIERCE & SLASH, DMG 16, ATK +2, DEF +3, STR +4** ||| ^ {{:items:doom_glaive.png?nolink}} | **??Doom Glaive??** | {{path>D1S1}} • {{gems>5D5S}} | | | ::: | This Polearm (Length 3) will end your foes, one way or another!\\ **PIERCE & SLASH, DMG 16, ATK +2, DEF +2, also Curses on hit (AOE 1) & causes Decay on hit (AOE 1, MR negates)** ||| ^ {{:items:hammer_of_the_mountains.png?nolink}} | **??Hammer of the Mountains??** | {{path>E1}} • {{gems>5E}} | | | ::: | This Warhammer (Length 3) is unwieldy, sure, but powerful!\\ **BLUNT, DMG 25, ATK -1, DEF -3, also [[Stun|Stuns]] on hit (AOE 1)** ||| ^ {{:items:holy_scourge.png?nolink}} | **??Holy Scourge??** | {{path>F2}} • {{gems>10F}} | Cheap for [[marignon-ma|MA Marignon]]! | | ::: | This Flail (Length 2, 2 Attacks, +2 ATT vs. Shields) obliterates evil!\\ **BLUNT, DMG 6, ATK +5, DEF -2, hits do x3 DMG against [[Demon|Demons]] & the [[Undead]]** ||| ^ {{:items:staff_of_flame_focus.png?nolink}} | **??Staff of Flame Focus??** | {{path>F1}} • {{gems>5F}} | | | ::: | This Quarterstaff (Length 3) lets you cast Fire spells further!\\ **BLUNT, DMG 3, ATK +2, DEF +4, Far Caster 1 (Fire)** ||| ^ {{:items:ice_pebble_staff.png?nolink}} | **??Ice Pebble Staff??** | {{path>W3}} • {{gems>15W}} | | | ::: | This Quarterstaff (Length 3) lets you sorta freeze people!\\ **BLUNT, DMG 3, ATK +2, DEF +4, CR +5, ??Numbness?? spell** ||| ^ {{:items:lightning_rod.png?nolink}} | **??Lightning Rod??** | {{path>E1}} • {{gems>5E}} | | | ::: | Hold this Quarterstaff (Length 3) while building ??Corpse Construct??s!\\ **BLUNT, DMG 3, ATK +2, DEF +4, SR +15, Corpse Lord 3** ||| ^ {{:items:thorn_staff.png?nolink}} | **??Thorn Staff??** | {{path>N1}} • {{gems>5N}} | Cheap for [[pangaea-ea|EA Pangaea]] & [[asphodel-ma|MA Asphodel]]! | | ::: | Use this Quarterstaff (Length 3) if you're a hardcore Mage!\\ **BLUNT, DMG 5, ATK +3, DEF +5, also does 15 POISON DMG on DMG** ||| ^ {{:items:gloves_of_the_gladiator.png?nolink}} | **??Gloves of the Gladiator??** | {{path>N2}} • {{gems>10N}} | Cheap for [[pythium-ma|MA]] & [[pythium-la|LA Pythium]]! | | ::: | Use your Fists (Length 0) more effectively with these!\\ **BLUNT, DMG 3, ATK +2, DEF +1, STR +3, MR +1, provides 4 attacks** ||| ^ {{:items:trueshot_longbow.png?nolink}} | **??Trueshot Longbow??** | {{path>A1}} • {{gems>5A}} | | | ::: | This Long Bow (12 shots) might allow you to hit something at range!\\ **PIERCE, DMG 12, PRE +30, RANGE 50, 1/3 STR added to DMG** ||| ^ {{:items:black_bow_of_botulf.png?nolink}} | **??Black Bow of Botulf??** | {{path>D1}} • {{gems>5D}} | | | ::: | This Long Bow (12 shots) breaks minds! Meme your foes into incapability!\\ **PIERCE, DMG 12, PRE +5, RANGE 45, 1/3 STR added to DMG, causes [[Afflictions|Feeblemind]] on DMG** ||| ^ {{:items:just_mans_cross.png?nolink}} | **??Just Man's Cross??** | {{path>F1}} • {{gems>5F}} | Cheap for [[marignon-ma|MA Marignon]]! | | ::: | This Crossbow (12 shots, shoots every other round) used to ignore shields! It doesn't anymore, though.