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blood [2022/12/21 10:36]
wigglefig Removed notable blood magic, renamed section to national blood magic
blood [2024/02/29 16:12] (current)
joste [National Blood Magic]
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 =====National Blood Magic===== =====National Blood Magic=====
  
-In addition to the blood magic available to all nations, several nations have unique blood spells which often overshadow the generic options+In addition to the blood magic available to all nations, several nations have special access to unique blood spells.
  
 {{:nations:flags:ea_lanka.png?30&nolink}} [[lanka ea | EA Lanka]] {{:nations:flags:ea_lanka.png?30&nolink}}\\ Lanka has a large roster of demon-ogre summons, as well as an efficient blood hunter (the ??Raktapata??) to run the blood economy needed to summon them. Summons run the gamut from hard-hitting frontline troops (??Rakshasa Warrior??), to a heavy thug (??Dakini??) and even a potential supercombatant chassis (??Mandeha??). Monkey nations in later ages ([[bandar log ma |MA Bandar Log]], [[patala la | LA Patala]]) retain these summons, although they lack native ways to blood hunt. {{:nations:flags:ea_lanka.png?30&nolink}} [[lanka ea | EA Lanka]] {{:nations:flags:ea_lanka.png?30&nolink}}\\ Lanka has a large roster of demon-ogre summons, as well as an efficient blood hunter (the ??Raktapata??) to run the blood economy needed to summon them. Summons run the gamut from hard-hitting frontline troops (??Rakshasa Warrior??), to a heavy thug (??Dakini??) and even a potential supercombatant chassis (??Mandeha??). Monkey nations in later ages ([[bandar log ma |MA Bandar Log]], [[patala la | LA Patala]]) retain these summons, although they lack native ways to blood hunt.
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 {{:nations:flags:ea_hinnom.png?30&nolink}} [[hinnom ea | EA Hinnom]] {{:nations:flags:ea_hinnom.png?30&nolink}} and [[ashdod ma | later]] [[gath la | incarnations]]\\ The Old Testament-inspired nations have a small but potent roster of blood summons, though MA Ashdod has no blood hunters and EA Hinnom's are extremely expensive. The excellent ??Se'ir??im are a cheaper version of the Ozelotl, losing flying but retaining the sacred tag and killing power. Also of note is ??Release Lord of Civilization??, a Blood 9 spell that summons one of several extraordinarily powerful mages (although Blood 9 is often too late to be relevant in multiplayer games).  {{:nations:flags:ea_hinnom.png?30&nolink}} [[hinnom ea | EA Hinnom]] {{:nations:flags:ea_hinnom.png?30&nolink}} and [[ashdod ma | later]] [[gath la | incarnations]]\\ The Old Testament-inspired nations have a small but potent roster of blood summons, though MA Ashdod has no blood hunters and EA Hinnom's are extremely expensive. The excellent ??Se'ir??im are a cheaper version of the Ozelotl, losing flying but retaining the sacred tag and killing power. Also of note is ??Release Lord of Civilization??, a Blood 9 spell that summons one of several extraordinarily powerful mages (although Blood 9 is often too late to be relevant in multiplayer games). 
  
-Due to its Hinnomite influences, [[berytos ea | EA Berytos]] can also call the Se'irim. Furthermore, it is able to use blood magic to summon its own ??Melqart#2267?? heavy thugs!+Due to its Hinnomite influences, [[berytos ea | EA Berytos]] can also call the Se'irim. Furthermore, it is able to use blood magic to summon its own ??Melqart#2267??s!
  
 [[ind ma | MA Ind]] is possibly the most bloody nation of the Middle Ages, but its only national blood spell is ??Release Lord of Civilization??. [[ind ma | MA Ind]] is possibly the most bloody nation of the Middle Ages, but its only national blood spell is ??Release Lord of Civilization??.
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 {{template>magicindex}} {{template>magicindex}}
  
-{{tag>spell Magic-School }}+{{tag>spell Magic-Path }}
blood.1671618985.txt.gz ยท Last modified: 2022/12/21 10:36 by wigglefig