=== Loggy's Casting times research notes === TL;DR: cast time is what you'd expect ± 500 ticks (distributed linearly) in each direction, regardless of the original cast time percentage. Running this with -dddd shows that all mages on the same side doing the same thing start casting at the same time, so there's no variance in starting. If I sort my data (this is for 100% cast time) I get this deliciously linear thing. It appears jagged because the debug log only ever prints increments every 10 ticks, so everything in the data is a multiple of 10. {{https://i.imgur.com/5lUTx2t.png|400}} Then it was just a simple matter of checking minimum and max times the spell got cast at, which revealed two numbers exactly two apart. Then I repeated the whole thing on the same spell modded to 125% cast time, which increased the casting time but not the distance between min and max values recorded - that was still 1000. Also not shown is that the distribution is still absolutely linear. [[https://drive.google.com/file/d/18sHGpWWYc4ZcYzFY5EvspHOwvotmxOR0/view?usp=sharing|Data and scripts used are here]]