\\ **AP PIERCE, DMG 12, PRE +4, RANGE 45, 1/3 STR added to DMG, hits do x3 DMG against [[Demon|Demons]] & the [[Undead]]** ||| ^ {{:items:piercer.png?nolink}} | **??Piercer??** | {{path>E1A1}} • {{gems>5E5A}} | | | ::: | This Crossbow (12 shots, shoots every other round) still ignores shields, along with armor and water!\\ **AN PIERCE, DMG 12, PRE +10, RANGE 35, 1/3 STR added to DMG, works Underwater** ||| ===== Shields ===== ^ {{:items:weightless_tower_shield.png?nolink}} | **??Weightless Tower Shield??** | {{path>A2}} • {{gems>10A}} | | | ::: | This Tower Shield (not usable by [[Mounted]] guys) doesn't weigh a thing!\\ **PROT 16, PARRY 8** ||| ^ {{:items:crystal_shield.png?nolink}} | **??Crystal Shield??** | {{path>S3E2}} • {{gems>15S10E}} | | | ::: | This Tower Shield (not usable by [[Mounted]] guys) is very thick, and heavy with magic power!\\ **PROT 30, PARRY 7, DEF -4, ENC +4, ??Power of the Spheres?? spell (Start)** ||| ^ {{:items:weightless_kite_shield.png?nolink}} | **??Weightless Kite Shield??** | {{path>A2}} • {{gems>10A}} | | | ::: | This Kite Shield (usable by [[Mounted]] guys) doesn't weigh a thing!\\ **PROT 21, PARRY 7** ||| ^ {{:items:shield_of_valor.png?nolink}} | **??Shield of Valor??** | {{path>E1A1}} • {{gems>5E5A}} | | | ::: | Knights use this Kite Shield (usable by [[Mounted]] guys) when facing those gosh-darn Crossbowmen!\\ **PROT 21, PARRY 8, DEF -1, ENC +1, [[Air Shield]] +80** ||| ^ {{:items:ice_aegis.png?nolink}} | **??Ice Aegis??** | {{path>W2}} • {{gems>10W}} | Cheap for [[caelum-ma|MA Caelum]]! | | ::: | This Round Shield (usable by [[Mounted]] guys) exposes you when it's hot. How rude! \\ **PROT 21, PARRY 8, DEF -1, ENC +1, CR +5, [[Ice Protection]] +1** ||| ^ {{:items:lead_shield.png?nolink}} | **??Lead Shield??** | {{path>E2}} • {{gems>10E}} | | | ::: | This Round Shield (usable by [[Mounted]] guys) is made out of solid lead, something magic doesn't like!\\ **PROT 23, PARRY 6, DEF -3, ENC +3, MR +4** ||| ^ {{:items:eye_shield.png?nolink}} | **??Eye Shield??** | {{path>N2}} • {{gems>10N}} | | | ::: | Be careful with this Buckler (usable by [[Mounted]] guys) holder, or else your eyes will disappear!\\ **PROT 16, PARRY 5, [[Sight Vengeance]] (causes [[Afflictions|Blindness]] on melee attackers, MR negates)** ||| ===== Helms ===== ^ {{:items:dragon_helmet.png?nolink}} | **??Dragon Helmet??** | {{path>F1}} • {{gems>5F}} | | | ::: | Wear this Helmet to feel safe and comfy in the midst of battle, and to see in the dark.\\ **PROT 22, Morale +5, FR +5, Darkvision 50** ||| ^ {{:items:ice_helmet.png?nolink}} | **??Ice Helmet??** | {{path>W1}} • {{gems>5W}} | Cheap for [[caelum-ma|MA Caelum]]! | | ::: | It's an Ice Cap for your head!\\ **PROT 18, CR +5** ||| ^ {{:items:horror_helmet.png?nolink|diddly-darn clipping}} | **??Horror Helmet??** | {{path>D2}} • {{gems>10D}} | | | ::: | The noodly appendages on this Helmet are amusingly spooky in-game.\\ **PROT 22, [[Fear]] +5** ||| ^ {{:items:horned_helmet.png?nolink}} | **??Horned Helmet??