User Tools

Site Tools


astral-corruption

This is an old revision of the document!


Astral Corruption

Astral Corruption is a Global Enchantment that is available at Blood Magic 7, requiring blood 66astral 66 and 188bloodslave to cast. It has a chance to send a Horror to attack all those casting ritual spells or performing forging that does not solely use blood slaves. This chance increases with the number of gems spent on the action, respecting effects such as Forge Bonuses that alter the number of gems consumed1). It is functionally a lesser form of the Cataclysm.

The disruption this can cause to most nations occasionally causes this spell to be banned in some multiplayer games. It can also have a severe impact on diplomacy and national relations.

Mechanics

The presence of Astral Corruption sets the global horror level to 10 if it was less than that. For a full discussion of this and its effects, see the Horror article. However, assuming that the cataclysm is not active the chances of a mage being attacked when forging an item or casting a ritual spell with a non-blood component is given by:

 ((Mage's Horror Marks * 20) + 1 - Province's Drain scale + number of gems spent) / 35
 

Performing these activities with a mage with any number of horror marks is therefore extremely likely to result in the mage becoming attacked.

astral-corruption.1612286893.txt.gz · Last modified: 2021/02/02 17:28 by loggy