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aquatic [2022/06/19 10:00]
nunda internal link
aquatic [2023/10/25 07:47] (current)
nunda Turns out amphibious units have encumbrance reduction too
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 {{abilities:aquatic.png?nolink}} An aquatic unit cannot leave [[underwater]] provinces without an [[item]] such as an ??Amulet of the Fish?? or ??Shambler Skin Armor?? which enables it to breathe air. If forced onto dry land by any means, it will suffocate and die. {{abilities:aquatic.png?nolink}} An aquatic unit cannot leave [[underwater]] provinces without an [[item]] such as an ??Amulet of the Fish?? or ??Shambler Skin Armor?? which enables it to breathe air. If forced onto dry land by any means, it will suffocate and die.
  
-Unlike [[Amphibious]] units, Aquatic units have -1 [[Encumbrance]] in their natural habitat, but will lose it if they go above water via items. This is not reflected in the recruitment screen.+Like [[Amphibious]] units, Aquatic units have -1 [[Encumbrance]] in their natural habitat, but will lose it if they go above water via items. This is not reflected in the recruitment screen.
  
 {{tag>unit-abilities}} {{tag>unit-abilities}}
aquatic.1655632835.txt.gz ยท Last modified: 2022/06/19 10:00 by nunda