User Tools

Site Tools


caelum-ma

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
caelum-ma [2022/08/06 03:55]
revjimjones [Notable Generic Magic]
caelum-ma [2022/10/06 18:26]
demonsthenes [National Features] Document Fravashi guardian spirits.
Line 27: Line 27:
  
 ^ Race                                                                                                                                                                                                                                                                                                                                                                                                                                                                 ^ Military                                                                                                                                                                                                                                                                                                                                                                                                                                   ^ Magic Access                                                                                                                                                                           ^ Priests                                                           ^ Buildings                                                                                                                                                                                                                                                                                                                                             ^ ^ Race                                                                                                                                                                                                                                                                                                                                                                                                                                                                 ^ Military                                                                                                                                                                                                                                                                                                                                                                                                                                   ^ Magic Access                                                                                                                                                                           ^ Priests                                                           ^ Buildings                                                                                                                                                                                                                                                                                                                                             ^
-| {{:misc:scales:cold.png?15&nolink}} Prefers Cold 3 \\ {{:abilities:flying.png?15&nolink}} Flying \\ Size 3 w/ Wings \\ +1 PRE & -1 DEF vs. Humans \\ **Airya Caelians:** \\ {{:abilities:resist_cold.png?15&nolink}} Cold Resistance 15 \\ -1 HP & STR vs. Humans \\ +2 MR vs. Humans \\ **Spire Horn Caelians:** \\ {{:abilities:resist_cold.png?15&nolink}} Cold Resistance 5 \\ {{:abilities:resist_shock.png?15&nolink}} Shock Resistance 5 \\ {{:abilities:storm_immunity.png?15&nolink}} Storm Immunity \\  +1 MR vs. Humans  | Magic Gear \\ {{:abilities:ice_protection.png?15&nolink|For teh Airya!