======Transformation====== ??Transformation?? is an Alteration 6 {{path>N2}} [[rituals | ritual]] that transforms the caster into a random monster or animal for {{gems>8N}}. The spell has a higher likelihood of succeeding in {{luck}} luck scales; if it fails, the caster either transforms into a critter, a [[afflictions | feebleminded]] ??Foul Spawn??, or simply dies. Aside from magic paths, no properties are carried over from the original caster into their transformed body. Their age is also set to the default age of whichever monster or animal they transformed into. Any items that they can no longer carry due to their new equipment slots are returned to the inventory. The possible transformation results are highly variable, ranging from size 1 to 6 with traits and equipment slots specific to that particular chassis. A mage may transform into a stealthy but highly fragile ??Winged Monkey?? or luck into a supercombatant-tier ??Ettin?? with an extra head and arm slot. To add to the variability, many transformation results have a chance of gaining additional magic paths. However, most results have only two misc slots due to being animals, rendering them incapable of equipping the majority of magic boosters. If a mage casts ??Transformation?? underwater, the result is selected from a different pool of mostly aquatic chassis. The most straightforward application of ??Transformation?? is to remove undesirable traits from {{:misc:magic:nature.png?14&nolink}}nature mages, such as the high upkeep of ??Pan??s and ??Pearl King??s or the [[homesickness]] of ??Naiad??s. The variability of chassis stats and traits means that transforming for a better chassis alone is unreliable and likely to waste gems. For nations with small {{:misc:magic:death.png?14&nolink}}death {{:misc:magic:nature.png?14&nolink}}nature mages, transformation may be of particular consideration due to its interaction with [[Twiceborn]]. ====Chance of Success==== Transformation has a (20 + {{misc:scales:misfortune.png?15}}misfortune)% chance to fail. If the caster fails this check, they make the same check again. Succeeding on this second check gives a [[#bad result|bad result]] from the table below (and feebleminds the caster if the new form is not mindless), while failing again kills the mage.(([[user:loggy:misc|Loggy's Misc Reverse Engineering Notes]])) If the caster succeeds on the first roll, they are transformed into a random chassis depending on whether they are [[#underwater|underwater]] or on [[#land|land]]. While many of the results are [[undisciplined]] due to being animals, they will still follow scripts as normal during combat. Most results also have subpar magic resistance, making them more vulnerable to spells like ??Soul Slay?? and ??Mind Hunt??. =====Bad Result===== FIXME What are the bad transformation results underwater? ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{independents:foulspawn_1.png}} | **??Foul Spawn#453??** and 8 other variations | Variable. One gains amphibious, some have different attacks, but none stand out. | Will be feebleminded, but has full slots. | | {{independents:large_foulspawn.png}} | **??Foul Spawn#530??** | | Will be feebleminded. No body or hand equipment slots, but five attacks, size 5 and a reasonable amount of hitpoints. | | {{independents:freak.png}} | **??Freak??** | {{abilities:fear.png?15&nolink}} [[Fear]] (5)\\ {{abilities:trample.png?15&nolink}} [[Trample]]\\ {{abilities:adept_crossbreeder.png?15&nolink}} [[Adept Cross Breeder]] (10)\\ {{abilities:mindless.png?15&nolink}} [[Mindless]] | Will not lose paths due to being mindless. Has only 2 misc slots despite the pictured limbs. Trample, fear, and crossbreeding can all be situationally useful. | | {{independents:dragonfly.png}}\\ {{independents:frog.png}}\\ {{independents:large_ant.png}}\\ {{independents:large_beetle.png}}\\ {{independents:large_spider.png}} | **??Dragonfly??**\\ **??Frog??**\\ **??Large Ant??**\\ **??Large Beetle??**\\ **??Large Spider??