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ashdod-ma [2022/07/28 18:19]
nunda kohen commander ID
ashdod-ma [2023/09/14 00:08] (current)
wigglefig slight edits to adon descrip
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 |  {{:nations:ma:ashdod:Edomite_scout.png?nolink}}      | **??Edomite Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 35\\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                  | {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (50)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]]                                                                                                                                                                                                                                                                                                                                                                                        | A more expensive ??Scout?? that costs fort turns. Buy independent scouts instead if at all possible!                                                                                                                                   | |  {{:nations:ma:ashdod:Edomite_scout.png?nolink}}      | **??Edomite Scout??**\\ {{:misc:gui:gold.png?15&nolink}} 35\\ {{:misc:gui:resources.png?15&nolink}} 19 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                  | {{:abilities:stealth.png?15&nolink}} [[Stealthy]] (50)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:mountain_survival.png?15&nolink}} [[Mountain Survival]]\\ {{:abilities:forest_survival.png?15&nolink}} [[Forest Survival]]                                                                                                                                                                                                                                                                                                                                                                                        | A more expensive ??Scout?? that costs fort turns. Buy independent scouts instead if at all possible!                                                                                                                                   |
 |  {{:nations:ma:ashdod:Kohen.png?nolink}}           | **??Kohen#2029??**\\ {{:misc:gui:gold.png?15&nolink}} 85\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                        | {{path>H1,10%D}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | An expensive minor priest with a bit of leadership. The cheapest national priest for Anakite expansion/raiding parties that can't afford Adon shepherds.                                                                                                                      | |  {{:nations:ma:ashdod:Kohen.png?nolink}}           | **??Kohen#2029??**\\ {{:misc:gui:gold.png?15&nolink}} 85\\ {{:misc:gui:resources.png?15&nolink}} 3 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                                        | {{path>H1,10%D}}\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]]\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | An expensive minor priest with a bit of leadership. The cheapest national priest for Anakite expansion/raiding parties that can't afford Adon shepherds.                                                                                                                      |
-|  {{:nations:ma:ashdod:Rephaite_commander.png?nolink}}  | **??Rephaite Commander??**\\ {{:misc:gui:gold.png?15&nolink}} 100\\ {{:misc:gui:resources.png?15&nolink}} 35 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                              | {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (3)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | An expensive80 leadership commander. Adonim can take over leadership roles outside of the very early game.                                                                                                     |+|  {{:nations:ma:ashdod:Rephaite_commander.png?nolink}}  | **??Rephaite Commander??**\\ {{:misc:gui:gold.png?15&nolink}} 100\\ {{:misc:gui:resources.png?15&nolink}} 35 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 1                                              | {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (3)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | An expensive but relatively durable 80 leadership commander.                                                                                                     |
 |  {{:nations:ma:ashdod:emite.png?nolink}}              | **??Emite??**\\ {{:misc:gui:gold.png?15&nolink}} 125\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                           | {{path>D1,100%FESD}} {{:misc:gui:research.png?15&nolink}} 9\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (10%)                                                                                                                                                                                                                                                                                                                                                                                                                                                          | A smaller Zamzummite that can be recruited from all forts. Relatively inexpensive, but has less reliable combat power than the Rephaite Sage due to unfocused paths. However, they are the cheapest death mage available for massing Ashdod's excellent Longdead Rephaim via ??Reanimation??                                          | |  {{:nations:ma:ashdod:emite.png?nolink}}              | **??Emite??**\\ {{:misc:gui:gold.png?15&nolink}} 125\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                           | {{path>D1,100%FESD}} {{:misc:gui:research.png?15&nolink}} 9\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:fortune_teller.png?15&nolink}} [[Fortune Teller]] (10%)                                                                                                                                                                                                                                                                                                                                                                                                                                                          | A smaller Zamzummite that can be recruited from all forts. Relatively inexpensive, but has less reliable combat power than the Rephaite Sage due to unfocused paths. However, they are the cheapest death mage available for massing Ashdod's excellent Longdead Rephaim via ??Reanimation??                                          |
 |  {{:nations:ma:ashdod:Rephaite_Sage.png?nolink}}              | **??Rephaite Sage??**\\ {{:misc:gui:gold.png?15&nolink}} 155\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                           | {{path>200%FES}} {{:misc:gui:research.png?15&nolink}} 13\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:adept_researcher.png?15&nolink}} [[Adept Researcher]] (4)                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Rephaite Sages have great combat magic paths and are pretty fast researchers, but are rather expensive due to their giant size. Each random has its uses, whether it be buffs, ??Soul Slay??ing, casting evocations or summoning elementals.  | |  {{:nations:ma:ashdod:Rephaite_Sage.png?nolink}}              | **??Rephaite Sage??**\\ {{:misc:gui:gold.png?15&nolink}} 155\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 2                                                           | {{path>200%FES}} {{:misc:gui:research.png?15&nolink}} 13\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:adept_researcher.png?15&nolink}} [[Adept Researcher]] (4)                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Rephaite Sages have great combat magic paths and are pretty fast researchers, but are rather expensive due to their giant size. Each random has its uses, whether it be buffs, ??Soul Slay??ing, casting evocations or summoning elementals.  |
-|  {{:nations:ma:ashdod:Adon.png?nolink}}           | **??Adon??**\\ {{:misc:gui:gold.png?15&nolink}} 305\\ {{:misc:gui:resources.png?15&nolink}} 91\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>H2,200%FES}} {{:misc:gui:research.png?15&nolink}} 5 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (6)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (8)\\  {{:abilities:inept_researcher.png?15&nolink}} [[Inept Researcher]] (8) | A recruitable supercombatant with three misc slots and good personal buff paths. With great default gear and incredible combat stats that are improved by whatever bless you choose, Adonim make great solo operators with minimal gear and can be very scary embedded into a larger army. They are also expensive and slow to recruit, however.\\ \\ Of Ashdod's three cap-only commanders, Adonim are also the most competent generals, capable of leading 120 units in formations with a +2 morale bonus.                                                                                                                        |+|  {{:nations:ma:ashdod:Adon.png?nolink}}           | **??Adon??**\\ {{:misc:gui:gold.png?15&nolink}} 305\\ {{:misc:gui:resources.png?15&nolink}} 91\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{path>H2,200%FES}} {{:misc:gui:research.png?15&nolink}} 5 \\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (6)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (8)\\  {{:abilities:inept_researcher.png?15&nolink}} [[Inept Researcher]] (4) | A recruitable heavy thug with three misc slots and good personal buff paths. With great default gear and incredible combat stats that are improved by whatever bless you choose, Adonim make great solo operators with minimal gear and can be very scary embedded into a larger army. They are also expensive and slow to recruit, however. They are weaker than their EA counterpart, the ??Melqart??, lacking [[fear]] and having lower stats across the board.\\ \\ Of Ashdod's three cap-only commanders, Adonim are also the most competent generals, capable of leading 120 units in formations with a +2 morale bonus.                                                                                                                        |