}} Ice Protection \\ {{:abilities:trample.png?15&nolink}} Tramplers \\ {{:abilities:flying.png?15&nolink}} Flying Infantry \\ Archers \\ {{:nations:ma:caelum:wingless.png?15&nolink}} Some Wingless \\ (Infantry & Archers) \\ ({{:abilities:sacred.png?15&nolink}} Some Sacred)  | {{path>A3}} (uncommon 4, rare 5)\\ {{path>W2}} (uncommon 3, rare 4)\\ {{path>S1}} (uncommon, rare 2)\\ {{path>D1}} (uncommon, rare 2) \\ {{path>F1}} (20%) \\ **Heroes:** {{path>D2}}  | Weak ({{path>H1}}) \\ Flying\\ Stealthy \\ **Hero:** {{path>H2}} \\ \\ Priests have a chance to summon [[Guardian Spirit]]s (??Fravashi??in battle | {{:misc:gui:citadel.png?30&nolink}} Ice Citadel \\ - Starting fort  \\ - Melts in Heat \\ - Up to 3 commander points \\ - Administration value affect by temperature\\ {{:misc:gui:castle.png?30&nolink}} Ice Castles \\ - Melts in Heat\\ - Builds in only 4 months \\ - Up to 2 Commander Points \\ - Administration value affected by temperature  |+| {{:misc:scales:cold.png?15&nolink}} Prefers Cold 3 \\ {{:abilities:flying.png?15&nolink}} Flying \\ Size 3 w/ Wings \\ +1 PRE & -1 DEF vs. Humans \\ **Airya Caelians:** \\ {{:abilities:resist_cold.png?15&nolink}} Cold Resistance 15 \\ -1 HP & STR vs. Humans \\ +2 MR vs. Humans \\ **Spire Horn Caelians:** \\ {{:abilities:resist_cold.png?15&nolink}} Cold Resistance 5 \\ {{:abilities:resist_shock.png?15&nolink}} Shock Resistance 5 \\ {{:abilities:storm_immunity.png?15&nolink}} Storm Immunity \\  +1 MR vs. Humans  | Magic Gear \\ {{:abilities:ice_protection.png?15&nolink|For teh Airya!}} Ice Protection \\ {{:abilities:trample.png?15&nolink}} Tramplers \\ {{:abilities:flying.png?15&nolink}} Flying Infantry \\ Archers \\ {{:nations:ma:caelum:wingless.png?15&nolink}} Some Wingless \\ (Infantry & Archers) \\ ({{:abilities:sacred.png?15&nolink}} Some Sacred)  | {{path>A3}} (uncommon 4, rare 5)\\ {{path>W2}} (uncommon 3, rare 4)\\ {{path>S1}} (uncommon, rare 2)\\ {{path>D1}} (uncommon, rare 2) \\ {{path>F1}} (20%) \\ **Heroes:** {{path>D2}}  | Weak ({{path>H1}}) \\ Flying\\ Stealthy \\ **Hero:** {{path>H2}} \\ \\ Guardian spirits: Priests have a (10% * holy level + 1% * friendly candles in province; negative if hostile) chance of summoning a free ??Fravashi?? in battle. \\ \\ National summons like the ??Ancestral Fravashi?? are spirits themselves, and thus lack guardian spirits. | {{:misc:gui:citadel.png?30&nolink}} Ice Citadel \\ - Starting fort  \\ - Melts in Heat \\ - Up to 3 commander points \\ - Administration value affect by temperature\\ {{:misc:gui:castle.png?30&nolink}} Ice Castles \\ - Melts in Heat\\ - Builds in only 4 months \\ - Up to 2 Commander Points \\ - Administration value affected by temperature  |
 \\ \\
 Your Dominion spreads {{:misc:scales:cold.png?15&nolink}}Cold [[Scales]] to adjacent provinces, by the way. The chance is around 20% (FIXME). Your Dominion spreads {{:misc:scales:cold.png?15&nolink}}Cold [[Scales]] to adjacent provinces, by the way. The chance is around 20% (FIXME).
Line 205: Line 205:
   * **??Robe of the Sea?? -** {{path>W3}} Construction 4 for {{gems>15W}} \\ Good for boosting water magic. You wont be invading the sea anytime soon (unless going straight for ??Ahurani??).   * **??Robe of the Sea?? -** {{path>W3}} Construction 4 for {{gems>15W}} \\ Good for boosting water magic. You wont be invading the sea anytime soon (unless going straight for ??Ahurani??).
   * **??Winged Helmet?? -** {{path>A4}} Construction 4 for {{gems>25A}} \\ Good for boosting air magic. Not terribly needed since your mages already have high air magic.   * **??Winged Helmet?? -** {{path>A4}} Construction 4 for {{gems>25A}} \\ Good for boosting air magic. Not terribly needed since your mages already have high air magic.
-  * **??Bag of Winds?? -** {{path>A5}} Construction 4 for {{gems>40A}} \\ A massive gem sink that is not worth crafting. The only reason to make this item is for a cheaper empowerment for those who already have ??Winged Helmet??+  * **??Bag of Winds?? -** {{path>A5}} Construction 4 for {{gems>40A}} \\ A cheaper empowerment for higher air magic or for those who already have ??Winged Helmet??
   * **??Water Lens?? -** {{path>W1}} Construction 4 for {{gems>5W}} \\ Great for combat gem economy and water ritual range.    * **??Water Lens?? -** {{path>W1}} Construction 4 for {{gems>5W}} \\ Great for combat gem economy and water ritual range. 
   * **??Water Bracelet?? -** {{path>W1}} Construction 6 for {{gems>5W}} \\ Apparently the cheapest magic booster in the game, and now cheaper thanks to Ice Crafters. Great help for casting ??Wolven Winter?? or ??Freezing Mist??. Also expands your ??Ice Crafter??'s repertoire.   * **??Water Bracelet?? -** {{path>W1}} Construction 6 for {{gems>5W}} \\ Apparently the cheapest magic booster in the game, and now cheaper thanks to Ice Crafters. Great help for casting ??Wolven Winter?? or ??Freezing Mist??. Also expands your ??Ice Crafter??'s repertoire.
caelum-ma.txt · Last modified: 2022/10/06 18:26 by demonsthenes