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assassin [2023/04/15 15:56] cactusowl [Patience and Bodyguards] |
assassin [2023/12/19 18:57] (current) revolutio |
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{{ abilities: | {{ abilities: | ||
A commander with the assassin ability may attempt to assassinate a random enemy non-[[stealthy|hidden]] commander in the same province. Assassination attempts occur before many other events in the [[turn order]], such as movement. If the assassin is in a province where there is a hostile [[fort]] under [[siege]], they must have the {{abilities: | A commander with the assassin ability may attempt to assassinate a random enemy non-[[stealthy|hidden]] commander in the same province. Assassination attempts occur before many other events in the [[turn order]], such as movement. If the assassin is in a province where there is a hostile [[fort]] under [[siege]], they must have the {{abilities: | ||
+ | Assassins from a third party not sieging the fort cannot assassinate anyone in a sieged fort province without the scale walls ability. | ||
If there is a non-hiding enemy commander in the province, an assassin will always find a target and trigger an assassination battle. | If there is a non-hiding enemy commander in the province, an assassin will always find a target and trigger an assassination battle. | ||
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====Seduction==== | ====Seduction==== | ||
A unit with the [[seduction]] trait can effectively serve as an assassin. | A unit with the [[seduction]] trait can effectively serve as an assassin. | ||
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+ | ====Charming==== | ||
+ | Successful ??Charm?? or ??Enslave Mind?? during assassination results in a charmed unit attacking its current province at the regular battle phase. | ||
{{tag> | {{tag> | ||