======Poison Cloud====== //Not to be confused with ??Poison Cloud??, an [[Evocation]] spell.// {{:abilities:poison_cloud.png?nolink}} Units with this ability generate a green smoke effect either on the tile they occupy, or one of the eight tiles immediately surrounding them. Any unit caught in the effect accrues 1 point of [[AN]] nonmagical poison damage in its poison damage pool. The effect lasts for two rounds and stacks, meaning a unit exposed to the effect of three different poison clouds on the same tile will take damage from each. Note that while the manual mentions accruing 2 points of damage, it does not take into account the fact that cloud damage is divided by 3. Poison Cloud is an **[[Auras|Aura]]**, like [[Heat Aura]] and [[Chill Aura]], so its value (listed in parentheses) is how many squares the effect will hit roughly each round. It is //not// the aura's actual AOE, though; each square the Aura effects is technically affected one at a time, and the Aura value has to have values well beyond the scope of actual gameplay to graze past the 3x3 square centered on the unit. A Poison Cloud will thus have a chance to affect the same square multiple times in a round. {{:misc:aura_reach.png?nolink}} //Here's a visual aid!// As shown above, an aura is just as likely to affect the Aura-propagator's square as it is to affect a specific square next to it; fortunately, units with Poison Clouds often have substantial [[Poison Resistance]]. {{tag>unit-abilities}}