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combat-magic [2022/04/14 07:27]
nunda [Combat Magic] combat summon link
combat-magic [2022/04/14 07:33]
nunda links
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 ======Combat Magic====== ======Combat Magic======
  
-Battle magic can only be cast during a tactical battle.  These spells have battle effects like inflicting damage, [[combat summons|summoning units]], granting increased [[protection]], reducing [[fatigue]], or some similar effect which only makes sense in the context of the battle mechanics.  Battle magic can be scripted into a mage’s list of battle actions using Set battle orders.  If a battle spell requires [[gems]], that mage must have those gems in his inventory before the battle begins. +Battle [[magic]] can only be cast during a tactical battle.  These spells have battle effects like inflicting damage, [[combat summons|summoning units]], granting increased [[protection]], reducing [[fatigue]], or some similar effect which only makes sense in the context of the battle mechanics.  Battle magic can be scripted into a mage’s list of battle actions using Set battle orders.  If a battle spell requires [[gems]], that mage must have those gems in his inventory before the battle begins. 
    
 Some battle spells affect the whole battlefield and are termed [[battle enchantment]]s.  Some of these last the length of the battle.  A battle enchantment is dispelled if its caster dies. Some battle spells affect the whole battlefield and are termed [[battle enchantment]]s.  Some of these last the length of the battle.  A battle enchantment is dispelled if its caster dies.
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 Certain spells have specific requirements to who they can affect. E.g. ??Dust to Dust?? only affects [[undead]] units within range. When attempting to cast a scripted spell, if no available targets are within range the mage will skip casting that spell. Certain spells have specific requirements to who they can affect. E.g. ??Dust to Dust?? only affects [[undead]] units within range. When attempting to cast a scripted spell, if no available targets are within range the mage will skip casting that spell.
  
-When picking a target the mage will generally go for the square with the highest damage potential. This means that units with high hit points per square and no elemental resistances are more likely to be targeted by damage spells than other units.+When picking a target the mage will generally go for the square with the highest damage potential. This means that units with high [[units-attributes#General Attributes|hit points]] per square and no [[elemental resistance|elemental resistances]] are more likely to be targeted by damage spells than other units.
   * Note that the AI will regard units with high amounts of elemental resistance as being immune to spells of that damage type, even when they are clearly not. The AI might refuse to cast elemental damage spells if all possible targets have high elemental resistance.   * Note that the AI will regard units with high amounts of elemental resistance as being immune to spells of that damage type, even when they are clearly not. The AI might refuse to cast elemental damage spells if all possible targets have high elemental resistance.
  
combat-magic.txt · Last modified: 2023/02/07 18:06 by tlagnoj