** | {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:poor_amphibian.png?15&nolink}} [[Poor Amphibian]] (Frog only)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:magic_being.png?15&nolink}} [[Magic Being]]\\ {{abilities:flying.png?15&nolink}} [[Flying]] (Dragonfly and large beetle)\\ {{abilities:need_not_eat.png?15&nolink}} [[Need not Eat]]\\ {{abilities:mindless.png?15&nolink}} [[Mindless]]\\ {{abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]] (Dragonfly and Frog)\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] (Ant, Beetle and Spider) | Will not lose paths due to being mindless. All die to a stiff breeze, but being stealthy makes them more difficult to catch. | =====Good Result===== ====Land==== ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{transformation:dog.png}} | **??Dog??** | {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:animal.png?15&nolink}} [[Animal]] | | | {{transformation:winged_monkey.png}} | **??Winged Monkey??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:magic_being.png?15&nolink}} [[Magic Being]]\\ {{abilities:flying.png?15&nolink}} [[Flying]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Chance for bonus {{:misc:magic:astral.png?14&nolink}}astral magic: 75%\\ Ridiculously mobile at 34 map move with flying, with full slots just for fun. Good chance at getting the astral crosspath. | | {{transformation:wolf.png}} | **??Wolf??** | {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]]\\ {{abilities:snow_move.png?15&nolink}} [[Snow Move]] | | | {{transformation:boar.png}} | **??Boar??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | | | {{transformation:crocodile.png}} | **??Crocodile??** |{{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]]\\ {{abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]]\\ {{abilities:swimming.png?15&nolink}} [[Swimming]] | Cold blooded can be pretty debilitating for casters. | | {{transformation:dire_wolf.png}} | **??Dire Wolf??** | {{abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15)\\ {{abilities:darkvision.png?15&nolink}} [[Darkvision]] (50)\\ {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]]\\ {{abilities:snow_move.png?15&nolink}} [[Snow Move]] | Chance for bonus {{:misc:magic:death.png?14&nolink}}death magic: 50%\\ A better version of the ??Wolf??. | | {{transformation:great_boar.png}} | **??Great Boar??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:trample.png?15&nolink}} [[Trample]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | A better version of the ??Boar?? with trample. | | {{transformation:great_hawk.png}} | **??Great Hawk??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:flying.png?15&nolink}} [[Flying]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Chance for bonus {{:misc:magic:air.png?14&nolink}}air magic: 10%\\ Highly mobile at 28 map move with flying. | | {{transformation:great_lion.png}} | **??Great Lion??** | {{abilities:darkvision.png?15&nolink}} [[Darkvision]] (50)\\ {{abilities:animal.png?15&nolink}} [[Animal]] | | | {{transformation:hydra_hatchling.png}} | **??Hydra Hatchling??** | {{abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%)\\ {{abilities:vulnerability_fire.png?15&nolink}} [[Fire Vulnerability]] (10)\\ {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25)\\ {{abilities:poison_cloud.png?15&nolink}} [[Poison Cloud]] (4)\\ {{abilities:eyes.png?15&nolink}} [[Eyes]] (6)\\ {{abilities:unsurroundable.png?15&nolink}} [[Unsurroundable]] (2)\\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistance]] \\ {{:abilities:resist_pierce.png?15&nolink}} [[Pierce Resistance]]\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]]\\ {{abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]]\\ {{abilities:swimming.png?15&nolink}} [[Swimming]]\\ {{abilities:recuperation.png?15&nolink}} [[Recuperation]]\\ Wounded shape: ??Hydra Hatchling#1841??, ??Hydra Hatchling#1842??| Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 30%\\ Costs {{gold}}28 per year in upkeep. Be aware of the poison aura when positioning within an army. | | {{transformation:jade_lizard.png}} | **??Jade Lizard??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | | | {{transformation:leogryph.png}} | **??Leogryph??