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blood [2022/09/14 02:37]
fenrir [Combat Magic]
blood [2024/02/29 16:12] (current)
joste [National Blood Magic]
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 | ??Claws of Kokytos??        | {{path>B3W1}}\\ {{gems>2B}}           | ////                     | | ??Claws of Kokytos??        | {{path>B3W1}}\\ {{gems>2B}}           | ////                     |
  
-=====Notable Blood Magic=====+=====National Blood Magic=====
  
-====Generic==== +In addition to the blood magic available to all nations, several nations have special access to unique blood spells.
- +
-While generally not as thematic as national blood magic, generic blood magic still offers a variety of powerful tools to the enterprising blood nation. +
- +
-FIXME Add combat, ritual spells +
- +
-Many blood items are also very useful. Although they are unlocked by researching Construction rather than Blood magic, they are still relevant for blood nations. +
- +
-  * Construction 4 {{path>B1}} for {{gems>5B}}: **??Flesh Eater??**\\ Aside from its high damage attack and chest-wounding ability, the Flesh Eater is also notable for making the wielder berserk when damaged. This allows thugs to follow scripts at the start of battle and then take advantage of berserk later on. +
-  * Construction 4 {{path>B2}} for {{gems>40B}}: **??Lifelong Protection??**\\ Lifelong Protections are useful in almost any context. The ??Imp??s can protect mages from assassins, swamp counterthugs, disrupt enemy lines in combat, and more.  +
-  * Construction 4 {{path>B1}} for {{gems>5B}}: **??Sanguine Dowsing Rod??**\\ Greatly improves the blood hunting abilities of {{path>B1}} mages, less efficient for more skilled blood mages. +
- +
-====Nation-specific==== +
- +
-In addition to the blood magic available to all nations, several nations have unique blood spells which often overshadow the generic options+
  
 {{:nations:flags:ea_lanka.png?30&nolink}} [[lanka ea | EA Lanka]] {{:nations:flags:ea_lanka.png?30&nolink}}\\ Lanka has a large roster of demon-ogre summons, as well as an efficient blood hunter (the ??Raktapata??) to run the blood economy needed to summon them. Summons run the gamut from hard-hitting frontline troops (??Rakshasa Warrior??), to a heavy thug (??Dakini??) and even a potential supercombatant chassis (??Mandeha??). Monkey nations in later ages ([[bandar log ma |MA Bandar Log]], [[patala la | LA Patala]]) retain these summons, although they lack native ways to blood hunt. {{:nations:flags:ea_lanka.png?30&nolink}} [[lanka ea | EA Lanka]] {{:nations:flags:ea_lanka.png?30&nolink}}\\ Lanka has a large roster of demon-ogre summons, as well as an efficient blood hunter (the ??Raktapata??) to run the blood economy needed to summon them. Summons run the gamut from hard-hitting frontline troops (??Rakshasa Warrior??), to a heavy thug (??Dakini??) and even a potential supercombatant chassis (??Mandeha??). Monkey nations in later ages ([[bandar log ma |MA Bandar Log]], [[patala la | LA Patala]]) retain these summons, although they lack native ways to blood hunt.
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 {{:nations:flags:ea_hinnom.png?30&nolink}} [[hinnom ea | EA Hinnom]] {{:nations:flags:ea_hinnom.png?30&nolink}} and [[ashdod ma | later]] [[gath la | incarnations]]\\ The Old Testament-inspired nations have a small but potent roster of blood summons, though MA Ashdod has no blood hunters and EA Hinnom's are extremely expensive. The excellent ??Se'ir??im are a cheaper version of the Ozelotl, losing flying but retaining the sacred tag and killing power. Also of note is ??Release Lord of Civilization??, a Blood 9 spell that summons one of several extraordinarily powerful mages (although Blood 9 is often too late to be relevant in multiplayer games).  {{:nations:flags:ea_hinnom.png?30&nolink}} [[hinnom ea | EA Hinnom]] {{:nations:flags:ea_hinnom.png?30&nolink}} and [[ashdod ma | later]] [[gath la | incarnations]]\\ The Old Testament-inspired nations have a small but potent roster of blood summons, though MA Ashdod has no blood hunters and EA Hinnom's are extremely expensive. The excellent ??Se'ir??im are a cheaper version of the Ozelotl, losing flying but retaining the sacred tag and killing power. Also of note is ??Release Lord of Civilization??, a Blood 9 spell that summons one of several extraordinarily powerful mages (although Blood 9 is often too late to be relevant in multiplayer games). 
  
-Due to its Hinnomite influences, [[berytos ea | EA Berytos]] can also call the Se'irim. Furthermore, it is able to use blood magic to summon its own ??Melqart#2267?? heavy thugs!+Due to its Hinnomite influences, [[berytos ea | EA Berytos]] can also call the Se'irim. Furthermore, it is able to use blood magic to summon its own ??Melqart#2267??s!
  
 [[ind ma | MA Ind]] is possibly the most bloody nation of the Middle Ages, but its only national blood spell is ??Release Lord of Civilization??. [[ind ma | MA Ind]] is possibly the most bloody nation of the Middle Ages, but its only national blood spell is ??Release Lord of Civilization??.
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 {{template>magicindex}} {{template>magicindex}}
  
-{{tag>spell Magic-School }}+{{tag>spell Magic-Path }}
blood.1663123069.txt.gz · Last modified: 2022/09/14 02:37 by fenrir