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combat-summons [2022/04/18 16:33]
demonsthenes [Nature] Add description for Sprites.
combat-summons [2022/07/14 16:56] (current)
joste [Blood]
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 ======Combat Summons====== ======Combat Summons======
  
-In contrast with ritual [[summon spells]], temporary combat summoning spells are combat spells that summon temporary units for the duration of the battle. Battle summons generally cost many fewer gems than equivalent combat strength in ritual summons; this is balanced by their generally costing a great deal of [[fatigue]] for the mages who cast them.+In contrast with [[ritual]] [[summon spells]], temporary combat summoning spells are combat spells that summon temporary units for the duration of the battle. Battle summons generally cost fewer [[gems]] than equivalent combat strength in ritual summons; this is balanced by their generally costing a great deal of [[fatigue]] for the mages who cast them.
  
 Like [[province defense]], temporary combat summons disappear at the end of combat, and cannot be turned into permanent units by spells like ??Charm??. Like [[province defense]], temporary combat summons disappear at the end of combat, and cannot be turned into permanent units by spells like ??Charm??.
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 ===Cross Air & Nature=== ===Cross Air & Nature===
 ^ Spell                                                                           ^ Units             ^ Description  ^ ^ Spell                                                                           ^ Units             ^ Description  ^
-| ??Summon Sprites?? \\ Conjuration 6 \\ {{path>N1A1}}\\ {{gems>1N}}     | ??Sprite??x6      | Sprites are tiny archers with low morale but excellent skills. Their highly accurate Elf Shot attacks deal an impressive 100 armor negating fatigue damage (MR negates). Sprites can be great against elite troops with low MR, as well as lone ??Phoenix Pyre?? thugs with MR below 20. |+| ??Summon Sprites?? \\ Conjuration 6 \\ {{path>N1A1}}\\ {{gems>1N}}     | ??Sprite??x6      | Sprites are tiny archers with low morale but excellent skills. Their highly accurate Elf Shot attacks deal an impressive 100 armor negating fatigue damage (MR negates). Sprites can be great against elite troops with low MR, as well as lone thugs with MR below 20 (especially those using ??Phoenix Pyre??). |
  
 ====Death==== ====Death====
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 | ??Summon Illearth?? \\ Blood 5 \\ {{path>B2E2}}\\ {{gems>2B}}\\ Combat              | ??Illearth#2280??x1                | ??Summon Earth  Elemental?? but ??Earth  Elemental?? has Regeneration.\\ A more durable holder unit but takes longer to cast and leaves the caster Very Fatigued if not supported. Shouldn't use it like most other elementals, as quick to deploy units for raiders.  | | ??Summon Illearth?? \\ Blood 5 \\ {{path>B2E2}}\\ {{gems>2B}}\\ Combat              | ??Illearth#2280??x1                | ??Summon Earth  Elemental?? but ??Earth  Elemental?? has Regeneration.\\ A more durable holder unit but takes longer to cast and leaves the caster Very Fatigued if not supported. Shouldn't use it like most other elementals, as quick to deploy units for raiders.  |
  
 +{{template>spells}}
combat-summons.1650299625.txt.gz · Last modified: 2022/04/18 16:33 by demonsthenes