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asphodel-ma [2022/11/02 12:07]
man-of-many-names [General Overview]
asphodel-ma [2022/11/02 12:07] (current)
man-of-many-names [General Overview]
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 Asphodel is a nation of halfmen, such as centaurs, satyrs and minotaurs. As the game progresses provinces within the dominion of Asphodel will see their populations decrease. If the provinces are owned by Asphodel they receive undead manikins as the population is killed. In the early game Asphodel can make good use of strong halfmen troops (especially the sacred black centaurs), but as their population diminishes they will lack the gold and recruitment points for these units and will be forced to rely more on the freespawn undead manikins.  It is best to think of Asphodel as a pop kill undead nation with recruitable mages and play accordingly. Asphodel is a nation of halfmen, such as centaurs, satyrs and minotaurs. As the game progresses provinces within the dominion of Asphodel will see their populations decrease. If the provinces are owned by Asphodel they receive undead manikins as the population is killed. In the early game Asphodel can make good use of strong halfmen troops (especially the sacred black centaurs), but as their population diminishes they will lack the gold and recruitment points for these units and will be forced to rely more on the freespawn undead manikins.  It is best to think of Asphodel as a pop kill undead nation with recruitable mages and play accordingly.
  
-Because Asphodel's economy never fully transitions away from gold, and because of the need for more forest provinces, they will be forced to expand continuously.  Having recruitable mages is both a blessing and a curse in this respect.  On the other hand, their ability to build forts in one turn and focus their money on mages will lead to a surge in research and gem income by the mid game.  This will be the time to push their advantage, with manikin armies getting strong spell support and powerful Carrion Lord thugs filling in the gaps.+Since Asphodel's economy never fully transitions away from gold, and because of the need for more forest provinces, they will be forced to expand continuously.  Having recruitable mages is both a blessing and a curse in this respect.  On the other hand, their ability to build forts in one turn and focus their money on mages will lead to a surge in research and gem income by the mid game.  This will be the time to push their advantage, with manikin armies getting strong spell support and powerful Carrion Lord thugs filling in the gaps.
  
 Asphodel is widely regarded as one of the worst nations in Dominions, and likely THE worst nation in the Middle Age.  They also have some of the lowest resolution pixel art you can find, a good indication that the nation hasn't gotten love in quite some time.  Winning with them will take quite a bit of luck, and at best you'll be playing with a handicap vs other players.  Still, they are a very cool concept and a lot of fun to play. Asphodel is widely regarded as one of the worst nations in Dominions, and likely THE worst nation in the Middle Age.  They also have some of the lowest resolution pixel art you can find, a good indication that the nation hasn't gotten love in quite some time.  Winning with them will take quite a bit of luck, and at best you'll be playing with a handicap vs other players.  Still, they are a very cool concept and a lot of fun to play.
asphodel-ma.1667390839.txt.gz · Last modified: 2022/11/02 12:07 by man-of-many-names