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agartha-la [2022/06/20 16:28]
nunda flag added
agartha-la [2023/05/05 23:39] (current)
fenrir [Commanders] Ktonian Alchemists don't get S, Mandar
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 | {{:nations:la:agartha:blindlord.png?30&nolink}}               | **??Blindlord??**\\  {{gold}} 140\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                                                         | {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:blind.png?15&nolink}} [[blind]]\\ {{:abilities:magic_being.png?15&nolink}} [[magic-being]]\\ {{:abilities:spirit_sight.png?15&nolink}} [[spirit-sight]]                                          | Required to put ??Blindfighter??s in formations. Does not give the best morale bonus but can lead 40 ??Blindfighter??s and 80 normal troops at the same time. Sacred status makes them equal in upkeep to ??Cave Captain??s. |   | {{:nations:la:agartha:blindlord.png?30&nolink}}               | **??Blindlord??**\\  {{gold}} 140\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                                                         | {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:blind.png?15&nolink}} [[blind]]\\ {{:abilities:magic_being.png?15&nolink}} [[magic-being]]\\ {{:abilities:spirit_sight.png?15&nolink}} [[spirit-sight]]                                          | Required to put ??Blindfighter??s in formations. Does not give the best morale bonus but can lead 40 ??Blindfighter??s and 80 normal troops at the same time. Sacred status makes them equal in upkeep to ??Cave Captain??s. |  
 |{{:nations:la:agartha:servant_of_the_oracles.png?30&nolink}}  | **??Servant of the Oracles??**\\  {{:misc:gui:gold.png?15&nolink}} 185\\  {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                    | {{path>E1D1H2,100%FESD}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50%                                                                                 | Better priest than the ??Ktonian Necromancer??. [[Astral]] randoms add +10 magic leadership, so they are the best mages for leading ??Blindfighter??s. Not horribly inefficient at researching thanks to their sacred upkeep. \\ \\ Depending on their random path, they can fill similar roles as any of Agartha's cheaper mages and form small [[communions]]. They are also decent leaders, meaning that an army of normal troops, ??Blindfighter??s and undead could be led by only Servants of the Oracles.                                                                                 | |{{:nations:la:agartha:servant_of_the_oracles.png?30&nolink}}  | **??Servant of the Oracles??**\\  {{:misc:gui:gold.png?15&nolink}} 185\\  {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                    | {{path>E1D1H2,100%FESD}} {{:misc:gui:research.png?15&nolink}} 11\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50%                                                                                 | Better priest than the ??Ktonian Necromancer??. [[Astral]] randoms add +10 magic leadership, so they are the best mages for leading ??Blindfighter??s. Not horribly inefficient at researching thanks to their sacred upkeep. \\ \\ Depending on their random path, they can fill similar roles as any of Agartha's cheaper mages and form small [[communions]]. They are also decent leaders, meaning that an army of normal troops, ??Blindfighter??s and undead could be led by only Servants of the Oracles.                                                                                 |
-| {{:nations:la:agartha:Ktonian_Necromancer.png?30&nolink}}     | **??Ktonian Necromancer??**\\  {{:misc:gui:gold.png?15&nolink}} 295\\  {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>F1E2D2H1,100%FESD,10%FESD}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50%                                                                       | Best mage for big rituals and items. Only access to astral/fire in one mage. All of them can do a variety of useful earth and death magic. Decent leaders too. Can cast [[Twiceborn]] and potentially climb up to  {{path>D4}}.                                                                                |+| {{:nations:la:agartha:Ktonian_Necromancer.png?30&nolink}}     | **??Ktonian Necromancer??**\\  {{:misc:gui:gold.png?15&nolink}} 295\\  {{:misc:gui:resources.png?15&nolink}} 1\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>F1E2D2H1,100%FESD,10%FESD}} {{:misc:gui:research.png?15&nolink}} 17\\ {{:abilities:sacred.png?15&nolink}} [[sacred]]\\ {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50%                                                                       | Best mage for big rituals and items. Your only (national) access to astral/fire in one mage. All of them can do a variety of useful earth and death magic. Decent leaders too. Can cast [[Twiceborn]] and potentially climb up to  {{path>D4}}.                                                                                |
  
  
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 | {{:nations:la:agartha:entrance_guard.png?30&nolink}}              | **??Entrance Guard??**\\  {{:misc:gui:gold.png?15&nolink}} 16\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 23  | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50% \\ {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence Bonus]](2)                                                                           | An expensive upgrade to Agarthan infantry, especially on recruitment points. Comes with increased basic stats, notably 40% more hit points which has a big impact when wearing full plate mail. Castle Defense Bonus is situationally nice but may not make a difference with how slow they are to amass.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | | {{:nations:la:agartha:entrance_guard.png?30&nolink}}              | **??Entrance Guard??**\\  {{:misc:gui:gold.png?15&nolink}} 16\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 23  | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50% \\ {{:abilities:castle_defence_bonus.png?15&nolink}} [[Castle Defence Bonus]](2)                                                                           | An expensive upgrade to Agarthan infantry, especially on recruitment points. Comes with increased basic stats, notably 40% more hit points which has a big impact when wearing full plate mail. Castle Defense Bonus is situationally nice but may not make a difference with how slow they are to amass.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    |
