======Maps====== Every game of Dominions 5 is played on a map, which defines the look, geography, and provinces. The map can be hand-made, or randomly generated by the game or another tool. For a [[single-player]] campaign, you usually care less about map balance and more about interesting features and beautiful images. For a multi-player game, balance is often a top concern. Multiplayer maps often need to wrap around in order to not give players advantageous corner starts. Hand-made maps can be downloaded from the Steam Workshop. As it might be difficult to browse, and there are many maps that are not balanced for multiplayer, this page contains a curated list of common multiplayer maps. Just like [[mods]], maps are auto-downloaded when you connect to a direct-connect game server, so only the game host needs the map. FIXME: make a sweet table or something for the below list, or maybe a template that includes stuff like number of players. (also consider in which way these lists should differ from the Steam workshop -- only in being curated?) FIXME: should also list a couple common complaints about each maps, to nuance and not make it seem like just a list of "the good maps". =====Random Maps===== The game has a built-in random map generator, which is rarely used for multiplayer games. Reasons include imbalanced starting positions and [[cap circles]], many underwater provinces, and risk of starting on a small island. The [[Random Map NoStart Setter]] tool can make these maps more sensible for multiplayer games. [[MapNuke]] is the current state-of-the-art of random map generation. It is used by most multiplayer games and is under active development. The second random map generation tool is [[Cartographic Revision]], which also produces playable multiplayer maps. FIXME: write something about what to consider when tweaking the random maps =====Long-form 8-16 Player Maps===== FIXME intro * Biddyn * Snerdryn * Hexawyr * Edowyn * Lucid's Atlas =====Blitz/Duel Maps===== Here is a collection of smaller maps scraped from the Clockwork Hounds servers which are mostly appropriate in size for [[blitz|blitzes]] and duels. Available for download here: https://drive.google.com/drive/folders/1j0xgJR6fSyosgdj-Rj6-hJvW0jQSiqBE FIXME: host the maps on the server? FIXME: download the maps from 7th's google drive and upload them here FIXME: if maps have designated throne sites, give the number of thrones for the map Barony of bears - 74 land provinces {{:barony_of_bears_74.png?400|}} Bat country "fixed" - 65 land provinces {{:bat_country_fixed_65.png?400|}} Cage fight - 66 land provinces {{:cage_fight_66.png?400|}} Chalice of Ilmatar - 89 land provinces {{:chalice_of_ilmatar_89.png?400|}} Coast of goats - 52 land provinces {{:coast_of_goats_52.png?400|}} Desert flower - 58 land provinces {{:desert_flower_58.png?400|}} Grigionia - 118 land provinces {{:grigonia_118.png?400|}} Jumaleisson - 61 land provinces {{:jumaleisson_61.png?400|}} Merrormoor - 75 land provinces {{:merrowmoor_75.png?400|}} Motherland by Executor? named in honor of Maerlande? 85 land provinces {{:motherland_85.png?400|}} Murkymoor - 47 land provinces {{:murkymoor_47.png?400|}} Rampaging roaches by Elmokki 78 land provinces {{:rampagingroaches_78.png?400|}} Sengoku - 69 land provinces {{:sengoku_69.png?400|}} SS5 - 80 land provinces {{:ss5_80.png?400|}} Streamlands by Elmokki 93 land provinces {{:streamlands_93.png?400|}} =====Very Large Maps===== Some well-known maps are considered too big or silly for serious games, and only played for special occasions, under carefully calibrated rules, or for //the experience//. * [[Oeridia]] * [[Latus]]