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blood-vengeance [2023/02/12 01:14] negate added information about Ethereal,luck,twist fate not preventing the damage from it. |
blood-vengeance [2023/02/12 01:34] (current) negate mistform |
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{{abilities:blood_vengeance.png?nolink}} Blood Vengeance is a [[bless]] effect that triggers whenever a unit takes damage, forcing the attacker to take a [[magic resistance]] check or take an equal amount of damage. This is very similar to [[damage reversal]], with the only difference being that a failed resistance check does not negate the original damage. | {{abilities:blood_vengeance.png?nolink}} Blood Vengeance is a [[bless]] effect that triggers whenever a unit takes damage, forcing the attacker to take a [[magic resistance]] check or take an equal amount of damage. This is very similar to [[damage reversal]], with the only difference being that a failed resistance check does not negate the original damage. |
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| Blood vengeance is not prevented by Ethereal, Luck,Twist Fate,Mossbody or Mistform. If the attacker fails the [[magic resistance]] they take AN damage equal to the damage dealt to the defender. |
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{{tag>unit-abilities}} | {{tag>unit-abilities}} |
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Blood vengeance is not prevented by Ethereal, Luck or Twist Fate. If the attacker fails the [[magic resistance]] they take AN damage equal to the damage dealt to the defender. | |