** | {{abilities:animal.png?15&nolink}} [[Animal]] | | | {{transformation:lioness.png}} | **??Lioness??** | {{abilities:darkvision.png?15&nolink}} [[Darkvision]] (50)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ [[Female]] | | | {{transformation:salamander.png}} | **??Salamander??** | {{abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (25)\\ {{abilities:heat_aura.png?15&nolink}} [[Heat Aura]] (6)\\ {{abilities:fire_power.png?15&nolink}} [[Fire Power]] (25)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]] | Chance for bonus {{:misc:magic:fire.png?14&nolink}}fire magic: 60%\\ Costs {{gold}}40 per year in upkeep. Has a fire aoe attack. Be aware of the fire aura when positioning. | | {{transformation:serpent.png}} | **??Serpent??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]]\\ {{abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]]\\ {{abilities:swimming.png?15&nolink}} [[Swimming]]\\ {{abilities:stupid.png?15&nolink}} [[Stupid]] | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 20% | | {{transformation:tiger.png}} | **??Tiger??** | {{abilities:darkvision.png?15&nolink}} [[Darkvision]] (50)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | | | {{transformation:troll_seithberender.png}} | **??Troll Seithberender??** | {{abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%)\\ {{abilities:resist_fire.png?15&nolink}} [[Fire Resistance]] (-5)\\ {{abilities:darkvision.png?15&nolink}} [[Darkvision]] (50)\\ {{abilities:need_not_eat.png?15&nolink}} [[Need not Eat]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Of the results that cost upkeep, this is the most expensive at a ridiculous {{gold}}216 per year. Full slots, but comes at a hefty price. | | {{transformation:amphiptere.png}} | **??Amphiptere??** | {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:flying.png?15&nolink}} [[Flying]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]] | Chance for bonus {{:misc:magic:air.png?14&nolink}}air magic: 30%\\ Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 20%\\ A durable, poison resistant chassis with great flying mobility. | | {{transformation:bog_beast.png}} | **??Bog Beast??** | {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25)\\ {{abilities:poison_cloud.png?15&nolink}} [[Poison Cloud]] (4)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]]\\ {{abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]]\\ {{abilities:swimming.png?15&nolink}} [[Swimming]] | Chance for bonus {{:misc:magic:water.png?14&nolink}}water magic: 20%\\ Poison clouds can be a dangerous source of friendly fire. | | {{transformation:giant_spider.png}} | **??Giant Spider??** | {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15)\\ {{abilities:animal.png?15&nolink}} [[Animal]] | | | {{transformation:great_bear.png}} | **??Great Bear#694??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | | | {{transformation:great_bear.png}} | **??Great Bear#3003??**\\ **??Great Bear#3258??** | {{abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]]\\ {{abilities:snow_move.png?15&nolink}} [[Snow Move]]\\ | Sacred opens up some interesting possibilities, but these are otherwise unremarkable. | | {{transformation:ice_drake.png}} | **??Ice Drake??** | {{abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:snow_move.png?15&nolink}} [[Snow Move]] | Chance for bonus {{:misc:magic:water.png?14&nolink}}water magic: 50%\\ Has a neat ice breath attack. | | {{transformation:moose.png}} | **??Moose??** | {{abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (5)\\ {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]]\\ {{abilities:snow_move.png?15&nolink}} [[Snow Move]] | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 100%\\ Like a cheaper and permanent ??Thistle Mace?? that can sneak around. | | {{transformation:swamp_drake.png}} | **??Swamp Drake??** | {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15)\\ {{abilities:poison_barbs.png?15&nolink}} [[Poison Barbs]] (5)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]]\\ {{abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]]\\ {{abilities:swimming.png?15&nolink}} [[Swimming]] | Chance for bonus {{:misc:magic:water.png?14&nolink}}water magic: 30%\\ Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 20%\\ | | {{transformation:yeti_shaman.png}} | **??Yeti Shaman??