 |  {{:nations:ma:ashdod:Zamzummite.png?nolink}}              | **??Zamzummite??**\\ {{:misc:gui:gold.png?15&nolink}} 315\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                                           | {{path>E1D2H1,100%ED,100%FESD}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]](5)\\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:spirite-sight.png?15&nolink}} [[Spirit Sight]]                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Zamzummim are vital for Ashdod's magic diversity, being Ashdod's only mage with crosspaths outside of the lesser Emite as well as an easy ticket into high {{misc:magic:death.png?14&nolink}}death magic. They bring skeletons and darkness to Ashdod's major battles and are great ritual casters off the battlefield.                                                                                                  | |  {{:nations:ma:ashdod:Zamzummite.png?nolink}}              | **??Zamzummite??**\\ {{:misc:gui:gold.png?15&nolink}} 315\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                                           | {{path>E1D2H1,100%ED,100%FESD}} {{:misc:gui:research.png?15&nolink}} 15\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]](5)\\ {{:abilities:gluttony.png?15&nolink}}[[Gluttony]] (1)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:spirite-sight.png?15&nolink}} [[Spirit Sight]]                                                                                                                                                                                                                                                                                                                                                                                                                                                          | Zamzummim are vital for Ashdod's magic diversity, being Ashdod's only mage with crosspaths outside of the lesser Emite as well as an easy ticket into high {{misc:magic:death.png?14&nolink}}death magic. They bring skeletons and darkness to Ashdod's major battles and are great ritual casters off the battlefield.                                                                                                  |
 |  {{:nations:ma:ashdod:Talmai_Elder.png?nolink}}              | **??Talmai Elder??**\\ {{:misc:gui:gold.png?15&nolink}} 370\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                                           | {{path>300%FES,10%FESD}} {{:misc:gui:research.png?15&nolink}} 19\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (6)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (6)\\ {{:abilities:adept_researcher.png?15&nolink}} [[Adept Researcher]] (8) \\ {{:abilities:forge_bonus.png?15&nolink}} [[Forge Bonus]] (1) \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                          | The peak of Anakite sophistication. Capable of casting much higher-path combat spells and rituals than the comparable Rephaite Sage, though at a significant premium in gold.                                                                           | |  {{:nations:ma:ashdod:Talmai_Elder.png?nolink}}              | **??Talmai Elder??**\\ {{:misc:gui:gold.png?15&nolink}} 370\\ {{:misc:gui:resources.png?15&nolink}} 3\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 4 \\ {{:misc:gui:fortress.png?20&nolink}} Capital Only                                                           | {{path>300%FES,10%FESD}} {{:misc:gui:research.png?15&nolink}} 19\\ {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (6)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (6)\\ {{:abilities:adept_researcher.png?15&nolink}} [[Adept Researcher]] (8) \\ {{:abilities:forge_bonus.png?15&nolink}} [[Forge Bonus]] (1) \\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                                                                                                                                                                                                                                                                                                                                                          | The peak of Anakite sophistication. Capable of casting much higher-path combat spells and rituals than the comparable Rephaite Sage, though at a significant premium in gold.                                                                           |
Line 55: Line 55:
 ==== Troops ==== ==== Troops ====
  
-Ashdod lays claim to one of the scariest sacreds in the game: the Anakite. Anakim are durable and deadly troops that lesser nations plan their early game rush defense against, but they are also cap-only and extremely expensive in both gold and resources, meaning you will only ever have access to limited numbers of them. Despite this, Ashdod often runs into supply issues due to the giants' ubiquitous [[gluttony]].+Ashdod lays claim to one of the most infamous sacreds in the game: the Anakite. Anakim are durable and deadly troops that lesser nations plan their early game rush defense against, but they are also cap-only and extremely expensive in both gold and resources, meaning you will only ever have access to limited numbers of them. Despite this, Ashdod often runs into supply issues due to the giants' ubiquitous [[gluttony]].
  
 Outside of the capital, Ashdod can recruit size 4 Rephaim and human slave chaff. The Rephaim of the Middle Ages compare rather unfavorably against their closest competitor, the [[jotunheim-ma | Jotun giants]]. They have less strength, no javelin, and no heavy armor options; even worse, they cost more on average for these worse stats. Still, giants hit hard enough to evaporate human troops and Ashdod has easy access to magic paths that help offset these weaknesses, particularly {{misc:magic:earth.png?14&nolink}}earth.  Outside of the capital, Ashdod can recruit size 4 Rephaim and human slave chaff. The Rephaim of the Middle Ages compare rather unfavorably against their closest competitor, the [[jotunheim-ma | Jotun giants]]. They have less strength, no javelin, and no heavy armor options; even worse, they cost more on average for these worse stats. Still, giants hit hard enough to evaporate human troops and Ashdod has easy access to magic paths that help offset these weaknesses, particularly {{misc:magic:earth.png?14&nolink}}earth. 
