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air [2022/12/08 02:48]
cactusowl created
air [2024/02/29 16:11] (current)
joste [Standout air spells]
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 It is a difficult path to boost, since there are no boosters available before {{path>A4}}. Battlefield boosting is provided through ??Summon Storm Power??, which (at {{path>A1}}) allows any air mage to boost their level by one, but only functions in a ??Storm??. It is a difficult path to boost, since there are no boosters available before {{path>A4}}. Battlefield boosting is provided through ??Summon Storm Power??, which (at {{path>A1}}) allows any air mage to boost their level by one, but only functions in a ??Storm??.
  
-Some standout air spells include:+Air is somewhat limited underwater, most-notably on the mobility and weather fronts, but it's not rendered completely useless (unlike [[Blood]]) and it's arguably less-restrained than [[Fire]].
  
 +==== Standout air spells ====
  
-Those focused on mobility:+ 
 +??Summon Air Elemental??, which drops high mobility tramplers in the enemy backfield, is an excellent battlefield summon. 
 + 
 +Ways to enhance and impede mobility:
   * ??Cloud Trapeze?? is one of two common magic-phase ritual movement spells (along with ??Teleport??), with all the options this provides   * ??Cloud Trapeze?? is one of two common magic-phase ritual movement spells (along with ??Teleport??), with all the options this provides
   * ??Flight??, ??Gift of Flight??, and ??Mass Flight?? allow troops to fly; ??Storm?? shuts down (most) fliers.   * ??Flight??, ??Gift of Flight??, and ??Mass Flight?? allow troops to fly; ??Storm?? shuts down (most) fliers.
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 {{template>magicindex}} {{template>magicindex}}
 +{{tag>spell Magic-Path }}
air.1670467729.txt.gz · Last modified: 2022/12/08 02:48 by cactusowl