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berserker [2022/12/28 10:06]
timotej battlefield enchants stay up when caster berserks, +added some links
berserker [2023/02/02 19:35] (current)
loggy disassembly clearly shows this is openended 3d6 not fixed at 12
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 ======Berserker====== ======Berserker======
  
-{{abilities:berserker.png?nolink}} A berserker must fail a [[morale]] check vs 12 every time they take damageor become berserk.+{{abilities:berserker.png?nolink}} Whenever berserker takes damage, they roll an openended 3d6. If the result is less than their [[morale]], they become berserk.
  
 {{abilities:gone_berserk.png?nolink}} A unit that has gone berserk will appear to gain a red pulsing glow. It will not cast spells or follow orders: it will instead run forward and attack the nearest enemy. It will not retreat, not even due to the [[turn timer]], and its morale is set to 99. The berserk state is cancelled if its [[fatigue]] reaches 100, though this does not prevent a unit berserking again once its fatigue falls. A unit that has gone berserk also gains fatigue per round (in a similar mechanism to [[exhaustion]]) equal to the (1  + berserk value)/2, rounded down. {{abilities:gone_berserk.png?nolink}} A unit that has gone berserk will appear to gain a red pulsing glow. It will not cast spells or follow orders: it will instead run forward and attack the nearest enemy. It will not retreat, not even due to the [[turn timer]], and its morale is set to 99. The berserk state is cancelled if its [[fatigue]] reaches 100, though this does not prevent a unit berserking again once its fatigue falls. A unit that has gone berserk also gains fatigue per round (in a similar mechanism to [[exhaustion]]) equal to the (1  + berserk value)/2, rounded down.
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-The spell ??Touch of Madness?? acts as a berserk of level 0, meaning the only benefit is being unable to [[rout]].+The spells ??Touch of Madness?? and ??Growing Fury?? give berserk level 0, meaning the only benefit is being unable to [[rout]].
  
-[[Battlefield enchantments]], such as ??Foul Vapors??, stay up even if the caster has gone berserk.+[[battle enchantment|Battlefield enchantments]], such as ??Foul Vapors??, stay up even if the caster has gone berserk.  
 +[[innate spellcaster|Innate casters]] keep casting spells even when berserking.
  
-[[Mounted]] units may not berserk, except for the special hero Cu Chulainn of [[eriu-ma|MA Eriu]]. The tag "mountedbeserk", which only Cu Chulainn has, is required for a mounted unit to berserk. However, they're still affected by items which directly apply the "goneberserk" tag such as ??Lycanthropos' Amulet??. 
  
-FIXME Will berserked innate casters continue to cast?+ 
 + 
 +[[Mounted]] units may not berserk, except for the special hero Cu Chulainn of [[eriu-ma|MA Eriu]]. The tag "mountedbeserk", which only Cu Chulainn has, is required for a mounted unit to berserk. However, they're still affected by items which directly apply the "goneberserk" tag such as ??Lycanthropos' Amulet??.
  
 {{tag>unit-abilities stubs}} {{tag>unit-abilities stubs}}
berserker.1672222017.txt.gz · Last modified: 2022/12/28 10:06 by timotej