====== Status Effects ====== **Status or Affliction?** Many negative effects that take place during battle are technically considered Afflictions by the game. One example is //Burning//, which can afflict a unit during battle but goes away afterwards. This distinction is mostly relevant for modders. For the sake of simplicity all negative effects that are //in effect during a battle and disappear after the battle is over// will be considered **Status Effects** on this page. This page should detail the various positive and negative status effects that can affect units in combat.