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bleeding [2021/09/14 16:47]
naaira created
bleeding [2021/09/14 16:49] (current)
naaira
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-==== Profuse bleeding ====+====== Profuse bleeding ======
  
-A unit suffering from profuse bleeding suffers 10 fatigue and takes HP/20 damage each round. The chance of bleeding stopping is: +A unit suffering from profuse bleeding suffers 10 fatigue and takes HP/20 damage each round. Every round there is a chance that the bleeding stops. 
-<WRAP centeralign>**Chance of bleeding stopping:** 10% + Regeneration value divided by 2 if unit is underwater </WRAP>+ 
 +<WRAP box round 800px center centeralign>==== Profuse Bleeding ==== 
 +**Damage:** HP / 20 per round. 10 [[fatigue]] damage per round. 
 +--------- 
 +**Chance of bleeding stopping:** 10% + [[Regeneration]] value divided by 2 if unit is underwater </WRAP>
  
 {{tag>Combat-Mechanics}} {{tag>Combat-Mechanics}}
bleeding.1631638046.txt.gz · Last modified: 2021/09/14 16:47 by naaira