** | {{abilities:resist_cold.png?15&nolink}} [[Cold Resistance]] (15)\\ {{abilities:chill_aura.png?15&nolink}} [[Chill Aura]] (5)\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:snow_move.png?15&nolink}} [[Snow Move]] | High magic resistance, hit points and a moderate chill aura on top of full equipment slots. Be aware of the cold aura when positioning within an army. | | {{transformation:giant_shaman.png}} | **??Giant Shaman??** | {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | A larger, beefier ??Yeti?? without the chilly theme. | | {{transformation:great_spider.png}} | **??Great Spider??** | {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15)\\ {{abilities:eyes.png?15&nolink}} [[Eyes]] (8)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | | | {{transformation:gryphon.png}} | **??Gryphon??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:flying.png?15&nolink}} [[Flying]]\\ {{abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] | Chance for bonus {{:misc:magic:air.png?14&nolink}}air magic: 50%\\ Decent magic resistance and can good flying mobility. | | {{transformation:manticore.png}} | **??Manticore??** | {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (15)\\ {{abilities:fear.png?15&nolink}} [[Fear]] (5)\\ {{abilities:flying.png?15&nolink}} [[Flying]]\\ {{abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] | Notably not an animal. A ??Gryphon?? made much nastier by the addition of fear and poison. | | {{transformation:monster_boar.png}} | **??Monster Boar#1910??** | {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:inept_researcher.png?15&nolink}} [[Inept Researcher]] (-4)\\ {{:abilities:cause_unrest.png?15&nolink}} [[Cause Unrest]] (+15 Per Month)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:trample.png?15&nolink}} [[Trample]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 50%\\ The same boar as the one generated by unlucky events and the ??Monster Boar?? spell, which means that it increases unrest and is somehow stealthier than its smaller cousins. | | {{transformation:chimera.png}} | **??Chimera??** | {{abilities:eyes.png?15&nolink}} [[Eyes]] (8)\\ {{abilities:unsurroundable.png?15&nolink}} [[Unsurroundable]] (3)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:flying.png?15&nolink}} [[Flying]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | Chance for bonus {{:misc:magic:air.png?14&nolink}}air magic: 50%\\ A flying monster with poison and fire. | | {{transformation:ettin.png}} | **??Ettin??** | {{abilities:ambidextrous.png?15&nolink}} [[Ambidextrous]] (6)\\ {{abilities:eyes.png?15&nolink}} [[Eyes]] (4)\\ {{abilities:unsurroundable.png?15&nolink}} [[Unsurroundable]] (1)\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{abilities:forest_survival.png?15&nolink}} [[Forest Survival]] | One less misc slot is a small price to pay for an extra arm and head slot, along with moderately high magic resistance. Eminently suitable for both solo operator and army support roles. | | {{transformation:giant_sorcerer.png}} | **??Giant Sorcerer??** | {{abilities:supply_bonus.png?15&nolink}} [[Supply Bonus]] (-5)\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] | Another a very tough chassis. Can grab and swallow opponents | | {{transformation:great_eagle.png}} | **??Great Eagle??** | {{abilities:siege_bonus.png?15&nolink}} [[Siege Bonus]] (10)\\ {{abilities:patrol_bonus.png?15&nolink}} [[Patrol Bonus]] (10)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:flying.png?15&nolink}} [[Flying]]\\ {{abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]] | Chance for bonus {{:misc:magic:air.png?14&nolink}}air magic: 50%\\ A ridiculously mobile flyer with moderately high magic resistance and very high morale. | | {{transformation:hydra.png}} | **??Hydra#1831??