** | {{path>N1}} • {{gems>5N}} | | | ::: | This Helmet gives a bonus attack (Length 0)! They can't hit or grab your horns if they're dead!\\ **PROT 22, SLASH, DMG 0, ATT -1, DEF -1** ||| ^ {{:items:crown_of_lead.png?nolink}} | **??Crown of Lead??** | {{path>E1}} • {{gems>5E}} | | | ::: | Crowns fit on various head sizes, and this one bestows a little Magic Resistance.\\ **PROT 9, MR +1** ||| ^ {{:items:ivy_crown.png?nolink}} | **??Ivy Crown??** | {{path>N1}} • {{gems>5N}} | | | ::: | Wear this Crown when traversing the woods, and while Awakening Vine Men and ??Vine Ogre??s!\\ **PROT 9, [[Forest Survival]], [[Ivy Lord]] 1** ||| ===== Armors ===== ^ {{:items:fire_plate.png?nolink}} | **??Fire Plate??** | {{path>F1}} • {{gems>5F}} | | | ::: | This Plate Cuirass goes well with the Dragon Helmet, if you really need extra [[Morale]] or [[Fire Resistance]].\\ **PROT 16, DEF -1, ENC +2, MM -2, Morale +2, FR +5** ||| ^ {{:items:copper_plate.png?nolink}} | **??Copper Plate??** | {{path>A1}} • {{gems>5A}} | | | ::: | Copper doesn't make a good Plate Cuirass, but it does hold electricity!\\ **PROT 13, DEF -1, ENC +2, MM -2, SR +25, ??Charge Body?? spell (Start)** ||| ^ {{:items:armor_of_souls.png?nolink}} | **??Armor of Souls??** | {{path>B5}} • {{gems>40B}} | | | ::: | This Chain Mail Hauberk holds forty pure souls! Don't ask where they came from.\\ **PROT 16, DEF -1, ENC +1, MR +5, {{path>B1}} boost** ||| ^ {{:items:lightweight_scale_mail.png?nolink}} | **??Lightweight Scale Mail??** | {{path>A1}} • {{gems>5A}} | Cheap for [[vanheim-ea|EA]] & [[vanheim-ma|MA Vanheim]]! | | ::: | This Scale Mail Cuirass is light and cheap. Either Dwarves or Elves invented it!\\ **PROT 11, ENC +1** ||| ^ {{:items:weightless_scale_mail.png?nolink}} | **??Weightless Scale Mail??** | {{path>A2}} • {{gems>10A}} | Cheap for [[vanheim-ea|EA]] & [[vanheim-ma|MA Vanheim]]! | | ::: | This Scale Mail Cuirass is lighter and more expensive! Is it worth it? Maybe!\\ **PROT 11** ||| ^ {{:items:mirror_armor.png?nolink}} | **??Mirror Armor??** | {{path>A1W1}} • {{gems>5A5W}} | | | ::: | This Ring Mail Hauberk has one big sewn-in scale, which sorta reflects some magic!\\ **PROT 13, DEF -1, ENC +1, MR +3** ||| ^ {{:items:shambler_skin_armor.png?nolink}} | **??Shambler Skin Armor??** | {{path>W1}} • {{gems>5W}} | | | ::: | This Hauberk-cut ??Shambler?? Pelt compensates for both your lungs and your gills, and for your lack of either!\\ **PROT 9, ENC +1, Water Breathing, Air Breathing** ||| ^ {{:items:dire_wolf_pelt.png?nolink}} | **??Dire Wolf Pelt??** | {{path>N1}} • {{gems>5N}} | | | ::: | This ??Dire Wolf?? Pelt improves your mobility! On the other hand, it's not //super// protective.\\ **PROT 8, DEF +1, ENC +1, ATT +1, CR +5** ||| ^ {{:items:kithaironic_lion_pelt.png?nolink}} | **??Kithaironic Lion Pelt??** | {{path>N1E1}} • {{gems>3N2E}} | Cheap for [[machaka-ea|EA]] & [[machaka-ma|MA Machaka]]! | | ::: | This Pelt comes from a ??Kithaironic Lion??, and also covers your head!