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armies [2022/12/09 17:50] charmide created |
armies [2022/12/12 16:57] (current) charmide add link to doomstacks |
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====== Armies ====== | ====== Armies ====== | ||
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Early you might use small bands of elite [[sacred]] units blessed by a [[priest]] to give them extra battle prowess to [[expand]], later you might have hundreds of units led by a few commanders, each squad with its own set of orders, backed by dozens of mages buffing them in battle. | Early you might use small bands of elite [[sacred]] units blessed by a [[priest]] to give them extra battle prowess to [[expand]], later you might have hundreds of units led by a few commanders, each squad with its own set of orders, backed by dozens of mages buffing them in battle. | ||
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Concentration of forces in a single province comes with huge vulnerabilities that include: | Concentration of forces in a single province comes with huge vulnerabilities that include: | ||
- | * Rituals | + | * [[Remote Attacks]] |
* A [[thug# | * A [[thug# | ||
- | * A smaller army using spells like ??Foul Vapors?? or ??Fire Storm?? to inflict catastrophically disproportionate damage. | + | * A smaller army using [[spells]] like ??Foul Vapors?? or ??Fire Storm?? to inflict catastrophically disproportionate damage. |
- | This makes the traditional game strategy of **Doomstacking**, i.e. stacking a lot of forces together in one unbeatable blob, not always a great choice. | + | This makes [[doomstack]]s, i.e. stacking a lot of forces together in one unbeatable blob, not always a great choice. |