** | {{abilities:regeneration.png?15&nolink}} [[Regeneration]] (10%)\\ {{abilities:vulnerability_fire.png?15&nolink}} [[Fire Vulnerability]] (10)\\ {{abilities:resist_poison.png?15&nolink}} [[Poison Resistance]] (25)\\ {{abilities:poison_cloud.png?15&nolink}} [[Poison Cloud]] (8)\\ {{abilities:fear.png?15&nolink}} [[Fear]] (5)\\ {{abilities:eyes.png?15&nolink}} [[Eyes]] (10)\\ {{abilities:unsurroundable.png?15&nolink}} [[Unsurroundable]] (4)\\ {{:abilities:resist_blunt.png?15&nolink}} [[Blunt Resistance]] \\ {{:abilities:resist_pierce.png?15&nolink}} [[Pierce Resistance]]\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:cold_blooded.png?15&nolink}} [[Cold Blooded]]\\ {{abilities:swamp_survival.png?15&nolink}} [[Swamp Survival]]\\ {{abilities:swimming.png?15&nolink}} [[Swimming]]\\ {{abilities:recuperation.png?15&nolink}} [[Recuperation]]\\ Wounded shape: ??Hydra#1832??, ??Hydra#1833??, ??Hydra#1834??, ??Hydra#1835?? | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 50%\\ Costs {{gold}}140 per year in upkeep, the second most expensive transformation result. A scary and durable chassis that is even more of a gas grenade than the juvenile ??Hydra Hatchling??. | ====Underwater==== If the transformed mage is underwater, the result is selected from the table below instead. Except for the ??Sea Dog??, all are fully aquatic and will need an ??Amulet of the Fish?? or something similar to go above water. Gaining an extra magic path is much more common than transforming on land, but path gain is largely restricted to {{:misc:magic:nature.png?14&nolink}}nature and {{:misc:magic:water.png?14&nolink}}water. ^ Sprite ^ Unit Name ^ Special Attributes ^ Comments ^ | {{transformation:small_shark.png}} | **??Small Shark??** | {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:aquatic.png?15&nolink}} [[Aquatic]]\\ {{abilities:need_not_eat.png?15&nolink}} [[Need not Eat]] | Chance for bonus {{:misc:magic:water.png?14&nolink}}water magic: 20% | | {{transformation:hippocampus.png}} | **??Hippocampus??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:aquatic.png?15&nolink}} [[Aquatic]]\\ {{abilities:recuperation.png?15&nolink}} [[Recuperation]] | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 50% | | {{transformation:sea_dog.png}} | **??Sea Dog??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:amphibious.png?15&nolink}} [[Amphibious]] | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 20%\\ The only amphibious underwater result. | | {{transformation:sea_stag.png}} | **??Sea Stag??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:aquatic.png?15&nolink}} [[Aquatic]] | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 20% | | {{transformation:leocampus.png}} | **??Leocampus??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:aquatic.png?15&nolink}} [[Aquatic]] | Chance for bonus {{:misc:magic:nature.png?14&nolink}}nature magic: 20% | | {{transformation:giant_lobster.png}} | **??Giant Lobster??** | {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:trample.png?15&nolink}} [[Trample]]\\ {{abilities:aquatic.png?15&nolink}} [[Aquatic]] | Chance for bonus {{:misc:magic:water.png?14&nolink}}water magic: 20% | | {{transformation:kraken_king.png}} | **??Kraken King??** | {{abilities:darkvision.png?15&nolink}} [[Darkvision]] (100)\\ {{abilities:stealth.png?15&nolink}} [[Stealthy]] (60)\\ {{abilities:resist_blunt.png?15&nolink}} [[Blunt resistant]]\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:aquatic.png?15&nolink}} [[Aquatic]]\\ {{abilities:recuperation.png?15&nolink}} [[Recuperation]] | Chance for bonus {{:misc:magic:astral.png?14&nolink}}astral magic: 50%\\ Unlike the ??Ancient Kraken?? pretender chassis, this kraken has a meagre 2 misc slots. Still stealthy, however. | | {{transformation:shark.png}} | **??Shark??** | {{abilities:stealth.png?15&nolink}} [[Stealthy]] (40)\\ {{abilities:animal.png?15&nolink}} [[Animal]]\\ {{abilities:aquatic.png?15&nolink}} [[Aquatic]]\\ {{abilities:need_not_eat.png?15&nolink}} [[Need not Eat]] | Chance for bonus {{:misc:magic:water.png?14&nolink}}water magic: 10% | =====See More===== [[https://www.youtube.com/watch?v=3gJiQ0bJPOk&t=821s | Dominions 5 - Transformation and Twiceborn]] by Attica {{template>spells}}