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damage [2021/09/22 10:32] naaira |
damage [2022/01/27 00:01] naaira [Critical Hits] |
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Any time damage is rolled, a check is made to see whether a critical hit was scored. Units that suffer from heavy [[fatigue]] or are [[immobilized]] are easier to crit. Every time an attack hits the defender' | Any time damage is rolled, a check is made to see whether a critical hit was scored. Units that suffer from heavy [[fatigue]] or are [[immobilized]] are easier to crit. Every time an attack hits the defender' | ||
- | <WRAP box round 800px center> | + | {{template>criticalhits}} |
- | <WRAP column half> | + | |
- | **Defender roll:** Defender' | + | |
- | </ | + | |
- | <WRAP column half> | + | |
- | **Crit value** If defender [[fatigue]] is 100+ or defender is [[immobilized]]: | + | |
- | Otherwise: Crit value = 2 | + | |
- | </ | + | |
- | <WRAP centeralign> | + | |