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assassin [2023/04/15 15:56]
cactusowl [Patience and Bodyguards]
assassin [2023/12/19 18:57] (current)
revolutio
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 {{ abilities:assassin.png?nolink }}  {{ abilities:assassin.png?nolink }} 
 A commander with the assassin ability may attempt to assassinate a random enemy non-[[stealthy|hidden]] commander in the same province. Assassination attempts occur before many other events in the [[turn order]], such as movement. If the assassin is in a province where there is a hostile [[fort]] under [[siege]], they must have the {{abilities:scale_walls.png?nolink}} Scale Walls ability to be able to assassinate a commander inside. A commander with the assassin ability may attempt to assassinate a random enemy non-[[stealthy|hidden]] commander in the same province. Assassination attempts occur before many other events in the [[turn order]], such as movement. If the assassin is in a province where there is a hostile [[fort]] under [[siege]], they must have the {{abilities:scale_walls.png?nolink}} Scale Walls ability to be able to assassinate a commander inside.
 +Assassins from a third party not sieging the fort cannot assassinate anyone in a sieged fort province without the scale walls ability.
  
 If there is a non-hiding enemy commander in the province, an assassin will always find a target and trigger an assassination battle.  If there is a non-hiding enemy commander in the province, an assassin will always find a target and trigger an assassination battle. 
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 ====Seduction==== ====Seduction====
 A unit with the [[seduction]] trait can effectively serve as an assassin. A unit with the [[seduction]] trait can effectively serve as an assassin.
 +
 +====Charming====
 +Successful ??Charm?? or ??Enslave Mind?? during assassination results in a charmed unit attacking its current province at the regular battle phase.
  
 {{tag>unit-abilities}} {{tag>unit-abilities}}
  
assassin.1681574160.txt.gz ยท Last modified: 2023/04/15 15:56 by cactusowl