\\ **PROT 15 (Head & Body, Also Fills Head "Slot"), DEF -1, ENC +1** ||| ^ {{:items:rangers_cloak.png?nolink}} | **??Ranger's Cloak??** | {{path>N1}} • {{gems>5N}} | | | ::: | These Light Magic Furs improve your [[Stealth|Stealthiness]], if you're Stealthy!\\ **PROT 5, MM -2, Stealth +30 (DOES NOT MAKE YOU [[STEALTHY]])** ||| ^ {{:items:robe_of_missile_protection.png?nolink}} | **??Robe of Missile Protection??** | {{path>A1}} • {{gems>5A}} | | | ::: | These Magic Robes will protect you from arrows and a few ranged spells, at the very least!\\ **PROT 3, MM -2, [[Air Shield]] +80** ||| ===== Boots ===== ^ {{:items:chi_shoes.png?nolink}} | **??Chi Shoes??** | {{path>A1}} • {{gems>5A}} | Cheap for [[t-ien-ch-i-ea|EA]] & [[t-ien-ch-i-ma|MA T'ien Ch'i]]! | | ::: | These Shoes make your Useless Kick (Length 0) less useless, giving you a bonus strike!\\ **BLUNT, DMG 0** ||| ^ {{:items:boots_of_giant_strength.png?nolink}} | **??Boots of Giant Strength??** | {{path>E1}} • {{gems>5E}} | | | ::: | These Low Boots make you super strong, improving your strikes!\\ **STR +5** ||| ^ {{:items:boots_of_the_behemoth.png?nolink}} | **??Boots of the Behemoth??** | {{path>E1}} • {{gems>5E}} | | | ::: | Having these Low Boots lets you step on people! Note that results scale with [[Size]].\\ **[[Trample]]** ||| ^ {{:items:birch_boots.png?nolink}} | **??Birch Boots??** | {{path>N1}} • {{gems>5N}} | | | ::: | Warm-colored High Boots that keep your toes warm, and that hold out snow.\\ **CR +5, Mountain Survival, Snow Move** ||| ^ {{:items:rangers_boots.png?nolink}} | **??Ranger's Boots??** | {{path>N1}} • {{gems>5N}} | | | ::: | These go well with the Ranger's Cloak, but anyone could find them useful, such as normies in [[Pangaea]]!\\ **[[Reinvigoration]] +2, Forest Survival, Stealth +20 (DOES NOT MAKE YOU [[STEALTHY]])** ||| ===== Miscellaneous Items ===== ^ {{:items:burning_pearl.png?nolink}} | **??Burning Pearl??** | {{path>F1}} • {{gems>5F}} | | | ::: | This glowing ornament provides a coveted Attack Skill boost, but it also blows your cover for [[Assassination|Assassinations]].\\ **ATT +4, FR +5, Patience -1** ||| ^ {{:items:fire_in_a_jar.png?nolink}} | **??Fire in a Jar??** | {{path>F1}} • {{gems>5F}} | | | ::: | The fire in this jar can be used in place of one Fire [[Gems|Gem]] for each battle! You can't dump it on foes, though.\\ **CR +5, {{gems>1F}} (Temporary)** ||| ^ {{:items:eye_of_aiming.png?nolink}} | **??Eye of Aiming??** | {{path>A1}} • {{gems>5A}} | | | ::: | You can't see out of this Magic Eye, but it makes your //other// eye(s) sharper! **You can't take it back out!**\\ **PRE +8, Unlootable, applies [[Afflictions|Lost an Eye]]** ||| ^ {{:items:owl_quill.png?nolink}} | **??Owl Quill??** | {{path>A1}} • {{gems>5A}} | | | ::: | A very handy item for boosting Research, doing so by taking notes for their users.\\ **Research Bonus +6** ||| ^ {{:items:ring_of_levitation.png?nolink}} | **??Ring of Levitation??** | {{path>A1}} • {{gems>5A}} | | | ::: | You become physically incapable of touching the ground while wearing this! (Cave ceilings might touch you, though!)