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combat-summons [2022/04/18 16:33] demonsthenes [Nature] Add description for Sprites. |
combat-summons [2022/07/14 16:56] (current) joste [Blood] |
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======Combat Summons====== | ======Combat Summons====== | ||
- | In contrast with ritual [[summon spells]], temporary combat summoning spells are combat spells that summon temporary units for the duration of the battle. Battle summons generally cost many fewer gems than equivalent combat strength in ritual summons; this is balanced by their generally costing a great deal of [[fatigue]] for the mages who cast them. | + | In contrast with [[ritual]] [[summon spells]], temporary combat summoning spells are combat spells that summon temporary units for the duration of the battle. Battle summons generally cost fewer [[gems]] than equivalent combat strength in ritual summons; this is balanced by their generally costing a great deal of [[fatigue]] for the mages who cast them. |
Like [[province defense]], temporary combat summons disappear at the end of combat, and cannot be turned into permanent units by spells like ??Charm??. | Like [[province defense]], temporary combat summons disappear at the end of combat, and cannot be turned into permanent units by spells like ??Charm??. | ||
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===Cross Air & Nature=== | ===Cross Air & Nature=== | ||
^ Spell ^ Units ^ Description | ^ Spell ^ Units ^ Description | ||
- | | ??Summon Sprites?? \\ Conjuration 6 \\ {{path> | + | | ??Summon Sprites?? \\ Conjuration 6 \\ {{path> |
====Death==== | ====Death==== | ||
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| ??Summon Illearth?? \\ Blood 5 \\ {{path> | | ??Summon Illearth?? \\ Blood 5 \\ {{path> | ||
+ | {{template> |