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intro paragraph
flavor/intro text about EA
Early era nations are typically characterized by having more powerful, yet less versatile mages, being focused around powerful magic and sacred troops only available in the capital, and a lower level of technology compared to later eras. Nations are less often ruled by humans or near-humans, and instead are more likely to be ruled by living gods, demons, giants, or other supernatural beings. Few nations rely on or have good access to communions.
This lower technological level means that fortresses cannot be upgraded to a very high level, and some nations cannot build anything more advanced than a palisade. While most nations can still gain two command points from their fortresses, many of them have fort types with low defense values. No nation has access to crossbows, and heavy armor, two-handed weapons and heavy lances are rare. Nearly half the nations in the era use bronze or stone equipment rather than iron.
As with every era, there are nations which go against the general trend.