\\ **Floating** ||| ^ {{:items:ring_of_warning.png?nolink}} | **??Ring of Warning??** | {{path>A1}} • {{gems>5A}} | | | ::: | This thing gives you crippling paranoia, enabling you to have 5 extra bodyguards!\\ **Patrol Bonus +10, Warning +5** ||| ^ {{:items:amulet_of_breathing.png?nolink}} | **??Amulet of Breathing??** | {{path>A2}} • {{gems>10A}} | | | ::: | You can breathe anything with this thing on, if you have lungs!\\ **Water Breathing** ||| ^ {{:items:amulet_of_missile_protection.png?nolink}} | **??Amulet of Missile Protection??** | {{path>A2}} • {{gems>10A}} | | | ::: | Wear with the Robe if you're extra paranoid! Or wear this with normal Armor.\\ **Air Shield +80** ||| ^ {{:items:gossamer_cloth.png?nolink}} | **??Gossamer Cloth??** | {{path>A2N1}} • {{gems>10A5N}} | Cheap for [[tir-na-n-og-ea|EA Tir na n'Og]]! | | ::: | This hides 25 of your non-[[Commander]] friends in the same province, until battle commences!\\ **Obfuscate -25** ||| ^ {{:items:flask_of_holy_water.png?nolink}} | **??Flask of Holy Water??** | {{path>W1}} • {{gems>5W}} | | | ::: | Very good for those [[Sacred]] Commanders who can't [[Bless]] themselves otherwise, if they're late to mass!\\ **Auto-Bless (DOES NOT MAKE YOU [[Sacred|BLESSABLE]])** ||| ^ {{:items:ring_of_water_breathing.png?nolink}} | **??Ring of Water Breathing??** | {{path>W1}} • {{gems>5W}} | | | ::: | This only lets you breathe water; if your destination is under a sea of milk, you're out of luck.\\ **Water Breathing** ||| ^ {{:items:clam_of_pearls.png?nolink}} | **??Clam of Pearls??** | {{path>W1N1}} • {{gems>5W5N}} | Cheap for [[pelagia-ea|EA]] & [[pelagia-ma|MA Pelagia]]! | | ::: | Unfortunately, the Pantokrator decreed that this clam's pearls are for battle only.\\ **{{gems>2S}} (Temporary)** ||| ^ {{:items:bracers_of_protection.png?nolink}} | **??Bracers of Protection??** | {{path>E1}} • {{gems>5E}} | | | ::: | Unlike in D&D (where these are almost-certainly pilfered from), Armor Protection in Dominions stacks! Yay!\\ **PROT 2 (Head & Body), DEF +2** ||| ^ {{:items:cats_eye_amulet.png?nolink}} | **??Cat's Eye Amulet??** | {{path>E1}} • {{gems>5E}} | | | ::: | This thing makes you //slightly// nocturnal, and //slightly// harder to get.\\ **Darkvision +50, Stealth +20 (DOES NOT MAKE YOU STEALTHY)** ||| ^ {{:items:lodestone_amulet.png?nolink}} | **??Lodestone Amulet??** | {{path>E1}} • {{gems>5E}} | | | ::: | Lodestones are magnetic, generating a magnetic field that bends certain [[Soul Slay|"wussy"]] magic.\\ **MR +4** ||| ^ {{:items:the_pebble_pouch.png?nolink}} | **??The Pebble Pouch??** | {{path>E1}} • {{gems>5E}} | | | ::: | You need 20 Strength, 2 hands, and a Size of 4 or higher to Throw these 15 Boulders... with one hand. (Illwinter please!)\\ **BLUNT, DMG 8, RANGE is 1/3 of STR** ||| ^ {{:items:stone_bird.png?nolink}} | **??Stone Bird??** | {{path>E1A1}} • {{gems>5E5A}} | | | ::: | This thing (Length 5) attacks on its own; you don't need to do anything! It prefers to crack skulls.