====== Undead ====== {{:abilities:undead.png?nolink}} **Undead** is a [[unit abilities|special trait]] in Dominions 5. It represents a class of [[units|unit]] that can only be lead by special [[commander|commanders]] and are susceptible to ??Banishment?? and its variants. Undead generally have at least partial [[darkvision]] or [[spirit sight ]] and high [[elemental-resistance|cold and poison resistance]]. All of them [[need not eat]] and are unaffected by [[disease]] (they can have the affliction but won't suffer from it). They tend to have high Max Ages that make [[Decay]] less effective against them, but despite what the in-game description for the Undead trait implies they can suffer penalties and afflictions from [[old age]]. Undead generally have high [[Morale]], generally keeping them from routing as long as they have a commander with **Undead Leadership** on their side. Some, such as ??Longdead?? and ??Soulless??, are [[mindless]] and will never rout; they will instead stop moving and fall to pieces on the battlefield, if left without undead leadership. Note that only //some// Undead behave like this; many types, such as ??Lictor??s and ??Ghost??s, have minds and follow normal morale rules. {{:abilities:demon.png?nolink}} **[[Demon|Demons]]** are //technically// undead, but have different vulnerabilities. ===== Qualities ===== From the manual: > Undead units are subject to banishment. Undead and demon units require undead leadership, which is generally conferred by skill in Death magic (or being an undead commander). Zombies aren’t going to take orders from just anybody. A squad that mixes undead and non-undead gets a -1 morale penalty, for obvious reasons. Being undead grants no inherent protection against fatigue and does not inherently prevent drowning, although many undead also have the [[amphibious]] or [[poor-amphibian]] special abilities. In addition to banishment, undead can be targeted by some particular spells like ??Solar Rays?? and ??Undead Mastery??. These are under the paths of [[Death]], [[Astral]], [[Nature]], and [[Water]]. Lastly, Undead units are unaffected by any [[Disease|Diseases]] they have, and typically can't catch them. {{tag>unit-abilities}}