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blesses [2023/02/16 21:52]
cyborgsellout still adjusting undying line
blesses [2023/06/14 10:53]
zonk national bonuses
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 | {{path>F5}}| | | Death Explosion | On death 10AP fire damage, (4+[[Size]]) AOE | Yes |  |  | | {{path>F5}}| | | Death Explosion | On death 10AP fire damage, (4+[[Size]]) AOE | Yes |  |  |
 | {{path>F5}}| | | Heat Aura | [[Heat Aura ]] (3), [[Fire Resistance]] +10 | Yes |  |  | | {{path>F5}}| | | Heat Aura | [[Heat Aura ]] (3), [[Fire Resistance]] +10 | Yes |  |  |
-| {{path>F6}}| | | Fire Shield | ??Fire Shield?? (6AP damage) | Yes |  |  |+| {{path>F6}}| | | Fire Shield | ??Fire Shield?? (7AP damage) | Yes |  |  |
 | {{path>F6}}| | | Flaming Weapons | 6AP fire [[damage]] on all weapons except natural ranged weapons | Yes |  | [[Blesses#Strength booster|1]] | | {{path>F6}}| | | Flaming Weapons | 6AP fire [[damage]] on all weapons except natural ranged weapons | Yes |  | [[Blesses#Strength booster|1]] |
 | {{path>F7}}| | | Awe | [[Awe]]+1 | Yes |  |  | | {{path>F7}}| | | Awe | [[Awe]]+1 | Yes |  |  |
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   * Undying counts for the size of limb caps.   * Undying counts for the size of limb caps.
   * Luck on units with Undying only affects the initial hit bringing the unit to or below 0 HP. [TBD: Interaction with healing above 0 again to be determined.]   * Luck on units with Undying only affects the initial hit bringing the unit to or below 0 HP. [TBD: Interaction with healing above 0 again to be determined.]
-  * If diseased and carrying Flask of Holy Water, will survive on the map with negative hp. Not sure how this interacts with leaving combat or Fires from Afar.+  * If diseased and always blessed ([[Prophet]], ??Flask of Holy Water??), will survive on the map with negative hp. Not sure how this interacts with leaving combat or ??Fires from Afar??.
      
 ==Swamp Survival== ==Swamp Survival==
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 ==Blood Vengeance== ==Blood Vengeance==
 Blood Vengeance damage is untyped and tagged as internal, meaning many special types of reduction such as twist fate or mistform don't apply to it. Blood Vengeance gets its own +DRN -DRN roll. Blood Vengeance damage is untyped and tagged as internal, meaning many special types of reduction such as twist fate or mistform don't apply to it. Blood Vengeance gets its own +DRN -DRN roll.
 +
 +== National bonuses ==
 +Some nations have bonus bless points, but they require the pretender to have bless points of that type in the first place (so relevant path at 4+ or all paths of that type at 3+).
 +
 +[[pythium-la|LA Pythium]]'s bless has a free +10 poison resist which can stack with the regular blesses.
 ==== Common Bless Templates ==== ==== Common Bless Templates ====
 This section lists general bless templates that my be useful for a variety of nations. It is intended as a general starting point, not as a specific guide. See also [[pretenders]]. This section lists general bless templates that my be useful for a variety of nations. It is intended as a general starting point, not as a specific guide. See also [[pretenders]].
blesses.txt ยท Last modified: 2023/06/14 11:29 by zonk