Line 67: Line 67:
 |  {{:nations:ma:ashdod:Bashanite.png?nolink}}         | **??Bashanite??**\\ {{:misc:gui:gold.png?15&nolink}} 50\\ {{:misc:gui:resources.png?15&nolink}} 33 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 21                                                            | :::                                                                                                                | :::      | |  {{:nations:ma:ashdod:Bashanite.png?nolink}}         | **??Bashanite??**\\ {{:misc:gui:gold.png?15&nolink}} 50\\ {{:misc:gui:resources.png?15&nolink}} 33 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 21                                                            | :::                                                                                                                | :::      |
 |  {{:nations:ma:ashdod:Gileadite_Archer.png?nolink}}  | **??Gileadite Archer??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 47 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 17                                                     | {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (2)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                | The archers of Ashdod carry on the Hinnomite tradition of being the most heavily armored troop of their lineup, and carry a short sword sidearm in addition to their massive bow. Compared to ordinary short bows, the Gileadite Archer's great bow deals nearly twice the damage and has 10 more range - however, they are expensive in both gold and resources to mass, and their arrows are just as vulnerable to the normal counters (e.g. ??Mist?? and ??Arrow Fend??)\\ \\ Unfortunately their melee skills (especially defence) are very poor, so they are heavily reliant on their protection if they make contact with the enemy.       | |  {{:nations:ma:ashdod:Gileadite_Archer.png?nolink}}  | **??Gileadite Archer??**\\ {{:misc:gui:gold.png?15&nolink}} 40\\ {{:misc:gui:resources.png?15&nolink}} 47 \\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 17                                                     | {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (5)\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (2)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]                                                                                                                | The archers of Ashdod carry on the Hinnomite tradition of being the most heavily armored troop of their lineup, and carry a short sword sidearm in addition to their massive bow. Compared to ordinary short bows, the Gileadite Archer's great bow deals nearly twice the damage and has 10 more range - however, they are expensive in both gold and resources to mass, and their arrows are just as vulnerable to the normal counters (e.g. ??Mist?? and ??Arrow Fend??)\\ \\ Unfortunately their melee skills (especially defence) are very poor, so they are heavily reliant on their protection if they make contact with the enemy.       |
-|  {{:nations:ma:ashdod:Sheshai_Anakite.png?nolink}}   | **??Sheshai Anakite??**\\ {{:misc:gui:gold.png?15&nolink}} 130\\ {{:misc:gui:resources.png?15&nolink}} 53\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 29\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] (2)\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (9)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (5)  | The Anakite is Ashdod's signature unit, a powerful base chassis that can be made even more intimidating with a good bless. Anakim are durable, have great melee skills and two weapons to make up for their low unit density. Their downside is their immense cost, which makes losing even a few of them a major economic blow. In other words, Anakim are kind of like pathless thugs, and benefit greatly from judicious use of point buffs such as ??Protection?? and ??Body Ethereal??.\\ \\ Sheshai Anakim go berserk, which lowers their defense skill but improves their attack, brings their protection up to 16, and prevents routing. Ahiman Anakim have even better melee skills than the Sheshai and excellent protection, but cost almost twice the resources! In practice, the fact that Ashdod's giants will almost always be outnumbered magnifies the effect of protection; combined with the defence-lowering effect of berserk, this makes Sheshai Anakim substantially less survivable than Ahiman Anakim.   |+|  {{:nations:ma:ashdod:Sheshai_Anakite.png?nolink}}   | **??Sheshai Anakite??**\\ {{:misc:gui:gold.png?15&nolink}} 130\\ {{:misc:gui:resources.png?15&nolink}} 53\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 29\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only  | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:berserker.png?15&nolink}} [[Berserker]] (2)\\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (9)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (5)  | The Anakite is Ashdod's signature unit, a powerful base chassis that can be made even more intimidating with a good bless. Anakim are durable, have great melee skills and two weapons to make up for their low unit density. Their downside is their immense cost, which makes losing even a few of them a major economic blow. In other words, Anakim are kind of like pathless thugs, and benefit greatly from judicious use of point buffs such as ??Protection?? and ??Body Ethereal??.\\ \\ Sheshai Anakim go berserk, which lowers their defense skill but improves their attack, brings their protection up to 16, and prevents routing. Ahiman Anakim have better melee skills than the Sheshai and excellent protection, but cost almost twice the resources!    |
 |  {{:nations:ma:ashdod:Ahiman_Anakite.png?nolink}}    | **??Ahiman Anakite??**\\ {{:misc:gui:gold.png?15&nolink}} 130\\ {{:misc:gui:resources.png?15&nolink}} 96\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 29\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only   | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (6)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (5)                                                             | :::       | |  {{:nations:ma:ashdod:Ahiman_Anakite.png?nolink}}    | **??Ahiman Anakite??**\\ {{:misc:gui:gold.png?15&nolink}} 130\\ {{:misc:gui:resources.png?15&nolink}} 96\\ {{:misc:gui:recruitmentpoints.png?15&nolink}} 29\\ {{:misc:gui:fortress.png?20&nolink}} Capital Only   | {{:abilities:sacred.png?15&nolink}} [[Sacred]] \\ {{:abilities:resist_fire.png?15&nolink}} [[Resist Fire]] (6)\\ {{:abilities:wasteland_survival.png?15&nolink}} [[Wasteland Survival]]\\ {{:abilities:gluttony.png?15&nolink}} [[Gluttony]] (5)                                                             | :::       |
  
ashdod-ma.1659032361.txt.gz · Last modified: 2022/07/28 18:19 by nunda