 | {{:nations:la:agartha:blindfighter.png?30&nolink}}                | **??Blindfighter??**\\  {{gold}} 26\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 31                            | {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:blind.png?15&nolink}} [[Blind]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic-Being]]\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit-Sight]]  | A sacred unit not limited to the capital. Very similar to ??Entrance Guard?? but comes with some increased stats. Functions as normal in darkness and has a better helmet because who needs eye slits? Although Agartha no longer gets increased bless points in this age, their easy availability makes a big [[Bless]] tempting. Agartha also has two sacred summons and sacred mages to consider. \\ \\ As magic beings, not everyone can lead them and they are vulnerable to unique counters as the game goes on. Their [[magic resistance]] is at least decent and can be buffed.                                                                                                                                                                                                                                                                                                 | | {{:nations:la:agartha:blindfighter.png?30&nolink}}                | **??Blindfighter??**\\  {{gold}} 26\\ {{:misc:gui:resources.png?15&nolink}} 37\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 31                            | {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:blind.png?15&nolink}} [[Blind]]\\ {{:abilities:magic_being.png?15&nolink}} [[Magic-Being]]\\ {{:abilities:spirit_sight.png?15&nolink}} [[Spirit-Sight]]  | A sacred unit not limited to the capital. Very similar to ??Entrance Guard?? but comes with some increased stats. Functions as normal in darkness and has a better helmet because who needs eye slits? Although Agartha no longer gets increased bless points in this age, their easy availability makes a big [[Bless]] tempting. Agartha also has two sacred summons and sacred mages to consider. \\ \\ As magic beings, not everyone can lead them and they are vulnerable to unique counters as the game goes on. Their [[magic resistance]] is at least decent and can be buffed.                                                                                                                                                                                                                                                                                                 |
-| {{:nations:la:agartha:cave_knight.png?250&nolink}}                | **??Cave Knight??**\\  {{:misc:gui:gold.png?15&nolink}} 80\\ {{:misc:gui:resources.png?15&nolink}} 35\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 46     | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50% \\ [[mounted]]\\ [[Dying Shape]](??Cave Drake#2529??                                                                                                            | Slow cavalry that leaves behind a tough drake upon death. It stays after the battle, although the drakes still cost upkeep (unlike the summoned version) and are [[undisciplined]]. 22 [[protection]] is tough to get through for conventional troops. |+| {{:nations:la:agartha:cave_knight.png?250&nolink}}                | **??Cave Knight??**\\  {{:misc:gui:gold.png?15&nolink}} 80\\ {{:misc:gui:resources.png?15&nolink}} 35\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 46     | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50% \\ [[mounted]]\\ [[Wounded Shape]](??Cave Drake#2529??                                                                                                            | Slow cavalry that leaves behind a tough drake upon death. It stays after the battle, although the drakes still cost upkeep (unlike the summoned version) and are [[undisciplined]]. 22 [[protection]] is tough to get through for conventional troops. |
 | {{:nations:la:agartha:agarthan_Sapper.png?30&nolink}}             | **??Agarthan Sapper??**\\  {{gold}} 20\\  {{:misc:gui:resources.png?15&nolink}} 18\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 31                        | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50% \\ {{:abilities:Siege_bonus.png?15&nolink}} [[Siege Bonus]](7)                                                                                              | Good siegers and come with one armor piercing AoE grenade per battle. Hard hitters in melee but the least durable out of all of Agartha's infantry.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | | {{:nations:la:agartha:agarthan_Sapper.png?30&nolink}}             | **??Agarthan Sapper??**\\  {{gold}} 20\\  {{:misc:gui:resources.png?15&nolink}} 18\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 31                        | {{:abilities:Darkvision.png?15&nolink}} [[Darkvision]] 50% \\ {{:abilities:Siege_bonus.png?15&nolink}} [[Siege Bonus]](7)                                                                                              | Good siegers and come with one armor piercing AoE grenade per battle. Hard hitters in melee but the least durable out of all of Agartha's infantry.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          |
 ==== Heroes ==== ==== Heroes ====
agartha-la.1655742488.txt.gz · Last modified: 2022/06/20 16:28 by nunda