\\ **BLUNT, DMG 9, DEF +2, STR not added to DMG, Attacks FOUR TIMES** ||| ^ {{:items:wound_fend_amulet.png?nolink}} | **??Wound Fend Amulet??** | {{path>E1S1}} • {{gems>5E5S}} | | | ::: | This protects against //permanent// damage, aside from the ultimate permanent damage caused by //temporary// damage (Death).\\ **Affliction Resistance +2** ||| ^ {{:items:pendant_of_luck.png?nolink}} | **??Pendant of Luck??** | {{path>S1}} • {{gems>5S}} | | | ::: | Unicorns are Lucky! Well, I guess the Unicorns in [[man-ma|MA Man]] aren't... but those have pink horns, so do they even count?\\ **Lucky** ||| ^ {{:items:champions_skull.png?nolink}} | **??Champion's Skull??** | {{path>D1}} • {{gems>5D}} | | | ::: | This guy gets revenge on trapped stuck in his skull by making all of your dreams about your job.\\ **Provides 3 [[Experience]] per turn** ||| ^ {{:items:effigy_of_war.png?nolink}} | **??Effigy of War??** | {{path>D1N1}} • {{gems>5D5N}} | | | ::: | Dissuade [[Raiding]] and delay the inevitable by claiming you have extra men! Just try to make it believeable.\\ **Obfuscate +50** ||| ^ {{:items:barkskin_amulet.png?nolink}} | **??Barkskin Amulet??** | {{path>N1}} • {{gems>5N}} | | | ::: | This makes the top of your skin bark-like! You should take it off during hugging sessions.\\ **Barkskin (NAT PROT 10, or NAT PROT 1 if already 10 or higher, FR -5)** ||| ^ {{:items:handful_of_acorns.png?nolink}} | **??Handful of Acorns??** | {{path>N1}} • {{gems>5N}} | | | ::: | Each of these grows into a middle-aged ??Vine Man?? when planted, and remarkably quick!\\ **Magic Leadership +1, Retinue of 3 Vine Men** ||| ^ {{:items:cat_charm.png?nolink}} | **??Cat Charm??** | {{path>N2}} • {{gems>10N}} | | | ::: | This makes you prefer dudes. It also makes you harder to touch. Coincidence? Perhaps.\\ **DEF +4, [[Female]]** ||| ^ {{:items:enormous_cauldron_of_broth.png?nolink}} | **??Enormous Cauldron of Broth??** | {{path>N3}} • {{gems>15N}} | | | ::: | Liquified Soylent Green? My favorite!\\ **Supply Bonus +100** ||| ^ {{:items:imp_familiar.png?nolink}} | **??Imp Familiar??** | {{path>B1}} • {{gems>5B}} | | | ::: | This guy can do almost anything, but not very well. **He'll never leave you, EVER,** but he might accidentally [[Horror Mark|taint]] you. \\ **Undead Leadership +1, Research Bonus +3, Retinue of 1 ??Shadow Imp??, Tainted (1% chance per turn)** ||| ^ {{:items:ring_of_the_warrior.png?nolink}} | **??Ring of the Warrior??** | {{path>B1}} • {{gems>5B}} | | | ::: | This thing gives you a coveted Attack Skill bonus AND a Morale bonus! Now you can smack that annoying Elf! \\ **ATT +5, Morale +2** ||| ^ {{:items:soul_contract.png?nolink}} | **??Soul Contract??** | {{path>B3F1}} • {{gems>90B5F}} | Cheap for [[marignon-la|LA Marignon]]! | | ::: | Sign this to let Devils into this world, **for as long as you live!** This isn't cheap, despite what the Pantokrator says.\\ **Undead Leadership +10, Auto-Summons 1 ??Devil?? per turn, Unlootable, Tainted (10% chance per turn)** |||