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darkness [2022/12/05 17:51]
charmide created
darkness [2022/12/06 11:22] (current)
charmide SPACE
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 ==== Interacting with darkness ==== ==== Interacting with darkness ====
  
-  * Units with [[Darkvision]] will suffer reduced penalties.  +  * Units with {{:abilities:darkvision.png?15}} [[Darkvision]] will suffer reduced penalties.  
-  * Units with [[spirit-sight|Spirit Sight]] will ignore darkness penalties.  +  * Units with {{:abilities:spirit_sight.png?15}} [[spirit-sight|Spirit Sight]] will ignore darkness penalties.  
-  * Units that are already [[blind]] will not suffer additional penalties for fighting in the dark.  +  * Units that are already {{:abilities:blind.png?15}}[[Blind]] will not suffer additional penalties for fighting in the dark.  
-  * Units with [[dark power]] will get a bonus to their stats when fighting in the dark. +  * Units with {{:abilities:dark_power.png?15}}[[Dark Power]] will get a bonus to their stats when fighting in the dark. 
  
 ==== Ways to get darkness ====  ==== Ways to get darkness ==== 
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 === Nature === === Nature ===
-  * [[province-attributes|Caves]] and [[province-attributes|Deep Seas]] already come with built-in darkness.  +  * [[province-attributes|Caves]] and [[province-attributes|Deep Seas]] already come with built-in darkness (at -3).  
-  * Fighting at night, which is 50% of [[assassination]] battles. +  * Fighting at night, which is 50% of [[assassination]] battles, will cause -3 stat penalties
  
 +==== Ways to counter darkness ==== 
 +  * ??Solar brilliance?? undoes any darkness effect. It will also cause stat penalties to units with {{:abilities:dark_power.png?15}}[[Dark Power]]. 
 +  * Appropriately, getting a replacement ??Second Sun?? will undo the effects of ??Theft of the Sun??.
  
 +FIXME Interaction with ??The Forbidden Light?? and items carrying the 'localsun' tag? 
darkness.1670262661.txt.gz · Last modified: 2022/12/05 17:51 by charmide